-
11 votes
-
Heavy Is The Crown ft. Linkin Park (Official Music Video) | League of Legends Worlds 2024 Anthem
18 votes -
Retrospective on the introduction of the Vanguard anti-cheat software to League of Legends
16 votes -
IOC enters a new era with the creation of Olympic Esports Games – first Games in 2025 in Saudi Arabia
16 votes -
The line between pricey and predatory | Cold Take
21 votes -
Inside the peculiar world of Farming Simulator eSports
27 votes -
League of Legends eSports welcomes Faker to the Hall of Legends
15 votes -
Hackers discover how to reprogram NES Tetris from within the game
18 votes -
EVO Japan fighting game news roundup
This past weekend was EVO Japan, one of the largest fighting game tournaments in the world. On top of all of the high level competitive play, there was a slew of new information for both upcoming...
This past weekend was EVO Japan, one of the largest fighting game tournaments in the world. On top of all of the high level competitive play, there was a slew of new information for both upcoming and existing games. I figured it would be easier to compile this all to one place instead clogging up the whole ~games group.
Game DLC
Street Fighter 6 - Akuma Gameplay Trailer
Tekken 8 - SEASON 1 Trailer
GUILTY GEAR -STRIVE- Season Pass 3 Playable Character #4 [Slayer] Trailer
Idol Showdown Next Fes: Overview TrailerGranblue didn't have a gameplay trailer, but they did release some info about their upcoming dlc character Beatrix. News article and screenshots here.
New Game Info
FATAL FURY: City of the Wolve | Marco Rodrigues
2XKO At EVO Japan 2024
Iron Saga VS - Getter Robot PV
Hunter X Hunter Nen Impact PV1There is probably more, but this is the main chunk of into.
11 votes -
First live esports event for Stormgate
15 votes -
League of Legends Worlds 2023 shatters records as the most viewed esports event ever
11 votes -
Nintendo shocks competitive fans with strict new community tournament guidelines
51 votes -
Hong Kong e-sports player suspended from competing for three years over ‘sensitive wording’ in ID name
23 votes -
Does anyone here watch Valorant e-sports?
Having moved away from Reddit, one of the communities I miss most is r/ValorantCompetitive. I’ll probably end up slogging through the main reddit interface just for the post match threads there. I...
Having moved away from Reddit, one of the communities I miss most is r/ValorantCompetitive. I’ll probably end up slogging through the main reddit interface just for the post match threads there.
I was wondering if anyone else here follows the scene. If so, how do you keep up with it? Reddit, VLR, elsewhere ?
Cheers :)
11 votes -
Valorant | Deadlock gameplay trailer
10 votes -
What makes an e-sport an e-sport?
8 votes -
Overwatch 2 Season 4 winding down
As we are in the last couple days of Season 4, what are your thoughts? What did you enjoy? What did you not? What are you looking forward to in Season 5?
7 votes -
Discussion Megathread | BLAST Premier Spring Final 2023
Welcome to the discussion thread for the BLAST Premier Spring Final 2023, the last Big Event before the summer break. The event will feature eight of the world’s best CS:GO teams competing for a...
Welcome to the discussion thread for the BLAST Premier Spring Final 2023, the last Big Event before the summer break. The event will feature eight of the world’s best CS:GO teams competing for a $425,000 prize pool and a spot at the BLAST Premier World Final 2023. The event will take place at the Entertainment & Sports Arena in Washington, D.C., from June 7-11.
The teams attending the event are:
- Heroic (From Spring Groups)
- G2 Esports (From Spring Groups)
- FaZe Clan (From Spring Groups)
- Natus Vincere (From Spring Groups)
- Vitality (From Spring Groups)
- Astralis (From Spring Groups)
- Cloud9 (From Spring Showdown – EU)
- Imperial (From Spring Showdown – NA)
The event will start with two double-elimination GSL groups, followed by a single-elimination playoff bracket. All matches will be best-of-three.
The event will also mark the return of Vitality to LAN for the first time since their Major triumph in Paris, where they won without dropping a single map. They will face Imperial in their opening match, who might be playing their last event with Gabriel “FalleN” Toledo as rumors of his move to FURIA are rampant.
Other interesting matchups include G2 vs Cloud9, who both had disappointing runs at IEM Dallas and the Major cycle, and Heroic vs Astralis, who will clash for the Danish supremacy.
You can follow the event on BLAST.tv, YouTube, or Twitch. The schedule and results can be found on HLTV or Liquipedia.
This is a bit of a test thread. I will try to post a comment for each match, under which you can share your thoughts and comments about each individual game. As such, it may be preferable to sort the thread by new, in order to see the most recent match-ups. Also, in case I miss any match feel free to post the results yourself!
7 votes -
We asked the Olympics why their official esports are so weird
19 votes -
People Make Games get their asses beat in Microsoft Excel eSports
9 votes -
Why do people think using this controller is cheating?
7 votes -
Meet the inspirational owner of Norway's esports powerhouse Omaken Sports
5 votes -
Artosis, esports casting godfather, moves on
15 votes -
Secrets of an Excel spreadsheet esports player
11 votes -
Dota 2's The International tournament, one of the biggest esports competitions in the world, may no longer take place in Sweden as originally planned
7 votes -
A female Call of Duty Mobile esports player 'Sol' has reportedly been murdered by a male player 'Flashlight' in São Paulo
17 votes -
How Twitch chat got a World Record on Marbles (on Stream)
6 votes -
Progamer: A documentary on the rise of esports during the peak of Starcraft 2
4 votes -
Quake Pro League Season 2: Stage 1 Finals
I know that everybody is busy playing Cyberpunk 2077, but if anyone is interested in arena FPSs, the QPL Season 2 Finals is taking place later today. This is the final day, the last players...
I know that everybody is busy playing Cyberpunk 2077, but if anyone is interested in arena FPSs, the QPL Season 2 Finals is taking place later today.
This is the final day, the last players remaining are all the big names of the North American and European regions: Rapha vs. RAISY, vengeuR vs. k1llsen, and in the lower bracket cYpheR and BaSe.
The live matches begin at 14:00 GMT and are expected to last late into the evening.
5 votes -
How Nintendo has hurt the Smash community
11 votes -
Raptersonic's Marble Race World Cup 2020, Part 5
4 votes -
Raptersonic's Marble Race World Cup 2020, Part 4
5 votes -
Raptersonic's Marble Race World Cup 2020, Part 3
4 votes -
Raptersonic's Marble Race World Cup 2020, Part 2
5 votes -
Raptersonic's Marble Race World Cup 2020, Part 1
5 votes -
Esports tournament organizers ESL and DreamHack have merged
9 votes -
StarCraft II turns ten, gets a major map editor patch
10 votes -
Evo Online canceled after co-founder accused of sexual misconduct
9 votes -
Maya Henckel, the world's youngest female esports professional, already has a League of Legends World Championship title under her belt
8 votes -
Five Australians charged following CS:GO match-fixing investigation
10 votes -
Serena Williams among stars to compete in Mario Tennis tournament
9 votes -
Finland's pro hockey league moves its playoffs to NHL 20 – Liiga has partnered with Telia, a broadcaster and esports company, for a full slate of 'Liiga ePlayoffs'
5 votes -
Does the frequent addition of content to esport games delegitimize them?
This questions ultimately rests on the supposition of what a game intends to be or what esport should be. This is partially why it probably won't spark too much discussion, but I'm interested in...
This questions ultimately rests on the supposition of what a game intends to be or what esport should be. This is partially why it probably won't spark too much discussion, but I'm interested in your opinions nonetheless, especially when it comes to the current state of esports. It seems to me that when we are talking about rules in any kind of sport we want to change as little as we can over time. If the rules changes enough, you could argue that people have over time played what essentially is a different game. It becomes harder to compare achievements between players within the a timeline. Meta's and achievements will only really be comparable after games has stopped adding content such as new heroes or mechanics. With a lot of games there seems to be a major content patch, then long period of balancing and this cycle basically repeats itself. Another point is that by adding content and changing the meta you are preventing the current players from reaching their full potential, the older players from retaining their hard earned experience and discouraging new players by promising them a game they can never "beat". That is until the content stops coming in and in today's world that might mean that you are not able to play at all due to a lack of dedicated servers. Further the players that might once have stuck to it might already have left, leaving no opponents left to play against.
This superficial take ultimately comes from someone who hasn't really played esports except a little bit of 1.6 counter strike and counter strike global offensive. It always struck me as odd that with MOBA's and especially with shooters such as overwatch and siege, that there seem to be no pushback on this. When I ask people that prefer this sort of drip-feed-service, what I usually hear is that it's something that is necessary to keep them engaged. Isn't there ultimately a trade-off here, between a sort of accessible fun and lack of constancy which prevents players from reaching their full potential?
I immediately see the talking point of financial aspect of games. It seems to me however that Quake and counter strike largely went without major changes when compared to modern esports games. Are there any good broad rules we can use when designing esport games in order to avoid the issues mentioned here?
In an ideal world, do you agree that we generally don't want kind of content and/or rule change that we see today?
If there is a need to add content (such as heroes) to keep a game feeling "fresh". Is there an acknowledgement here that the core-gameplay isn't engaging enough? I think there is a case to be made here when it comes to MOBA's since knowledge (about enemy heroes abilities) plays a more central part when compared to more archaic shooters. Is this indicative of a an audience that is more interested in an entertaining service, rather than a (e)sport that seldom changes?
When we look at games such as world of warcraft, which isn't an esport, yet there are achievements and historic events so to speak which became cheapened or not attainable until what was basically a restart of the timeline (story of the game). Is this not what we are risking with current service models in modern esports?
15 votes -
2020 Pokémon Oceania International Championships: VGC Junior Division Finals
7 votes -
How -- and why -- advertisers are looking at gaming and esports
6 votes -
Copenhagen to host second FIFA eNations Cup from 22nd to 24th May – France aiming to qualify to defend their title
5 votes -
Quake Pro League happening now at Lucca Comics and Games
I don't know if people here are into twitch shooters, but one of the biggest Quake Champions tournaments of this year is happening now in Italy at Lucca Comics and Games. If you ever were into...
I don't know if people here are into twitch shooters, but one of the biggest Quake Champions tournaments of this year is happening now in Italy at Lucca Comics and Games.
If you ever were into competitive Quake, this tournament has names that you might have heard before in the previous iterations: Rapha, Cooller, Toxjq but also new young players.
6 votes -
Introducing Launcher, a new section covering video games and e-sports from The Washington Post
7 votes -
Hearthstone player banned from Grandmasters Tournament for voicing support for HK protestors
56 votes -
The International 2020 – Valve announced that next year's Dota 2 event will take place in Stockholm, Sweden
8 votes