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49 votes
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Meta Quest 2 - For someone in a wheelchair
Ok, so my partner has gotten the recommendation from one of his spinal cord injury groups that a Meta Quest 2 would potentially be really good for him as way to feel less "closed in" this winter...
Ok, so my partner has gotten the recommendation from one of his spinal cord injury groups that a Meta Quest 2 would potentially be really good for him as way to feel less "closed in" this winter and that many of the games can be played stationary (he has essentially no control of his legs and uses a power wheelchair).
I don't know anything about any VR games, so I'd love thoughts on the system, what to look for if we buy secondhand, if a different system would be better (money is a barrier, so I don't want to spend it all on a new system and not be able to afford games), and what games would meet his needs?
Thanks y'all
13 votes -
Valve appear to be testing ARM64 and Android support for Steam on Linux
34 votes -
Taskmaster VR is a faithful recreation of the TV show that series fans should really enjoy
17 votes -
PSVR2 to add PC support in 2024
28 votes -
VR gaming is reawakening my enthusiasm for games
If you're me, you would be someone who would be mildly interested in VR for almost 8 years but never actually managed fork over the money to get a headset. Maybe because you couldn't or because...
If you're me, you would be someone who would be mildly interested in VR for almost 8 years but never actually managed fork over the money to get a headset. Maybe because you couldn't or because you were afraid to spend so much money on something you don't even know if it would give you motion sickness.
Last week, I decided that now is the time. I've looked over several devices, like Valve Index, Pico 4, Meta Quest 2 and 3. But my mind was kinda made up, I knew that I would either go for Valve Index or Meta Quest 3. I picked up MQ3.
The thing arrived on saturday morning. Time to play some games.
I boot up my desktop and install Steam VR, time to play Half Life Alyx... Cards on the table: I don't consider myself a Half Life fan. Not because I disliked the games, it's just I never played them when they came out. I can see why they are fan favorites and how impressive they were at the time, but I missed the chance to be wowed by them when I played them so many years later.
But HL Alyx is fixing that.
First, being "inside" the game was new. As someone who always played games on a 2D screen, I spent way more time than I care to admit looking at different objects, rotating them, interacting with them, etc. Once that novelty wore off, I proceeded with the game.
There's a scene where someone throws you a weapon. He tells you not worry, it's not loaded... Well, except it was, and when that thing dropped on the floor, it fired, I legit got jump scared. Later, when the crab thingies jump at you, I legit panicked and started shooting hoping that I would hit them. Dark sections? Legit horror.
I... Do not remember the last time I felt any of these things. If this was a conventional game, the gun falling would at best get a chuckle from me. Crab thingies? Meh, just aim and shoot them. Dark sections? Just another gaming section.
I think I get it now. I get why so many people like VR games. It's different. Because it's more immersive, you feel more involved with what's happening. Now that I'm writing this, yeah it sounds obvious, duh, but in a VR game it feels like it's you who is inside the game, in a 2D screen it feels like you, but at the same time you also understand that it's not you, it's your character who is inside the game.
I've been also trying Job Simulator.
As far as games go, this isn't really a "game". It feels more like a fun tech demo "hey, this is what you can do with a VR". An equivalent game with conventional 2D screen and controllers wouldn't get any attention from the public, and as for me, I would turn it off after 5 or 10 minutes.
But, it was legit fun. The Gordon Ramsay Robot yelling at me to cook food just made me grab everything and throw them at his face. In the office, I would throw things over to other cubicles like an annoying kid.
It's exhilarating to rediscover the joy and immersion that gaming can offer through the lens of VR. The sense of presence and tangibility breathes new life into familiar experiences, reigniting that childlike wonder I once felt.
32 votes -
Metal: Hellsinger VR | Announcement trailer
7 votes -
CitraVR brings the Nintendo 3DS emulator to Quest next week
11 votes -
UEVR is here! Hype or legit? [it's legit]
10 votes -
Play Steam VR games on Meta Quest 2, 3, and Pro
28 votes -
Taskmaster VR | Trailer
19 votes -
Any VR enthusiasts? I'm looking for a high level comparison of the overall VR rigs, and what is on the near horizon.
For the first time in my adult life I actually have some real discretionary money, and the one personal purchase I've wanted to make for a long time is a VR rig. I was hoping for input I can be...
For the first time in my adult life I actually have some real discretionary money, and the one personal purchase I've wanted to make for a long time is a VR rig. I was hoping for input I can be pretty sure isn't tainted by capitalism/ads.
Cost-vs-value will matter a lot, but the actual cost isn't too big a concern anymore. Budget up to maybe $3-4K if it's really worth the money.
And to note, I already have a pretty gnarly personal computer that is more than capable of running VR games (Ryzen 9 3900X 12-Core / RTX 3090 / 32GB DDR4) -- I just need the rig.
28 votes -
Moon Rider
12 votes -
From prototypes to future tech: How PS VR2 was built. New insight into the multi-year development process behind the PlayStation VR2 hardware.
5 votes -
Recommend a PS VR2 game
I have a PS VR2 and it's my first headset. I played call of the mountain, a bit of no man's sky, swordsman, tentacular, and beat saber. I was thinking I would buy Synapse tonight, but it has...
I have a PS VR2 and it's my first headset. I played call of the mountain, a bit of no man's sky, swordsman, tentacular, and beat saber. I was thinking I would buy Synapse tonight, but it has mediocre reviews. I want to start a new game, but am having trouble deciding which one. Here is my short list.
- Synapse - looks super fun, and I like that it's an exclusive, but mediocre reviews
- Song in the smoke - I enjoy survival games and in general prefer non shooter games, so this has an appeal to me.
- Red Matter 2 - this one has some pretty good reviews and I do enjoy sci-fi tv and movies, but don't go out of my way to play sci-fi games
- Moss - I know it's critically acclaimed, but I was really hoping for a first person experience
- the light brigade - I could see myself enjoying this.
Since I can't decide, I think I'll be happy with just about any of these. I'll play the most voted comment!
7 votes -
So what's the VR scene like for the people who have invested into it?
I've only experienced VR at an escape room and a few hours on PS4VR, both in 2019. The escape room was an amazing experience with a dedicated facility but held back by some cumbersome hardware. On...
I've only experienced VR at an escape room and a few hours on PS4VR, both in 2019.
The escape room was an amazing experience with a dedicated facility but held back by some cumbersome hardware. On the other hand, PSVR was interesting but lacking in flexibility and a little pointless with new hardware on the horizon.
Nearly bought a setup in lockdown but ran into decision paralysis. PSVR issues above; Index/HTC are a lot more expensive and would need a PC upgrade while Oculus is that sweetspot with price and portability but demands you interact with the Zuckerverse ecosystem.
And in the years since, from the outside it seems like a lot of the hype is just gone. There was a brief time where the Metaverse monopolized the discussion, soured everyone's appitite and promptly died. I've seen VRChat community have a tough time with some anti-player decisions. PS5 VR was hit with a big delay and considerable price tag on top of the console price. And lately with the summer games showcases, I only really recall Assassins Creed and Powerwash Sim VR as notable big budget experiences.
So I'm curious what the space is like for people who are committed to the experience. How often do you play? How locked in are you to an ecosystem? What are you playing and looking forward to? How is the hardware holding up? But most importantly, would you recommend people buying in now?
38 votes -
Meta Quest+ subscription service
5 votes -
Blinks are useful in VR, but triggering blinks is tricky
11 votes -
Spatial Ops | Room-scale gameplay demo
3 votes -
Welcome to the oldest part of the metaverse - Ultima Online, which just turned 25, offers a lesson in the challenges of building virtual worlds
12 votes -
Meta Quest headsets will finally stop requiring a Facebook account
18 votes -
Beat Saber thread
I just wanted a pretext to share my first successful Expert+ song on 150% speed + Ghost Notes :) https://www.youtube.com/watch?v=9HQIvNCF9RA (two-part video, first half on Ghost Arrows, second...
I just wanted a pretext to share my first successful Expert+ song on 150% speed + Ghost Notes :)
https://www.youtube.com/watch?v=9HQIvNCF9RA (two-part video, first half on Ghost Arrows, second half on Ghost Notes)I got back into Beat Saber a week ago after a 2 months hiatus. I like the new OST and mechanics and I love the new Fall Out Boy DLC. Highly recommend it!
Has anyone else been playing it lately?
I'm working on opening a VR arcade in Brussels and thinking of promoting Beat Saber quite a bit there :)
11 votes -
New Beat Saber x Fall Out Boy music pack announced (8 tracks)
@Fall Out Boy: 🔥🔥🔥@beatsaber x fob music pack coming soon 😏🎮 Tracklist:Centuries Thnks fr th Mmrs This Ain't A Scene, It's An Arms Race Immortals I Don't Care My Songs Know What You Did In The Dark (Light Em Up) Dance, Dance Irresistible pic.twitter.com/VwBMQI2TFJ
9 votes -
What are some VR games that are good with an audience?
What are some VR games where the person in the headset can cast to a TV and the people watching can still participate/have fun? For example, at a get-together over the summer, my friends and I...
What are some VR games where the person in the headset can cast to a TV and the people watching can still participate/have fun?
For example, at a get-together over the summer, my friends and I played a hot seat version of I Expect You to Die 2. The person in the headset played the single-player game themselves, but everyone in the audience was able to watch the cast on the TV and help that person by giving them recommendations to try different things and help them solve the puzzles (or just recommend ridiculous stuff to see if the game will allow it). Even though the game is single-player, it worked really well as a communal experience and was a ton of fun for the whole room.
Any other recommendations for games like this we can try?
Note: we've already played Keep Talking and Nobody Explodes
Target Hardware: Oculus Quest 19 votes -
Beat Saber level design: Skrillex environment
2 votes -
Neuroengineer trains rats to play Doom in VR
5 votes -
A new “standalone” Valve VR headset teased by deep SteamVR file dive
3 votes -
Sex game can't get on Steam, even after $20,000 worth of attempts
14 votes -
Interview with PlayStation's Jim Ryan - On PS5 supply issues, Sony's 2021 release schedule, a new PS VR headset, and porting more games to PC
5 votes -
Cyberpunk developers ask players to please stop having sex with Keanu Reeves
19 votes -
Virtual reality has real problems. Here’s how game developers seek to delete them.
10 votes -
Microsoft Flight Simulator virtual reality update available now
7 votes -
Beat Saber (and the Oculus Quest 2)
The first time I saw beat saber was this gameplay video in 2018 and I immediately fell in love with it. I adored the concept and wanted to play it so badly. There's a VR arcade close to my place,...
The first time I saw beat saber was this gameplay video in 2018 and I immediately fell in love with it. I adored the concept and wanted to play it so badly.
There's a VR arcade close to my place, where I actually played Beat Saber for ~30 mins last year. Lots of fun! And last week, I bought and received an Oculus Quest 2 and finally played it by myself.
First of all, god damn that is a good game. It's perfect at making you feel like you're naturally good at it, too. Or maybe I actually am. With only ~4 hours of played time I'm doing hard or expert on most new songs with faster song mode (+20% song speed). Which has this weird effect of making me feel like that's the natural pacing of the song… super, super weird when they are ones I already know, as now the version I know feels slowed down.
The campaign felt short and a bit too easy, with one exception (1-hand expert $100 bills with max 4 misses… spent 2 days on that. Looks like I'm not the only one having problems with it). Though it's been frustrating in places; I find the whole "you need to make at least x mistakes to win this level" pretty ridiculous. Min/max movement is an interesting mechanic but I'm not fond of the execution.
I have some frustrations with the game. No replays I can save to show off the most awesome combos. Hit detection feels way off on some levels. I haven't tried online mode yet, pretty excited about it.
But god daaaaamn it's an awesome game. I'm finally playing something again! I haven't really played any video games since … shit, almost two years. And the workout you get is fantastic. I am finally getting a handle on my lockdown atrophy.
Ben Brode once said: "Make your games super easy to get into. The longer it takes me to get into your gameplay, the less interested I will be in playing your game. Except for Beat Saber: I will jump through any hoop just to play that."
And that brings me to the Oculus Quest 2. I was a 2020 original Oculus Rift kickstarter backer. I actually tried the first dev kit. A pretty awesome and unique feeling, but all that for shitty resolution, motion sickness and 4 cables hanging off your head.
Well, it's all gone. Integrated audio, fully wireless, good resolution, no cables, no base station, no PC required. And the features just blow my mind. IR cameras to detect objects around you, the guardian mode with its virtual barriers, the pass-through mode which lets you see outside the oculus without removing it (killer feature). Casting support so it's easy to show your gameplay to friends in the same room. Oh and hand detection?! This is some Star Trek shit.
I recall my reactions to touching and playing with the first iPhone: "Wow, this is game-changing." - Such is my reaction to the Oculus Quest 2. VR is now a console that is, frankly, cheaper and less intimidating than owning a playstation-type console or some such (after all, you need a TV for those). It's on the same level as the Nintendo Switch. I know a lot of people who are greatly intimidated by VR and this removes almost everything scary about it.
Incremental progress is weird; sometimes you stop following the various upgrades in a field and suddenly you catch up and it's mind-blowing.
The problem with the Quest 2 is still the lack of true killer games. Right now, I bought a $400 Beat Saber game… though, it's still worth it. Like Ben said: any hoop.
(I also got The Room VR because I'm a sucker for these kinds of games and it came highly recommended)
17 votes -
Sega VR revived: emulating an unreleased Genesis accessory with the help of Nuclear Rush's source code
5 votes -
Half-Life: Alyx - Developer commentary now available in-game, with over three hours of audio at 147 points of interest
9 votes -
Deleting your Facebook account forfeits Oculus VR games you already paid for
23 votes -
What virtual reality is like for someone who doesn't play games
10 votes -
Myst | Announcement trailer - Completely re-imagined for modern systems, with optional VR support
15 votes -
Oculus’ new Quest 2 VR headset starts at $299 and ships October 13th
12 votes -
Do you own a VR headset?
I recently got my significant other into Eurotruck Simulator 2 and was given the go-ahead to purchase a VR headset so that we can better experience the various sim games out there. Unfortunately,...
I recently got my significant other into Eurotruck Simulator 2 and was given the go-ahead to purchase a VR headset so that we can better experience the various sim games out there. Unfortunately, the complete Valve Index package is back-ordered about 8 weeks so it will be a while before I can take the plunge and buy one.
Was just curious though if anyone here also has a VR headset and what their experience has been with it. I had a 1st generation Oculus Rift a long time ago but ended up selling it since I felt the software wasn't there (2016) and I could really only play the seated experiences with a 360 controller so I felt I was behind the curve even on my 1st purchase.
Some prompts to help spur discussion, but feel free to share what you would like to share:
- How often do you play on your headset?
- What games/experiences would you recommend?
- What games/experiences do you not recommend?
- What headset do you own/have you tried any others?
- Are there any accessories or peripherals that are worth checking out?
13 votes -
Dreams will add support for PlayStation VR on July 22, enabling users to play, create, and share VR experiences
7 votes -
3DSen: A NES emulator that makes games playable in full 3D and VR
8 votes -
Ready at Dawn (developer of VR games Lone Echo, Echo Arena, Echo Combat) has been aquired by Facebook's Oculus Studios
3 votes -
Half-Life: Alyx - Locomotion deep dive
5 votes -
Half-Life: Alyx - The Digital Foundry tech review
5 votes -
Half-Life: Alyx review (spoiler-free): The greatest VR adventure game yet—and then some
21 votes -
Inside Valve: Making Half-Life: Alyx for virtual reality
8 votes -
Half-Life: Alyx - 9 Minutes of Gameplay
22 votes -
Half-Life: Alyx's release date is March 23, 2020
@valvesoftware: Half-Life: Alyx, available March 23, 2020 https://t.co/NCOLWqSp3e
13 votes -
Group AMA with developers from the Half-Life: Alyx team
9 votes