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    1. Tildes Minecraft Survival Bi-Weekly Thread

      Server host: tildes.nore.gg Dynmap: https://tildes.nore.gg Playtime counter: https://tildes.nore.gg/playtimes.html Verification site: https://verify.tildes.nore.gg Tildes website extension (shows...

      Server host: tildes.nore.gg
      Dynmap: https://tildes.nore.gg
      Playtime counter: https://tildes.nore.gg/playtimes.html
      Verification site: https://verify.tildes.nore.gg
      Tildes website extension (shows online status & location): Firefox (Desktop and Android) - Chrome

      The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.

      28 votes
    2. Single-player games to play with my partner

      My wife and I have just finished playing Chants of Sennaar together. I know it's a single-player game, but working on the puzzles together is very satisfying, and the controls are simple enough...

      My wife and I have just finished playing Chants of Sennaar together. I know it's a single-player game, but working on the puzzles together is very satisfying, and the controls are simple enough (i.e. point and click) that it doesn't feel like the person controlling the game is "playing" the game, and we can discuss what's going on at our own pace.

      Does anyone have any suggestions for other, similar games with (a) relatively simple interactions that let us play the game together, and (b) an interesting, engaging, and beautiful story?

      I've seen a lot of recommendations for Obra Dinn as a similar game around gaining and then applying knowledge in order to solve the puzzles of the game. I confess the style isn't quite as appealing, but maybe we should give that a go next. Alternatively, Heaven's Gate looks like it's more explicitly a similar game about translation, but doesn't look like it'll be as easy to play together. I also thought about more old-school point-and-click games, but from everything I remember about those, they were less about figuring out puzzles with logic, and more about trying all the items in your inventory until something works...

      54 votes
    3. Tildes Gaming Club, January 2024: Tinkering

      Meta: This is a new post series I'm trying out. I've planned a trial run for three months to see if it catches on. If it does, I'll continue it. If not, I'll phase it out. Tildes Gaming Club is a...

      Meta: This is a new post series I'm trying out. I've planned a trial run for three months to see if it catches on. If it does, I'll continue it. If not, I'll phase it out.


      Tildes Gaming Club is a space to play and discuss games that fit a loosely defined theme. I see it like a Book Club, or similar to our current Album of the Week and Movie of the Week series. Instead of everyone focusing everyone on the same game, however, we're all focused on the same core theme, and we independently choose a game (or games) that fit the theme. I'll also be posting the topics monthly instead of weekly, especially because many games take much longer to appreciate than a movie or an album.

      To participate, play at least one game that fits the monthly theme, and talk about it here. You can make one post summarizing your game(s), or you can make multiple posts as you make your way through the game(s).

      This month's theme is: Tinkering


      In the future, I plan to simply give the theme with no additional clarification, because I like the idea of people interpreting it as they wish, but I feel like giving some examples for the first go-around might help people better understand what I'm trying to get at:

      You might choose to play:

      • a game in which one of the characters is a mechanic
      • a game that lets you build things and take them apart
      • a game in which you have to fiddle with the graphics settings to get it to run
      • a game that you've modded
      • a DOOM WAD you have to set up yourself
      • a Windows game on Linux that doesn't "just run" through Proton/Wine
      • a game that has "tinker" somewhere in the title
      • a game you pirated back on your Dreamcast that you had to burn six different times with different settings before it would actually boot
      • and so on...

      "Tinkering" is an open-ended theme, not a closed task. Anything that you can personally fit underneath it counts, even if it's an absurd interpretation! Part of the fun is figuring out how the theme can work best for you.


      My goals for this are the following:

      1. I'm hoping this can be a fun way of choosing something to play.
      2. I'm hoping this can bring a group/community aspect to people independently enjoying their hobby.
      3. I'm hoping this can yield some interesting discussions about different themes.
      35 votes
    4. Game development book about creating open worlds, geography and nature?

      Sorry if this is not the right place to post this. I'm interested in a book about game development for the creation of world's, topics I'd like to see covered are: L-System Scene generator Fractal...

      Sorry if this is not the right place to post this.

      I'm interested in a book about game development for the creation of world's, topics I'd like to see covered are:

      Is anyone aware of any material that may help me learn about the implementation of said topics. They don't need to be fully automated like a scene generator. Understanding immersion would also be important.

      And perhaps while I'm at it if you have any favourite game development books I'd love to know them.

      13 votes
    5. Save Point: A game deal roundup for the week of January 21

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      19 votes
    6. Browser game recommendations

      Warning: this post may contain spoilers

      I'm traveling for the holidays and only have my laptop, which I don't really have many full fledged games I can run on it (it's a macbook, so a combination of poor macOS support in general + the 32bit cliff means many games just don't run on here). I'm also more interested in casual games while traveling anyways.

      Let me know if you have any recommendations for browser-based games, ideally something a little off the beaten path. Multiplayer suggestions welcome too for completeness.

      35 votes
    7. Did anyone else play This War of Mine about the siege of Sarajevo? Are there other games you appreciate about rare experiences?

      A different thread reminded me of this unique for me and frustrating but enlightening experience. This war of mine is a survival game where you have to manage food, building equipment, scavenging,...

      A different thread reminded me of this unique for me and frustrating but enlightening experience.

      This war of mine is a survival game where you have to manage food, building equipment, scavenging, security, stealth, possibly weapons and the morale of your companions for an unknown period of time until the siege is lifted. The art is beautiful but simple. The pace is slow. The emotions are profound. At the end of the game there are different stories for how your companions lives progress depending on how well or poorly you handled the circumstances of the game. It is very easy to die.

      It is the only war game I have seen where you are a civilian.

      18 votes
    8. Save Point: A game deal roundup for the week of January 14

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      15 votes
    9. How to preserve a 9000 piece jigsaw puzzle?

      I just completed this puzzle (although it's missing 1 piece, which I wrote to them to see if they can replace because the alternative would be to buy a 2nd copy and shift through 4500 pieces to...

      I just completed this puzzle (although it's missing 1 piece, which I wrote to them to see if they can replace because the alternative would be to buy a 2nd copy and shift through 4500 pieces to find the one I need). I want to hang it on my wall!

      Edit: Found the missing piece!!!

      Right now it's on my living room floor (pencil for scale) on 9 pieces of poster board that I taped together. But, I am not sure if this is the best surface to permanently attach it to. Does anyone have any recommendation on how to glue/seal this & mount it?

      I also want to apply some kind of protective coat in addition to just gluing it together/to something to prevent damage, so if the method to do that is different from the method to mount it I'm also interested in that.

      23 votes
    10. Any good PC games that are inherently slow or cooldown-based?

      I find myself in an unusual situation wanting to play PC games that can't suck me in. Bear with me, this is a weird and specific request. Ideally I want something I can easily pick up and put down...

      I find myself in an unusual situation wanting to play PC games that can't suck me in. Bear with me, this is a weird and specific request.

      Ideally I want something I can easily pick up and put down maybe 1-2 times an hour between tasks. Chess or Risk came to mind, but I don't want something that mandates input or else you forfeit. Also thought of Civ, but in the past I've played that for hours at a time. I haven't found a setting that could force me to slow down, but maybe there's a mod I could use? Seems like I need something that either has built-in cooldowns or allows custom time controls.

      Maybe there's some mobile games that are on PC that would fall into this category? I played "Egg, Inc" years ago, but remember the cooldowns started to extend into days which is when I stopped.

      For reference, I typically play via Steam, Epic, or GOG and I like these game genres: strategy, RTS, tower defense, puzzle/logic, city building, simulation, automation, and exploration. But since there's probably not many games like this I'm definitely willing to branch out!

      28 votes
    11. Game suggestions for a weekly online group

      My weekly D&D group has been running for a number of years now and unfortunately our current DM is suffering from some pretty severe burnout at the moment (both in life and D&D in general). I...

      My weekly D&D group has been running for a number of years now and unfortunately our current DM is suffering from some pretty severe burnout at the moment (both in life and D&D in general). I think ultimately we're going to end up shuttering our D&D campaign, and may well never pick the game up again as we've almost all soured on WotC/Hasbro after the OGL debacle.

      This week we entertained ourselves by messing around with image generation (velociraptor nun was a favorite result and became a bit of a running theme through the evening) but the fun in that can only last so long. We've also had some nights playing games like Dead by Daylight and Midnight Ghost Haunt but those are typically games we reserve for around Halloween. We also play some of the Jackbox Party Pack games, but they're only moderately fun to be honest.

      We're usually a group of 7, and this particular formation of the friend group has been meeting almost exclusively online and will probably want to continue that way for the foreseeable future. I'd like some suggestions for games we could play together (either video game or TTRPG that works well online) that are: mostly cooperative or at least team based (we're not very competitive), something that won't become repetitive and dry after a couple of sessions (goal-oriented I guess), and something that we don't have to pay a subscription for. The ability to drop in or out as life dictates would be a plus too. Any thoughts?

      21 votes
    12. Most essential assets for maps?

      So a recurring thing that's come up when discussing ideas for games with friends, or just thinking about ideas: what are the most absolutely essential graphical assets for building a world?...

      So a recurring thing that's come up when discussing ideas for games with friends, or just thinking about ideas: what are the most absolutely essential graphical assets for building a world?

      Obviously, the answer will vary heavily for each game, but for some types of settings, the basic "starter set" is pretty universal. For example, nearly all house interiors will have a bed, at least one type of table (almost always dining), and at least one type of chair that goes with the table. After those crucial basics usually they'll also have some sort of shelf, a dresser, and kitchen counters and a fridge. Outdoor tilesets in 2D pixel art games typically need grass or other ground tiles, path tiles, water tiles, at least one type of tree, and at least one type of rock. From that point, you can expand to include things like fences, buildings, benches, lampposts, etc.

      Trying to figure out a full list of assets needed for any game can be daunting, so I figure I'd ask for input on what you consider the most vital for various types of settings. Starting with the absolute barest necessities for building a basic map (so you can at least plot basic layouts and try to get a sense of the art direction), followed by the most commonly featured items. Could be for individual rooms, specific buildings (like gas stations or restaurants), or specific types of areas (jungles, farms, beaches, etc.).

      Side-note: yes, I know you can use placeholder assets. But it's also helpful to just have a general list of what basic items are needed for reference.

      7 votes
    13. Save Point: A game deal roundup for the week of January 7

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      16 votes
    14. How do you keep up with smaller indie game news?

      How do people here keep up with upcoming niche games? Most of the blogs I've followed for this have been abandoned over time and I'm looking for new one(s). Ideally, I'm looking for something...

      How do people here keep up with upcoming niche games? Most of the blogs I've followed for this have been abandoned over time and I'm looking for new one(s). Ideally, I'm looking for something that:

      • Supports RSS
      • Highlights trailers or other creator-made pages showing off lesser-known games
      • Focuses on the "hobby itch.io experiment" to "Annapurna / Devolver-published" segment of the Lo-Fi to AAA spectrum (nothing more AAA than that)
      • Posts occasional reviews/interviews with games/creators (optionally)
      • Has no/little focus on industry-insider news

      I'm obviously biased towards "small-web" blogs or forums, but I'd love to hear about however you stay up to date with cool things creators are making!

      30 votes
    15. There has never been a better time to game on Linux

      I've been running Linux full-time pretty much since Valve released Proton. I remember submitting reports to ProtonDB back when it was just a shared Google Sheet! In the years that followed I made...

      I've been running Linux full-time pretty much since Valve released Proton. I remember submitting reports to ProtonDB back when it was just a shared Google Sheet! In the years that followed I made it a point to test and report out on different games as new versions of Proton were released and support improved. I thought it important that we have a good data set for what worked and what didn't. Over those years I tested hundreds of games and submitted as many reports to the database.

      In thinking back over my gaming in 2023, however, I realized that I fell out of the habit of submitting reports because I'm so used to Proton working that it's stopped occurring to me that it might not.

      That doesn't mean that there aren't some games that don't work -- it simply means that the success rate that I used to have (maybe 30-50% on average) has risen high enough that I'm genuinely surprised if something doesn't work (it's probably somewhere around 95% for me now, though that's biased by the types of games that I play). I actually tried to remember the last game that didn't work, and I genuinely couldn't tell you what it was. Everything I've played recently has booted like it's native.

      Honestly, I genuinely don't even know which games are native and which run through Proton anymore. I've stopped caring!

      I got my Steam Deck halfway through 2022. It was awesome, but it was definitely a bit rough around the edges. There weren't that many compatible games. The OS had some clunkiness. It matured though, and has gotten better. Among my friend group, I'm the only person who cares even a little bit about Linux. If you asked any of them to name three different Linux distributions they'd stare at you blankly because they wouldn't understand the question. Nevertheless, of my friends, SIX of them have Steam Decks and are now gaming regularly on Linux.

      There are currently ~4,300 Deck Verified games and ~8,700 Deck Playable games according to Valve. On ProtonDB, ~8,600 games have been verified as working on Linux by at least three users, while ~19,700 games have been verified by at least one user. There is SO much variety available, and the speed with which we've gotten here has been pretty breathtaking.

      This was my device breakdown for my Steam Replay for 2023:

      • 55% Steam Deck
      • 32% Linux
      • 10% Virtual Reality
      • 4% Windows

      The only non-Linux gaming I did was VR and some local multiplayer stuff I have on a Windows machine hooked up to my TV.

      I don't want to proselytize too much, but if you have a general interest in gaming, you could probably switch over to Linux full time and be perfectly happy with the variety of games you have available to you. Not too long ago, making the jump felt like a huge sacrifice because you'd be giving up so much -- SO many games were incompatible -- but it no longer feels that way. You can transfer and most of -- probably almost all -- your library will still work! Also, if a particular game doesn't work, there isn't too much sting because, well, there are thousands of others you can give your attention to.

      If you have a specific game that you must play, then it's possibly a different story. If you love Destiny 2, for example, then full-time Linux definitely is not for you. The same goes VR -- it's simply not up to snuff on Linux yet. There are other niches too that don't transfer over as well (modding, racing sims, etc.) so, of course, this isn't a blanket recommendation and everyone's situation is different.

      But for a prototypical person who's just your sort of general, everyday gamer? It's reached a point where they could be very happy on Linux. In fact, as proven by my friends and their Steam Decks, it's reached a point where people can be gaming on Linux and not even know they're doing that. That's how frictionless it's gotten!

      I don't really have a point to this post other than to say it's incredible that we are where we are, and I'm beyond appreciative of all the effort that people have put in to making this possible.

      83 votes
    16. Feedback on boss monster for tonight's DnD session

      Hello tabletop peeps! I have completed a monster design for my first ever boss creature, and I wanted to get some quick feedback. This is all based on a previous post where I got ideas from y'all,...

      Hello tabletop peeps! I have completed a monster design for my first ever boss creature, and I wanted to get some quick feedback. This is all based on a previous post where I got ideas from y'all, here: https://tildes.net/~games.tabletop/1cjn/designing_my_first_dnd_boss_fight_with_a_giant_mimic_5x_lvl_5_characters

      Players are a group of 5 lvl 5 characters, fairly magic heavy and lower hp overall.

      The boss creature is a mimic that appears to be a large stone fountain with blood in it. If a PC touches it or stabs it, then they (or their weapon) will be grappled for the start of combat. At that point, the mimic will sprout 6 tentacles that each can travel up to 40ft from the main body and wield a weapon. All tentacles will operate on the same turn as the main body.

      Healing Pool in the boss room

      The boss room is a large room with a pool in it where blood is mixed with water that has flowed over a magic crystal to produce a healing solution. The idea is that the PCs will figure out that they can either heal themselves by dipping into the pool, prevent the boss from getting close to the pool, or that they can break the magic crystal to prevent the boss from healing. Several of the boss abilities reference this pool.

      Mimic main body:

      STR 16 (+3)
      DEX 10 (+0)
      CON 20 (+5)
      INT 16 (+3)
      WIS 12 (+1)
      CHA 8 (-1)

      HP 200
      Main body loses 20hp if a tentacle dies

      Armor Class: 13
      Speed: 15 ft
      Proficiency Bonus: 2
      Damage Resistances: None
      Immunities: Poison, Acid, Sleep, Charm

      Abilities

      Harden: Cannot take other actions, harden body to stone and increase AC to 18, as well as resistance to bludgeoning, piercing, slashing, cold, fire
      Spew Blood: Begin charging up blood, PCs can see mouth direction. At the beginning of next turn, spew acidic blood in a 180 degree arc for 30 ft. Deals 3d6 acid damage, half damage on DEX 14 save. Mimic main body cannot do anything on its next turn as it recovers.
      Chomp: +5 to hit. 1d12+3 piercing damage
      Charge: If no arms are left, it will spew blood from the back and charge at a target. Increase speed to 45ft, and deal (+5 to hit) 4d6+3 bludgeoning damage to a target. Dex15 save for half damage.

      Sword Tentacle (x3)

      HP 20
      Armor Class 13
      Speed 30 ft
      Damage Resistances: None
      Damage Immunities: Poison, Acid

      Abilities

      Harden: Cannot take other actions, harden body to stone and increase AC to 18, as well as resistance to bludgeoning, piercing, slashing, cold, fire
      Heal: If the healing pool is nearby, soak arm in the pool to heal it fully, and heal the main body for 15hp. Alternatively, resurrect a different defeated tentacle instead of healing self or the main body.
      Slice: +5 to hit. 1d8+3 slashing damage

      Shield Tentacle (x1)

      HP 20
      Armor Class 13
      Speed 30 ft
      Damage Resistances: None
      Damage Immunities: Poison, Acid

      Abilities

      Harden: Cannot take other actions, harden body to stone and increase AC to 18, as well as resistance to bludgeoning, piercing, slashing, cold, fire
      Heal: If the healing pool is nearby, soak arm in the pool to heal it fully, and heal the main body for 15hp. Alternatively, resurrect a different defeated tentacle instead of healing self or the main body.
      Shield Bash: +5 to hit. 1d4 + 3 bludgeoning damage
      Defend: As a reaction, give disadvantage to an attack when an ally 5ft away is attacked

      Crossbow Tentacle (x1)

      HP 20
      Armor Class 13
      Speed 30 ft
      Damage Resistances: None
      Damage Immunities: Poison, Acid

      Abilities

      Harden: Cannot take other actions, harden body to stone and increase AC to 18, as well as resistance to bludgeoning, piercing, slashing, cold, fire
      Heal: If the healing pool is nearby, soak arm in the pool to heal it fully, and heal the main body for 15hp. Alternatively, resurrect a different defeated tentacle instead of healing self or the main body.
      Heavy Crossbow shot: +2 to hit. 1d10 piercing damage

      Handy Tentacle (x1)

      HP 20
      Armor Class 13
      Speed 30 ft
      Damage Resistances: None
      Damage Immunities: Poison, Acid

      Abilities

      Harden: Cannot take other actions, harden body to stone and increase AC to 18, as well as resistance to bludgeoning, piercing, slashing, cold, fire. Cannot harden when grappling a PC.
      Heal: If the healing pool is nearby, soak arm in the pool to heal it fully, and heal the main body for 15hp. Alternatively, resurrect a different defeated tentacle instead of healing self or the main body.
      Grapple: +5 to hit. Grab a target, they can avoid it with a DC16 strength saving throw. If the target is successfully grappled, they can escape with a DC14 strength save at the start of their turn.
      Squeeze: If a target is grappled, squeeze them for 1d6+3 bludgeoning damage.
      Throw juice: If the healing pool is within range, scoop up a handful of purple juice and throw it at a skeleton to resurrect it.

      Potential Adds

      There are two skeletons in the room that can be resurrected by the Handy Tentacle with it's "throw juice" ability, should the fight is too easy for the PCs or they are hanging back too far. These adds are Boneknights from page 6 on this link: https://www.gmbinder.com/share/-Mv5UKsPhrHkBqSf9vo1

      Conclusion and Questions

      Is this a fun boss? I aim to have the tentacles each fighting a different person, so I don't think I'll wipe the party out too quickly, but I know of the mystical "action economy" and I might be overdoing things.

      Also, how do I rate the CR of such a creature? And how much gold should a party earn for such a fight? Thanks for helping out a new DM!

      20 votes