15 votes

Tildes Minecraft Survival Weekly

Server host: tildes.nore.gg
Dynmap: https://tildes.nore.gg
Playtime Tracker: https://tildes.nore.gg/playtimes.html
Tildes website extension (shows online status & location): Firefox (Desktop and Android) - Chrome
Verification site: https://verify.tildes.nore.gg
Patreon: https://www.patreon.com/TildesMC

The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.

30 comments

  1. [26]
    Bront
    Link
    I made a post for people who are curious about the server and may have questions. -How can I get started? Head into Tildetown to pick up free supplies. From spawn, take the bridge over the river....

    I made a post for people who are curious about the server and may have questions.

    -How can I get started?
    Head into Tildetown to pick up free supplies. From spawn, take the bridge over the river. You can get a boat at the end of the bridge and explore the whole area from the water. If you continue on foot along the birch wood path, you will reach a sign and a choice between the mountain path or the river path:

    If you take the mountain path up, you will pass by the transit stop for the Red Line, which takes you to the transit hub at the center of town.
    If you take the river path, you will pass by a white bridge leading to the Hall of Heroes.

    Both paths will lead you into the center of town and the message board. Here you can check for free supplies in the chests. There is also a book that lists most of the resource farms on the server.

    Also in Tildetown: A villager trading hall, a large community storage automatic sorter, a community super smelter, Iron farm, fireworks farm, and much more.

    -What if I don’t want to go into town?
    Opposite the path heading into Tildetown is another path which will take you out of the spawn valley to the north sea. There are several builds along this path, ending at the flower hill developed by @Felicity .

    -Where can I build?
    Anywhere in the world is free for you to build on, as long as someone else has not claimed the spot first with their own build. There are some spots near the center of town that are still open to development.

    -Is there a fast way to get around?
    There is a system of portals connected on the Nether roof. Look for the tall and skinny stone tower near the center of Tildetown which will take you there.

    -Anything cool to look at?
    There are too many builds on the server to list them all, so I will pick a few of my favorites at random for this post:

    Noox’ Crashpad is the only generated building left and thus the oldest building in Tildetown.

    The Southcliff Plaza was built within the first 24 hours of the world, although I am not sure who built it. Most of the road system in the area started from this point.

    The bridges connecting the spawn valley cliffs are amazing, built by @IsildursBane who also built the cathedral in this image. In this second view, you can see a white camping tent, also a build from the early days of the world, by @Mendanbar .

    On top of the southcliff mountain sits a massive boat built by @Positive and others. There is a water elevator to get to it from the earlier mentioned plaza.

    Farther out of town, you can find a hot air balloon with a whole house aboard! This is another @Noox creation.

    There is an evil tower that looks to be corrupting the surrounding area. This is @ColdheartsTalon build, and includes a lot of hidden surprises within.

    The sprawling estate built by @eyechoirs has a lot to see and do.

    Back in Tildetown, make sure to stop by the Museum of Natural History. I read @joeglen is looking for donations if you find anything interesting!

    -Questions about mods
    Minecraft has never been easier to mod. Grab a 3rd party launcher like GD Launcher or Prism Launcher and download mods directly into the launcher. Make sure to use the ‘Fabric’ version of game/mods.

    This older modlist has some nice features and performance improvements.My mod list is a little larger, as I have included shaders and the Distant Horizons mod

    I highly recommend the Stay True texture pack and if you use shaders then I recommend Complementary Reimaged.

    9 votes
    1. [15]
      creesch
      Link Parent
      Great overview! I recently added some extra signs for all of this. So, it shouldn't be too hard to miss ;) Within town, things get a bit more confusing. It is worth noting that on dynmap you can...

      Great overview!

      Head into Tildetown to pick up free supplies. From spawn, take the bridge over the river. You can get a boat at the end of the bridge and explore the whole area from the water.

      I recently added some extra signs for all of this. So, it shouldn't be too hard to miss ;)

      Within town, things get a bit more confusing. It is worth noting that on dynmap you can find markers for a bunch of stuff. Although it should be updated @noox used to do this but they haven't been on in a while and it shouldn't be down to one person anyway. @teaearlgraycold can I have the rights pretty please to add markers to dynmap?

      Back in Tildetown, make sure to stop by the Museum of Natural History.

      After visiting the museum it is only a short walk to my estate where you can do a lush cave tour or just mingle with the villagers of the town on my estate ;)

      5 votes
      1. [7]
        Noox
        Link Parent
        I've gotten distracted by some personal life stuff - I'll hop on tonight to update the Dynmap and then I'll also paste the Dynmap query I use for updating the map - then anyone can easily add...

        I've gotten distracted by some personal life stuff - I'll hop on tonight to update the Dynmap and then I'll also paste the Dynmap query I use for updating the map - then anyone can easily add their markers!

        6 votes
        1. [6]
          creesch
          Link Parent
          That happens from time to time, like I said shouldn't be up to you alone to update that thing :) I think I found the right commands, but was not allowed to use them, hence me asking Tea....

          I've gotten distracted by some personal life stuff

          That happens from time to time, like I said shouldn't be up to you alone to update that thing :)

          then anyone can easily add their markers!

          I think I found the right commands, but was not allowed to use them, hence me asking Tea. Apparantly you already reached God status ;)

          5 votes
          1. [5]
            Noox
            Link Parent
            Hah, I can't make it tonight after all but saw that you already added some new markers! Just in case, here's an easy query for the registry list; just fill in the blank spots :)

            Hah, I can't make it tonight after all but saw that you already added some new markers! Just in case, here's an easy query for the registry list; just fill in the blank spots :)

            /dmarker add id: label:"" x: y:64 z: set:Registery icon:pin world:world

            1. creesch
              Link Parent
              Yup, decided to give it a go and found I have the rights :) All houses from the book have been added, also some farms (not all of them though). I also created a new set which is hidden by default...

              Yup, decided to give it a go and found I have the rights :) All houses from the book have been added, also some farms (not all of them though).

              I also created a new set which is hidden by default for transport stops and such on the various raillines. For that one I used /dmarker add <marker-label> icon:<icon-id> set:<markerset-id> while traveling on the rail, so I didn't have to type in coordinates.

              3 votes
      2. [7]
        teaearlgraycold
        Link Parent
        Yeah I’ll go ahead and make you a God (aka a mod) later today.

        Yeah I’ll go ahead and make you a God (aka a mod) later today.

        3 votes
        1. [6]
          TaylorSwiftsPickles
          Link Parent
          And so the church of creesch was born

          And so the church of creesch was born

          5 votes
          1. [5]
            creesch
            (edited )
            Link Parent
            I'll try to not let it all go to my head ;) edit: I failed...

            I'll try to not let it all go to my head ;)

            edit: I failed...

            3 votes
            1. [3]
              IsildursBane
              Link Parent
              You might have to expand the church in your estate if you are going to be starting a cult. Especially with Evie and myself having cathedral inspired builds, you may need a grander church....

              You might have to expand the church in your estate if you are going to be starting a cult. Especially with Evie and myself having cathedral inspired builds, you may need a grander church. Although, your estate could easily be rebranded as a compound, which would give you a cult spin on things

              4 votes
              1. TaylorSwiftsPickles
                Link Parent
                Well, darn, if the mushroom gang wasn't RPing as an anarchosocialist republic I'd seriously consider building a creesch temple now

                Well, darn, if the mushroom gang wasn't RPing as an anarchosocialist republic I'd seriously consider building a creesch temple now

                2 votes
              2. creesch
                Link Parent
                Hah, considering that the majority of the villagers sleep in a dungeon under the church the compound rebranding could actually work :P

                Hah, considering that the majority of the villagers sleep in a dungeon under the church the compound rebranding could actually work :P

                1 vote
            2. hamstergeddon
              (edited )
              Link Parent
              praise be! The holy one appears before us! ;)

              praise be! The holy one appears before us! ;)

              2 votes
    2. IsildursBane
      Link Parent
      I really enjoyed seeing my bridges with the shaders on, they look great. Especially since I am around the bridges all the time, I am kind of desensitized to them, but they were such a fun first...

      I really enjoyed seeing my bridges with the shaders on, they look great. Especially since I am around the bridges all the time, I am kind of desensitized to them, but they were such a fun first week or two project.

      4 votes
    3. [2]
      Mendanbar
      Link Parent
      Thanks for this post! I don't think anyone has made a clear guide starting from spawn before, so this is super helpful. Especially the pictures. I always laugh when someone brings up the tent. It...

      Thanks for this post! I don't think anyone has made a clear guide starting from spawn before, so this is super helpful. Especially the pictures.

      I always laugh when someone brings up the tent. It was such a throwaway idea in line with my whole "vacation" theme, and somehow it has stuck. :D

      3 votes
      1. IsildursBane
        Link Parent
        The tent is going nowhere. I have designed the library wing of my cathedral/house around the tent (I did move it over three blocks) so it will be a permanent fixture.

        The tent is going nowhere. I have designed the library wing of my cathedral/house around the tent (I did move it over three blocks) so it will be a permanent fixture.

        5 votes
    4. [3]
      TaylorSwiftsPickles
      Link Parent
      Good thing you mentioned the flower hill. @Felicity I haven't seen you online in a while, but if you intend to come back (or if you still play but not at the same hours as me), feel free to let me...

      Good thing you mentioned the flower hill. @Felicity I haven't seen you online in a while, but if you intend to come back (or if you still play but not at the same hours as me), feel free to let me know, as I'm currently digging a highway for blue-ice boat travel that passes very close from your area; adding a branch towards your area won't be a problem at all!

      2 votes
      1. [2]
        Felicity
        Link Parent
        This past month really hasn't lent itself well to free time between the daily stress and preparing to move countries, so I haven't been able to play as much as I'd hoped. I'll probably hop on...

        This past month really hasn't lent itself well to free time between the daily stress and preparing to move countries, so I haven't been able to play as much as I'd hoped. I'll probably hop on sometime soon and we can coordinate something, heaven knows I can use a distraction.

        4 votes
        1. TaylorSwiftsPickles
          Link Parent
          I get it; I'm also on a similar boat (ba dum tss) nowadays. Good to hear you're coming back in the future, and good luck with moving countries! I hope the stress on your end isn't as bad as I...

          I get it; I'm also on a similar boat (ba dum tss) nowadays. Good to hear you're coming back in the future, and good luck with moving countries! I hope the stress on your end isn't as bad as I imagine, but we're here to distract you from it for at least a while! :)

          3 votes
    5. [3]
      Tardigrade
      Link Parent
      This is perfect timing. I'm finally back home and looking to jump on the server for the first time this evening. I'm comfortable adding all the mods by myself, it's lovely it's easier than...

      This is perfect timing. I'm finally back home and looking to jump on the server for the first time this evening. I'm comfortable adding all the mods by myself, it's lovely it's easier than manually jiggle the inside parts of .jar files these days, but do you know if you can share custom launcher profiles to install them all at once?

      1. creesch
        Link Parent
        I can export a zip of the instance in prism launcher, but I rather not share that as I think it includes everything. It also allows me to export a list of all mods including links to modrinth in...

        I can export a zip of the instance in prism launcher, but I rather not share that as I think it includes everything. It also allows me to export a list of all mods including links to modrinth in markdown format. My modlist is slightly different but also overlaps plenty. At first glance it mostly comes down to a different map mod and I also have AmbientSounds installed. Which actually is one of my favorite mods as it brings the world alive with, lots of ambient sounds (wind, rustling trees, birds singing, etc), you do need to adjust the volume of it because by default it is loud.

        3 votes
      2. GravySleeve
        Link Parent
        With curseforge (I know, I know, I should switch to something newer), there are pre-made modpacks you can instalI, I imagine the newer launchers must have them too. I usually go with the...

        With curseforge (I know, I know, I should switch to something newer), there are pre-made modpacks you can instalI, I imagine the newer launchers must have them too. I usually go with the Fabulously Optimized modpack, then go install any extra mods I wanna use to go with it.

  2. creesch
    Link
    Alright, I have updated a bunch of markers on dynmap: All homes listed in the book have been added A bunch of farms and factories have been added (I still need to check those in the nether and...

    Alright, I have updated a bunch of markers on dynmap:

    • All homes listed in the book have been added
    • A bunch of farms and factories have been added (I still need to check those in the nether and end)
    • I created a new category called "transport stops", it is hidden by default but when checked it shows color coded rail stops as well as a bunch of waterway points.

    If you feel something is missing add it to the relevant books in the town square. Bonus points if you also give me a dynmap link in this thread (makes it easier). You can do that by double clicking the location you want listed, then right-clicking the little link icon in bottom left corner and copying the url.

    4 votes