Which board games have you been playing this week? (to 20th August)
Another week down and it's time to share what you've managed to get played this week.
Another week down and it's time to share what you've managed to get played this week.
It's Sunday and time once again for the weekly thread. What have you been playing?
This week has flown by, and it's Sunday again already. And I just saw a rainbow out of the window, so that's inspired me to post the weekly thread! So what have you all been playing this week?
It's been another week, party people, and it's time to share what you've been playing.
Hey there! I posted this on r/magictcg a while back, but I've seen and received many new ideas for cards and I'd love to see if you have any new ones.
I had my Japanese copy of Sliver Queen in my wallet for years because my friend found it for $2 in a bargain bin, and I thought I could just buy another - not knowing it was Reserve List. Whoops. So I decided to build an Illegal Slivers EDH deck where every card is somehow not quite legitimate, with a few restrictions - no power 9, no OG duals, and if I can help it try to make as much variety between restrictions as possible, all while trying to keep it as a legitimate deck that aims to use Queen as the wincon. But I'm only about a quarter of the way there. Here's what's up:
Cards from other games with the same or similar names are used; Swamp from Wyvern, Island from Dominion, Ancient Tomb from Pokemon, Xiahou Dun the One-eyed from Wixoss, Karoo from One Piece, Duel Masters copy of Muscle Sliver...
I'm using relevant illegal MtG prints - World Championship decks, Mystery Booster playtests, an art copy of the Unearth Sliver I keep forgetting the name of, silver borders / acorns, etc. Also Clickslither (from Legions!) instead of Quick Sliver (from Legions!).
I was looking for a Wheel of Fortune tarot card before I found that lööps sticker and decided to go with that.
My favorite is that someone originally stole the shipment of Crystalline Sliver promos before they were going to give them out... So if you had a copy of it at one point, it was literally-illegal stolen goods. Eventually they retrieved them and distributed them.
I've got other ideas, and I'm trying to break each rule. Looking for:
The best single thing from the ban list
Lutri as companion, or one card used twice
One ante card
Planechase and Conspiracy
The card Unquenchable Fury, to be confused with Unquenchable Fury
A 30th Anniversary card
Some oversize cards as regular-size proxies
An AI generated Sliver as a proxy
Some configuration of Unfinity Stickers to make a new Sliver card of my own
A World's Smallest for something like a Night's Whisper
An Armageddon trading card for Armageddon, a Hearthstone from WoW TCG, a Force of Will from L5R TCG, a whole bevy of cards from LotR card game... I still also need Sliv-Mizzet.
And once this is all done... Find 100 different card sleeves to wrap these in. I'd also love - LOVE - to get the Queen graded and still use it as my Commander.
So, Tildes - how else can I make this deck even worse? Thanks!
What have you all been playing this week?
My Saturday night games got cancelled by an impromptu family gathering, so I didn't play anything other than a couple of Unlock games with my daughter. We played the first two of Escape Adventures called The Formula and Squeek & Sausage. Definitely preferred S&S out of these two and a couple of the puzzles fitted the comic book styling very well.
Share your gaming sessions!
Sorry Boardtiddleums, little late with the weekly thread!
Saturday I got in a couple of games of Bus!, securing a comfortable victory in the first and an even more comfortable defeat in the second. Every time I play Bus! I love it it that little bit more: central map with interesting decisions, worker placement where you choose how fast you burn through your workers, ability to lose a victory point to screw everyone else over...what's not to like?
After that we played Stockpile, which is always fun. We were a bit rusty on the rules so didn't play with any expansion material.
Finished up with a game of Cat in the Box, which a fantastic little spin on trick taking games. The deluxe edition that you can currently get is so overproduced, but in the nicest possible way.
So what have you all been busy playing this week?
Tabletildians,
Which games have you all been playing this week? Time to share and compare.
Personally, my group and I played a game of Racoon Tycoon, a simple but enjoyable little trading, auction and set collection game. We didn't do any auctions for quite some time at the beginning and I was starting to think the game was going to be a bit dull, but the auction really transformed it, and it was actually really quite enjoyable.
After that we played Iberian Railways. I wasn't too impressed with the board, as it looked bleached out like it had been left in the window of a shop. But the game was fun, marking routes with cubes, taking loans and claiming business contracts. Interestingly you're trying to earn money to buy the routes but you're measured equally on other criteria, like longest route, most cities, &c. It amusingly (read: disappointingly) ended in a three-way tie, with no tie-breakers. Don't think I can recommend this one, due mainly to the scoring.
Finally we played a few games of Cat in the Box. Absolutely fantastic trick-taking game where your cards have numbers but no suits and you decide the suit of each card as you play it, marking off that colour and suit combination on a board. Thus the gamut of possibilities for your remaining cards shrinks as cards are played. Really recommend this one, it was great fun.
Hi boardtiddlers,
It's that time of the week again already. Another opportunity to discuss what you've been playing this week.
Personally I've only managed a single game of Hegemony, this time as the middle classes, with my opponents playing working class and state, and with a robot for the capitalists. It was a bit of a crazy game: capitalist automaton managed to open companies across all three rows of the board. I, as middle, had a fair number too, so production was massive and there was little unemployment. We actually ran out of unskilled middle class workers and influence cubes. Working class managed a comfortable win with state and middle coming joint second some twelve or so points behind. I really think we need to work out how to nix the working class, because they've been strong in every game so far.
So tell us about your sessions this week.
I've been wanting a new card game to sink my teeth into. There's so many though! I plan on trying them all out more or less, but was curious to hear what others are playing, if anything new was on the horizon, and what opinions were!
I've played MtG Arena, Pokemon TCG Live, Yugioh Master Duel, Legends of Runeterra, and KARDS.
I liked them all to varying degrees, but still wanna seek out others before I start leaning in to one. Warhammer also has a digital ccg coming out called Warpforged. I liked the demo, but I don't think it has a release date :(
Anyways, what do y'all think I should try and play?
Hey tabletilders,
It's been another week. Let's share what we all played this week!
For me it was a single play of Pax Renaissance with a promo expansion that changes the starting state of the board. I completely dominated the trade routes and accumulated a huge stash of cash, but was unable to get the comet out to activate the win condition that would leverage it. My opponents then mowed down my commissions, so I had to pivot quite heavily. But I wasn't too worried as I had so much cash, so could nab any card I wanted, including the next comet.
Unfortunately two of us took our eyes of the ball and our third player managed a sneaky protestant victory. Annoyingly there was an apostasy I could have bought that would have nixed this, but I totally didn't see it coming. Great game.
After that we wound down with a quick game of Scout. Fun little game that makes me want to explore the trick-taking space a bit more, but it seems all the highly praised ones I read about are out of stock. I might see if any of these can be played with a poker deck.
So what have you all been playing?
It's been another week and I thought – if there's not too much protest – we could all talk about what we've been playing again.
Personally I got in the one game of Hegemony at three players. I've played it twice before at two, and adding the third player really took the tension up a notch.
I played as the proletariat, which I think is the simplest class to play. Once again played no strikes or demonstrations, so I really think I might be missing a concept as it never seemed like a worthwhile pursuit. But it's really hard to predict how pulling any particular string in this game will resolve, so I think I'd just go for it in a subsequent game to see what happens.
The capitalists, like in previous games, started very weak but by the last few rounds were raking in the points. I managed a very narrow victory of four or five points over the capitalists. Middle class, who had to take a loan mid-game, never really recovered and were twenty points behind. Fun game, I can see why it's popular.
So what have you all managed to get played this week?
I'm looking for some games I can play with my team at work as part of our next team building event. We're 7 people, so finding a game that can seat everyone is challenging (and we don't want to split tables in this case).
My favorite board game is 7 wonders, which obviously is perfect except for the fact that it's pretty rules heavy and my team is mostly not boardgamers, so will probably be overwhelmed.
Cards against Humanity was also mentioned but is probably not PG enough for a work event.
What would you play?
Mirroring the other thread about Magic, I was wondering if there's any Yu-Gi-Oh! players around who would be interested in sharing their current thoughts on the game and history.
Personally I've received Earth and managed to get in a game at two players and another at five. I like the big stack of cards and the fact it plays so fast, but I think I prefer Ark Nova, which adds the tile laying puzzle too.
Earth does look funky by the end though, with all the shoots sprouting up from the table.
Also managed to get in a couple of rounds of Fugitive, the card based hidden movement game from Tim Fowers. I think this is an excellent little game to fill half an hour at the end of the evening. I keep eyeing up the events cards it comes with but have not yet been brave enough to actually play with them.
What have you all been playing?
I'm working on a card game that would arrive to your home without a rulebook, but I'm having a comprehensibility problem. Below is some basic rules text for this game. If you had enough time to decipher the below, do you believe you could understand its meaning? Are there any words which are too obscure?
Join a game by selecting a central objective from among its currently apparent contests. Catch a turn from wherever to start playing then describe your plan aloud to the group. If anyone agrees that your plan is valid (legal?) then they can accept you into the game as their second. Anyone else who wants to join at this point may also join/rejoin as your teammate.
Contests are tensions between two scales which can be described by consensus. For example, imagine I'm 1v1 with Ah while you are on a team with Bo and Ci against Du. Imagine Du sees that the tide is not in their favor, and decides to jump ship to the other game. They may do so at any time by admitting they want out of their losing position and describing which team in the other game they would like to swing over to join (My team or Ah's.). Bo, Ci, and you are left in the boat without an opponent. This may cause a crisis (see "Crisis Card").
Farewell, I am off to prepare lunch for a child.
So, I quit Hearthstone recently. Not just because of current events, but because I lost my taste for the game. Which is a shame, because Hearthstone is pretty well made and what it simplifies from Magic the Gathering and comparible card games is pretty inspired.
You pick one class when you create a deck, and your resource management is doled out every turn without intervention or having to worry about Mana Burn or Flood.
It had a sort of chess by mail setup, where you couldn't really interrupt your opponents turn without laying a Secret trap for them that would trigger when a condition was met. I appreciated that you weren't on the clock for having to play an interrupt or cancel an opponent's move, especially since I mostly play on mobile.
Finally, it had one of the best UI for getting things done, and letting you know where you wanted to know. The main menu was organized, the deck builder was clean, and the playmat was very polished with the oval minion pieces, while informative on what everything did. I've been trying Eternal recently, and it's certainly an adjustment.
But to prevent this from being a one sided breakup post, I ask you, dear Tildos, what would you want out of a Digital Card Game? Be it a weird mechanic, playing mode, ideal platform or like this except with that, what would keep you coming back to such a game?
War of the Spark is the next MtG set, coming out on May 3.
They released an official trailer today: https://www.youtube.com/watch?v=b5W9t62t10I
As of the time of posting, there are 32 cards revealed so far, available here: https://scryfall.com/sets/war?order=spoiled&as=grid
They previously revealed that every booster pack will have a Planeswalker in it, so the set looks like it will have quite a few of these unusual Planeswalkers with no way to add loyalty counters to themselves.