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6 votes
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The PlayStation 4 fails at handling text strings; can be bricked by receiving messages.
19 votes -
Star Citizen - FOIP Face Tracking #2 - Space Delivery
9 votes -
The making of Fallout Shelter
14 votes -
American Truck Simulator: Oregon is published!
10 votes -
What are some of your favorite tools that have given individual games a new life?
I grew up playing DOOM, but if I were to boot up the original game I would find it frustrating to play by modern standards (e.g. mouse movement?!). Thankfully, there are a ton of source ports that...
I grew up playing DOOM, but if I were to boot up the original game I would find it frustrating to play by modern standards (e.g. mouse movement?!). Thankfully, there are a ton of source ports that modernize the engine and make the game more accessible to current gaming sensibilities (e.g. WASD-movement). They're basically community remasters of the game.
It got me wondering about what other games have strongly benefited from tools that exist outside of the game itself.
Examples of what I mean:
- Source ports (e.g. DOOM)
- Community bugfixes (e.g. Vampire: The Masquerade - Bloodlines)
- Restored/extended content (e.g. Star Wars: Knights of the Old Republic II)
- Significant mods (e.g. Frostfall for Skyrim)
- Rulesets/challenges (e.g. Nuzlocke Challenge for Pokémon)
- Anything else that doesn't fit the above categories
15 votes -
Similar to what you might see on ~tv for example, would anyone here be interested in a weekly or biweekly game discussion?
I was inspired to ask this because I see a lot of other groups like ~TV people have been doing periodic discussions, and I got to thinking it could work here too. Every now and then, we could hold...
I was inspired to ask this because I see a lot of other groups like ~TV people have been doing periodic discussions, and I got to thinking it could work here too. Every now and then, we could hold a discussion on either a video game or board game, for example. If I were to start this up would anyone be interested?
Edit: Oh, and any suggestions for if I do start it up? What games I could start with etc?
17 votes -
id Software and Doom co-creator settles legal fight with ZeniMax
9 votes -
Advance (Reddit and Condé Nast owner) acquires majority stake in games and E-sports analytics firm Newzoo
6 votes -
One Night, Hot Springs uses social anxiety to explain what it’s like to be transgender in Japan.
10 votes -
What game hooked you?
What was the game that sold you on the immersion of games as a form of entertainment?
25 votes -
Card games
Just joined the site. Looking to see if anybody here plays TCG's. What games, formats, decks, etc y'all play. I play Magic and Dragon Ball Super. Used to play Yu-Gi-Oh, Vanguard, and the previous...
Just joined the site. Looking to see if anybody here plays TCG's.
What games, formats, decks, etc y'all play.
I play Magic and Dragon Ball Super.
Used to play Yu-Gi-Oh, Vanguard, and the previous DBZ card game that was far from understandable, lol.11 votes -
Thronebreaker: The Witcher Tales - 37-minute gameplay walkthrough
6 votes -
Do you ever feel like glitches can actually make the games MORE entertaining?
A lot of the time people will by default mark a game being buggy as a negative, and on the one hand I do understand this. But, at the same time, some of my most memorable gaming moments will be...
A lot of the time people will by default mark a game being buggy as a negative, and on the one hand I do understand this. But, at the same time, some of my most memorable gaming moments will be stuff like walking entering the wasteland to find an old barrel just spinning violently on the floor. Now, obviously a GAME BREAKING bug will always destroy an experience, but if you look at a civilian floating up a wall in spider-man PS4 and you're too worried about your immersion to find humour in it, I'm sure you're very fun at parties.
25 votes -
(Rumor) Casting calls for Bully 2 may have been released
10 votes -
The pain of designing Path of Exile’s exquisite balance of restriction and reward
4 votes -
Command & Conquer update from EA (potential remaster of older games)
8 votes -
The twelve best indie metroidvania games
19 votes -
PSN online ID change feature entering PlayStation preview program soon
8 votes -
Borderlands 2 VR | Announcement trailer
6 votes -
Nand Game - Build a computer from scratch
11 votes -
Do you restrict your game purchases to avoid Early Access?
A couple of years ago I had the itch for a 3D platformer and didn't feel like replaying Super Mario 64 for the nth time. I saw that there was a game called Poi and it was clearly inspired by SM64....
A couple of years ago I had the itch for a 3D platformer and didn't feel like replaying Super Mario 64 for the nth time. I saw that there was a game called Poi and it was clearly inspired by SM64. I picked it up and played it while it was in early access.
I enjoyed my time with it, but because the game wasn't content and feature complete, I ended up making my way through an unfinished, buggy version. This is not a complaint, as I knew well that it was still in development, but I can't deny that it hampered my enjoyment of the final product. When I finally sat down to play through the game for the "first" time after its release, my previous experience soured my current one because I was retreading familiar, albeit improved, levels.
Distance, another early access game I purchased, released in full this past month. Unlike with Poi, I actually stopped myself from playing Distance in early access (after trying it out briefly), so that I wouldn't ruin the game for myself. As such, my enjoyment of it has been far greater. Those two games, plus a handful of others, have made it such that I pretty much will no longer buy a game if it's in early access, simply because I'd rather wait for the full thing.
With that in mind, I'm curious if other people do the same thing, or if some people actually like the behind the scenes experience of playing a game as it gets built? Also, what are some early access success stories that have had solid, full releases? What are some that would be considered successes in spite of the fact that they haven't fully released yet?
12 votes -
Microsoft unveils Project xCloud game streaming technology
11 votes -
Assassin’s Creed Odyssey becomes the highest played in the series with 33% more players on Steam than last year
8 votes -
Skybound Games reached a deal with Telltale for completing the last two episodes of The Walking Dead: The Final Season
17 votes -
Does the Expansion Pass for Xenoblade Chronicles 2 improve or break it?
I just got Xenoblade Chronicles 2 and am wondering if it makes sense to get the Expension Pass already from the start or rather wait before I finish the game. What I am concerned about is that it...
I just got Xenoblade Chronicles 2 and am wondering if it makes sense to get the Expension Pass already from the start or rather wait before I finish the game.
What I am concerned about is that it makes the game too easy or that it adds some unneeded items that stick out of the original story/feeling too much.
Is that the case, or is it rather just ironing out some small nit-picks and the DLCs make it better?
7 votes -
The story of Chiller, one very messed up video game
10 votes -
A thorough look at Neverwinter Nights
8 votes -
EA have removed pictures of Ronaldo from their website
7 votes -
The tragic end of Telltale Games - how an award-winning studio abruptly shuttered, as told by the people who were there
14 votes -
Sources: Leaked Harry Potter game is real, not developed by Rocksteady
17 votes -
Ultimate Fishing Simulator
4 votes -
GOG.com giving away Shadow Warrior 2 for the next 48 hours
26 votes -
Ubisoft's creative head talks the future of Assassin's Creed and Splinter Cell
4 votes -
Humble RPG Book Bundle: Vampire: The Masquerade (revised edition)
4 votes -
The future of GOG: Mod support, Steam rivalry and problematic tweets
23 votes -
Puppo, the corgi: Cuteness overload with the Unity ML-Agents toolkit
5 votes -
The rise and fall of TLC - the company behind ‘Reader Rabbit’ and all your favorite educational games
7 votes -
Flashpoint, the flash game archival project, hits version five with a new Linux-supported client
21 votes -
Scythe tips and tricks?
Hello! I'm an avid fan of the board game Scythe and I've played quite a few games now. While everything seems very well balanced and thought out, no one in my group has ever managed a win using...
Hello! I'm an avid fan of the board game Scythe and I've played quite a few games now. While everything seems very well balanced and thought out, no one in my group has ever managed a win using the Saxony faction. Some have come close, but never enough to beat Rusivet and Crimea (the usual victors). If there are some other Scythe fans here, what are your tips and tricks besides focusing on combat?
Some info on our general playstyle:
- Most people go for all their enlist actions
- Factions always have a star or two from combat in the end
- Everyone wants their factory card, all the time
Thanks!
EDIT: I'm going to play a game this evening, will report back on what went on.
EDIT #2: It turns out Saxony wasn't played becuase we used the expansion factions. Coupled with airships, I don't think I can explain it all!6 votes -
Valley forged: How one man made the indie video game sensation Stardew Valley
18 votes -
There are too many video games. What now?
26 votes -
Factorio Friday Facts #262 - Hello my name is: Compilatron
15 votes -
Video game 'Donut County' asks big questions about gentrification...
7 votes -
Heat Signature's "Space Birthday" update released - daily challenge, character traits, 4 unique enemies, 20 features, and on sale for 40% off
8 votes -
Extended Fortnite cross-play beta launches on PS4 starting today
5 votes -
Controller gaming on PC
21 votes -
This dumb industry: Telltale autopsy
12 votes -
Telltale employees left stunned by company closure, no severance
27 votes -
“Myst” at 25: How it changed gaming, created addicts, and made enemies
19 votes