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    1. Invite page updated so you can have multiple active invite codes

      Previously, the invite process was pretty annoying if you were planning to invite multiple people - you could only have one "active" invite code at a time, so you'd have to send someone a code and...

      Previously, the invite process was pretty annoying if you were planning to invite multiple people - you could only have one "active" invite code at a time, so you'd have to send someone a code and then wait until they registered before you could generate another code for the next person.

      I've fixed this now and it's possible to have multiple active codes, so you can generate as many as you need (up to the limit of how many codes you've been granted). You can do this on the invite page: https://tildes.net/invite

      Hopefully this makes it easier to invite people, and as always if you want more codes for a particular purpose just send me a message and let me know.

      17 votes
    2. "Farm to table" vent

      My husband and I went out for a really nice dinner last night at a "farm to table" restaurant. While the waitress was explaining the menu, she warned us that since there are no fresh tomatoes...

      My husband and I went out for a really nice dinner last night at a "farm to table" restaurant. While the waitress was explaining the menu, she warned us that since there are no fresh tomatoes right now, one of the dishes on the menu used tomato paste. I had to try hard not to snort, it was so absurd.

      Is it just me or is "farm to table" the ultimate in pretentious self delusion? You act like you're saving the world, but actually you're demonstrating your privilege?

      9 votes
    3. Daily Tildes discussion - thoughts on sorting for topic lists?

      I've made a couple of fairly minor changes to sorting for topic listings recently: pulled the sorting options (most votes, most comments, newest) out of a dropdown list and made them into tabs, to...

      I've made a couple of fairly minor changes to sorting for topic listings recently:

      • pulled the sorting options (most votes, most comments, newest) out of a dropdown list and made them into tabs, to make it easier to switch between them
      • added an "all time" option to the time-period dropdown

      The default sorting on the site is also still currently set to "newest" since the activity is low, and I think that's the best way to make sure new posts are getting seen.

      I'm also planning to add a sort along the lines of "recent activity" where it will behave like a forum - new topics still come in at the top of the list, but any time a topic gets a new comment it moves back up to the top as well. This will mean that active topics stay near the top, instead of gradually being pushed down by new ones, regardless of how active they are.

      Any thoughts on that idea or the other changes? Once I do add the "activity" sort, do you think that's a better option as the default for now, or should I stick with "newest" (or even switch to one of the others)? Any other suggestions or ideas for different sorting methods?

      10 votes
    4. Submission gamification and the "karma" problem

      I did some reading about the trust system listed in future goals today. I think that's pretty good for moderation, but one thing that I wanted to open a discussion about is submission gamification...

      I did some reading about the trust system listed in future goals today. I think that's pretty good for moderation, but one thing that I wanted to open a discussion about is submission gamification within ~, but not specifically with regards to trust/responsibilities, but one that encourages good quality submissions, or at least will isolate bad quality submissions.

      With sites like reddit and others, where you have a singular generic Who's Line Is It Anyway style points system or "Karma" the acquisition of "Karma" is a driving factor for submitting content to the site. However, with this system it tends to encourage content that goes viral, hence we see the /u/GallowBoob's of the world producing low-effort content or free-booting other people's content for "karma profit".

      I don't particularly think this is a very healthy system for content as a whole, but it does seem to achieve viral attention & interest and a somewhat constant stream of stuff (not necessarily good).

      Someone in the Promotion thread had suggest gamifying getting the invites out there which got me thinking (although, not on board with that particular idea).

      With comments tags we can categorize the type of comment we're seeing, and hopefully in the future filter the content we're seeing. If the submission incentives were based around tags instead of androgynous points of no meaning, perhaps we could get members actively seeking positive tags, similar to how someone aiming to become part of the moderation apparatus would seek this "trust" goal.

      People seeking to be on top of the [Unbiased] or [Thought provoking] tags would (at least on the surface) be generally trying to produce unbiased and thought provoking content (bot voting & bullshit aside).

      And people like /r/GallowBoob may become king of [Viral] or [shitpost] but we'd have the ability to filter those tags away and let people that want to meme it up meme it up on their own and not drown quality content.

      Obviously this is all idealistic on paper, but with how much effort quality posting takes compared to shit-posting it'd be nice to try and give a little recognition (similar to this trust system) to those who strive for it, and not drawing the ire of unfounded censorship trolls/complaints for other areas.

      10 votes
    5. Community thoughts on submitting aggregate stories vs primary sources?

      I am curious to hear everyone's thoughts/ideas on submitting aggregate stories vs finding and submitting the primary sources of news/articles/stories/studies/etc. E.g. Today, Eurogamer published...

      I am curious to hear everyone's thoughts/ideas on submitting aggregate stories vs finding and submitting the primary sources of news/articles/stories/studies/etc.

      E.g. Today, Eurogamer published an article about Fortnite driving headset sales up which is basically just a rearrangement of quotes from the original source, an article in Variety. So even though the Variety article is a few days old now, I decided to just submit that instead.

      But that situation brings up some interesting questions:

      Do we care if the submissions are "hot off the presses", when the newly published aggregate article doesn't add anything substantive to the original, older source material? Should we just post the original source material despite it being dated by the time we stumble upon it, if the subject is interesting enough?

      What about aggregate "breaking" news/politics articles that take the more "dry/clinical" original source reporting and "spice it up" with opinions, add additional context or focus on a more "important/interesting" part of the original source's subject matter?

      What about science reporting, which is often shoddy, inaccurate and/or outright misleading? If there are no good aggregate sources should we post the shoddy one if the subject is interesting, or should we hunt down the original study from a peer reviewed publication and submit that even if it's locked behind a hard paywall?

      Where should we draw the line on these sorts of aggregate articles? How far back to the original source should we go if doing so means potentially locking people out of actually reading it (through paywalls) or even stripping all the useful context out of it (e.g. the first tweet that mentions an event)?

      Should we simply combine all the sources, megathread style, and maybe even let users submit new ones to it as they come out? If we do that, how do we maintain any semblance of usefulness to the comments section, especially at scale and for events that are ongoing? IMO, most of Reddit’s megathreads outlive their usefulness after just a few hours because of that and sorting the comment by new doesn’t really help.

      IMO, if ~ wants to focus on quality submissions and discussions then these questions are ones we need to carefully consider before any policies or systems regarding them are implemented. So I am curious if anyone here (mods especially) have any experience dealing with these issues, how they did and if anyone has any ideas on how ~ can do it better.

      5 votes
    6. Daily Tildes discussion - suggestions for promoting the site?

      As promised, I've done a fair amount of updating of the Docs pages now. There were various small tweaks, but the major changes were the addition of the "Future Mechanics" page to explain a bit...

      As promised, I've done a fair amount of updating of the Docs pages now. There were various small tweaks, but the major changes were the addition of the "Future Mechanics" page to explain a bit about plans for the "trust system" (which we also discussed here), as well as mostly rewriting the "Overall Goals" page so that it covers different topics than the announcement post.

      I've asked this as a bit of a side question in a few other places already, but haven't really heard much, so I'm going to make it the focus today: where do you think we should try to promote Tildes to get more (good) users?

      I think posting on reddit is a given, but I'd like to hear suggestions for which specific subreddits you think would be good places to try.

      I tried a post on Hacker News this morning, but it did about as well as my posts there usually do—it had one upvote after an hour, so I deleted it and will try again some other time.

      Outside of those, if you think there are any news sites, blogs, etc. that would be interested in the site and its goals, I could send a message to any of those as well. Michael Eades made a post about it on his blog last week which was great to see and has brought in a few people.

      Edit: oh also, I've given all the existing users 5 invite codes again, so if there's anyone that you want to invite please feel free. They're available on this page, linked from the sidebar on your user page.

      20 votes
    7. Poetry Slam - A word/party game from Mayday Games. I'm the designer and we went live on Kickstarter this morning!

      Hey all, I'm a board game designer named Adam Wyse and I just wanted to share my latest project that went live on Kickstarter this morning! A little bit about me; I'm a former software engineer...

      Hey all, I'm a board game designer named Adam Wyse and I just wanted to share my latest project that went live on Kickstarter this morning!

      A little bit about me; I'm a former software engineer who now works in the board game industry full time. I have a few published games (Head of Mousehold, Masque of the Red Death), and many more that have been signed and will be coming out over the next year or two. I work for Roxley Games doing logistics and development. If you're a fan of modern tabletop games you've probably heard of Santorini or Brass.

      Anyways, Mayday Games is publishing Poetry Slam; a word/party game for 3 to 8 players (10 if we reach the stretch goal). It's all about writing a word based on a prompt, then coming up with a short poem that allows other players to guess your word. Each player loses a letter each round that they can no longer use in later rounds. Coming up with your word faster will earn you more points, but you will lose more valuable letters! It's a strategic and hilarious word game that you can play with a big group - it makes for a pretty fun and unique experience.

      https://www.kickstarter.com/projects/maydaygames/poetry-slam-a-beatnik-3-8-player-party-game

      I did up a full how to play video here a couple weeks ago:
      https://www.youtube.com/watch?v=c_Y-0FBCjyM

      One of the cool things that Mayday is doing is a referral system. If you back the game you get a referral link. If you get someone else to back the game using your link, you get a free playmat. Whoever refers the most people will get a cool prize pack!

      If you have any questions about Poetry Slam, board game design in general, the tabletop industry, or Roxley Games, I'm happy to answer! I hope you'll give the project a look!

      Edit: The project was cancelled because it kind of stalled in the middle, but the game is still going to be produced! It will be available at Origins board game convention in June, and then in retail shortly afterwards. If you are interested in checking out a gameplay video, we recorded on at my local game store last night: https://www.facebook.com/sentrybox/videos/10156328694703428/

      13 votes