The Steam Summer Sale 2024 is live (runs June 27 - July 11)
Quick links: Steam Store IsThereAnyDeal SteamDB Sales Tool Hidden Gems recommendations topic Share noteworthy deals! Ask for recommendations! Discuss what you bought!
Quick links: Steam Store IsThereAnyDeal SteamDB Sales Tool Hidden Gems recommendations topic Share noteworthy deals! Ask for recommendations! Discuss what you bought!
Inspired by the recurring topic every Steam sale over at /r/GameDealsMeta:
What are some lesser-known Steam games that you recommend?
Are there any genres youβd like hidden gem recommendations for?
If you're interested in previous Hidden Gem topics, you can find them here.
For popular recommendations and general purpose sale discussion, please use the main Steam Sale topic.
An update for this topic: I've always used the number of Steam reviews for a game as a rough proxy for the game's audience size. It's not perfect, but it works well enough. Steam effectively made this canon in one of their recent sales. They had a Hidden Gems category and then broke the game list out into different tiers based the number of reviews each one had. I saved their taxonomy so I could use it here.
Feel free to tag or group your recommendations based on these if you like:
| Category | Maximum Review Count |
|---|---|
| Shockingly Overlooked | 20 |
| Under the Radar | 50 |
| Buried Treasure | 150 |
| Underrated Great | 500 |
| Cult Classic | 1000 |
| Gem Graduate | 1000+ |
All the categories above, except for the last one, are how Steam defined their different tiers. I have some qualms with them using "Cult Classic" there, but I'm going to follow suit for consistency's sake.
I myself added the last category, because I think there are plenty of games worth mentioning with more than 1000 reviews that still have a solid Hidden Gem vibe but have since found bigger audiences and "graduated" from the label.
July 2024's Humble Choice is now available with the following eight Steam games.
| Steam Page | Opencritic | Steam Recent/All | Operating Systems | Steam Deck | ProtonDB |
|---|---|---|---|---|---|
| A Plague Tale: Requiem | 83 | 86/90 | Win | β Verified | π¨ Gold |
| Ghostrunner 2 | 79 | 81/83 | Win | β Verified | π¨ Gold |
| Starship Troopers: Terran Command | 74 | 88/88 | Win | π¨ Playable | ποΈ Platinum |
| Sticky Business | 78 | 95/97 | Win, Mac | β Verified | ποΈ Platinum |
| Zoeti | 72 | 80 | Win | β Verified | π Awaiting Reports |
| Figment 2: Creed Valley | 72 | 100/94 | Win | β Unknown | ποΈ Platinum |
| Heretic's Fork | N/A | 71/86 | Win | π¨ Playable | ποΈ Platinum |
| HYPERVIOLENT (Early Access) | N/A | 78 | Win | π¨ Playable | π Awaiting Reports |
Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
I've gamed my entire life on Windows until about a month ago, when I switched due to my dissatisfaction with it as an operating system (another thread, another time). After years of hearing that gaming on Linux was improving thanks to Steam Deck and Proton, I took the plunge and installed Pop!_OS on my desktop and loaded my favorite games. Holy smokes, it's amazing. I haven't found a game yet that's required any custom tweaking; download the game through Steam, let it install whatever it needs to on first run, and away they go. I'm blown away.
However, I want to start exploring Linux-native titles in a more deliberate manner. Do many others here game on Linux, and if so what are some of your favorites that you would recommend now that the Steam Summer Sale is on? I mostly gravitate towards builders and colony simulators, RPGs, and 4X games, but I'll take any recommendations that people are excited to share.
[Edit to add:] Thanks for your recommendations everyone! I'll definitely check out several of these.
According to SteamDB, at the time of this posting:
I thought this was a noteworthy milestone worth sharing -- The Little Linux Handheld That Could now has a definitive library of >15,000 games!
(The actual library size is significantly larger when you consider how many games run on it that don't yet have a rating, and even that's saying nothing of non-Steam games and things like ROMs as well).
Edit: This community is amazing, thank you all for all of your suggestions. Feel free to keep them coming. I have a Google doc full of ideas with my comments that I'm going to drop on him. I was trying to respond to everyone and then discovered that Tildes will rate limit you. So if I don't respond to you, I'm sorry but I definitely read your comment and checked out your suggestions!
My friend suffers from depression and lives 6 hours away from me so the happiest I see him is when we are regularly gaming together. The problem is that I haven't been able to find a game we both wanted to play for a while.
I just cannot get into all the survival crafting games that seem to dominate co-op gaming these days. I am looking for suggestions for anything else. Also, it needs to be an online co-op instead of a couch co-op.
His computer isn't the best so that needs to be a consideration, nothing wrong with older games. Ideally we are talking about PC games on Steam.
Examples:
Who has ideas for me?
June 2024's Humble Choice is now available with the following eight Steam games.
| Steam Page | Opencritic | Steam Recent/All | Operating Systems | Steam Deck | ProtonDB |
|---|---|---|---|---|---|
| Risk of Rain 2 | 86 | 96/94 | Win | β Verified | ποΈ Platinum |
| Knights of Honor II: Sovereign | 78 | 76/78 | Win | π¨ Playable | ποΈ Platinum |
| LEGO 2K Drive Awesome Edition | 72 | 62/87 | Win | β Verified | ποΈ Platinum |
| Warhammer 40,000: Battlesector | 76 | 89/83 | Win | β Verified | π¨ Gold |
| Miasma Chronicles | 73 | 79/72 | Win | π¨ Playable | π¨ Gold |
| Stray Gods: The Roleplaying Musical | 76 | 94/91 | Win | β Verified | π¨ Gold |
| A Guidebook of Babel | N/A | 97/96 | Win, Mac | π¨ Playable | ποΈ Platinum |
| Empyrion - Galactic Survival | N/A | 79/61 | Win | π¨ Playable | π¨ Gold |
Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
User reports: https://steamcommunity.com/discussions/forum/0/4362376335340911703/?ctp=2
Likely because Steam has not complied with local laws (in fact, they have no local presence at all on Vietnam).
I do wonder if Steam is going to do anything. Complying with Vietnam's regulation is probably too burdensome to be worth the revenue, but on the other hand, Steam's promise with their DRM has always been that they would "unlock" the games if they had to shut down, and now they're shut down in a specific country.
Vietnamese Steam users have been sold products which they cannot play at all anymore, at least while following the laws of their Communist (so, totalitarian) regime. It's not a great situation for them.
Well, to be honest, they're probably going to do nothing. But I do wonder to what extent Valve, who knew they were not in compliance, should have not sold games at all in Vietnam? Similar to the Helldivers situation, surely they knew this shoe was dropping.
May 2024's Humble Choice is now available with the following eight Steam games.
| Steam Page | Opencritic | Steam Recent/All | Operating Systems | Steam Deck | ProtonDB |
|---|---|---|---|---|---|
| Yakuza: Like a Dragon | 86 | 94/94 | Win | β Verified | π¨ Gold |
| Hi-Fi RUSH | 89 | 93/97 | Win | β Verified | ποΈ Platinum |
| Steelrising | 71 | 66/73 | Win, Mac | π¨ Playable | β¬ Silver |
| Loddlenaut | 75 | 97/97 | Win | β Verified | π Awaiting Reports |
| King of the Castle | N/A | 94/91 | Win | π¨ Playable | β¬ Silver |
| Bravery and Greed | 78 | 78 | Win | π¨ Playable | π¨ Gold |
| Amanda the Adventurer | 73 | 91/95 | Win | π¨ Playable | ποΈ Platinum |
| Mediterranea Inferno | 79 | 97 | Win, Mac | β Verified | π Awaiting Reports |
Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
So I have heard of the game for a while, but I am not a fan of zombie games. I was recently shown a video apparently about it (https://www.youtube.com/watch?v=6XuKU2RziLo), and the game itself looks pretty awesome from my point of preferences.
The problem? None really, except... zombies. Just not a fan at all.
Edit: I like the menu options, though they seem like they could be clunky. I like the survival and crafting aspects.
So my question is this: Are there any games similar to this style of gameplay that might do without the zombies?
Would prefer on Steam/Linux, but if you have a similar equivalent that's great. Thanks. :)
April 2024's Humble Choice is now available with the following eight Steam games.
| Steam Page | Opencritic | Steam Recent/All | Operating Systems | Steam Deck | ProtonDB |
|---|---|---|---|---|---|
| Victoria 3 | 82 | 67/66 | Win, Mac, Linux | π¨ Playable | β Native |
| The Callisto Protocol | 67 | 75/64 | Win | β Verified | ποΈ Platinum |
| HUMANKIND: Definitive Edition | 79 | 69/66 | Win, Mac | π¨ Playable | π¨ Gold |
| Fashion Police Squad | 78 | 92 | Win | π¨ Playable | ποΈ Platinum |
| Terraformers | 80 | 89/88 | Win, Mac, Linux | β Verified | β Native |
| Symphony of War: The Nephilim Saga | 84 | 95/95 | Win | β Verified | ποΈ Platinum |
| Coromon | 73 | 77/87 | Win, Mac | β Verified | π¨ Gold |
| The Excavation of Hob's Barrow | 84 | 90/93 | Win, Mac, Linux | β Verified | β Native |
Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
Steam Sale time again! Post any amazing games or hidden gems you think others would like. I'll start: Mr Shifty is an amazing 2d top-down that's crazy fun (especially for its price!). I'm about to get a SteamDeck, so am hunting these style of games in particular.
March 2024's Humble Choice is now available with the following eight Steam games.
| Steam Page | Opencritic | Steam Recent/All | Operating Systems | Steam Deck | ProtonDB |
|---|---|---|---|---|---|
| Warhammer Age of Sigmar: Realms of Ruin β Ultimate Edition | 70 | 41/60 | Win | β Unknown | π¨ Gold |
| Nioh 2 - The Complete Edition | 85 | 87/88 | Win | π¨ Playable | π¨ Gold |
| Saints Row | 63 | 56/64 | Win | β Unsupported | π¨ Gold |
| Citizen Sleeper | 84 | 91/94 | Win, Mac | π¨ Playable | ποΈ Platinum |
| Black Skylands | 77 | 80/82 | Win | β Verified | π¨ Gold |
| Soulstice | 71 | 70/78 | Win | π¨ Playable | ποΈ Platinum |
| Afterimage | 76 | 77/80 | Win | β Verified | π¨ Gold |
| Destroyer: The U-Boat Hunter | N/A | 68/77 | Win | π¨ Playable | π¨ Gold |
Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
February 2024's Humble Choice is now available with the following eight Steam games.
| Steam Page | Opencritic | Steam Recent/All | Operating Systems | Steam Deck | ProtonDB |
|---|---|---|---|---|---|
| Life Is Strange: True Colors | 81 | 89/90 | Win | β Verified | π¨ Gold |
| Scorn | 68 | 77/82 | Win | β Verified | ποΈ Platinum |
| Destroy All Humans! 2 - Reprobed | 68 | 78/73 | Win | β Verified | ποΈ Platinum |
| Beacon Pines | 81 | 98/97 | Win | β Verified | ποΈ Platinum |
| There Is No Light: Enhanced Edition | N/A | 74/81 | Win | β Verified | ποΈ Platinum |
| Children of Silentown | 70 | 87/81 | Win | β Verified | ποΈ Platinum |
| Oaken | 77 | 81 | Win, Mac, Linux | β Unknown | β Native |
| Snowtopia: Ski Resort Builder | N/A | 65 | Win | π¨ Playable | ποΈ Platinum |
Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
For those out of the loop, Steam Next Fest is a week long event (Feb. 5 - Feb. 12) celebrating upcoming games through demos and developer livestreams.
Which demos have you been playing, and which releases are you looking forward to?
I've been running Linux full-time pretty much since Valve released Proton. I remember submitting reports to ProtonDB back when it was just a shared Google Sheet! In the years that followed I made it a point to test and report out on different games as new versions of Proton were released and support improved. I thought it important that we have a good data set for what worked and what didn't. Over those years I tested hundreds of games and submitted as many reports to the database.
In thinking back over my gaming in 2023, however, I realized that I fell out of the habit of submitting reports because I'm so used to Proton working that it's stopped occurring to me that it might not.
That doesn't mean that there aren't some games that don't work -- it simply means that the success rate that I used to have (maybe 30-50% on average) has risen high enough that I'm genuinely surprised if something doesn't work (it's probably somewhere around 95% for me now, though that's biased by the types of games that I play). I actually tried to remember the last game that didn't work, and I genuinely couldn't tell you what it was. Everything I've played recently has booted like it's native.
Honestly, I genuinely don't even know which games are native and which run through Proton anymore. I've stopped caring!
I got my Steam Deck halfway through 2022. It was awesome, but it was definitely a bit rough around the edges. There weren't that many compatible games. The OS had some clunkiness. It matured though, and has gotten better. Among my friend group, I'm the only person who cares even a little bit about Linux. If you asked any of them to name three different Linux distributions they'd stare at you blankly because they wouldn't understand the question. Nevertheless, of my friends, SIX of them have Steam Decks and are now gaming regularly on Linux.
There are currently ~4,300 Deck Verified games and ~8,700 Deck Playable games according to Valve. On ProtonDB, ~8,600 games have been verified as working on Linux by at least three users, while ~19,700 games have been verified by at least one user. There is SO much variety available, and the speed with which we've gotten here has been pretty breathtaking.
This was my device breakdown for my Steam Replay for 2023:
The only non-Linux gaming I did was VR and some local multiplayer stuff I have on a Windows machine hooked up to my TV.
I don't want to proselytize too much, but if you have a general interest in gaming, you could probably switch over to Linux full time and be perfectly happy with the variety of games you have available to you. Not too long ago, making the jump felt like a huge sacrifice because you'd be giving up so much -- SO many games were incompatible -- but it no longer feels that way. You can transfer and most of -- probably almost all -- your library will still work! Also, if a particular game doesn't work, there isn't too much sting because, well, there are thousands of others you can give your attention to.
If you have a specific game that you must play, then it's possibly a different story. If you love Destiny 2, for example, then full-time Linux definitely is not for you. The same goes VR -- it's simply not up to snuff on Linux yet. There are other niches too that don't transfer over as well (modding, racing sims, etc.) so, of course, this isn't a blanket recommendation and everyone's situation is different.
But for a prototypical person who's just your sort of general, everyday gamer? It's reached a point where they could be very happy on Linux. In fact, as proven by my friends and their Steam Decks, it's reached a point where people can be gaming on Linux and not even know they're doing that. That's how frictionless it's gotten!
I don't really have a point to this post other than to say it's incredible that we are where we are, and I'm beyond appreciative of all the effort that people have put in to making this possible.
Inspired by the recurring topic every Steam sale over at /r/GameDealsMeta:
What are some lesser-known Steam games that you recommend?
Are there any genres youβd like hidden gem recommendations for?
Thereβs no hard requirement for what counts as a βhidden gem.β Any game that you think deserves more attention counts.
For general and popular game recommendations for the sale, please use this topic instead.
(I already wrote this once, but my phone didn't like it and randomly deleted the whole thing... ββ©β )
I've been wanting to develop some games for a while now, and I have an overarching theme idea in mind. I couldn't decide on top down pixelated game or 3D style, because it's more of a visual story kind of game, where you explore, build a base (or several), meet and talk to NPCs, learn the story, etc. I want a lot of detail but I only have (minimal) experience with pixelated games. So naturally, 3D sounds better for a higher detailed, and maybe stylized environment.
I don't know much at all about code ( for example, I had to look up how to format this post). I don't even know what languages there are other than Java. I make resourcepacks for Minecraft, but that's minimal coding for the .mcmeta file. I do also make fabric mods for it, but I use MCreator for those, which I'm sure is like training wheels for coding.
I have the skills for graphics for both characters/environments and GUI/HUD elements. I have an idea for my story, and a few ideas for characters. What I know I don't have is experience in balancing things like economies, rpg skills, fighting, and weapons/armor and their upgrades. But I'm not really planning on implementing those, at least not right now. (The economy would be first if I did)
I recently saw a video on youtube showcasing Unity Engine's nanite environments, and basically, I want in on that. They're gorgeous.
So my 8 questions are, on a scale of one to ten (ten being basically impossible for one single person to do), how difficult would it be to make these elements in a singleplayer, 3D game for someone without experience (like me):
Sky, ground, objects (like trees, flowers, rocks, etc) and other environment visuals' 3D models for exploration? I need to be able to walk on it, and maybe hit things like trees for lumber.
Base building and gathering the materials to build? This comes with the inventory issue as well (looking at you, Minecraft), which I'm still trying to figure out how I want to do this.
Crafting said gathered materials for building elements and items to gift to NPCs? This will need GUI and workbench, most likely.
Collectibles? Think koroks from BoTW or the museum artifacts in Stardew Valley. I'd like for the player to be able to display these only in/on a shelf/table/glass case inside their base(s).
NPCs with many hours worth of randomized dialogue interaction, gifts to and from NPCs, as well as a few friendship levels and unlockable interactions/gifts?
What would the time frame look like for me to learn Unity's Engine for these elements, or is there a better engine I should be aware of?
What materials might you guess that I'd need to spend money on to make this game? I already have: a Mac, the Adobe Suite, a drawing tablet, all the time in the world, and ideas. Would I need a license for anything?
What have I overlooked? 3D modeling (and not just blocky models in blockbench) is a skill I realized I'd need to learn just as I was writing this post.
The reason I'm asking so many questions is because I can't tell if trying this will be worth my time or not, and if I could afford to hire someone for parts of it, if need be. I have ADHD, so I'm wondering if this is just the "new shiny thing" that has caught my eye (probably is). I don't want to dive into a major learning session and project development if it ultimately won't go anywhere because it's too hard for my smooth brain.
Then again, I see some games (what I would consider low quality) that I'm like, "man, I could've done that, that looks so simple and easy!" So basically I have no idea whether I'm near the peak of Mt Stupid on the Dunning-Kreuger graph, or if I'm past it and somewhere in the valley.
Sorry for the delay in posting this month.
December's Humble Choice is now available with the following eight Steam games:
| Steam Page | Opencritic | Steam Recent/All | Operating Systems | Steam Deck | ProtonDB |
|---|---|---|---|---|---|
| Expeditions: Rome | 81 | 82/88 | Win | Playable | Platinum |
| Midnight Fight Express | 76 | 82/91 | Win | Verified | Gold |
| ELEX II | 65 | 61/75 | Win | Unsupported | Gold |
| Nobody Saves the World | 80 | 87/91 | Win | Verified | Platinum |
| The Gunk | 70 | 86/86 | Win | Playable | Platinum |
| The Pale Beyond | 78 | 96/91 | Win Mac | Verified | Platinum |
| Last Call BBS | TBC | 95/95 | Win Mac Lin | Playable | Native |
| From Space | TBC | 88/67 | Win | Verified | Platinum |
Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
Well, a few minutes ago I finally pushed the button, the game is released. So I wanted to write a short write up of some things that I had to do to release the game. I won't really talk about making the game itself too much, more about the part of actually releasing the game, if you are interested in more of that you can see my posts from Timasomo (1, 2, 3, 4, showcase).
I have already created many games in the past, I've been making games for more than 5 years, but always as a hobbyist. So I never experienced releasing a game on a platform like Steam. I have to say working with Steam and Steamworks is very pleasant and streamlined, but it is still much more complex than for example releasing a game on itch.io, which is what I did before for all my other games. I'll try to summarize how the process looks like.
First, before you can even get on Steam, you have to register, fill out a ton of paperwork, wait some time for it to be manually approved. Afterwards, you have to pay the 100 dollars for Steam Direct. At this point you finally get a Steam app id, which you can use to start integrating Steam features into your game. For example, having achievements, Steam cloud integration (so the saves get synced between devices), leaderboards and potentially more, especially if you are making a multiplayer game. To make my game I am using Godot, and I found a C# library called Facepunch.Steamworks which made this all quite easy, I'd definitely recommend it if you are using Unity or Godot with C# and want to release your game on Steam.
Before releasing a game on Steam you also have to finish everything on a gigantic checklist, including things like: uploading 10 various header, capsule and other images which are used on the store page and Steam library. An icon for the game. What are the minimum requirements required to run the game, whether the game has adult content, whether it supports controllers, how much the game will cost, screenshots, a trailer, there are just so many things to do! And when you complete parts of this checklist you have to have your game go through manual reviews. Each review could take about 3 days to get done. I failed one review first so I had to resubmit it too and wait again. Let me tell you, if you plan to release a game on Steam, reserve at least a month to do it, and start going through the reviews as soon as possible -- actually I think there even is a minimum of a month before you can release the game from the day you get an app id.
Creating a good trailer is super hard. I am not a video creator/editor at all, but luckily I at least own a solid program for creating videos -- Vegas 14 pro, that I got for super cheap in some Humble bundle about 8 or something years ago, so I at least had a good start there. I ended up with not that complex of a project and Vegas still kept crashing when rendering, so I am not sure if I'd recommend it though.
The hardest thing for a trailer is deciding what to put in it for me. I know that a trailer should be super short, should showcase how the gameplay looks, what are the features and so on, but when I got to actually making it, it was still super hard to decide what to put there. How do I even start? I watched a ton of other indie game trailers to get some inspiration and that also didn't help that much. There are some trailers which are really just gameplay, some trailers which are actually just incredible with editing I could never do as a pleb... So I started with something that I know a bit more. I created a very short music track, and decided that I will just edit the trailer to fit the music.
The music track basically splits the trailer into 4/5 very short sections:
I think the trailer ended up being not too bad, but I still had some feedback that it isn't flashy enough. And it's true, but I am not really sure how to improve it easily. When watching the Vampire Survivors trailer for example I can see that they did a much better job: it's so much more dynamic, the music really pumps you up, it's overall better edited, it has cool transitions, camera movement and so on.
Releasing a game on Steam was a great experience. I learned so much! I basically made this game over weekends and evenings, since I also have a job. To try maintain my productivity I tried to do at least some work on the game every single day. I have to say that towards the end I started losing some steam (haha), some days scrambling to do at least something late in the evening before I went to sleep. But, if at least someone plays the game I think I want to keep updating it more, I still do really like the game!
Thanks for reading! Feel free to ask me anything about the game, or the game dev process, or about anything basically haha.
Here's the Steam store page, the game costs 5 dollars, I'd love it if you checked it out. If you want to play the game but can't afford it PM me and I'll send you a key for the game (at least once I get the keys I requested -- did you know that Steam has to approve the creation of keys manually? Edit: the keys are now ready)
https://store.steampowered.com/app/2682910/The_Spellswapper/
As title says, once Valve announced the OLED deck, I saw the refurbished originals go on a deep discount and figured it was time to buy in. So I ordered a refurb 512GB and Iβm so excited for it to arrive! Been in a gaming rut for a long time now and, having never been a PC gamer, Iβm look forward to checking out a bunch of games Iβve never played before.
What tips do you have for a first time Deck owner?
Any essential games I should be sure to get?
And finally, is it possible to get games I own on the Epic Games Store (I collected all their free games over the years) or Xbox Game Pass PC games on my Steam Deck?