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  • Showing only topics in ~games with the tag "video games". Back to normal view / Search all groups
    1. List of motion-control games for Nintendo Switch

      Just as with the Wii, I think the motion controls are a big and fun feature of the Switch. I have already searched online, but could not find a list of games that have motion controls (and in what...

      Just as with the Wii, I think the motion controls are a big and fun feature of the Switch.

      I have already searched online, but could not find a list of games that have motion controls (and in what way). I did see some attempt to put it on Wikipedia, but it was removed due to being too specific to be on Wikipedia itself.

      If anyone found anything or is willing to help out, we could collaboratively write one up. What the best place for it would be, I do not know yet, but WikiData pops to mind.

      I see votes, but I see no comments ...no idea how to interpret that.

      7 votes
    2. Free-roam Friday - Let's discuss free-roaming and open-world games

      Hello all, hope you're doing well. It's the weekend again, and that means that a lot of us have some free time on our hands. And some of my favorite things to do with my ever-shrinking free time...

      Hello all, hope you're doing well. It's the weekend again, and that means that a lot of us have some free time on our hands. And some of my favorite things to do with my ever-shrinking free time is dive into a large game world and just explore. With that in mind, I thought we could start a little conversation about free-roaming video games, and open-world games in general.

      Some thoughts to ponder:

      • What are some of your favorite free-roaming titles?

      • What keeps a free-roaming or open-world title from getting boring?

      • What are some of the more unique ways to populate a large game world?

      • *Is Just Cause 2 the best free-roaming game ever? The answer may surprise you!

      12 votes
    3. What is THAT level for you?

      So you're thinking about starting up a game, remembering all the fun times and great experiences you've had with it, and then you realize that if you want to play that game, you have to go through...

      So you're thinking about starting up a game, remembering all the fun times and great experiences you've had with it, and then you realize that if you want to play that game, you have to go through there again. A place so annoying, so difficult, or so boring that it saps your will to play it preemptively, or makes you drop it partway through. For me, I have this issue with the Dark Souls series. Tomb of the Giants for DS1 (Seriously, fuck the whole needing a lantern thing and fuck gravity), Lost Bastille for DS2 (I still struggle with the Ruin Sentinel 3v1), and Undead Settlement for DS3 (Seriosuly, fuck those bee shooting witches. And the swamp afterwards is a spit in the face after). Anyone else have their grievances with their games?

      15 votes
    4. What are some of the most interesting glitches in video games?

      I've found a fair few glitches that I find really interesting, and I'd be pretty interested in seeing some more pixel vomit too. For the ones I'll be listing, they are in old games but are very...

      I've found a fair few glitches that I find really interesting, and I'd be pretty interested in seeing some more pixel vomit too. For the ones I'll be listing, they are in old games but are very interesting.

      Everyone's seen the MissingNo. glitch, but a far less famous (although in my opinion, more interesting) glitch is the Super Glitch. If you've got an emulator, I'd recommend doing a save state and messing around with it - it's results vary a lot.

      A glitch available in quite a few games is arbitrary code execution. It's pretty interesting in general, as people can do loads of things, from loading up homebrew to replacing maps. Most of the time it is rather difficult or time consuming to do, but it's still fascinating to see.

      This one technically isn't a glitch at all, but teleporting in SRS-based Tetris games is pretty cool. An actual glitch in Tetris (NES version) is pentrises don't clear all lines, which can make pretty interesting stuff happen.

      EDIT: I nearly forgot about The Big Skip in Mario and Luigi: Superstar Saga. I recommend watching a speedrun from AGDQ, it only goes over it very briefly in the tasvideos page.

      13 votes
    5. What were the best games you played this year?

      What made them great? Who would you recommend them to? Don't feel like you have to limit yourself to 2018 releases either. I'm interested in whatever you played and enjoyed regardless of when it...

      What made them great? Who would you recommend them to?

      Don't feel like you have to limit yourself to 2018 releases either. I'm interested in whatever you played and enjoyed regardless of when it came out.

      41 votes
    6. What do you think of games as a service?

      Comment on both the concept (if it works, if it is pro-consumer) and the ever-increasing sizes of games. For example, Rainbow Six Siege has been receiving steady updates since its release. I find...

      Comment on both the concept (if it works, if it is pro-consumer) and the ever-increasing sizes of games.
      For example, Rainbow Six Siege has been receiving steady updates since its release. I find a lot of them fun, but where does it end? Grand Theft Auto V is another game that is quite bloated at this point. Thoughts?

      15 votes
    7. What interesting, uncommon mechanic would you like to see more commonly in video games?

      I was wondering about uncommon game mechanics recently and would like to get some inspiration for a possible next project. :) I personally enjoy games in which a story is generated organically...

      I was wondering about uncommon game mechanics recently and would like to get some inspiration for a possible next project. :)

      I personally enjoy games in which a story is generated organically based on the user's gameplay.

      27 votes
    8. What are some of your favorite "lost" games?

      By "lost", I mean games that have been lost to time--games that you would not be able to play now, even if you wanted to. It could be because you cannot currently get a copy of the game (through...

      By "lost", I mean games that have been lost to time--games that you would not be able to play now, even if you wanted to.

      It could be because you cannot currently get a copy of the game (through legitimate means), or your own copy is not able to run since the tech has moved on. Perhaps the game's servers have been shut down or the multiplayer base has died out. Or, perhaps the game's development took it in a different direction and you're left hankering for an older build.

      31 votes
    9. Similar to what you might see on ~tv for example, would anyone here be interested in a weekly or biweekly game discussion?

      I was inspired to ask this because I see a lot of other groups like ~TV people have been doing periodic discussions, and I got to thinking it could work here too. Every now and then, we could hold...

      I was inspired to ask this because I see a lot of other groups like ~TV people have been doing periodic discussions, and I got to thinking it could work here too. Every now and then, we could hold a discussion on either a video game or board game, for example. If I were to start this up would anyone be interested?

      Edit: Oh, and any suggestions for if I do start it up? What games I could start with etc?

      17 votes
    10. Do you ever feel like glitches can actually make the games MORE entertaining?

      A lot of the time people will by default mark a game being buggy as a negative, and on the one hand I do understand this. But, at the same time, some of my most memorable gaming moments will be...

      A lot of the time people will by default mark a game being buggy as a negative, and on the one hand I do understand this. But, at the same time, some of my most memorable gaming moments will be stuff like walking entering the wasteland to find an old barrel just spinning violently on the floor. Now, obviously a GAME BREAKING bug will always destroy an experience, but if you look at a civilian floating up a wall in spider-man PS4 and you're too worried about your immersion to find humour in it, I'm sure you're very fun at parties.

      25 votes
    11. Fun, relaxing, singleplayer games

      Hello, I am fairly new to the gaming world and I am looking for just some fun and relaxing games to play by myself. I play almost exclusively FPS and action games and I want to branch out....

      Hello, I am fairly new to the gaming world and I am looking for just some fun and relaxing games to play by myself. I play almost exclusively FPS and action games and I want to branch out. Although, I found Civ V which is super addicting and I love it.

      Anyways, thank you!

      26 votes
    12. What little-known online co-op games do you enjoy and why?

      I'm a huge fan of co-op games and have played over 100 by now, sometimes I stumble on a little co-op game I had never heard of and give it a go, I'm curious to hear about them. I'm going to throw...

      I'm a huge fan of co-op games and have played over 100 by now, sometimes I stumble on a little co-op game I had never heard of and give it a go, I'm curious to hear about them.

      I'm going to throw in Clandestine, which is an asymmetric infiltration game where one player is a field operative in a 3rd person stealth shooter, and the other player is a hacker that has to control a little avatar on the network, manage CCTV cameras so the field operative isn't spotted, crack door key codes, direct the field operative to mission objectives, disable guards by overloading power and water utilities, and even call in for body cleanup and ammo/health drops.

      I love the asymmetric cooperative nature of the game and Hacktag appears to be similar, though I've never tried it. I'm played through the whole campaign as a field operative and now I'm going through as the hacker and finding myself enjoying a whole new way to play the game, which has been challenging.

      20 votes
    13. What have yo been playing recently?

      Video games, board games, card games - whatever. I'm interested to know what you all have been playing recently. I've been playing a lot of D&D recently. My players have just delved deep under an...

      Video games, board games, card games - whatever. I'm interested to know what you all have been playing recently.

       

      I've been playing a lot of D&D recently. My players have just delved deep under an ancient keep to save an archaeologist from undead Tomb Spiders. I'm currently planning for this weeks game where they will hopefully encounter the giant spider brood mother.

      On the video game front, I've been playing through Duke Nukem 3D. That's a game that's certainly made the test of time.

      -LTADnD

      63 votes
    14. What's your game that you'd really like to see made?

      For me, that'd be a multiplayer war sandbox. Take a big map, plop down resources, population centers and factories, spawn a lot of players who then have to organize to fight a war. To add...

      For me, that'd be a multiplayer war sandbox. Take a big map, plop down resources, population centers and factories, spawn a lot of players who then have to organize to fight a war.

      • To add espionage, you'd not hard-code a lot about the way teams organize(think removing the guild mechanics from WoW), so one could sign up with one side, then run to a different side (who do not know you already signed up with the first) and do ye olde double agent.
      • Research could be modelled as being done by NPC civilians, which produces documents detailing the results. These documents must be on-site whenever the research is being used (i.e. present at factories), so it could be stolen.
      • No need to go factorio on the production chains. Their purpose is mostly to enforce cooperation to reach better hardware for the guys in the field.

      So, what's your crazy dream game that's never going to be built?

      37 votes
    15. What are some of your favorite game mechanics?

      What mechanics are the most fun, innovative or immersive? I'll start with my list. Enemies reacting to your gameplay choices in MGS V I still think that game is a masterpiece when it comes to...

      What mechanics are the most fun, innovative or immersive?

      I'll start with my list.

      Enemies reacting to your gameplay choices in MGS V

      I still think that game is a masterpiece when it comes to stealth gameplay and generally reaxtive gameplay but I thought that the system of enemies adapting to your gameplay choices was particularly clever.

      The parkour system in Dying Light

      I don't think any other game has pulled this off that well. Combined with the stressful night sequences this made that game a sleeper hit for me.

      The lack of weapons in Subnautica

      This is what turned this into one of my favourites of this year. It really makes you feel vulnerable, especially in the beginning, making for some very atmospheric and creepy gameplay.

      16 votes
    16. Inside the writing in games: A three-part series exploring video game writing

      USgamer put this series of articles out over the last week. Here's links to the 3 parts: Out of the Wild West: Inside the Evolution of Games Writing Narrative Paramedics: Meet the Writers Called...

      USgamer put this series of articles out over the last week. Here's links to the 3 parts:

      1. Out of the Wild West: Inside the Evolution of Games Writing
      2. Narrative Paramedics: Meet the Writers Called in to Patch Up Games
      3. From The Witcher 3 to Queer Dating Sims: How Writers are Expanding the Boundaries of Video Game Storytelling
      8 votes
    17. What game(s) had the best, or your favourite, leveling system?

      Which games had really well thought out and engaging leveling system? Skyrim was a good baseline I believe, not perfect but engaging and not too punishing. Path of Exile seems convoluted to me, to...

      Which games had really well thought out and engaging leveling system?

      Skyrim was a good baseline I believe, not perfect but engaging and not too punishing. Path of Exile seems convoluted to me, to many skills the dont make any real impact. Fable was effective but very simple. Oblivion tried hard for a deep leveling system but was basically broken. Witcher 3 was pretty run of the mill (I thought, despite the praise the game gets).

      I'm trying to find something where there are several viable different playstyles. And it's always good when combat isn't the only way to proceed.

      17 votes
    18. Now that the Steam Summer Sale is over, what have you bought?

      SSS is finally over and those sweet (although not as sweet as they used to be) deals are gone. What games have you gotten your hands on? I didn't get too many games this time around. I actually...

      SSS is finally over and those sweet (although not as sweet as they used to be) deals are gone. What games have you gotten your hands on?

      I didn't get too many games this time around. I actually found a bunch of games in my library that I didn't know I had, so I felt like I had enough to play for a while.

      Games I bought:

      • Stick Fight
      • For the King
      • Cuphead
      19 votes
    19. Antichamber developer Alex Bruce talks about the process of developing and marketing his game

      Alex Bruce gave a pair of talks at GDC 2014 on the development process of Antichamber (trailer) In the first talk he talked about the journey from Unreal mod to full game, presenting at game...

      Alex Bruce gave a pair of talks at GDC 2014 on the development process of Antichamber (trailer)

      In the first talk he talked about the journey from Unreal mod to full game, presenting at game festivals, networking, the grueling work of getting the game to market, and the lessons he learned along the way:

      Antichamber: An Overnight Success, Seven Years In The Making

      In the second talk he went over the iterative design process, and how he tweaked things based on how people interacted with the game (spoilers):

      Antichamber: Three Years of Hardcore Iteration

      12 votes
    20. What have you been playing, and what do you think of it?

      These have been fairly popular and I really like hearing from the community, so here's this week's thread. I've been playing Golf Story for the Switch (got it on recent sale). I've found it...

      These have been fairly popular and I really like hearing from the community, so here's this week's thread.

      I've been playing Golf Story for the Switch (got it on recent sale). I've found it relaxing and amusing, a good combo for evening wind-down. I'm not sure if I mastered the mechanics yet, putting is surprisingly hard when you can't see the slope in 3D. Story is fun, and the variety in courses is refreshing, highly recommended.

      Just purchased Football Manager 2018. I'm not actually a football fan or anything, I just really like the RPG-like nature of assembling a good team and seeing my amateur tactics play out on the field. Games can be surprisingly tense and exciting. I wish I had a deeper understanding of the game, but it's fun enough regardless.

      19 votes
    21. What have you been playing, and what do you think of it?

      Hey ~ers, I'd like to keep a weekly discussion going on this topic (every Wednesday or so?). Let me know if this isn't something you want to see in the future, I always liked these, but maybe not...

      Hey ~ers, I'd like to keep a weekly discussion going on this topic (every Wednesday or so?). Let me know if this isn't something you want to see in the future, I always liked these, but maybe not everyone does? Last one got a lot of interesting posts, let's see how it goes this time!

      I've been playing Grim Dawn quite a bit lately. I've kickstarted it back in the day, but never got around to really playing it after the early access period. I was burned out on Diablo clones at the time: Torchlight 2, Victor Vran, Van Helsing, etc. I think the break did me good, as playing it fresh is quite enjoyable. There's a good variety of classes and builds, fun abilities, and tons of gear number crunching (playing thunder smashing shaman now). Just the way I like it! I'm hoping to snag one of the DLCs once I reach a high enough level and play with my friends on one of the unlocked hardcore difficulties.

      24 votes