Doom Eternal official mod support released, includes the same dev tools used to make the game ~games Article 349 words 17 votes
Decades later, John Romero looks back at the birth of the first-person shooter ~games Article 535 words 18 votes
Making Doom and building the FPS industry at 100 miles per hour | John Romero interview ~games Article 7671 words 12 votes
Interview with John Carmack: Doom, Quake, VR, AGI, programming, video games, and rockets ~tech Video 5:14:51, published Aug 4 2022 5 votes
Quake renaissance: A short history of twenty-five years of Quake modding ~games Article 2107 words 6 votes
Open letter from id Software's Executive Producer Marty Stratton about the DOOM Eternal soundtrack controversy ~games Link 13 votes
Discussing id Tech 7's engine upgrades with Doom Eternal's executive producer Marty Stratton ~games Video 14:13 11 votes
DOOM Eternal release date delayed to March 20, 2020 ~games Tweet @doom: An update on DOOM Eternal: 6 votes
John Romero discusses the development of Quake, which resulted in half of Id software including Romero leaving the company ~games Video 23:50, published Jul 11 2019 17 votes