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10 votes
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How Fallout's Timothy Cain would make the worst RPG ever
5 votes -
Where did Fallout 3's bombs actually hit?
9 votes -
Fallout London | Official launch trailer
36 votes -
Please convince me to like Fallout 76, I beg you
I picked this thing up in a Steam sale at 75% off after having avoided it like contagious illness since launch, reasoning to myself that for a cost of about £7.99 it'd still pay for itself through...
I picked this thing up in a Steam sale at 75% off after having avoided it like contagious illness since launch, reasoning to myself that for a cost of about £7.99 it'd still pay for itself through sheer amount of content.
And content is what I got, all right. Nebulous, homogenous, thoroughly unexceptional content. My experience has been, more or less:
- Find the three unmarked items in this room and craft them into a parcel, then deliver that to another settlement.
- Pick up and listen to countless audio tapes made by people long-dead and never particularly captivating when they were still alive.
- Boil some water.
- Read through reams of discarded notes about the daily minutiae of life in Shitsville.
- Grill some steak to go with that water.
- Slowly feel your initial interest fade as it dawns on you that this isn't a story, this is what somebody thought constituted lore.
- Realise that some people paid up to £59.99 to do this on launch day, while the fanfiction on AO3 is free.
- Struggle to see the landscape, and enemies, through the film of clown vomit that is the Gamebryo engine's gasping attempts to render lighting effects and shadows that aren't pixellated.
- Shoot at enemies who move in fits and starts, or not at all, in response to your presence.
- Shoot at them again because the lag means you can't be sure if the first shot connected.
- Question what you're doing with your life.
- Christ, shoot him again, he's still dancing. - Re-level your wobbly desk leg.
- Stare in wonderment at a game which is somehow uglier, and runs worse, than Fallout 4.
- Appreciate a passing three-headed opossum.
- Check out the pop-up for the overpriced store, which is the first thing you see every time you log in.
I thought I'd at least enjoy exploring the wilderness of a new location full of fresh landmarks, enemies and particularly cryptids (none of them yet), but I think I might've already checked out in a matter of days. I just...don't care. This is the least compelling Fallout game I think I've ever played. I can't imagine how bad this must have been on launch.
And the Camp UI is an absolutely headache-inducing abomination.
Anyway, do you think I can still get my money's worth? Can this be saved?
Are there...mods???
27 votes -
GOG will host Fallout: London
15 votes -
We went to Wasteland Weekend, a post-apocalypse themed LARP festival
13 votes -
Game development caution
8 votes -
Microsoft documents leak new Bethesda games, including an Oblivion remaster
26 votes -
A thorough look at Fallout
17 votes -
Fallout: New Vegas is like a TTRPG with a bad DM
8 votes -
Any tips for dealing with games that make you too uncomfortable?
I mentioned in this weeks "What are you playing" thread that I'm starting Fallout: New Vegas. I'm really digging the game, but I'm also having a hard time playing it, mentally. I've got something...
I mentioned in this weeks "What are you playing" thread that I'm starting Fallout: New Vegas. I'm really digging the game, but I'm also having a hard time playing it, mentally.
I've got something of a phobia when it comes to nuclear radiation, specifically in the context of, say, a nuclear apocalypse or meltdown. The issue is that any amount of knowledge about nuclear safety doesn't help, the very topic causes anxiety. I use the term "phobia" because I haven't got any rational reason to respond this strongly to this concept, especially since like most people I'll never actually be exposed to dangerous amounts of ionizing radiation. Surprisingly, I have no problems getting x-rays.
The specific issue I'm having is with the entire setting of Fallout: New Vegas, and the rest of the series, being in a post nuclear apocalypse setting. I get extremely anxious when my Geiger counter goes off, even if it isn't affecting my RAD levels in-game. I flinch when I do something that increases my RAD level like eating or drinking new items, and am paralyzed when it comes to consuming anything that boosts the RAD level, even after reading about the system and how it works. I was wound so tight tonight I blacked out for a short moment when a robot came around a corner and surprised me. I'm not screaming or anything, and it's not giving me nightmares or anything, I'm just panicking even just walking peacefully around the world dealing with minor enemy encounters.
My current solution is short frequent exposure to the game at appropriate times of the day/night. I want to play this series and at least finish the main stories of the games.
Does anybody have any similar experiences, and any advice on dealing with this fear and anxiety? I don't see not playing as an option simply because I'm enjoying the hell out of the game, so I'm trying to find a healthy way forward with this.
EDIT: More for posterity if somebody stumbles into this.
Radiophobia was a part of it, but the other part was a sensitivity to sound. The sound design of the game messes with me, and causes me to have a panic attack. It does not happen in FO4, but does in FO3, which uses similar techniques. It doesn't happen with TES4: Oblivion, which is on the same engine from a similar era, but the sounds are different. I don't know what it is, but it did result in me ultimately abandoning the early Fallout series. I can't do it, the joy doesn't outcompete the dread and panic.
17 votes -
Fallout: London | Official reveal trailer
6 votes -
Bethesda never understood Fallout
24 votes -
Bethesda announces "Fallout 1st", a $13/month premium membership for Fallout 76 that allows you have to have a private world along with other benefits
20 votes -
Viva New Vegas: A Comprehensive 2019 Fallout New Vegas Modding Guide
11 votes -
The Shandification of Fallout
7 votes -
The real life landscapes of Fallout 1, Fallout 2, and Fallout: New Vegas
6 votes -
The fall of 76
12 votes -
Multiple upcoming Bethesda games will be released on Steam, as well as Fallout 76 (currently exclusive to Bethesda launcher)
@bethesda: We're pleased to announce that RAGE 2, Wolfenstein: Youngblood, Wolfenstein: Cyberpilot, and DOOM Eternal will be released on Steam as well as https://t.co/p0BARqmTBp. We will also be bringing Fallout 76 to Steam later this year.
10 votes -
Who, out of all 8 of us, is actually enjoying Fallout: 76?
Now hear me out, alright? This is a very polarizing issue but I do want some experienced opinions on the matter. There are too many bandwagoners spouting regurgitated opinions and it's hard to...
Now hear me out, alright? This is a very polarizing issue but I do want some experienced opinions on the matter. There are too many bandwagoners spouting regurgitated opinions and it's hard to pick out the genuine impressions
When 76 went on sale, I decided to grab it up. Yes, I know, I'm the cancer rewarding Bethesda for a low hanging cash grab effort and I should be ashamed. However, I really wanted an educated opinion on the matter and I had the money. So, despite the hivemind having made themselves up, and myself being not so keen on the decisions, I buckled down and dived in.
So, while everyone's complaints were focused more towards gameplay, engine, and server side issues (which are completely valid complaints), I found myself blown away, and deeply saddened, by the art direction. The game honestly does look beautiful! I got sick of dilapidated buildings and browns and greens in Fallout 3 and 4, and New Vegas was nice when it wasn't brown sand and olive brush. This game looks gorgeous. They managed to throw a ton of different tiny biomes into one map, that all look interesting and appealing to the eye (once you tweak the .ini to get rid of the god awful Depth of Field). Lots of beautiful forest settings and foreboding mountains.
But overall, my favorite thing about the game is the enemy design. And no, I don't mean the stupid scorched. My favorite thing about Fallout has always been the mutation/radiation angle. I love the possibility for terrifying and disgusting mutated creatures, and the art team absolutely nailed it with creatures like the Wendigo, Snallygaster, Grafton Monster, and Gulper. Just super unsettling and creepy monsters in the most literal sense. I feel the worst for the art team, who did a fantastic job but who were ultimately drowned out by the flak thrown at the gameplay and bugs.
This, of course, does not excuse the horrendous bugs encountered during regular play. Power Armor pieces not actually being repaired yet still using up mats, constant server disconnects, poor scaling system (Did a level 70 player walk into an area first? Well expect every enemy there to be around their level even if you enter!), awful graphics setting options (for the love of god, no more depth of field), no push to talk voice (seriously?), poor economy, exploits, and lack of true endgame, among many others I've missed.
So, does anybody else want to expand?
17 votes -
How does Fallout 76 compare to previous Fallouts?
8 votes -
Fallout 76 is actually brilliant
7 votes -
Bethesda bans Fallout 76 players for life after shocking in-game homophobic attack
20 votes -
Fallout 76 beta can’t be uninstalled unless bought
21 votes -
Fallout 76 Beta impressions
8 votes -
Fallout 76 bug accidentally deletes entire 50GB beta
18 votes -
Fallout New California public beta was recently released
7 votes -
The making of Fallout Shelter
14 votes -
Fallout 76: Yay or Nay?
I've been seeing a lot of conflicting opinions on Fallout 76. Most of it seemingly boiling down to people being in favor of the experimentation by Bethesda, but against the lack of mod support or...
I've been seeing a lot of conflicting opinions on Fallout 76. Most of it seemingly boiling down to people being in favor of the experimentation by Bethesda, but against the lack of mod support or the always online component. I'm wondering: for those who are invested in the Fallout franchise, where do you stand on the idea of Fallout 76 and why?
I'll probably elaborate my own thoughts a little later in comments but for now I'm interested in reading other people's opinions.
16 votes -
The making of Fallout 76
9 votes -
Fallout 76: Entirely Online
Per BE3, Fallout 76 will be "entirely online" featuring dedicated servers with "dozens, not hundreds and not thousands" of players per server. T Howard reports that progress stays with your...
Per BE3, Fallout 76 will be "entirely online" featuring dedicated servers with "dozens, not hundreds and not thousands" of players per server. T Howard reports that progress stays with your character and that death is not too impactful progress wise (not sure what this means).
Apparently, it is 4x the size of Fallout 4, and it does look really good. The gameplay looks good, VATS is not featured.
I am very nervous about it being online, as I almost always play stealth ranged in these games and I don't see that working well. I also play Fallout the most when my internet is down.
What does everyone else think about this?
18 votes -
Fallout 76 Full Presentation | Microsoft E3 2018 Press Conference
https://www.youtube.com/watch?v=toS9OiU-y0k
8 votes -
The history of Bethesda Game Studios
6 votes -
Fallout 76 is an online survival RPG
17 votes -
Fallout 76 | Teaser trailer
43 votes -
Bethesda announces Fallout: 76
20 votes -
So Bethesda are teasing something new, possibly a new fallout game.
Their twitch page is live and their twitter header has changed, both referencing fallout very heavily. I don't remember how to do links properly, so I'm just gonna throw them in here at the...
Their twitch page is live and their twitter header has changed, both referencing fallout very heavily. I don't remember how to do links properly, so I'm just gonna throw them in here at the bottom.
https://twitter.com/bethesda
https://www.twitch.tv/bethesdaEDIT: the stream crashed literally as I posted this. Great job bethesda.
18 votes