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28 votes
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Thoughts on the Meta Quest 3?
The release of the Meta Quest 3 seems to have been slowplayed but my take is that Zuckerberg is still going full force ahead with MR but doesn't want to have a fiasco like the last round of...
The release of the Meta Quest 3 seems to have been slowplayed but my take is that Zuckerberg is still going full force ahead with MR but doesn't want to have a fiasco like the last round of publicity about "the metaverse” when people were mentioning it in the same sentence as blockchains and NFTs.
I read a lot of very positive reviews about the hardware
https://www.theverge.com/23906313/meta-quest-3-review-vr-mixed-reality-headset
https://www.reddit.com/r/QuestPro/comments/17631ja/24_hours_in_my_quest_3_review/
https://www.pcmag.com/reviews/meta-quest-3
so I got one and I am really impressed. It comes with a very convincing demo where cracks appear in the ceiling and walls of your room opening views onto another planet and then aliens come into your room that you have to shoot with the controllers to stuff them into a tube. I am showing this demo to people on the hopes I can sell some kind of MR exhibit to a local museum.
Karl Guttag could show that the MR quality is "awful" from an eye chart perspective but the motion-to-photon is really excellent, you can throw and catch a ball just fine wearing it, and it is totally practical to walk around the house, interact with people, read (large) text to copy, use a touchscreen, etc.
I get the feeling too that they are doing many of the right things to market it, for instance, it comes with a license for a major game that comes out in two months which will might give people who don't click with it right away a chance to re-engage. There is intensive notification based marketing with discounts and stuff which is totally textbook for a new app store and that I like at the moment but it is possible it just won't connect if the product isn't up to snuff.
I tried Horizon Worlds and ran into the problem of not being able to succeed at the fishing minigame (in real life I've only been able to catch sunfish and smelt, but you really can fill up your freezer with zero skill with the later) and also the way it is weirdly empty. I have some content that I think could be put in there which I think is often a good idea on a new platform that is heavily promoted (e.g. easy to get free publicity and other benefits from the platform) but that emptiness might mean they don't feel pressure to get content. VRChat was more fun but showed me the challenge of onboarding people to that sort of thing, I got into an entrance room where I met one person who was actually attentive and trying to communicate and I think a lot of kids who were "doing their own thing", I figured out some of how to interact in that space but the problem of "getting gud" while sharing the space with other people who might be annoyed seems tough.
My take is that the software is not up to the hardware right now but as a software developer I think that’s a great problem to have.
If you're excited about Apple Vision I think you should be excited by this. Any thoughts? Anyone tried the MQ3? Anyone developing content for it?
19 votes -
Meta Quest 3 convinced me to love VR by downplaying the metaverse
5 votes