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20 votes
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Judas | Story trailer
11 votes -
Silent Hill: The Short Message | Launch trailer
3 votes -
Interaction Isn't Explicit。| Announcement trailer
11 votes -
The Last of Us Part II Remastered coming to PS5 on January 19, 2024
17 votes -
God of War Ragnarök: Valhalla | Reveal trailer (PS5 & PS4 games)
13 votes -
Accessibility in gaming expands with Sony’s new Access Controller for PS5
9 votes -
Bungie will lose independence within Sony if Destiny 2 fails financial goals
31 votes -
Controller support shown in Steam library and store expands to now include PlayStation controllers
32 votes -
Xbox's Phil Spencer considers PS5 and Nintendo Switch players part of the Xbox community
13 votes -
Marvel's Spider-Man 2 reviews – Top Critic Average: 88
16 votes -
PS5 cloud streaming launches this month for PlayStation Plus Premium members
6 votes -
Sony announces smaller PlayStation 5 design with option to add a disc drive to the Digital Edition console
20 votes -
Resident Evil 4 Remake | DLC reveal trailer
11 votes -
Unity publishes new FAQ implying digital store owners such as Playstation, Xbox, and Nintendo will pay its new fees on behalf of developers
29 votes -
Quantum Error | Next gen immersion trailer
3 votes -
Leaked Wipeout source code leads to near-total rewrite and remaster
24 votes -
Bomb Rush Cyberfunk release topic
Developer: Team Reptile (Megabyte Punch, Lethal League, Lethal League Blaze) Platforms: Steam, GOG, Nintendo Switch (August 18) PlayStation 5, Xbox Series X, Xbox One (September 1) Trailers:...
Developer:
- Team Reptile (Megabyte Punch, Lethal League, Lethal League Blaze)
Platforms:
- Steam, GOG, Nintendo Switch (August 18)
- PlayStation 5, Xbox Series X, Xbox One (September 1)
Trailers:
Reviews:
Description:
Team Reptile brings you Bomb Rush Cyberfunk, a future world from the mind of Dion Koster where self-styled graffiti crews equipped with personal boostpacks are battling each other for control of the streets. Start your own cypher and dance, paint graffiti, collect beats, combo your tricks and face off with the cops to stake your claim to the sprawling metropolis of New Amsterdam.
(What the official description won’t say is that this game is an unofficial love letter to Jet Set Radio on the Dreamcast and Jet Set Radio Future on the Xbox. Hideki Naganuma even contributed new songs to the soundtrack.)
33 votes -
PlayStation’s first Remote Play dedicated device, PlayStation Portal remote player, to launch later this year at $199.99 USD
19 votes -
Red Dead Redemption and Undead Nightmare coming to Switch and PS4
29 votes -
Final Fantasy XVI is driving me nuts (no spoilers)
I'm a little over halfway through and I really have to force myself to keep playing it. Some of it is really cool and a lot of it drives me crazy. Sorry to rant a bit but a lot of the discourse...
I'm a little over halfway through and I really have to force myself to keep playing it. Some of it is really cool and a lot of it drives me crazy. Sorry to rant a bit but a lot of the discourse online is extremely positive and I just wanted to let this out.
- So many cutscenes. They're pretty good cutscenes. The acting is largely very good, most characters are really enjoyable (although maybe one day FF will realize that antagonists can be multifaceted and not just generic evil badman). But so, so many hours of cutscene -- run over there -- cutscene -- go to the one map location that's unlocked -- cutscene.
- So much time wasting slow running around. Sometimes the maps are designed like a (linear) maze for apparent reason except to make it take longer to get somewhere. I see a quest marker and I just immediately "ugh" at how long it's going to take me to plod over there.
- And as a corollary to the above, exploration sucks. I learned very early on that there's no reason not to beeline to the next goal, so it makes the slow running that much worse. Dungeons are basically right out of FF XIV, which means one straight line and a very clear pattern of trash mob, trash mob, boss, rinse, repeat.
- The gear and stats are a non-entity. You go through the story, it more or less hands you periodic levels and gear. It feels like they thought including these things was obligatory, but for what they put in the game, they could have just not bothered.
- Combat is pretty fun! A little repetitive. A little samey. I wish there were more options for using all the skills you get. I have all these things I could unlock, but the very limited set of slots you get make they basically a non-option once you've picked the ones you like. The system just feels kind of half baked.
- And in that same vein, the big quick-time-event boss battles are neat too. I don't love them, because it feels a lot like I'm not playing a game anymore, but they do look pretty fantastic. Some of the latter ones go on for way too long. Just like, I was done with punching this fantastic looking beast 10 minutes ago.
- Maybe I haven't heard enough of it or listened long enough, but the music is disappointing. Which is sad because I love the tracks in XIV from the same composer. So much here is just ambient or otherwise underwhelming. A bunch of critical moments are just remixes on the classic theme, which is nice, but not really selling me on the new score overall.
I'm probably going to stick through to the end (slowly, with many breaks for Dave the Diver), at the very least because it was so expensive. I just wish it were better.
31 votes -
PS5 and Xbox Series closing in on three years of use
Curious to hear what the people of tildes think. As we close in on 3 years of use with these newer consoles, what are every one’s thoughts? Has “next gen” been what you thought it’d really be or...
Curious to hear what the people of tildes think.
As we close in on 3 years of use with these newer consoles, what are every one’s thoughts? Has “next gen” been what you thought it’d really be or are you kinda just feeling whelmed?
I have a PS5 and I use it every now and then for pretty much the first party games. PC is my main platform but as I think back, I’ve been pretty happy with my PS5 and the games to come so far. I also really enjoy the UI (although custom backgrounds would be great).
I don’t know how the Xbox side is so I’d love to hear your thoughts to!
Thanks for taking the time to read.
28 votes -
From prototypes to future tech: How PS VR2 was built. New insight into the multi-year development process behind the PlayStation VR2 hardware.
5 votes -
Microsoft’s Activision deal could face ‘new merger investigation,’ UK regulator warns
20 votes -
Sony’s confidential PlayStation secrets just spilled because of a Sharpie
49 votes -
Metal Gear Solid: Master Collection Vol. 1 | Releases October 24 (PS5, Xbox Series, Switch, and PC)
27 votes -
Diablo 4 is a great PC port - except you need a 16GB graphics card to match PS5
13 votes -
Returnal, the PS5 hit, is a master class in porting a console game to PC
4 votes -
Tetris the Grand Master is coming to PS4, Switch
7 votes -
Bloodborne PSX: Recreating Bloodborne as a PlayStation One game
4 votes -
All-new PlayStation Plus tiers launches in June
4 votes -
Ghostwire: Tokyo | Official gameplay deep dive
4 votes -
PlayStation has acquired Bungie for $3.6 billion
20 votes -
California lawsuit against PlayStation alleges gender discrimination
5 votes -
So I wanna talk about Klonoa 2
2 votes -
PlayStation Showcase 2021
6 votes -
Crash Bandicoot dev on optimizing for the PlayStation | War Stories
12 votes -
Demon's Souls: Remaking a PlayStation classic
3 votes -
PlayStation is hard to work with, devs say
7 votes -
Examining the Playstation Vita's impact a decade later
3 votes -
It's vital Sony maintains its PlayStation 4 support
7 votes -
Horizon Forbidden West | Gameplay reveal
11 votes -
Final Fantasy VII Remake Intergrade | Final trailer
6 votes -
LittleBigPlanet has been near-unplayable for a long time, and no one's said why
14 votes -
Sony cancels their plan to shut down the PlayStation Store for PS3 and PS Vita this summer
26 votes -
Epic Games has completed a $1 billion funding round at a $28.7 billion valuation, including another $200M investment from Sony
8 votes -
After twenty-two years, cult-classic PS1 adventure Mizzurna Falls is playable in English
6 votes -
Xbox is supporting old games, while Sony and Nintendo are leaving them behind
21 votes -
Meet the developers who are about to lose their PlayStation Vita games forever
10 votes -
PS3, Vita, and PSP Stores to be permanently closed in a few months
20 votes