New World is dead: Amazon ends new content updates following massive layoffs, says 'servers will be live through 2026' ~games Article 30 votes
Remedy Entertainment CEO Tero Virtala steps down after nine years – developer appoints co-founder and chief product officer Markus Mäki as interim CEO ~games Article 215 words 15 votes
Grand Theft Auto made him a legend. His latest game was a disaster. ~games Article 1709 words 34 votes
Most games want you to save the world. The stop-motion adventure Out of Words wants you to hold someone's hand. ~games Article 655 words 14 votes
Remedy Entertainment issues profit warning after FBC: Firebreak's big overhaul fails to turn things around ~games Article 400 words 29 votes
Ten years after it was founded, Metal: Hellsinger studio The Outsiders is closing – fallen victim to the Funcom layoffs announced last week ~games Article 350 words 6 votes
Developer Starbreeze Studios announced Thursday it had canceled its co-op Dungeons & Dragons game – re-focusing on its Payday franchise ~games Article 338 words 13 votes
Funcom, the Oslo-based studio behind the recently released Dune: Awakening, has announced it will be laying off staff ~games Article 449 words 17 votes
Avalanche Studios' UK office is set to be closed as part of a workforce restructure – will also impact their Swedish studios in Stockholm and Malmö ~games Article 387 words 11 votes
Blizzard Entertainment files lawsuit against World of Warcraft private server Turtle WoW ~games Article 429 words 46 votes
Remedy Entertainment will be blowing out thirty candles on the birthday cake in August – celebrating thirty years of independently making video games ~games Article 634 words 15 votes
Remedy Entertainment is "unsatisfied" with the sales of its live-service shooter FBC: Firebreak, as the game underperformed on Steam ~games Article 486 words 19 votes
Sony has seen enough: Three years after acquiring Bungie, Sony says the days of independence are 'getting lighter' and its future 'is to become part of PlayStation Studios' ~games Article 574 words 28 votes
Atari has agreed to acquire Thunderful Games for roughly €4.5 million – will own around 82% of shares, subject to shareholder approval next month ~games Article 304 words 16 votes
Peak went from a cancelled game that couldn't get funding to selling millions on Steam – result of a killer collaboration between Aggro Crab and Landfall Games ~games Article 1533 words 19 votes
The boss of mobile gaming giant Supercell says the industry needs to take bigger risks to compete ~games Article 1023 words 7 votes
Eight years ago, IO Interactive was bleeding money. Now it's one of the biggest privately owned video game companies in the world. ~games Article 13 votes
Vancouver indie studio, Sunset Visitor, just won a Peabody Award for 1000xResist ~games Article 984 words, published Jun 6 2025 10 votes
A new report reveals Tencent purchased a 15.75% stake in Arrowhead Games Studios last year ~games Link 24 votes
Campfire Cabal, a studio gutted by Embracer, have come back to life and are working on a new game in the Expeditions series of RPGs ~games Article 515 words 6 votes
The Lego Group has asked for the fan-made game Bionicle: Masks of Power to be shut down entirely ~games Link 39 votes
The 'deprofessionalization of video games' was on full display at PAX East ~games Article 1769 words 32 votes
Why the video games industry is struggling to stay profitable ~games Video 26:12, published Apr 30 2025 29 votes
Ubisoft sends data it collects from gamers in “Far Cry Primal” to Google, Amazon, and others ~games Article 574 words, published Apr 24 2025 34 votes
Starbreeze Studios has agreed to fully acquire the publishing rights for Payday 3 from Plaion to "pursue broader strategic opportunities" for the embattled franchise ~games Article 284 words 12 votes
Paradox Interactive's return-to-office policy may be driving employees away from the studio ~games Article 2225 words 25 votes
Blizzard reportedly receiving new StarCraft game pitches from well-known Korean developers ~games Link 9 votes
Video game workers launch industry-wide union with Communications Workers of America ~games Article 884 words 65 votes
Housemarque's next game, Saros, would never have been possible if the studio remained independent, according to its CEO Ilari Kuittinen ~games Article 222 words 5 votes
Two Split Fiction players invited to Stockholm to see Hazelight Studios' next game after beating rock-hard secret level Laser Hell ~games Article 439 words 10 votes
‘Pokémon Go’ video game maker Niantic acquired by Scopely for $3.5 billion ~games Article 310 words 27 votes
Playdead Studios co-founder Dino Patti alleged he was threatened with an IP suit from fellow co-founder Arnt Jensen after things "went downhill" between them ~games Article 423 words 5 votes
Danish toymaking giant Lego has said it wants to start to bring video game development in-house ~games Article 330 words 19 votes
Swedish studio Liquid Swords confirms layoffs after pledging to implement 'sustainable work model' ~games Article 253 words 6 votes
Josef Fares' last game sold 23 million copies, but he insists success hasn't changed Split Fiction – can Hazelight Studios recapture the magic? ~games Article 1422 words 10 votes