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16 votes
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Persona 5 The Royal revealed - Releasing for PS4 in Japan on October 31, 2019 - Screenshots and details
4 votes -
How Fortnite’s success led to months of intense crunch at Epic Games
11 votes -
Puyo Puyo Champions | Announcement trailer (Releasing May 7, 2019)
5 votes -
This city builder asks you to rebuild the world after climate devastation
7 votes -
Science-themed board games are an increasingly popular way to learn about everything from atom building to colonising space
9 votes -
Experimental Gameplay Workshop 2019
9 votes -
Tencent controls 15% of gaming market and brought in nearly $20 billion in 2018
21 votes -
A twenty year old Doom record was finally broken
17 votes -
New mod for bsnes emulator makes “Mode 7” SNES games look like new
21 votes -
Through births, illnesses, and holidays, Ben “CohhCarnage” Cassell streamed on Twitch for 2,000 days in a row
6 votes -
Crowdfunding Spotlight – Prodeus
3 votes -
Classic Game Postmortem: Panzer Dragoon, Panzer Dragoon Zwei, and Panzer Dragoon Saga
3 votes -
Capcom Home Arcade - A "classic console" in the form of an arcade stick, with sixteen Capcom arcade games
7 votes -
Cracking the London Mulligan - Results from simulating 2 million hands for Modern decks
7 votes -
Designing the linguistic and translation mechanics in Heaven's Vault, a game about science fiction archaeology
8 votes -
What to expect from Sony's next-gen PlayStation
24 votes -
Ubisoft is donating €500,000 to help with the restoration and reconstruction of the Notre-Dame Cathedral, and giving away Assassin's Creed Unity for PC
15 votes -
Summer Games Done Quick 2019 schedule (June 23 - 30)
11 votes -
What are you playing this week?
Inspired by @Whom's music and anime threads What have you been playing to this week? You don't need to be playing the latest games, nor do you have to write gigantic essays. This is just a space...
Inspired by @Whom's music and anime threads
What have you been playing to this week? You don't need to be playing the latest games, nor do you have to write gigantic essays. This is just a space to talk games!
Feel free to give recommendations, thoughts, opinions. Chat about playstyles and habits! Reminisce about games and mechanics long gone, or coming back!
20 votes -
Octopath Traveler | Released for PC on June 7, 2019
6 votes -
Favorite homebrew console applications/games
What is your favorite homebrew console application/game? A really cool thing I saw recently was someone moved the dsi version of flipnote to a 3ds and connected it to an unofficial server to...
What is your favorite homebrew console application/game? A really cool thing I saw recently was someone moved the dsi version of flipnote to a 3ds and connected it to an unofficial server to continue using it like when the servers were still online. Another cool thing was DS linux, I never managed to get it working but as part of the install process it removed the health and safety warning screen which is kinda neat.
8 votes -
Sean Murray at GDC
15 votes -
Star Wars Jedi: Fallen Order | Official reveal trailer
13 votes -
Photopia's Maze: A Moment of Perfect Beauty
5 votes -
Shirley Curry: The gaming grandma documentary
6 votes -
Fortnite pros still don't have a good way to practice
5 votes -
Noob's guide to Linux gaming
14 votes -
Online ID change on PSN: Your questions answered
8 votes -
Risk of Rain 2 thoughts and impressions
Some of you may have heard that the bright minds behind Risk of Rain have made their next effort with the help of an added dimension. Risk of Rain 2 released on Early Access lately, to many...
Some of you may have heard that the bright minds behind Risk of Rain have made their next effort with the help of an added dimension. Risk of Rain 2 released on Early Access lately, to many peoples' surprise and joy. I played a decent bit of the original, but never managed to get into it. Something about 2D scrollers like that puts me off hard, but I respected the hell out of the awesome art, fantastic music, and neat synergies/shenanigans throughout the game.
Risk of Rain 2, so far, has been an absolute blast and I'm super happy for the devs. They received way more support than they initially expected upon launch, and the buy 1 get 1 gift key strategy did wonders for them. I've been steadily playing this game with friends and after the initial Diablo 2 loot stealing shenanigans, we've all managed to memorize items, learn builds, and work out what survivalists we like. This game is a killer time-killer; I've spent what I thought was 10 minutes in one match only to glance at the timer and read that 70 minutes have passed. This game almost feels like it's a finished product, and the devs aren't even done yet. I'm super psyched for all the new stuff we'll get to see and experiment with.
I'm also curious as to what anyone else thinks. Has anyone played enough to share their opinions? Did anyone not enjoy their time with the game? Please share!
13 votes -
How has playing a video game helped you in an unexpected way?
e.g. Playing Kerbal Space Program gave me enough understanding of orbital mechanics to appreciate what was going on in the space scenes of Seveneves.
21 votes -
Blizzard releases the PVP content plan for WoW Classic
8 votes -
Anyone play Tekken?
I bought Tekken 7 about 6 months ago and have been seriously addicted to it ever since. My friend used to have all the old tekken games when we were really young but back then I just used to mash...
I bought Tekken 7 about 6 months ago and have been seriously addicted to it ever since. My friend used to have all the old tekken games when we were really young but back then I just used to mash buttons.
It's a tough game to learn and even play passably but the process of improving is very satisfying. Currently I've got Asuka to Vindicator (2nd yellow rank) and plan on sticking with her until I (eventually) reach high orange/ first red rank. Dabbled a little with Kazumi/Paul but I don't think switching characters is a good idea at this point.
So do any tildinista's play Tekken?
6 votes -
Why we need weird games
11 votes -
"Making video games is not a dream job": "The workers behind hits like Fortnite and Call of Duty need unions to protect them from exploitation"
10 votes -
Sekiro: Accessibility in games is about far more than 'difficulty'
11 votes -
Epic Games Store Is Shit - But It's Not Spyware
18 votes -
The archetypal resonance of classic JRPGs
4 votes -
Conan Exiles is the free PS+ game this month, any Tilderinos playing it?
Downloaded it, it is NOT noob friendly but seems like it will be fun once I get it figured out. Has been a somewhat annoying process. Figured out the crafting system, get killed by exiles. Start...
Downloaded it, it is NOT noob friendly but seems like it will be fun once I get it figured out. Has been a somewhat annoying process. Figured out the crafting system, get killed by exiles. Start trying to set up a camp fire and make a little space, get killed by some hyena thing that was invisible due to server lag (on an official server, no less). Which, of course, results in losing everything.
Anyone else playing it? What has your experience been like? Also looking for a good server/group to play with, although I probably will not be able to log in much since I have a fairly busy schedule.
6 votes -
A user on the /r/NintendoSwitch subreddit: "I disassembled a Joycon stick to shed some light on why drifting occurs"
32 votes -
Five damaging myths about video games – let’s shoot 'em up
9 votes -
What are some good introductory books on video game theory and design?
I'm looking into making a 2D video game just for fun, and I'd like to know some books on the subject. Not necessarily technical, since I got that covered with Godot Engine materials, but...
I'm looking into making a 2D video game just for fun, and I'd like to know some books on the subject. Not necessarily technical, since I got that covered with Godot Engine materials, but brainstorming, planning, narrative, theory, etc... You know, some big-picture stuff!
For convenience and personal preference, I much prefer books instead of videos and articles.
12 votes -
Factorio Friday Facts #289 - Character GUI
9 votes -
You can never go home to GeoCities again - The new video games Hypnospace and Wrong Box offer up complicated nostalgia for the internet of yesterday
4 votes -
Should harder games have "easy modes"?
I presume a lot of you might have noticed the discourse surrounding Sekiro and the notion that games like Sekiro could benefit from having a complementary "easy mode". The discourse is hot, and...
I presume a lot of you might have noticed the discourse surrounding Sekiro and the notion that games like Sekiro could benefit from having a complementary "easy mode". The discourse is hot, and the takes are flying left and right but I'm curious to what the people of Tildes think about it.
25 votes -
A gallery of 80s political cartoons condeming video games
28 votes -
Making fluid and powerful animations for Skullgirls
5 votes -
Risk of Rain 2 | EA launch trailer
5 votes -
How Bioware's Anthem went wrong
21 votes -
Toxicity is a symptom, not a cause: to fix it, treat the discontent around the game, not the players reacting to it.
Inspired by discussion here. Toxic players don't create toxic games. Toxic games create toxic players. About a year ago, I wrote up a comprehensive report on why Overwatch's community is such a...
Inspired by discussion here.
Toxic players don't create toxic games. Toxic games create toxic players.
About a year ago, I wrote up a comprehensive report on why Overwatch's community is such a shitshow. Give it a read if you're at all interested in why game communities turn toxic, or if you're curious why Overwatch didn't stick longer as a phenomenon.
(At this point, with Overwatch now past its prime and usurped by other games due in large part to reasons I described there, I'd like to also offer a nice fat 'I told you so' to actiblizz. I didn't want to stop playing...)
The baseline question was this: Overwatch has great representation, an entertaining formula, and good messages. The game is super fun to play on the surface, and offers hundreds of hours of unique new experiences. So why is it so easily considered to have one of the most toxic competitive communities out there?
There's no explanation or reason for why naturally toxic players would gravitate towards the title, stick around, and infect the rest of the community. Nothing about Overwatch would indicate that it was going to somehow filter out the worst of the worst and keep them for itself, and that's because - bumbudaaa! It didn't.
Toxic players didn't infect Overwatch; Overwatch created toxic players.
The same things can be said for basically any other huge competitive game on the market, with CS:GO, LoL, and DOTA2 being the easiest examples. Their communities are all total swamps.
Despite this, there is virtually no game on the market which properly addresses the root cause of community-destroying toxicity: the game itself.
I'd rather not repeat myself because that above link will do a better job of going in-depth and can be applied to a lot of games, but the baseline problem is this: games catch and ban bad apples, but do nothing to stop those bad apples from forming. Failing to realize that parts of an otherwise amazing experience are fundamentally frustrating, the focus and blame is put on the players for reacting (see above thread) in exactly the way the games are designed to make them.
Chief among these issues? Games demand teamwork, cooperation and a community voice, but do nothing to facilitate them. Games that are designed to be fun casually will be frustrating competitively - and vice versa. Toxic communities will not form where every style of play is catered to, which is sometimes balance, but often a fundamental disconnect between what the game was built for, what's actually promised, and what the player's trying to get out of it.
So, I'd rather send the discussion in the other direction, which is why I posted this here. Rather than blame the community, it's time to look for solutions from the actual people responsible.
(To be clear: yes, there are assholes in the world, and yes, they play games. But the idea that the culture has only just now soured to a patch of racism and misogyny is laughable to anyone who grew up playing Xbox Live. It's been blown completely out of proportion by a fundamental discontent with games themselves, like further kindling on a fire, driven mostly by competitive culture.)
18 votes