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  • Showing only topics in ~games with the tag "ask.survey". Back to normal view / Search all groups
    1. What's a game that you feel like you missed out on?

      Examples: A live service game that got shut down A multiplayer game that no longer has a live community A game whose cultural relevance has faded An older game that doesn't stand the test of time...

      Examples:

      • A live service game that got shut down
      • A multiplayer game that no longer has a live community
      • A game whose cultural relevance has faded
      • An older game that doesn't stand the test of time
      • A game you had spoiled for you
      • A game that got updated and went in a different direction
      • etc.

      Let us know what it is, and why you feel that you missed out on it.

      39 votes
    2. The great Tildes Archipelago multiworld randomizer! Interest thread!

      Hey all - after a couple threads discussing randomizers and Archipelago, we should try to get a multiworld game going here! I'm thinking this would start the night of May 8th depending on...

      Hey all - after a couple threads discussing randomizers and Archipelago, we should try to get a multiworld game going here! I'm thinking this would start the night of May 8th depending on availability and interest. If you are interested, just shoot a reply in here and let us know your planned game! I'll tag a post about a week out asking for YAML files, and I'll likely make a Discord server for the event itself so we can stream and share info.

      BIGASS FAQ THINGY

      Huh?

      Per Archipelago.gg: This is a cross-game modification system which randomizes different games, then uses the result to build a single unified multi-player game. Items from one game may be present in another, and you will need your fellow players to find items you need in their games to help you complete your own.

      Essentially, you choose a game and then load into it with few or no items. When you would normally obtain an item, it will either give you a random item from your game or send a random item to another player. Everyone must work together to finish their game!

      That sounds hard!

      It is, sometimes! But it's easier than you'd expect. Thankfully there are a couple things to get people moving:

      • Even though the items will be out of order, the default logic will scatter the items such that every game is possible to beat as intended.

      • Archipelago is asynchronous. There isn't a time limit, so everyone can take their game at their own pace.

      • The settings are fairly flexible and let you set your own difficulty if you want to make things a little easier or harder. Don't want to deal with trainer battles in Pokémon? Turn 'em off! Want to start without a sword in Zelda and get creative? Ditch it! Want the duck dragon in Adventure to be four times as fast? Something is wrong with you!

      • Almost every game has a tracker that actively tells you which checks would trigger an item in your particular game, where they are, and whether you are able to reach them with your current loadout. They'll help you figure out how the game logic works very quickly.

      • Should you get stuck behind an important check - eg Link's bow, or Samus's morph ball - you can earn points and buy hints. These will tell you which specific check in which game unlocks that particular item.

      What games can I play?

      The list at Archipelago.gg should have you covered.

      (...Almost! For anyone a little more savvy, there's also an extended list over here. Anything "In Review" or higher should be safe to run, if a little harder to set up.)

      Don't feel like everyone needs to play something different! You can have as many instances of a game as desired within a particular multiworld setup.

      What game SHOULD I play?

      Whatever will keep you most interested is best! I've personally had fun with Sonic Adventure 2, Pokémon Red/Blue and Emerald, and Super Metroid. My friends really enjoy LttP, OoT, Kingdom Hearts / 2, Hollow Knight, Stardew Valley, and plenty of others.

      I think the only game I've seen people have a bad time with is OSRS due to the absurd amount of effort required.

      How do you set the game up?

      First go to Archipelago.gg, find a game you'd like to play, and follow the setup guide. You'll generate a YAML file off of the game's settings page, which will dictate the settings for your run. Then you can send that to me before we start - I will throw it into the generator and get the game started. You will also want to download the Archipelago client, which handles the connection between your game and the Archipelago server.

      Once we start, games running from an executable will run a mod, patch, or side program which handles the connection to the Archipelago server. They're fairly easy to install as long as you follow the guide to a T.

      For games using an emulator, you'll need a clean ROM of the game (can't help you there!) and a version of the emulator BizHawk specified by the guide. The client will come with an installer which handles patching the game for you.Typically you flip a couple settings in BizHawk and restart the program. Then when you run the patched game, you will also run a provided Lua script which reads the game to communicate to the client and everything magically works. It's pretty cool!

      First-time setup is probably the most difficult part of the whole thing, so I'm happy of help anyone running into issues.

      What settings should I use?

      This tends to be a game-specific question. The first time you play a game can be a little weird as you figure out how the settings play - too easy and it's like blowing through on cheat codes; too hard and it can be frustrating. The Archipelago discord can probably give some good first-time suggestions, and I'm happy to ask around for anyone who needs help.

      Generally would I suggest for anyone doing RPGs to take advantage of EXP multipliers or other shortcuts that don't have to do with actual objectives, as it will save a ton of time on grinding. It's definitely a good idea to triple or quadruple EXP in something like Pokémon to keep the game moving - there are other options available like level caps if you'd like to introduce difficulty back in a more dynamic way than gating time. Think about things that annoyed you in the vanilla game and turn those off!

      Keep Death Link off for the first time. I'd also suggest using Remote Items if it's available as an option. (If you obtain items in your own game, it may not be tracked by Archipelago because it's unnecessary to use the server to track. However if your save file corrupts or your game freezes/crashes, you would need to collect them again because the server doesn't handle them. Remote Items makes it so, in the case you lose progress, the server will track them and give them back to you as you load if they're missing for any reason.)

      Here are some game-specific first-time suggestions collected by friends, if desired.
      • Pokemon Emerald: Set EXP to at least 3x and catch rate to minimum 30 (Snorlax's catch rate) if not higher or instant catch. Enable remote items. Add hidden items if you want more exploration checks and lean on the tracker plus a map. For shits and giggles: Randomize all parties and wild encounters, randomize abilities but blacklist Arena Trap / Shadow Tag, add all the extra roadblocks, add extra fly location, Turbo A (just be aware it's FAST). ALWAYS randomize music and fanfares. For some more difficulty based on progression add level cap plus bonus levels. You should blacklist Wonder Guard, but where's the fun in that?

      • Pokemon Red/Blue: Similar stuff to the above.

      • Hollow Knight: Randomize Dreamers, Skills, Charms, Keys, Mask Shards, Vessel Fragments, Charm Notches, Pale Ore, Geo Chests, Relics, Maps, Boss Geo. Set Egg Shop to 0.

      • Mario 64: Get the thing to work first, then randomize everything but 1-up Blocks. Disable 100 coins stars if that's a boring thing.

      • Ocarina of Time: Make sure it's not keysanity and shops are cheap. Everything is open. Lower big poe count to 1 and have all timesavers on.

      • Super Metroid: Make sure that Layout Patches, Varia Tweaks, Elevators Speed, Doors Speed, Spin Jump Restart and Infinite Space Jump are enabled. Refill Before Save can also help if you struggle with health and ammo

      • StarCraft 2: Grid for mission order and maybe turn off challenge/mastery locations.

      • Sonic Adventure 2: Randomizing chao keys and gold beetles is very reasonable for extra challenge. Do not randomize item boxes. For extras Whistlesanity should be pipes only, Omosanity is mostly fine but might get grating. Highly recommend disabling missions 2 and 4 for all characters (100 rings is particularly repetitive, time limits aren't typically that difficult but make getting extra checks annoying); kart levels are however many you wish to do. Recommend setting level gate density to early so you have more levels to work with before getting stuck.

      • Mystic Quest: Don't shuffle dungeons, keep Enemizer Attacks normal and Regions Strict for Progressive Formations.

      • Secret of Evermore: Shorter boss rush is probably nice, put Exp modifier at least 300.

      I'm not very good at a game I want to play!

      That's OK! It's daunting, but the experience tends to be a little easier than expected. Don't throw really spicy limits at yourself in your settings and you should be OK. I never actually beat Ocarina of Time the first time I played it in Archipelago, but I still made it! (Hell, I still haven't played any of Ganon's Tower. I learned a skip instead off the entrance torches!) Having the tracker available helps a ton to point you in the right direction. There are also plenty of people on the Archipelago discord happy to give you suggestions if you feel stuck, as I'm sure we will be ready to help too.

      How long does this take to beat?

      Individual Archipelago worlds tend to play a little faster than playing the vanilla game, as the Archipelago versions of the game usually skip cutscenes, dialogue, etc. Occasionally you'll hit some gordian knot of backwards item progression which halts your progress; occasionally you'll get an overpowered item early and you can blow through half the game in a short bit. The progression balancing in every settings page can help you adjust if you'd like the earlygame to open up a little quicker, which will make the game go by a bit faster.

      Multiworlds between my friends tend to take about a week to complete around 15 games.

      Choices! I can't decide on one game?????

      Have I got the deal for you! Technically, if you'd like, you can play more than one game. Just generate two YAML files, set both games up, and switch between them at your leisure!

      I need out! This is too much! I CAN'T TAKE IT ANYMOOORE

      I promise there's no pressure if you need to take your time! But if you would like to jump ship, you have two options. One is that you can give someone your file and let them complete your save via your username. Otherwise, there is a !release option that will end your game and send out all checks hidden within your game.

      This is a bit far into the future and I wanted to make sure the date would work for people interested, so no need to send YAMLs or anything yet. But do let me know if you'd like to join - no matter your skill level, we'd be happy to have you!

      (edit: hid that bigass faq thingy)

      35 votes
    3. Are any of you fans of the older Harvest Moon/Story of Seasons games?

      I've been a fan of the farming/life sim/role playing/cozy games or however you want to label these games since I was a kid and my older brother brought home a new game for the Nintendo 64: Harvest...

      I've been a fan of the farming/life sim/role playing/cozy games or however you want to label these games since I was a kid and my older brother brought home a new game for the Nintendo 64: Harvest Moon 64. Over the years, I played several titles in the series through the Wii/NDS era, before my tastes changed, and I found myself playing more online games with my friends and just less gaming overall.

      Stardew Valley releasing was a huge event for the genre and I do greatly enjoy the game (even though I've yet to finish a play through as I keep restarting after taking a break from playing) as it captured the feeling of the early Harvest Moon games really well. It also got me to start the habit of having an N64 emulator and a copy of Harvest Moon 64 on practically every device I own.

      There have been some recent remakes of older games, specifically Friends of Mineral Town and A Wonderful life, but I didn't enjoy the art style and some of the changes made to the games, which ended up with me not picking them up.

      I was curious if anyone else was a fan of the series (or one particular game in the series), or if there are any recent games that you felt are great in this genre.

      9 votes
    4. Do you have games that you play (almost) exclusively?

      I was reading the recent post about strategy games, and I'm still astonished to see for how many hours (at least hundreds, often 1000+) people are playing these. I'm guessing that in these cases,...

      I was reading the recent post about strategy games, and I'm still astonished to see for how many hours (at least hundreds, often 1000+) people are playing these. I'm guessing that in these cases, all your gaming time is exclusively taken by that single game.

      So, do you have (or did you have) games, or series, like that? Do you play solo or multi? What compels you to spend so much time on a single game? How do you feel about it?

      39 votes
    5. What are your top two strategy games you play competitively?

      Command and Conquer Generals Zero Hour: It has a very active community and there are lots of tournaments. Matches are very intense and fun. Europa Universalis IV: At this point of my life, I can...

      Command and Conquer Generals Zero Hour:
      It has a very active community and there are lots of tournaments. Matches are very intense and fun.
      Europa Universalis IV:
      At this point of my life, I can say I am almost super pro at this game with thousands of hours 🥲

      I also want to get into Red Alert and Star Craft series but I find them super complicated for some reason lol. Maybe I lost my game learning skills at the age of 29…

      20 votes
    6. Have you made a video game? Can I play it?

      I've had some ideas for a game simmering for a while now and I've finally committed to learning Godot to see what I can put together. I'm still in need of some inspiration, though, and I know...

      I've had some ideas for a game simmering for a while now and I've finally committed to learning Godot to see what I can put together. I'm still in need of some inspiration, though, and I know there's a few folks around here who have made games. Complete, polished, sketchy, half-baked - doesn't matter! - I'd love to see what people here have come up with!

      49 votes
    7. Do you have a game that you love from “before your time?”

      This is primarily aimed at the younger folks here, but it can conceivably work for anyone. Is there a game that came out from before you started gaming that you have since played and loved? An...

      This is primarily aimed at the younger folks here, but it can conceivably work for anyone.

      Is there a game that came out from before you started gaming that you have since played and loved? An oldie for you, but still a goodie?

      I’m curious because gaming has changed so much so quickly that a lot of older games feel like they almost require fond nostalgia to counterbalance their clunkiness. For others, they were sort of a “you had to be there” moment because gaming hadn’t developed fully as a medium so we players weren’t aware of their limitations at the time.

      Without nostalgia or direct experience with them, a lot of their magic is gone.

      Has anyone found that magic in a game even without the nostalgia? If so, which one(s). What made them resonate for you?

      In particular, I’m interested in games that specifically aren’t remakes/remasters since those often modernize elements, but I won’t say they aren’t allowed for the purposes of the question or anything, since they’re also a very accessible way for modern gamers to access older titles.

      32 votes
    8. What video game mods do you play, or have played in the past?

      Meta aside We have a recurring thread to talk about video games people play here, but what about video game *mods*? This is also a trial run to gauge interest to see if this thread might make...
      Meta aside We have a recurring thread to talk about video games people play here, but what about video game *mods*? This is also a trial run to gauge interest to see if this thread might make sense as another recurring thread. I suspect the subject would be more niche, so if it *does* it would probably make more sense as a monthly rather than weekly recurring thread? Something to think about.

      This thread is aimed toward discussing video game mods, whether that be major overhauls, more tame additions to what is otherwise still pretty much the base game, simple QoL stuff, tech demos showing off black magic the game's engine only begrudgingly accepts to let happen, mods you're making yourself, modpacks, or anything else that is related.

      35 votes
    9. You can change ONE thing about a game. What do you change?

      Fix an annoyance. Take out a level. Revamp a system. Expand a world. Etc. Pick a game, any game, and tell us what ONE thing about it you would change, and why. It doesn’t have to be feasible or...

      Fix an annoyance.
      Take out a level.
      Revamp a system.
      Expand a world.
      Etc.

      Pick a game, any game, and tell us what ONE thing about it you would change, and why. It doesn’t have to be feasible or reasonable or whatnot. You’ve got a magic wand with one charge left.

      Also, your goal CAN be to make the game better, but it doesn’t have to be! Maybe you want to make the game more challenging. More chaotic. More hilarious. More broken.

      Entirely up to you!

      Also, you only get one change per game, but it’s fine to talk about what you would do for more than one game.

      34 votes
    10. What game intended for multiplayer did you enjoy playing solo?

      As is the case with a lot of my questions, "intended for multiplayer" is as open as you want it to be. It could be that it's a game primarily known for its multiplayer that also happens to have a...

      As is the case with a lot of my questions, "intended for multiplayer" is as open as you want it to be.

      It could be that it's a game primarily known for its multiplayer that also happens to have a campaign (e.g. one of the Call of Duty games) or it could be you playing Mario Party against yourself by trading off between your own controllers (we've all done something like this, right?).

      Entirely up to you how you interpret the question.

      Let us know what the game was, why you played it solo, and, most importantly, how that went for you. Did you like it? Did it give you a novel gaming experience? Were you able to work around any of its limitations? Would you recommend other people try it?

      29 votes
    11. What are your favourite let's plays?

      Do you have any favourite videos / playlists (or the rare cases of writing with screenshots) where someone plays through a whole game while supplying their own commentary in an entertaining and/or...

      Do you have any favourite videos / playlists (or the rare cases of writing with screenshots) where someone plays through a whole game while supplying their own commentary in an entertaining and/or informative way?

      33 votes
    12. Buying a game from a director that you really have problems with (Kingdom Come)

      So, I got convinced by a KC fan to buy KC 1 cause at least it was only 5 bux so not much of my money was going to Daniel Vavre (and I'm sure there some other fuckheads working for KC since he's...

      So, I got convinced by a KC fan to buy KC 1 cause at least it was only 5 bux so not much of my money was going to Daniel Vavre (and I'm sure there some other fuckheads working for KC since he's director and probably gets to bring in a few people to work under him). But I admit, I really really love the game. Even though I detest him, I have to admit he knows how to make a good rpg. In fact it is one of the best action based (vs turn based) rpgs I've played (I definitely think it rates much higher than Witcher and I even like it over Elder Scrolls).

      But I'm not a patient person and I love what I'm hearing about KC 2 (other than the intro quest which with combined with who directed it, will really grate on my nerves cause I'll totally be focused on its treatment of women. Usually I just roll my eyes at that kind of thing or it doesn't even bug me much but when it feels like the director is actually condoning of this kind of behavoir it's different). But part of me is going to feel guilty if I cave and buy it. But, I'm weak (I eat meat and I totally agree with the fact it's unethical both for environment and for how they treat the animals).

      Anyone else have a game (or that game) that they dislike the people making it but love the game and if you bought it, how did you resolve it with yourself?

      26 votes
    13. Your favorite game OSTs

      Last night while my wife was going through my Spotify to pick a song to listen to while I was driving, she mentioned that 90% of my library consists of instrumentals. (Most of which are game OSTs)...

      Last night while my wife was going through my Spotify to pick a song to listen to while I was driving, she mentioned that 90% of my library consists of instrumentals. (Most of which are game OSTs) I find it much more pleasant to listen to, instead of song with lyrics.

      Which made me wonder, there might be some hidden/not so hidden gems that I might be missing out on!
      Please share your favorite game OSTs with everyone. (New gems, old gems! Either the entire OST or even 1 song of a game! we don't discriminate!)

      Bonus point if it's on Spotify

      What I currently listen to:

      • Armored core 6
      • Shadow of the Erdtree
      • God of War: Ragnarok
      • Nier: Automata
      • Devil May Cry 5
      • Celeste
      • Scarlet Nexus
      • Zenless Zone Zero
      • Silent Hill
      • Flipwitch (Which I understand to be an 18+ game, which I have NEVER played. I just happened to find the OST on shuffle and it got me addicted. Try the song "A Witch's Thoughts")
      • Cult of the Lamb
      • Fable
      • Atelier series
      52 votes
    14. Share your random tables!

      Let's chat random tables, fellow game masters! What are the random tables you are using in your games? Which ones are the most useful for you? Are you rolling on them, or do you use them as...

      Let's chat random tables, fellow game masters!

      • What are the random tables you are using in your games?
      • Which ones are the most useful for you?
      • Are you rolling on them, or do you use them as prompts?
      • Did a random table ever lead to an epic moment in your campaign?
      • Are there any cool random tables you are holding onto and waiting for that one perfect moment in the future when they'll finally come in handy?
      13 votes
    15. If your games library disappeared, which games would you repurchase?

      Imagine that your Steam account (or whatever other type of video games collections you have) gets permanently and irreversibly erased. Which of the titles you used to have would you then buy again...

      Imagine that your Steam account (or whatever other type of video games collections you have) gets permanently and irreversibly erased. Which of the titles you used to have would you then buy again without any hesitation?

      30 votes
    16. How many of you play Old School RuneScape (OSRS)?

      I started playing F2P when they first released it for OSRS years ago, and played some membership when I had GP for a bond back in the day. I'd been slowly working on my account for a few years and...

      I started playing F2P when they first released it for OSRS years ago, and played some membership when I had GP for a bond back in the day. I'd been slowly working on my account for a few years and was transitioning my account to a new 2FA method when I had something come up at work and completely forgot about it (I would log in once every few months or so to poke around with my account). I came back to my account being banned for botting, and wasn't able to recover it.

      I made a new account when Mobile was released, but only played a bit here and there. I mainly would watch people on YouTube with their snowflake ironmen doing insane grinds to get my fix. After chatting with my friends about it, I finally decided to start poking around again and am mainly merching on my F2P account to slowly save up money for bonds when I get some free time to play.

      I was curious how many of you play OSRS?
      Are you playing an ironman (by the way)?
      How long have you been playing?
      General OSRS things you enjoy?

      My guilty OSRS confession was that I used to sell gold to kids in my school to pay for my WoW subscription (that I played during the summers). Looking back, I would have been able to afford a RuneScape membership year round and sold way more gold since its so much easier to make GP while you're a member.

      19 votes
    17. Deciding which version of Minecraft Java to play. (AKA, what's your favourite update?)

      In my comment on this thread, I briefly explained my grievances with modern minecraft updates, and said that my long-term world was on version 1.1 from 2012. Since then, I reset my computer and...

      In my comment on this thread, I briefly explained my grievances with modern minecraft updates, and said that my long-term world was on version 1.1 from 2012. Since then, I reset my computer and accidentally nuked that world along with the rest of the data I didn't care about. After a long while of kicking myself over having no backup (a problem I have since remedied, thanks for the backblaze suggestion @greg!), it's time to suck it up and start a new world. The only problem is that I don't know what version of the game to start the world on.

      Obviously, I can update it later if I really want to, but I found myself loving the simplicity of 1.1 (one wood type, small but epic worldgen, simple biomes, etc.) and missing the comforts of later versions (crafting shortcuts, detailed settings, controller support for my steam deck through the likes of midnightcontrols or controllable). With this in mind, if you're partial to a particular update and it's feature set, pitch it here! I know this sounds weird, but I want to hear about why you like the version of minecraft you play, maybe there's perks of newer versions that I haven't thought/heard of.


      EDIT: for anyone returning to this thread, I landed on version 1.12.2 for a two main reasons:

      • It has good server & client performance (compared to 1.13 and 1.14, which are notoriously poor), meaning I can run a singleplayer server for cheap (paper, ~$3/mo for 1gb ram, runs basically perfectly) and have parity between my steam deck and PC. Steam deck basically sips power while playing, which is nice.

      • It's about the time that I stopped paying attention to updates. Anything past the aquatic update is a blur, so I can enjoy the simplicity while still getting some good qol features.

      15 votes
    18. Tell me about your favorite Minecraft mods!

      This other topic got me thinking about all of the mods and modpacks that I've played over the years, some that have come and gone with versions of Minecraft past. So I'm curious: What are your...

      This other topic got me thinking about all of the mods and modpacks that I've played over the years, some that have come and gone with versions of Minecraft past.

      So I'm curious:

      What are your favorite Minecraft mods?

      I'm not going to be too restrictive here. It's ok if they are for an older version and no longer supported. I'll even say that server plugins (like for spigot/paper/bukkit) and datapacks are fair game here. Client side? Server side? QoL? Terrain? Entire modpacks? Doesn't matter! Post 'em if you've got 'em. :)

      (Information about supported Minecraft version and direct links to the mod pages are appreciated.)

      18 votes
    19. Helldivers 2 Tildes squad interest thread

      So I've been playing a lot of Helldivers 2 recently, and was wondering if there would be much interest in the community for a Tildes LFG / Discord situation to find pick up games. Anyone else have...

      So I've been playing a lot of Helldivers 2 recently, and was wondering if there would be much interest in the community for a Tildes LFG / Discord situation to find pick up games.

      Anyone else have an interest in the game still?

      EDIT: Apologies for the slow response / organization to this thread. Life is busy.

      I have generated a permanent invite link to a 'HELLDIVERS' channel on 'The Oak', my personal use Discord server: https://discord.gg/sqepxdu7dK

      Join that and say something in the helldivers chat channel, and I'll tag you as an HD2 player for general pings.

      Or if you'd like to add me on steam: https://steamcommunity.com/id/Acorn_CK

      My rarely used twitch is the same name, twitch.tv/Acorn_CK

      EDIT 2: My timezone is PST, although I play late (generally 9pm-~1am)

      23 votes
    20. Satisfactory tips and tricks?

      I'm completely hooked on this game. My buddy and I have been sneaking in some Satisfactory at night when our families are in bed. If it makes it funnier, you can picture it like a secret love...

      I'm completely hooked on this game.

      My buddy and I have been sneaking in some Satisfactory at night when our families are in bed. If it makes it funnier, you can picture it like a secret love affair. Late night messages, slipping in and out bed trying not to wake the wives, and mid-day texts about our big plans (with our factories). Friends, I literally play this game in my head when I'm not able to play for real. And it's just as good since most of it based around planning.

      Anyway, I'm surprised by the depth. A lot of it is intentional while a lot of the rest is the natural result of players kind of hacking the build mode to do things you can't normally do such as curves and 1 meter vertical conveyers.

      What are your favorite tips and tricks for this game?

      29 votes