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19 votes
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People Make Games get their asses beat in Microsoft Excel eSports
9 votes -
Why do people think using this controller is cheating?
7 votes -
Meet the inspirational owner of Norway's esports powerhouse Omaken Sports
5 votes -
Artosis, esports casting godfather, moves on
15 votes -
Secrets of an Excel spreadsheet esports player
11 votes -
Dota 2's The International tournament, one of the biggest esports competitions in the world, may no longer take place in Sweden as originally planned
7 votes -
A female Call of Duty Mobile esports player 'Sol' has reportedly been murdered by a male player 'Flashlight' in São Paulo
17 votes -
How Twitch chat got a World Record on Marbles (on Stream)
6 votes -
Progamer: A documentary on the rise of esports during the peak of Starcraft 2
4 votes -
Quake Pro League Season 2: Stage 1 Finals
I know that everybody is busy playing Cyberpunk 2077, but if anyone is interested in arena FPSs, the QPL Season 2 Finals is taking place later today. This is the final day, the last players...
I know that everybody is busy playing Cyberpunk 2077, but if anyone is interested in arena FPSs, the QPL Season 2 Finals is taking place later today.
This is the final day, the last players remaining are all the big names of the North American and European regions: Rapha vs. RAISY, vengeuR vs. k1llsen, and in the lower bracket cYpheR and BaSe.
The live matches begin at 14:00 GMT and are expected to last late into the evening.
5 votes -
How Nintendo has hurt the Smash community
11 votes -
Esports tournament organizers ESL and DreamHack have merged
9 votes -
StarCraft II turns ten, gets a major map editor patch
10 votes -
Evo Online canceled after co-founder accused of sexual misconduct
9 votes -
Maya Henckel, the world's youngest female esports professional, already has a League of Legends World Championship title under her belt
8 votes -
Five Australians charged following CS:GO match-fixing investigation
10 votes -
Serena Williams among stars to compete in Mario Tennis tournament
9 votes -
Does the frequent addition of content to esport games delegitimize them?
This questions ultimately rests on the supposition of what a game intends to be or what esport should be. This is partially why it probably won't spark too much discussion, but I'm interested in...
This questions ultimately rests on the supposition of what a game intends to be or what esport should be. This is partially why it probably won't spark too much discussion, but I'm interested in your opinions nonetheless, especially when it comes to the current state of esports. It seems to me that when we are talking about rules in any kind of sport we want to change as little as we can over time. If the rules changes enough, you could argue that people have over time played what essentially is a different game. It becomes harder to compare achievements between players within the a timeline. Meta's and achievements will only really be comparable after games has stopped adding content such as new heroes or mechanics. With a lot of games there seems to be a major content patch, then long period of balancing and this cycle basically repeats itself. Another point is that by adding content and changing the meta you are preventing the current players from reaching their full potential, the older players from retaining their hard earned experience and discouraging new players by promising them a game they can never "beat". That is until the content stops coming in and in today's world that might mean that you are not able to play at all due to a lack of dedicated servers. Further the players that might once have stuck to it might already have left, leaving no opponents left to play against.
This superficial take ultimately comes from someone who hasn't really played esports except a little bit of 1.6 counter strike and counter strike global offensive. It always struck me as odd that with MOBA's and especially with shooters such as overwatch and siege, that there seem to be no pushback on this. When I ask people that prefer this sort of drip-feed-service, what I usually hear is that it's something that is necessary to keep them engaged. Isn't there ultimately a trade-off here, between a sort of accessible fun and lack of constancy which prevents players from reaching their full potential?
I immediately see the talking point of financial aspect of games. It seems to me however that Quake and counter strike largely went without major changes when compared to modern esports games. Are there any good broad rules we can use when designing esport games in order to avoid the issues mentioned here?
In an ideal world, do you agree that we generally don't want kind of content and/or rule change that we see today?
If there is a need to add content (such as heroes) to keep a game feeling "fresh". Is there an acknowledgement here that the core-gameplay isn't engaging enough? I think there is a case to be made here when it comes to MOBA's since knowledge (about enemy heroes abilities) plays a more central part when compared to more archaic shooters. Is this indicative of a an audience that is more interested in an entertaining service, rather than a (e)sport that seldom changes?
When we look at games such as world of warcraft, which isn't an esport, yet there are achievements and historic events so to speak which became cheapened or not attainable until what was basically a restart of the timeline (story of the game). Is this not what we are risking with current service models in modern esports?
15 votes -
2020 Pokémon Oceania International Championships: VGC Junior Division Finals
7 votes -
How -- and why -- advertisers are looking at gaming and esports
6 votes -
Copenhagen to host second FIFA eNations Cup from 22nd to 24th May – France aiming to qualify to defend their title
5 votes -
Quake Pro League happening now at Lucca Comics and Games
I don't know if people here are into twitch shooters, but one of the biggest Quake Champions tournaments of this year is happening now in Italy at Lucca Comics and Games. If you ever were into...
I don't know if people here are into twitch shooters, but one of the biggest Quake Champions tournaments of this year is happening now in Italy at Lucca Comics and Games.
If you ever were into competitive Quake, this tournament has names that you might have heard before in the previous iterations: Rapha, Cooller, Toxjq but also new young players.
6 votes -
Introducing Launcher, a new section covering video games and e-sports from The Washington Post
7 votes -
Hearthstone player banned from Grandmasters Tournament for voicing support for HK protestors
56 votes -
The International 2020 – Valve announced that next year's Dota 2 event will take place in Stockholm, Sweden
8 votes -
How tournaments go from 10 to 10,000 people
7 votes -
Kyle "Bugha" Giersdorf, 16, wins Fortnite World Cup singles and $3 million
5 votes -
The unknown Tekken god: How Arslan Ash overcame borders and legends to win Evo Japan
7 votes -
Shady numbers and bad business: Inside the esports bubble
7 votes -
Tfue’s fight against Faze Clan is new for e-sports, not YouTube
5 votes -
The story of matchfixing in esports
5 votes -
Fortnite pros still don't have a good way to practice
5 votes -
Super Smash Bros. Melee won't be at Evo 2019
5 votes -
Farming Simulator goes esports with a €250,000 pro league
16 votes -
Building a Better Esport - Why esports generally aren't great spectator sports, and how developers could make them more approachable
15 votes -
CS:GO team Astralis close a utopian year with yet another premier tournament win
10 votes -
Blizzard is shifting developer resources away from Heroes of the Storm and dropping its eSports events
9 votes -
South Korean law to punish "boosters" passes in the National Assembly
6 votes -
Overwatch World Cup Viewer: A new way to experience esports
5 votes -
First law firm in Canada focusing on eSports opens in Toronto
4 votes -
Advance (Reddit and Condé Nast owner) acquires majority stake in games and E-sports analytics firm Newzoo
6 votes -
Fnatic wins the 7th EU LCS title in a row
6 votes -
'Mass shooting' at Madden video game tournament in Jacksonville
48 votes -
Astralis vs Team Liquid / ELEAGUE CS:GO Premier 2018 - Grand-Final / Post-Match Discussion
Astralis 2-0 Team Liquid Inferno: 16-5 Map stats: https://www.hltv.org/stats/matches/mapstatsid/70988/astralis-vs-liquid Nuke: 16-12 Map stats:...
Astralis 2-0 Team Liquid
Inferno: 16-5
Map stats: https://www.hltv.org/stats/matches/mapstatsid/70988/astralis-vs-liquidNuke: 16-12
Map stats: https://www.hltv.org/stats/matches/mapstatsid/70995/liquid-vs-astralisAstralis win the Grand Final!
4 votes -
Natus Vincere vs Team Liquid / ELEAGUE CS:GO Premier 2018 - Semi-Final / Post-Match Discussion
Natus Vincere 0-2 Team Liquid Dust 2: 13-16 Map stats: https://www.hltv.org/stats/matches/mapstatsid/70934/natus-vincere-vs-liquid Overpass: 9-16 Map stats:...
Natus Vincere 0-2 Team Liquid
Dust 2: 13-16
Map stats: https://www.hltv.org/stats/matches/mapstatsid/70934/natus-vincere-vs-liquidOverpass: 9-16
Map stats: https://www.hltv.org/stats/matches/mapstatsid/70939/liquid-vs-natus-vincereTeam Liquid upset NaVi to move on to the Grand final
3 votes -
Overwatch league is streaming on ESPN, Disney XD and ABC
4 votes -
Redeye commenting on esports and the olympics
5 votes -
CS:GO players unionize
15 votes -
[Dota 2] Anyone here watching Liquid vs Secret?
If so, how about we get a bit of a match thread going here?
6 votes