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  • Showing only topics in ~games with the tag "sequels". Back to normal view / Search all groups
    1. What do you think about Destiny 2’s imminent death and games as a service?

      Before I go into my rant I would like to ask you: Have you played Destiny or Destiny 2? What are your thoughts on Bungie, the imminent death of Destiny, their push for Marathon, and “games as a...

      Before I go into my rant I would like to ask you: Have you played Destiny or Destiny 2? What are your thoughts on Bungie, the imminent death of Destiny, their push for Marathon, and “games as a service” in general?

      As for my opinion, I think that the real problem is that (probably) most managers, CEOs, investors, and shareholders involved in live service games aren’t gamers. They don’t care about the quality of the games. A majority of them probably don’t even play what they publish.

      What they care about is to maximize revenue with minimal effort, cost, and risk.

      The programmers and artists suffer from low wages and job insecurity, and the gamers suffer from live service slop that eventually gets sunset even when it has a dedicated fan base (that could grow if the game was better).

      We can’t win against this horde of managers, CEOs, investors, and shareholders. They got AAA in a chokehold, especially in live service.

      We gotta continue to vote with our wallets and give our money to the companies who deliver quality games, and pull our money out when they don’t.

      If Bungie dies, I’ll be sad because I have a long history with Halo (Combat Evolved, 2, 3, ODST, and Reach), but so be it. Something better may rise from their ashes.

      We gotta resist the slop. It’s like fast food. We gotta resist it even if it’s addictive, and go get better quality grub elsewhere even if it costs more. If we keep eating the slop, they’ll continue frying more of it.

      Edit: To make sure I don’t confuse anyone, I should add that Destiny 2 will receive one last content update this month, and will remain playable, just as its predecessor, for the time being. What I think most people are complaining about is that a game that could potentially be excellent, will be left in a messy state, designed mostly around maximizing revenue through micro-transactions, rather than offering a good experience. It has a large and passionate fanbase, but will basically abandoned by Bungie, in favor of their new game Marathon, which no one cares about

      38 votes
    2. Overwatch 2 now: how does it look to you?

      I get the feeling that, outside its own communities, Overwatch has mostly slipped out of the wider conversation. We've had: Blizzard’s various incidents/controversies The shift to OW2 and all the...

      I get the feeling that, outside its own communities, Overwatch has mostly slipped out of the wider conversation.

      We've had:

      • Blizzard’s various incidents/controversies

      • The shift to OW2 and all the confusion/anger around that

      • The battle pass / shop pricing / F2P monetization complaints

      • Cancellation of PVE mode

      • General live-service fatigue

      Most of that hasn’t really been “fixed”, but I'm not seeing nearly as much noise about it anymore, good or bad.


      My own (slightly biased) view as someone still playing:

      As a now free-to-play, live-service game with ongoing updates and "events", I feel like OW2's cosmetic pricing is (unfortunately) pretty standard compared to similar big titles. I'm not saying that's good, I think aggressive monetization is a wider industry problem, but within that landscape, the model itself doesn't feel uniquely outrageous to me if the goal is keeping a big, polished game running long-term.

      I also doubt the actual dev team has much control over pricing, so that part lands more on Blizzard/ABK as a company (shocker).

      Setting that aside: purely in terms of gameplay, the game currently feels the best it ever has to me. There's a good variety of modes, and things like the new Stadium mode feel very different from the usual Quick Play/Comp loop while still keeping the core of what makes Overwatch fun: the heroes, the readability, how smooth and well-designed everything feels.


      What I'd like to hear from you:

      Especially if you're not deep in the OW ecosystem anymore (or never were):

      • Do you think about Overwatch at all these days?

      • Did you drop it because of Blizzard, OW2’s launch, monetization, balance, something else?

      • From the outside, does it feel “fine now”, “permanently tainted”, “kind of irrelevant”, or just background noise?

      • If you never really played it: is there anything that would actually make you try Overwatch 2 in its current state?

      And if you are still playing or following it closely, I'm also interested in how you feel about the state of the game vs peak OW1 / early OW2, especially whether it's earned back any trust or enthusiasm.

      Not trying to rehash every incident in detail, just curious how the game and its reputation land for people who aren’t immersed in it every day.

      23 votes