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  • Showing only topics with the tag "fallout". Back to normal view
    1. Any tips for dealing with games that make you too uncomfortable?

      I mentioned in this weeks "What are you playing" thread that I'm starting Fallout: New Vegas. I'm really digging the game, but I'm also having a hard time playing it, mentally. I've got something...

      I mentioned in this weeks "What are you playing" thread that I'm starting Fallout: New Vegas. I'm really digging the game, but I'm also having a hard time playing it, mentally.

      I've got something of a phobia when it comes to nuclear radiation, specifically in the context of, say, a nuclear apocalypse or meltdown. The issue is that any amount of knowledge about nuclear safety doesn't help, the very topic causes anxiety. I use the term "phobia" because I haven't got any rational reason to respond this strongly to this concept, especially since like most people I'll never actually be exposed to dangerous amounts of ionizing radiation. Surprisingly, I have no problems getting x-rays.

      The specific issue I'm having is with the entire setting of Fallout: New Vegas, and the rest of the series, being in a post nuclear apocalypse setting. I get extremely anxious when my Geiger counter goes off, even if it isn't affecting my RAD levels in-game. I flinch when I do something that increases my RAD level like eating or drinking new items, and am paralyzed when it comes to consuming anything that boosts the RAD level, even after reading about the system and how it works. I was wound so tight tonight I blacked out for a short moment when a robot came around a corner and surprised me. I'm not screaming or anything, and it's not giving me nightmares or anything, I'm just panicking even just walking peacefully around the world dealing with minor enemy encounters.

      My current solution is short frequent exposure to the game at appropriate times of the day/night. I want to play this series and at least finish the main stories of the games.

      Does anybody have any similar experiences, and any advice on dealing with this fear and anxiety? I don't see not playing as an option simply because I'm enjoying the hell out of the game, so I'm trying to find a healthy way forward with this.

      EDIT: More for posterity if somebody stumbles into this.

      Radiophobia was a part of it, but the other part was a sensitivity to sound. The sound design of the game messes with me, and causes me to have a panic attack. It does not happen in FO4, but does in FO3, which uses similar techniques. It doesn't happen with TES4: Oblivion, which is on the same engine from a similar era, but the sounds are different. I don't know what it is, but it did result in me ultimately abandoning the early Fallout series. I can't do it, the joy doesn't outcompete the dread and panic.

      17 votes
    2. Who, out of all 8 of us, is actually enjoying Fallout: 76?

      Now hear me out, alright? This is a very polarizing issue but I do want some experienced opinions on the matter. There are too many bandwagoners spouting regurgitated opinions and it's hard to...

      Now hear me out, alright? This is a very polarizing issue but I do want some experienced opinions on the matter. There are too many bandwagoners spouting regurgitated opinions and it's hard to pick out the genuine impressions

      When 76 went on sale, I decided to grab it up. Yes, I know, I'm the cancer rewarding Bethesda for a low hanging cash grab effort and I should be ashamed. However, I really wanted an educated opinion on the matter and I had the money. So, despite the hivemind having made themselves up, and myself being not so keen on the decisions, I buckled down and dived in.

      So, while everyone's complaints were focused more towards gameplay, engine, and server side issues (which are completely valid complaints), I found myself blown away, and deeply saddened, by the art direction. The game honestly does look beautiful! I got sick of dilapidated buildings and browns and greens in Fallout 3 and 4, and New Vegas was nice when it wasn't brown sand and olive brush. This game looks gorgeous. They managed to throw a ton of different tiny biomes into one map, that all look interesting and appealing to the eye (once you tweak the .ini to get rid of the god awful Depth of Field). Lots of beautiful forest settings and foreboding mountains.

      But overall, my favorite thing about the game is the enemy design. And no, I don't mean the stupid scorched. My favorite thing about Fallout has always been the mutation/radiation angle. I love the possibility for terrifying and disgusting mutated creatures, and the art team absolutely nailed it with creatures like the Wendigo, Snallygaster, Grafton Monster, and Gulper. Just super unsettling and creepy monsters in the most literal sense. I feel the worst for the art team, who did a fantastic job but who were ultimately drowned out by the flak thrown at the gameplay and bugs.

      This, of course, does not excuse the horrendous bugs encountered during regular play. Power Armor pieces not actually being repaired yet still using up mats, constant server disconnects, poor scaling system (Did a level 70 player walk into an area first? Well expect every enemy there to be around their level even if you enter!), awful graphics setting options (for the love of god, no more depth of field), no push to talk voice (seriously?), poor economy, exploits, and lack of true endgame, among many others I've missed.

      So, does anybody else want to expand?

      17 votes
    3. Fallout 76: Yay or Nay?

      I've been seeing a lot of conflicting opinions on Fallout 76. Most of it seemingly boiling down to people being in favor of the experimentation by Bethesda, but against the lack of mod support or...

      I've been seeing a lot of conflicting opinions on Fallout 76. Most of it seemingly boiling down to people being in favor of the experimentation by Bethesda, but against the lack of mod support or the always online component. I'm wondering: for those who are invested in the Fallout franchise, where do you stand on the idea of Fallout 76 and why?

      I'll probably elaborate my own thoughts a little later in comments but for now I'm interested in reading other people's opinions.

      16 votes
    4. Fallout 76: Entirely Online

      Per BE3, Fallout 76 will be "entirely online" featuring dedicated servers with "dozens, not hundreds and not thousands" of players per server. T Howard reports that progress stays with your...

      Per BE3, Fallout 76 will be "entirely online" featuring dedicated servers with "dozens, not hundreds and not thousands" of players per server. T Howard reports that progress stays with your character and that death is not too impactful progress wise (not sure what this means).

      Apparently, it is 4x the size of Fallout 4, and it does look really good. The gameplay looks good, VATS is not featured.

      I am very nervous about it being online, as I almost always play stealth ranged in these games and I don't see that working well. I also play Fallout the most when my internet is down.

      What does everyone else think about this?

      18 votes
    5. So Bethesda are teasing something new, possibly a new fallout game.

      Their twitch page is live and their twitter header has changed, both referencing fallout very heavily. I don't remember how to do links properly, so I'm just gonna throw them in here at the...

      Their twitch page is live and their twitter header has changed, both referencing fallout very heavily. I don't remember how to do links properly, so I'm just gonna throw them in here at the bottom.

      https://twitter.com/bethesda
      https://www.twitch.tv/bethesda

      EDIT: the stream crashed literally as I posted this. Great job bethesda.

      18 votes