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29 votes
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Tren, a game within a game, is a window into the spirit of Media Molecule
15 votes -
Final Fantasy XVI is driving me nuts (no spoilers)
I'm a little over halfway through and I really have to force myself to keep playing it. Some of it is really cool and a lot of it drives me crazy. Sorry to rant a bit but a lot of the discourse...
I'm a little over halfway through and I really have to force myself to keep playing it. Some of it is really cool and a lot of it drives me crazy. Sorry to rant a bit but a lot of the discourse online is extremely positive and I just wanted to let this out.
- So many cutscenes. They're pretty good cutscenes. The acting is largely very good, most characters are really enjoyable (although maybe one day FF will realize that antagonists can be multifaceted and not just generic evil badman). But so, so many hours of cutscene -- run over there -- cutscene -- go to the one map location that's unlocked -- cutscene.
- So much time wasting slow running around. Sometimes the maps are designed like a (linear) maze for apparent reason except to make it take longer to get somewhere. I see a quest marker and I just immediately "ugh" at how long it's going to take me to plod over there.
- And as a corollary to the above, exploration sucks. I learned very early on that there's no reason not to beeline to the next goal, so it makes the slow running that much worse. Dungeons are basically right out of FF XIV, which means one straight line and a very clear pattern of trash mob, trash mob, boss, rinse, repeat.
- The gear and stats are a non-entity. You go through the story, it more or less hands you periodic levels and gear. It feels like they thought including these things was obligatory, but for what they put in the game, they could have just not bothered.
- Combat is pretty fun! A little repetitive. A little samey. I wish there were more options for using all the skills you get. I have all these things I could unlock, but the very limited set of slots you get make they basically a non-option once you've picked the ones you like. The system just feels kind of half baked.
- And in that same vein, the big quick-time-event boss battles are neat too. I don't love them, because it feels a lot like I'm not playing a game anymore, but they do look pretty fantastic. Some of the latter ones go on for way too long. Just like, I was done with punching this fantastic looking beast 10 minutes ago.
- Maybe I haven't heard enough of it or listened long enough, but the music is disappointing. Which is sad because I love the tracks in XIV from the same composer. So much here is just ambient or otherwise underwhelming. A bunch of critical moments are just remixes on the classic theme, which is nice, but not really selling me on the new score overall.
I'm probably going to stick through to the end (slowly, with many breaks for Dave the Diver), at the very least because it was so expensive. I just wish it were better.
31 votes -
PS5 and Xbox Series closing in on three years of use
Curious to hear what the people of tildes think. As we close in on 3 years of use with these newer consoles, what are every one’s thoughts? Has “next gen” been what you thought it’d really be or...
Curious to hear what the people of tildes think.
As we close in on 3 years of use with these newer consoles, what are every one’s thoughts? Has “next gen” been what you thought it’d really be or are you kinda just feeling whelmed?
I have a PS5 and I use it every now and then for pretty much the first party games. PC is my main platform but as I think back, I’ve been pretty happy with my PS5 and the games to come so far. I also really enjoy the UI (although custom backgrounds would be great).
I don’t know how the Xbox side is so I’d love to hear your thoughts to!
Thanks for taking the time to read.
28 votes -
What would you like to see in The Last of Us multiplayer game?
Disclaimer I’m a huge fan of the Last of Us Part I and Part II. With no hesitation, I’d say Part II is my favourite game. I also loved the HBO series, and I’m sure I’ll like Season 2 as well. This...
Disclaimer
I’m a huge fan of the Last of Us Part I and Part II. With no hesitation, I’d say Part II is my favourite game. I also loved the HBO series, and I’m sure I’ll like Season 2 as well. This is a controversial hot take online, it seems, but I don’t share any of that to convince anyone, rather to set the stage for this discussion.Specifically, that it’d be nice to keep this discussion between:
- People who enjoy the games and spinoffs. That doesn’t mean you have to love everything about them, but you’re generally optimistic about the series.
- People that may be new to the series, but are interested in the multiplayer game.
I really dislike that I feel the need to make this disclaimer and perhaps it’s not necessary on Tildes (I’m new here). But it’s been really difficult to find a space online to discuss this series with other people who enjoy it.
I played the original PS3 version of the Last of Us, but I have never tried Factions. Over the years, I’ve heard a lot of good things about it, but at this point, I’m going to wait to try out the new multiplayer when it releases.
I’ve seen a few details floating around online: it’ll be set in San Francisco, have a new cast of characters, and have it’s own story.
I want to know, what kind of mechanics and story elements do you want to see make it into the multiplayer? If you played Factions, are there any stand out features that you want to see return? Do you care if it’s live service? Do you want it to have “seasons” that build on the story over time?
My Thoughts (Spoilers)
Game Mechanics
Personally, if the multiplayer has the same gameplay mechanics as Part II, it’ll already be mechanically great for me. If we see Naughty Dog continue to build on those mechanics with more weapons, executions, animations, and banter, it’ll be even better.
I really liked how they made Joel, Ellie, and Abby all feel different to play in the main games, so I hope the new cast of characters have a similar implementation. I would also love to see more variants of infected and “bosses” like the Rat King.
It could also be interesting to bring the gameplay closer to Grounded mode. That’s where I’ve felt the main games really shine, because people and the infected feel genuinely lethal. Every encounter requires some serious strategizing and equipment management. This would probably alienate too many players, but it doesn’t have to be quite as extreme as Grounded, something akin to Hard/Survivor would work as well.
What to expect from the story?
I have no idea what to expect from the story, and I think I’m open to anything Druckmann wants to do. I hope Halley Gross returns as a writer as well, because I really like what she brought to Part II.
Ultimately, I want to learn more about the infected and the Fireflies (as well as other militia groups). I hope the story also reemphasizes and builds on Ellie’s immunity (even if she’s not featured directly in the multiplayer), because I think that could help set-up Part III.
Speaking of Part III, which could easily be its own discussion. Part II’s ending was soul crushing, and I want to see Ellie have some closure. Her immunity is still the biggest mystery in this world and I don’t think she’s fully accepted or embraced it. Though we saw glimpses of that in Santa Barbara at the end of Part II. I’d love to see an older Ellie in Part III that leverages her immunity to survive in more exploitative ways.
Multiplayer Story Implementation
I’m not very familiar with multiplayer games, particularly ones that attempt to tell a story (especially with TLOU being so narratively driven). But I think seasons could be interesting if done right. It could make for some fun discussions online as new seasons are released and the community uncovers the details. I think I like the idea of an open map format with event triggers (akin to The Division 2) more than restricted lobbies and matches.
Alternatively, I’m down to see something new and innovative. Some kind of hybrid between the single player experience and scripted events, but set in a multiplayer world.
Live Service?
I would love to simply pay full price for this game and not have to see any live service components. However, I think that’s unlikely to happen. I expect there to be premium cosmetics, emotes, and executions. Especially if there’s going to be long-term support and something like seasons, because there’s really no other way to do it.
9 votes -
From prototypes to future tech: How PS VR2 was built. New insight into the multi-year development process behind the PlayStation VR2 hardware.
5 votes -
Recommend a PS VR2 game
I have a PS VR2 and it's my first headset. I played call of the mountain, a bit of no man's sky, swordsman, tentacular, and beat saber. I was thinking I would buy Synapse tonight, but it has...
I have a PS VR2 and it's my first headset. I played call of the mountain, a bit of no man's sky, swordsman, tentacular, and beat saber. I was thinking I would buy Synapse tonight, but it has mediocre reviews. I want to start a new game, but am having trouble deciding which one. Here is my short list.
- Synapse - looks super fun, and I like that it's an exclusive, but mediocre reviews
- Song in the smoke - I enjoy survival games and in general prefer non shooter games, so this has an appeal to me.
- Red Matter 2 - this one has some pretty good reviews and I do enjoy sci-fi tv and movies, but don't go out of my way to play sci-fi games
- Moss - I know it's critically acclaimed, but I was really hoping for a first person experience
- the light brigade - I could see myself enjoying this.
Since I can't decide, I think I'll be happy with just about any of these. I'll play the most voted comment!
7 votes -
The Stanley Parable: Ultra Deluxe is out now!
@Crows Crows Crows: The Stanley Parable: Ultra Deluxe is out now!We're grateful for your patience and beyond excited for you to experience it.https://t.co/VpeLrCXr5n
18 votes -
Sony’s confidential PlayStation secrets just spilled because of a Sharpie
49 votes -
Metal Gear Solid: Master Collection Vol. 1 | Releases October 24 (PS5, Xbox Series, Switch, and PC)
27 votes -
Diablo 4 is a great PC port - except you need a 16GB graphics card to match PS5
13 votes -
Dordogne | Launch trailer
6 votes -
Alan Wake II will launch for PlayStation 5, Xbox Series, and PC via Epic Games Store in October, according to Alan Wake voice actor Matthew Porretta
10 votes -
Returnal, the PS5 hit, is a master class in porting a console game to PC
4 votes -
Pacific Drive | Gameplay trailer
5 votes -
Sifu - Live action adaptation | Short film
3 votes -
World of Horror will exit early access and launch in Summer 2023
@Ysbryd Games: Cosmic horror RPG #WORLDOFHORROR from @panstasz will exit Early Access and launch in Summer 2023 for:* PlayStation 5, PlayStation 4* Switch * PC via Steam, GOG, Microsoft Store, and https://t.co/L8aU7LyQ58 Who is ready to go to Shiokawa? 🐙 pic.twitter.com/2CIoAG1Sqr
5 votes -
Tetris the Grand Master is coming to PS4, Switch
@tgm_series: tgm_series株式会社ハムスター様に「TETRIS THE GRAND MASTER」のNintendoSwitch及びPlaystation4への移植許諾した事をお知らせします。We are pleased to announce that we have licensed "TETRIS THE GRAND MASTER" to Hamster Inc. for porting to NintendoSwitch and Playstation4.
7 votes -
Tactics Ogre: Reborn, a remake of the Super Famicom title, will release on November 11
8 votes -
Bloodborne PSX: Recreating Bloodborne as a PlayStation One game
4 votes -
A brief history of (unintentionally) unbeatable games
4 votes -
Fall Guys is now free for all
12 votes -
MiSTer Playstation core officially released
10 votes -
The Stanley Parable: Ultra Deluxe | Release date trailer (April 27)
11 votes -
All-new PlayStation Plus tiers launches in June
4 votes -
Ghostwire: Tokyo | Official gameplay deep dive
4 votes -
PlayStation has acquired Bungie for $3.6 billion
20 votes -
PlayStation plans new service to take on Xbox Game Pass
5 votes -
California lawsuit against PlayStation alleges gender discrimination
5 votes -
So I wanna talk about Klonoa 2
2 votes -
PlayStation Showcase 2021
6 votes -
Crash Bandicoot dev on optimizing for the PlayStation | War Stories
12 votes -
Demon's Souls: Remaking a PlayStation classic
3 votes -
PlayStation is hard to work with, devs say
7 votes -
Examining the Playstation Vita's impact a decade later
3 votes -
Investigating the Frogger modding community
10 votes -
It's vital Sony maintains its PlayStation 4 support
7 votes -
Horizon Forbidden West | Gameplay reveal
11 votes -
Final Fantasy VII Remake Intergrade | Final trailer
6 votes -
The Great Ace Attorney Chronicles will be released in English on July 27, 2021 for PC, Switch, and PS4
15 votes -
LittleBigPlanet has been near-unplayable for a long time, and no one's said why
14 votes -
Sony cancels their plan to shut down the PlayStation Store for PS3 and PS Vita this summer
26 votes -
After twenty-two years, cult-classic PS1 adventure Mizzurna Falls is playable in English
6 votes -
Xbox is supporting old games, while Sony and Nintendo are leaving them behind
21 votes -
Meet the developers who are about to lose their PlayStation Vita games forever
10 votes -
PS3, Vita, and PSP Stores to be permanently closed in a few months
20 votes -
Kena: Bridge of Spirits | Gameplay trailer
4 votes -
Interview with PlayStation's Jim Ryan - On PS5 supply issues, Sony's 2021 release schedule, a new PS VR headset, and porting more games to PC
5 votes -
The JRPG startup cost, part 3 - An analysis of how long it takes to reach various gameplay milestones in classic JRPGs
6 votes -
Brazilian court orders Sony to unban PS5 console
9 votes