6
votes
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
I have finished Kingdom Come Deliverance at last. It was 5 long months. And I somehow gained achievements for not killing anyone and staying vorgin the whole story - each of those are false. I wonder what triggered the achievements popping up then. But in my player stats, I really have 0 kills... If it's a bug, than it's fine with me :-D
The game is great. There was a lot written about it by many people and I reckon many of the Chosen ones (users of Tildes) played it by themselves.
Now I'm heading towards Project Diablo 2 on my Steam Deck. I haven't played the game for at least 15 years!
Mewgenics! I love rogue likes, but turn-based tactics are my least favorite of them, and I had essentially no interest in the breeding mechanics etc. I got the game because Binding of Isaac is my all-timer, so my goodwill from that earned this at least a look.
And I'm so glad I did, because this game is amazing! The humor is, as another Tildes-r put it, "irreverent beyond offense" (I really should go back and find their handle if I'm gonna keep quoting them ha), and I gotten several good laughs so far and well as some grins at the cheeky references etc.
The gameplay itself has been surprisingly deep, but also does a good job of keeping you from analysis paralysis by limiting your options, keeping you in that "work with what you get" gameplay I love about Isaac. The equipment strikes a good balance between finesse without being clunky, the existence of classes adds great direction and variety, and the stats are blessedly simple to understand and prioritize. There's also a ton of content: I'm only 15 or so hours in and there's already at least 4 distinct paths, with alternates within those, and seemingly more being teased. I also like that you have the option to opt-out of a run early after each boss, gives you a nice choice for when a run isn't quite coming together without just committing seppuku or holding R.
The breeding/cat collection gets overwhelming, but I think it does a good job of making me apathetic to all these damn cats. I do try to keep "good" cats to hopefully breed, but at some point I decide there's too many dang felines and throw 4 into a box to go on whatever adventure, if they live great if they die hey less to think about. The cat sprites, and their many varied meows and names, add charm. I especially love that anything you equip to a cat actually shows on them, so you end up with some goofy dudes wearing a cardboard hat and a Jason hockey mask.
Overall highly recommended! Time will tell if it has the staying power of Isaac, but for now the game is goofy and immature humor overlaid with a well-thought mechanical tactics game.
Mighty Goose
Run n Gun indie game, soundtrack by Dominic Ninmark (also did Gravity Circuit). I'm a couple hours in, it's decent but not blowing me away.
Celeste
I'm wrapping up the Intermediate lobbies on a couple mods. Some of the mechanics are fun to revisit, and some are a pain in the ass (lookin at you, teleporter that also turns the map upside down). Regardless, I don't see myself moving on to the advanced/expert/grandmaster lobbies. Feel like I've hit my difficulty limit (again).
Balatro
Got Completionist++ on my second profile on Android (stats). Pairs are my most played hand this time - last time was flushes. Guess I'm aligning more to the wisdom of the crowd. I wonder when the new update will be released. Thunk has said he wants to rework Blue Stake, which could make the larger hands more viable, so there's less dependence on (or feeling forced into) Pair builds.