The Lake House DLC is a tightly paced slice of psychological horror that serves as an absorbing addendum to Alan Wake II Article 1032 words 14 votes
Hazelight Studios has announced that It Takes Two has sold over twenty million copies – Josef Fares teases next project Article 597 words 15 votes
Avatar: The Last Airbender is getting a AAA RPG with Saber Interactive and Paramount Game Studios Link 18 votes
Inside Annapurna Interactive's mass walkout: Internal politics, the surprise Remedy deal, and why it all happened Article 2389 words 50 votes
Satisfactory is the best automation game ever made and I seriously can't recommend it enough Article 1807 words 31 votes
Helldivers 2's crucial 01.001.100 update completely reworks weapons, adds new Galactic War feature, and changes much more in bid to make the game easier Article 3465 words 17 votes
Concord is estimated to have sold only 25,000 units. Here’s why analysts think it’s failing. Article 1784 words 23 votes
A prominent accessibility advocate worked with studios and inspired change, but she never actually existed Article 3843 words 20 votes
Microsoft closes Redfall developer Arkane Austin, Hi-Fi Rush developer Tango Gameworks, and more in devastating cuts at Bethesda Article 1039 words 37 votes
How hidden Nazi symbols were the tip of a toxic iceberg at Life Is Strange developer Deck Nine Article 5739 words 30 votes
Riot's League of Legends MMO is being 'reset,' likely going dark for 'several years' Article 632 words 28 votes
Baldur's Gate 3: Director Swen Vincke answers all our questions about foregoing DLC, AAA development, and more Article 9982 words 18 votes
Star Wars: Battlefront Classic Collection used modder's work without credit Article 1327 words, published Feb 28 2024 34 votes
'I stopped believing in myself': Game developers share the human impact of over a year of mass layoffs Article 2740 words 42 votes
'I've never seen it this bad:' Game developers explain the huge layoffs hitting Riot, Epic, and more Article 3449 words 45 votes
Nintendo shocks competitive fans with strict new community tournament guidelines Article 916 words 51 votes
Four friends built a ‘Hypercube’ to play Final Fantasy Crystal Chronicles Article 1217 words 35 votes
Embracer Group has shut down Campfire Cabal as the company begins closing down some of its development studios Link 8 votes
Daedalic Entertainment ending internal development, work on new Lord of the Rings game halted Article 321 words 24 votes
Star Wars: The Old Republic going third-party as BioWare focuses on Mass Effect and Dragon Age Link 8 votes
Amnesia: The Bunker feels like a new beginning for the series Article 1078 words, published Mar 30 2023 1 vote
Exclusive: Armored Core VI: Fires of Rubicon details with Hidetaka Miyazaki and Masaru Yamamura Article 4629 words 5 votes
Exclusive: Final Fantasy 16’s developers open up about Game of Thrones comparisons, sidequests, and representation Article 3060 words 4 votes
Team Fortress 2 community peacefully protests bot problem with #SaveTF2 campaign, Valve responds Article 372 words 11 votes
The battle for Bungie's soul: Inside the studio's struggle for a better work culture Article 7813 words 11 votes
Konami is inviting indie developers to make new games based on some of its classic series Article 471 words 10 votes
Turns out the hardest part of making a game is...everything Article 7231 words, published Aug 29 2017 8 votes
LittleBigPlanet has been near-unplayable for a long time, and no one's said why Article 1772 words, published Oct 28 2008 14 votes
Anthem development ceases, BioWare to focus on Dragon Age, Mass Effect Article 813 words, published Feb 15 2019 9 votes
Smash Bros, Splatoon and other fan communities clash with Nintendo Article 759 words, published Jul 21 2017 8 votes
Stardew Valley developer Eric "ConcernedApe" Barone shares first details on two new games Article 677 words 11 votes