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    1. Indie Games and Developers

      This year I wanted to make a point to support and follow more indie game developers. I thought I'd post this topic to spread some love. Let's share indie game projects and developers that we are...

      This year I wanted to make a point to support and follow more indie game developers. I thought I'd post this topic to spread some love. Let's share indie game projects and developers that we are currently following to help them get some more exposure. Here are a few from my end:

      Pizza Tower:

      https://pizzatowerguy.itch.io/

      The demo feels so good to play. Controls are really tight and art/animation is really charming albeit eye-straining on higher resolution.

      Guinea Pig Parkour:

      https://twitter.com/GPigParkour
      This game is not as far along as Pizza Tower, but the game-play footage looks superb. Seems like a taxing process considering the level of polish being demonstrated. Looking through GPigParkour's twitter, apparently this is something that they have been working on since 2016.

      Headcannon (Stealth):

      http://www.headcannon.com/vertebreaker.html

      You probably know Headcannon as the development team behind Sonic Mania. Despite the amazing job they did on Sonic Mania they don't receive much of anything for their hard work. The only pay from Sega that they received was the commission to create Sonic Mania and don't receive any revenue from sales. A recent kickstarter for the game Vertebreaker had be be cancelled because they were unable to raise enough funds for it. The founder and head of Headcannon Stealth goes into detail about this in the linked video. I highly recommend you check them out and donate to their Patreon if you can. They certainly have the talent and know how to create some cool ass games.

      13 votes
    2. What are some games that exceed expectations?

      I'd love to hear about some games that are surprisingly good, deep, or different. As in, the premise or the presentation of the game does not bode well or looks weak, but the game itself rises...

      I'd love to hear about some games that are surprisingly good, deep, or different. As in, the premise or the presentation of the game does not bode well or looks weak, but the game itself rises above those preconceptions and limitations to be greater, richer, or more interesting than you expected. Think games like: a surprisingly good movie tie-in, a really great edutainment experience, a well-executed corporate mascot platformer, etc.

      What is it about the game that sets your expectations low, and how does the game overcome that low anchoring?

      16 votes
    3. What are some good idle/incremental games?

      I get heavily into Universal Paperclips about a year ago, it really just scratched a particular itch in my mind. It was particularly nice to be able to play it at work and not need to worry about...

      I get heavily into Universal Paperclips about a year ago, it really just scratched a particular itch in my mind. It was particularly nice to be able to play it at work and not need to worry about it being open 100% of the time!

      What are your recommendations for similar idle/incremental games?

      22 votes
    4. Humble Choice - January 2020

      The second Humble Choice (the new version of Humble Monthly) is now available, with 12 choices for games this month: Middle-earth: Shadow of War Graveyard Keeper Two Point Hospital Dirt Rally 2.0...

      The second Humble Choice (the new version of Humble Monthly) is now available, with 12 choices for games this month:

      1. Middle-earth: Shadow of War
      2. Graveyard Keeper
      3. Two Point Hospital
      4. Dirt Rally 2.0 (and 3 DLCs: H2 RWD Double Pack, Opel Manta 400, The Porsche 911 RGT)
      5. Street Fighter V
      6. Bad North: Jotunn Edition
      7. TrailMakers
      8. Unrailed!
      9. Whispers of a Machine
      10. Them's Fightin' Herds
      11. Mages of Mystralia
      12. GRIP (and 1 DLC: Artifex Car Pack)

      Having 12 choices this month is fairly significant, since it means that even people on the grandfathered "Classic" plan aren't able to take all the games and have to miss two of them. It seemed to be a pretty common assumption that there would always be 10 choices so Classic members would always still get everything, but that obviously isn't necessarily true.

      8 votes