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    1. I'm glad Hideo Kojima went into games instead of directing movies

      I'm currently 20 hours and 4 "episodes" deep into Death Stranding 2 on PC and I don't have the patience to wait til the Monday megathread rolls around again to voice my thoughts. This isn't my...

      I'm currently 20 hours and 4 "episodes" deep into Death Stranding 2 on PC and I don't have the patience to wait til the Monday megathread rolls around again to voice my thoughts. This isn't my first time playing a Kojima game; I've got over 100 hours in the first Death Stranding and I've also finished multiple entries in the Metal Gear series, I've even played Boktai 2 on the GBA (though I didn't know that was a Kojima game til much later). I enjoy the vision, wackiness, flexibility in gameplay, and emphasis on little details that are fairly characteristic of a Kojima game, and those things are definitely very present in this one as well. That said though, there is one thing that only becomes more and more clear as I progress:

      Hideo Kojima is terrible at writing dialogue. By that, I don't mean characters fail to express themselves or convey ideas well through a lack of words; rather, they're entirely too reliant on words. In an era of cinema that loves "show, don't tell", Kojima leans more towards "tell, tell, tell some more, and then maybe have a bit more tell as a treat". Any character with a backstory that Kojima wants you to know about will spend a good 10 minutes unloading their life story almost as soon as they meet the main character. Any time there's a new piece of information being revealed, someone will explain it to you in textbook-level depth. I'm not sure if Kojima thinks that it's ok to have so many incredibly long exposition-dumping cutscenes in his game because the ratio of cutscene to game is still fairly low but all I can say is these cutscenes and talking sequences are not good cinema. I don't care which movie star is getting a cameo when the script itself is this absurdly poor, my immersion is shattered and watching has now become a chore.

      That said though, it's not like the game is devoid of cinematic moments, they just happen to be entirely outside of the cutscenes themselves. By far the most memorable and impactful moments in this game and the original are those times of solitude during a delivery where you're just quietly traversing through a zone, luggage in tow, and a Low Roar track starts playing. It's during these moments of calm, of pure show and no tell at all, where the player gets truly immersed in the role of the main character and has time to contemplate their journey while taking in the beauty of the nature around them. These aren't accidental or purely player-driven moments, those songs are set to play at a particular place during certain missions and knowing Kojima, he definitely had a major role in directing these as well. So it's not like he doesn't know how to create absolute cinema, but at the same time it's limited purely to gameplay moments where you're not forced to listen to someone deliver a 10 minute monologue in a way that no actual human being talks.

      So yeah, thanks for not becoming a movie director, Kojima. Your script writing's terrible but your gameplay ideas are great. I'd suggest you hire an editorial team but you probably already have and ignore them.

      15 votes
    2. 2026 Oscar predictions

      Picture: One Battle After Another This became a tight race with Sinners late in the game. The obvious parallel here is 1917 and Parasite. 1917 won PGA, DGA, and BAFTA just like OBAA did. Parasite...

      Picture: One Battle After Another

      This became a tight race with Sinners late in the game. The obvious parallel here is 1917 and Parasite. 1917 won PGA, DGA, and BAFTA just like OBAA did. Parasite won SAG Ensemble and went on to win Picture from there.

      I’m betting on OBAA being stronger than 1917. Notably 1917 was never in contention to win a Screenplay or an Acting award the way OBAA is. And OBAA is nominated in Film Editing and the front-runner in that category which 1917 missed.

      I have correctly predicted every Picture winner since The Shape of Water but this is the first year where I’m in danger of losing that streak.

      Director: Paul Thomas Anderson - One Battle After Another

      Whether Sinners ends up winning Picture, I think this goes to PTA regardless.

      Original Screenplay: Sinners

      Adapted Screenplay: One Battle After Another

      Lead Actor: Michael B. Jordan - Sinners

      After Chalamet shot himself in the foot with his unorthodox press run for Marty Supreme, Jordan is the only one in the category going in with an industry award as the BAFTA awarded a British actor.

      I think Chalamet really fucked up his chances to win for a while and will now win well into his 40s or even into his 50s. He should have played it better.

      Lead Actress: Jessie Buckley - Hamnet

      Supporting Actress: Amy Madigan - Weapons

      After winning SAG it seems like it’s heading that way. Mosaku won the BAFTA but she had a homefield advantage. This is also an opportunity to award a veteran actress who never got her due, and will be supported by young people who enjoyed Weapons.

      Supporting Actor: Sean Penn - One Battle After Another

      Despite not campaigning and not appearing at the majority of the award shows (or perhaps because of that) Penn ended up winning both the SAG and BAFTA. Essentially sleepwalking to his third Oscar.

      Original Score: Sinners

      Original Song: Golden from KPop Demon Hunters

      Sound: F1

      Casting: Sinners

      Production Design: Frankenstein

      Cinematography: One Battle After Another

      Sinners was originally the front-runner and would have made history as the first female cinematographer to win. However it lost both the ASC and BAFTA for Cinematography.

      Makeup and Hairstyling: Frankenstein

      Costume Design: Frankenstein

      Film Editing: One Battle After Another

      Sinners won the ACE Drama awards and OBAA won the ACE Comedy award. This category used to be correlated with Sound but since the sound categories were merged it has now correlated with Picture.

      VFX: Avatar: Fire and Ash

      Animated Feature: KPop Demon Hunters

      Documentary Feature: The Perfect Neighbor

      International Feature: Sentimental Value

      12 votes