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    1. Making DND maps

      As someone who DM's a lot of short, casual sessions with rotating members, I burn through a lot of maps. I'd love to hear some of your recommendations for how you guys either find or create maps...

      As someone who DM's a lot of short, casual sessions with rotating members, I burn through a lot of maps. I'd love to hear some of your recommendations for how you guys either find or create maps that suit your situations.

      For me: r/battlemaps has some really high quality stuff and gets me 90% of the time. I usually type in a key word or two (e.g. bridge; throne room) and usually I'll find something that gets close to the mark.

      I know that some have been using generative AI to delve into this space as well, so if anyone has any experience there, I'd love to hear it!

      23 votes
    2. Tildes, I need your advice. Looking for Nintendo Switch 1 and NS2 games.

      Hello everyone, Gamers’ I need your advice. Due to a serious family illness, my nieces and nephews age 4 to 15 will be spending a lot of time at my home for the foreseeable future. I also have a...

      Hello everyone,

      Gamers’ I need your advice. Due to a serious family illness, my nieces and nephews age 4 to 15 will be spending a lot of time at my home for the foreseeable future.

      I also have a college age kid, who is home occasionally and will play a few sports games and fighting games. He is head of the Fighting Game club at his universities club.

      I am looking to entertain the kids as we move towards winter and also keep my house in one piece.

      I purchased a NS2 w/ Mario Kart World, Minecraft, Shinobi, SFVI, NBA 2k26, Star Wars Outlaws and BoTW.

      I am going to purchase a few more Switch 2 titles and a few Switch 1 games. (Hopefully on a B2G1) sale. I do not need to purchase all at once. Likely, I’ll buy 1 or 2 a month. Or hope for a b2g1 sale.

      I am LOOKING FOR RECOMMENDATIONS from everyone.

      I already preordered Dragon Quest 1&2HD2D and Mario Galaxy 2.

      Games I am considering.

      Luigi mansion 3
      Sonic racing Cross World
      Persona 3 reload
      Super Mario Bros U Deluxe (you can play as Peach?)
      Mortal Kombat Collection
      Madden or EA FC
      Metroid Prime 4 ( I don’t know what to make of this game. Is it Metroid BoTW?)
      Bomberman R
      Paper Mario Thousand year door
      Links awakening or echoes of wisdom?

      I am looking to have some variety so there is something for everyone.

      These kids already have a Switch 1 w/ mario kart 8D, smash, Mario 3d World, Minecraft and a bunch of Kirby games.

      Any recommendations would be greatly appreciated.

      Thank you in advance!

      Side note: My kids had a Wii U when they were young and i am somewhat familiar with those games.

      18 votes
    3. Show Tildes - Gametje V2

      Hi All, It's been coincidentally EXACTLY 1 year since my previous post about Gametje. I've been busy creating some new games and re-designing all the main pages with the help of a UI/UX designer....

      Hi All,
      It's been coincidentally EXACTLY 1 year since my previous post about Gametje. I've been busy creating some new games and re-designing all the main pages with the help of a UI/UX designer. I have posted a few updates in the weekly What programming/technical projects have you been working on? threads but I thought this milestone deserved its own post. I published the new site earlier this week and also migrated to a new backend server. Here's a refresher of what it is for those that may have missed my previous post a year ago. I also recently started working on it full-time last month after not really working on it much from January-June this year. You can read more in my recent blog post.

      What is it?

      It's a set of online games that can be played in person with a central screen (like a TV) or remotely via video chat. It's also available directly in Discord as an embedded activity. It is playable in 9 languages and doesn’t require any downloads. Most games revolve around creativity in some form. None of the games require fast reflexes and can be played by just about anyone.

      Where can I try it?

      https://gametje.com and directly on Discord

      You can use the "quick play" option to launch directly into the game as a guest.

      What's different from last year?

      There are 2 new games (Sync Think and Hide & Peek) and the main pages have been redesigned. I also implemented a game room concept which allows you to bounce between games without having to recreate it each time. I also integrated with Discord, which means you can play directly in their interface and also use Discord as an Identity Provider when logging in. The games themselves need a bit more polish (especially the two new ones) but overall they should work.

      What am I looking for?

      I'm trying to gather some feedback about the games and the overall concept. Are the games fun? Is this something you'd try with your family? What could be improved? Is the site clear about what you can/should do? Should I add some gameplay videos to give you a quicker feel for the games?

      I'm also open to game ideas, I have a few in the backlog already but need to focus more on the business side at the moment. Any advice on the games/marketing etc would be highly appreciated.

      Side note: I'm probably going to rename the whole site soon since the name Gametje doesn't exactly roll off the tongue and has caused some debate with Dutch speakers. The branding for the new name isn't quite ready. I am considering calling it GameBuffet as my avatars are all food related and its more of a "all you can play" offering for any games added to the platform.

      Thanks for reading.

      10 votes
    4. Session report: 496-Seed-23, in which a halfling hurls boulders

      AD&D 1e the other night. Two sessions being packed into one report. Party Jeff, Half-Elven Druid 6, Fighter 4, Magus 4 (~50k XP) Lee, Grey Elven Fighter 5, Magic-User 4, Thief 5 (~46k XP) Moya,...

      AD&D 1e the other night. Two sessions being packed into one report.

      Party

      • Jeff, Half-Elven Druid 6, Fighter 4, Magus 4 (~50k XP)
      • Lee, Grey Elven Fighter 5, Magic-User 4, Thief 5 (~46k XP)
      • Moya, Halfling Thief 6 (30k XP)
      • Oryn, High Elven Magic-User 5, Thief 6 (~58k XP)
        • Henchman Takeshi, Human Ranger 4 (~13k XP)
      • Varda, Human Cleric 6 dual-classed into Magic-User 4 (~47k XP)
        • Henchman Rudy, Halfling Druid 2, Thief 3 (~8k XP)
      • Vordt, Half-Ogre Cleric 4, Fighter 5 (~38k XP)

      The party sets out on the 23rd, arriving at the Temple the night of the 24th. On an impulse, they decide to check out the Elemental Earth's main place of worship. It is a fairly massive room filled with dirt, the center containing a square pyramid with steps leading up to a stone pillar that has bronze manacles attached. As they enter the room, four Earth Elementals appear in the four corners, still and waiting. They discuss a game plan; Lee puts protection from evil on himself and then moves forward to the pyramid. On the other side of it is a stand with a small bronze box. Lee moves in to check the box for traps and the elementals move closer, to the four corners of the pyramid. He proceeds to check the box for traps, finding none, and his spell expires right as the elementals attack.

      (1st round) Two are close enough to try and smash him immediately as the others move in, and he takes a heavy blow. Oryn, Moya, and Jeff let off bows and slings while Rudy prepares their staff of slinging to hurl a boulder and Varda prepares to levitate Lee, who is trying to withdraw as Takeshi charges in. Missiles bounce harmlessly off the elementals, though the boulder does a solid chunk of damage to the elemental. Takeshi ends his charge early, opting to keep the ones firing missiles and casting spells safe. Lee backs away, but is followed, and then levitate goes off, lifting Lee ten feet into the air. (2nd round) Oryn begins casting protection from evil on himself, Jeff casts magic missile, Varda lifts Lee another ten feet up, who is trying to cast mirror image on himself, and Rudy throws another boulder. One of the elementals manages to strike Lee, disrupting his spell, but then he is lifted to a safe height. (3rd Round) Oryn rushes towards the box, Lee is levitated a further ten feet, putting him in contact with the ceiling, at which point he maneuvers himself along towards the exit, Rudy throws another boulder, Jeff catches some in a web, and Takeshi begins ushering the other members out of the chamber. Turning their attention towards Oryn, a couple of the elementals try to smash him but are wholly prevented from making contact due to the protection from evil surrounding him. (4th Round) The elementals continue to fruitlessly whale on Oryn as he snatches the box and leaves with the rest of the party; the elementals do not follow beyond the limit of the chamber.

      The party casts some curatives on Lee and decide to travel back to the second floor. They encounter some ghouls on their way but quickly dispatch them. They make their way into a large octagonal chamber with exits in each cardinal direction, some crystal braziers hanging from the ceiling, an altar with a crystal bowl and knives, and a shallow pit built almost like an inground pool. After some investigation, they locate a secret door in the southeast corner that they cannot find the mechanism for. Lee opens it with a knock, revealing what appears to be a wraith, but was actually a drelb. Either way, it gets hit with a barrage of magic missile, has amplify damage put upon it, and is put down in the first round. The hidden chamber it was in appeared to be empty, but after some further prodding, they find a loose bit of floor hiding a censer that they later learn is a censer of controlling air elementals. Moya takes the crystal knives and bowl. The party then comes up with a plan to remove the crystal braziers from the ceiling to bring home, albeit one at a time given their size and weight; worth 8k gold each if sold (they were). Though out of reach normally, Oryn having been polymorphed into a gargoyle hybrid by a curse helped out here. After the second brazier is brought out, they rest until dawn to reprepare spells and allow for some of Lee's health to regenerate through a magic item of his. Oryn throws an invisibility, 10' radius on everyone and they re-enter the dungeon.

      They eventually find themselves in another chamber with a sheet of crystal embedded into the wall, which lights up to reveal Lawful Good-aligned outsiders that ask some questions about the party's purpose and suggests they leave their magic items near before leaving the room, as these celestials intend to bless the items, but their method will sear flesh and blind eyes; however, this must be done quickly, as their ability to peer through the window is short-lived. Between their own suspicions and Varda's patron tulani whispering in their ear that something seems off, the party moves on.

      The party wanders into the living quarters of the Elemental Fire priests; the first thing they run into is a captain with a couple of bugbears, whom they surprised, partially due to the invisibility. Varda targets the captain with levitate and he fails the save, so up he goes. Between the surprise segment and their captain being immediately removed from the fight, the bugbears surrender, but are killed anyways for being bugbears. The captain begs for surrender and is told to drop his weapons. He does so, save for one sword that he claims is a family heirloom. One detect magic later, Rudy notes that his armor, sword, and a rope at his belt are radiating magic, so he's killed and looted. At this point, only Varda, Lee, and Takeshi are visible.

      They move on into another chamber where a singular priest is lounging. Varda happens to be wearing older Elemental Fire regalia, so with a positive reaction roll, he considers Varda to be part of the faith, that Lee/Takeshi are his entourage, and has an exchange with him. Varda reveals that the army of Good being gathered some sixty miles away is ready to march and will descend upon the Temple soon, leading him to try and take Varda to the head priest. Before this can happen, however, Moya, Oryn, and others lead an attack on him and are able to cut him down before he can raise the alarm or get a spell off.

      They're unable to move into the head priest's quarters without alerting him, however, but this ended up not mattering as initiative dictated the win goes to the party. One bout of looting later, they find a path they think will lead back to an area they've been to before, and lo, it does, albeit straight into the arms of a troll that they... kill quickly. A problem arises, however. They try to burn it, and it's not burning. Quick pat down in a mild panic reveals its wearing a ring. A dirty, filth-encrusted ring, but a ring nonetheless. One good pull later, it's off and they're able to burn it, and then they take their leave to head back to town. They decide to force themselves to march so that they can get back ASAP, and they arrive at dawn on the 27th.

      Notable treasure: censer of controlling air elementals, flametongue, ring of fire resistance, rope of entanglement, along with some magic armor, couple scrolls, and another ring. Gold share was about 6k each.

      6 votes
    5. Looking for some video game suggestions based off some specific parameters

      Sorry to be picky, but it's hard for me to find games I enjoy - and part of that is I don't really know where to look. I'm a fan of games with no/skippable story, no/limited exploration,...

      Sorry to be picky, but it's hard for me to find games I enjoy - and part of that is I don't really know where to look.

      I'm a fan of games with no/skippable story, no/limited exploration, no/limited unlocks, no/limited power ups - but high in strategy and/or skill based games that are pretty simple while still giving depth to it (aka something that can be picked up and put down without issue, eg picking right back off where you were after not playing for months). Online is okay but no login bonus/requirements and something that can be played at ones own pace.

      I think what I'm looking for and what I'm NOT looking for would be easiest by giving examples:

      One of the big things that makes me asks this is that I find collectible card games (eg Hearthstone, MTG, Marvel Snap) to really fit the mold that I'm looking for, but the toxic skinner box of their economy to not be worth having in ones life. I don't want "daily quests" to be something I worry about.

      I found Slay The Spire to be okay, and have mostly been jamming Balatro as of late...but it's very annoying that basically all card games I can find now are basically Slay The Spire knockoffs. Going back to the "no/limited unlocks" and "no/limited power ups", that rouge-lite aspect to them really ruins the games to me - I get that there's the macro strategy about picking the power ups and what not, but it personally ruins the actual gameplay aspect to me and just feels too much "am I going to high roll or low roll?". Runetera's Path of Champions also fits this mold that, to me, was ruined by the power ups. I've heard good things about Monster Train, but the fact it gets compared to Slay The Spire has led me to skipping it.

      To give an example of card games I enjoyed, Marvel's Midnight Suns I thought was quite fun. It was nice that you could completely ignore the story and RPG aspects of the game to solely focus on the card combat. Thronebreaker: The Witcher Tales has interested me since I've heard good things about Gwent, but since it's a Witcher game I don't know if that means it's mostly a story-based game and the gameplay is just a means to server the story. I've been enjoying the duet expansion of Wingspan and see that it has a video game counterpart, so that might be interesting to try out for single player (but I also don't want to get burnt out on the game to be able to continue to play the board game)

      Autobattlers (which I basically consider deck builders) like Hearthstone's Battlegrounds I enjoy, outside of the fact that by being an online multiplayer game you have to give 100% focus on the game. I also quite dislike the constantly changing cards and what not with just how much information there is to the game (it's a big reason I haven't picked up other autobattlers like the League of Legends one). Are there any good offline autobattler-type games?

      Going off card games for strategy games...I do enjoy simulation games like Civilization to an extent, but the "one more turn" aspect of them really hurts - very rarely do I want to go back to a campaign I've already started and have to re-figure out what my plans were. Something that is either a lot quicker of a loop or a lot easier to drop back in would be interesting to me though.

      Tetris is probably one of the easiest games that fit the mold I'm looking for - strategy game that has very simple game play but a lot of depth to it. Shoutout to the old tetrisfriends.com website, though playing on it so much kind of burned me out from the game (definitely used to get the Tetris effect lol)

      X-Com 2 has been of interest to me since I enjoyed the game studio's Midnight Suns as mentioned above, but it's been hard to get into the start of the game and it's not exactly the easiest to play on a Steam Deck. I do think I'd enjoy it though.

      Going more skill-based group, Cuphead and Furi are two of my favorite games I've played in the last decade. I've definitely been leaning more strategy games though as I've gotten older, but still down for anything that is pure straight awesome gameplay without any other fluff like those two.

      This post is probably getting long enough lol. But thank you for any suggestions/pointing in directions for me to look

      26 votes
    6. Retro Video Game Club brainstorming and planning topic

      There was a lot of interest in a Retro Video Game Club. I'm thinking it would be cool to get it off the ground! Use this topic as brainstorming/planning for how we think it should run. 1. We need...

      There was a lot of interest in a Retro Video Game Club. I'm thinking it would be cool to get it off the ground!

      Use this topic as brainstorming/planning for how we think it should run.


      1. We need a facilitator/emcee.

      • Is anyone interested in stepping up and running this?

      2. We need to figure out logistics.

      • Schedule
      • Game selection process
      • Parameters on what counts as "retro" (if necessary)
      • Maybe a name for the club?

      3. Anything else?

      • Is there anything else we need to consider?
      38 votes
    7. All things classic Doom

      When I made my post about Chex Quest, it got me thinking about the classic Doom games released from 1993-1997, and I thought it would be great hearing some fellows Tilders thoughts about these...

      When I made my post about Chex Quest, it got me thinking about the classic Doom games released from 1993-1997, and I thought it would be great hearing some fellows Tilders thoughts about these classic games that can run on just about anything.

      I thought of some questions, but please share anything Doom related! I think it's awesome seeing how this game has had such a lasting impact over the last 30+ years and how people continue to push this game in new and surprising ways.

      • When did you first play/"get into" Doom?
      • What is your favorite source port of Doom?
      • What are your favorite WADs?
      • What are your favorite total conversions of Doom/games built on the Doom Engine?
      • What are your favorite mods for Doom?
      • Do you still play Doom regularly?
      • Have you introduced anyone who plays more modern shooters to Doom, and how did that go?
      15 votes
    8. I had an idea for a Crusader Kings, but about rich families in Victoria-Modern Era. What could go wrong?

      I had an idea for a game some weeks ago, just as the title says. It would be something like Crusader Kings, it's all about dinasties and roleplay, but set in more modern eras, from the beginning...

      I had an idea for a game some weeks ago, just as the title says. It would be something like Crusader Kings, it's all about dinasties and roleplay, but set in more modern eras, from the beginning of the industrial revolution until today, or maybe the future, we'll see. And instead of kingdoms, it's all about businesses. It's all about owning global company empires. Being a kind hearted local chain owner, or a sociopathic cutthroat in the 1% that owns the world. Up to you.

      And this idea is still stuck with me, and I wanted to get back into game development, so I might as well just try it for fun and see what happens.

      I picked Godot, 1) because it's open source, 2) it's going to be fun to see how much it developed in the last decade and 3) it's free, and especially 4) I don't want to use commercial engines and risk being affected by something similar to the runtime fee fiasco

      I still have to finish some tutorials and make some simple games to get a grip on the engine and see how everything works, but as a data analyst I already have programming foundations and, I think, this project is monumental for someone like me, but I also think it's doable.

      I have a very rough idea of how the code will work for the AI. It will incorporate "ticks" like CK, each tick being a day, and some events fire weekly or monthly, where based on the stats and traits, each individual character will calculate how likely they are to accept or reject that event. This event can be about buying shares, accepting proposal marriages, going on a trip, etc.

      My main worry here is if GDScript is good enough to handle "intensive" algorithms. If not, I can always use C#, or C++ if I really have to, and adapt the problematic algorithms.

      Another is what would be the best database manager for this, but I'll cross that bridge when I get there.

      As for the world, initially I was thinking about being about the real one, but I realized that I may not want to deal with... Well, accuracies. For example, I don't want these businesses to exist in a vacuum, I'm going to try to make a system that interacts both the world's political events and these businesses. I want to create events, like, a country invades another, which creates demands for weapons, and if you own a weapon factory, good news for you! If you own businesses in the invaded country, well, sucks to be you.

      So, I want to do those kind of events, but without needing to worry about things like "Portugal would never invade Japan. What is your AI thinking!?" or "Why is Greece an industrial power house?". If a big studio like Paradox has trouble fine tuning their hundreds of nations in their games, me by my alonesome certainly will not be able to do it.

      So I'm thinking just making a fictional world, populated by several countries and empires but not as many as the real world. This way I can fine tune it to my liking and without worrying about being accurate with the real world. This is another challenge by itself, with its own cliffs, but it's more doable.

      And so far, that's it. After I'm done with the learning phase, I'm going to start a proper planning phase, lay down some key mechanics and develop a prototype.

      I wrote this post as a way to put my thoughts down, double check with myself if the idea is good.

      But also, to check with the tildes community if you have any inputs. It can be anything: ideas, suggestions, warnings, problems that you know that I'll face, etc. I'll appreciate anything that you can give me

      22 votes
    9. Letting younger children access Fortnite - Looking for opinions

      Not quite sure how to start this post, but I guess maybe a little bit of my own background could be useful? I'm 41, Father of two young kids (almost 8 and 5), been gaming my entire life. I have a...

      Not quite sure how to start this post, but I guess maybe a little bit of my own background could be useful?

      I'm 41, Father of two young kids (almost 8 and 5), been gaming my entire life. I have a PC games library that's well over 20+ years old and 1000 games deep (not to brag, just for context) that my kids mostly (curated for them) have access too. My first multiplayer game was at about 11-years old with the Quake demo in 1996, later got heavily in to MMO's (Everquest, DAOC, WoW, etc) and in the early 2010's, I was heavily in to World of Tanks/Warplanes.

      My oldest really wants to play Fortnite (which means the youngest will also play) and I'm a little torn on if I should allow that or not. They've played it a decent amount at their Uncles house and I'm well familiar with the game, though I've never played it or a Battle Royale style game myself and I don't really find anything objectionable about the content of the game itself, but I'm pretty reticent to put it on my own computers and make accounts for them to be able to play at home.

      I can't exactly put my finger on why that might be, but I'm currently attributing it to the FOMO mechanics with skins, as well as the generally addictive nature of online games themselves, given I've been addicted to them myself. My kids only have a limited amount of time to play games or watch TV on any given day anyway, so I'm not necessarily concerned that they'll play it all day, but I am worried about their mental health when it comes to it. They both already get frustrated with games (but in different ways) and I feel like that would be exacerbated when they have a bad match or when they're called away to do something (which is a primary reason I quit multiplayer games when I had children. It became too difficult to disengage from a "match" of something and I'd become very frustrated and angry.) Now, I'm not afraid to take away things if they become a problem (they have been banned from Youtube) and while there's some short term pain associated with that, they tend to get over it after awhile. Also, I do generally feel that it's more wholesome to engage with stuff like Subnautica, Minecraft and other games that they're currently playing.

      Anyway, I'm curious what other people's thoughts are on this subject. My wife proposed letting the older one have an account when they turn 8 here very soon, but I've told her about my reticence about it all, which she is understanding of. But I wanted to see if I'm being too anxious or paranoid about it and if Fortnite is actually fine for an 8 and 5 year old. I'm not generally one to wholesale ban things in the house and I'm open to all types of games and experiences, just not sure if it's totally appropriate yet.

      Side note: there is the side benefit that I might (probably not often) play with them, but that they also have the possibility of playing with their (much older) cousins and their Uncles. Though I'm not sure any of them are able to play during the times my kids have their screentime.

      25 votes
    10. Session report: 496-Seed-18, in which two PCs eat nightshade

      The Party Jeff, half-elf Druid 6 / Fighter 4 / Magus 4 Lee, gray elf Fighter 4 / Magic-User 4 / Thief 5 Oryn, high elf Magic-User 5 / Thief 6 Rudy, halfling Druid 2 / Thief 3 Takeshi, human Ranger...

      The Party

      • Jeff, half-elf Druid 6 / Fighter 4 / Magus 4
      • Lee, gray elf Fighter 4 / Magic-User 4 / Thief 5
      • Oryn, high elf Magic-User 5 / Thief 6
      • Rudy, halfling Druid 2 / Thief 3
      • Takeshi, human Ranger 4
      • Varda, human Cleric 6 / Magic-User 4
      • Vordt, half-ogre Cleric 4 / Fighter 5

      Ran the group through some werewolf hunting the other day. Thanks to the local army scouts, they knew where the hideout was; a chapel on a hill in the badlands, about ten miles from town. The party arrives, takes a look in one of the side windows, climbs the bell tower for a vantage point around the thing, including the graveyard and mausoleum, and then pushes their way into the building.

      There's no light inside, but Takeshi has a broadsword with continual light on it, as well as a ring that increases the radius of light sources he commands, so the hall and sanctuary ahead are well lit through the 80' of luminescence in his hands. As they enter the sanctuary, three people materialize behind the altar, outlanders in appearance, claiming to be using this building as protection from the elements. Some players noted the lack of a "lived in" feeling here, no bedrolls or typical litter you'd expect of a temporary living space, and these people appeared well-fed and hale. Sensing that the party is about to lash out, the werewolves attack pre-emptively and gain surprise.

      (Round 1) Takeshi and Lee ended up targets between these three werewolves. Four more tried to ambush from behind, but Vordt was in the back filling up the hallway, blocking their way. Oryn casts amplify damage at one while Varda fires magic missile and Jeff fills the hallway with web as Takeshi and Lee retaliate in melee; Rudy provides missile support with their sling. (R2) Oryn and Varda wait for an an opportunity to capitalize on while Takeshi and Lee continue trading blows, with Rudy continuing to provide missile support and Jeff casting a magic missile; Vordt is 5' deep in the web begins to leverage his obscene Strength to break free of them. One werewolf lies dead. (R3) Varda continues waiting, confident in their allies' abilities as Oryn charges in, Rudy provides missile support, Jeff supplies another magic missile, Takeshi and Lee continue trading blows with the two remaining werewolves, and Vordt is working himself free of the webs. Three werewolves lie dead.

      Over the next couple of minutes, Vordt breaks free from the web. Not wanting to try and jump through windows, the party opts to wait for the spell to expire, as the remaining four werewolves trapped in it yell muffled requests for mercy. Their progress was much slower than Vordt's, and they had to go through 8' of web rather than 5', but after about an hour they'd all suffocated. During the wait, both Takeshi and Lee ate some belladonna to stave off potential infection.

      The party finds a trap door to a cellar and checks it out. There's a wight hiding in the shadows, but it doesn't surprise them. It still slaps Lee and eats about 5k XP off his thief levels, but it dies by the end of the first round. In exchange, they found an iron chest, within which was 21k gold, 13 gems, a scroll of protection from magic, dwarf-sized field plate +1, and a pouch of dust of dryness.

      Then Takeshi and Lee both vomit up their lunch and pass out on the floor. Lee is no longer breathing. Ingesting belladonna does a few things: (1) small chance of curing lycanthropy if taken quickly after infection, (2) incapacitates you for 1d4 days, (3) has a 1% chance of killing you. Lee is the 1%.

      They get both of their bodies and the treasure out and back to town, then broker a deal with the local lordling MU to get Lee poked with a rod of resurrection, which drops him from 20 to 19 Constitution, removing his natural regeneration. Takeshi remains incapacitated for a day and Lee for a week, due to resurrection sickness.

      9 votes
    11. Who’d be into a book club but for retro games?

      Hi everyone, I was never so lucky as a kid to have a gaming console (forbidden by my parents) so I could only be jealous of my school friends getting gameboys and super nintendos. But I’m an adult...

      Hi everyone,

      I was never so lucky as a kid to have a gaming console (forbidden by my parents) so I could only be jealous of my school friends getting gameboys and super nintendos. But I’m an adult now, so I got myself a RG35XX H to try all these games out, and enjoying myself.

      So I was thinking why not create something like a book club but for these old games? We’d play (and attempt to beat) one game per month or something along these lines and then discuss the game itself, the story, context around how and when it was made, etc.

      I’m looking to share this hobby with others (as it is rather solitary otherwise), and create a social aspect around it.

      What do you think? Would anyone be interested?

      60 votes
    12. Looking for novel retro puzzle game recommendations

      I'm attempting to change my phone habits and swap out some unhealthy ones (doomscrolling the news) with healthy ones (solving puzzles instead!). I just set up the incredible RetroArch on my phone...

      I'm attempting to change my phone habits and swap out some unhealthy ones (doomscrolling the news) with healthy ones (solving puzzles instead!).

      I just set up the incredible RetroArch on my phone now that you can do that on iOS, and I even got a little controller for games that need it (I tried playing Tetris with touch controls, and it was like, 95% good, but missing a spin or move when things were getting tense was frustrating and took me out of it).

      What I'm looking for are puzzle game recommendations up through the PlayStation/N64 era (including handhelds) that can run on my phone.

      In particular I want to explore more "novel" puzzle game ideas -- ones that kind of take their own swing at things. For example, Intelligent Qube on the PlayStation is one of my favorite games of all time, in part because I've never played anything like it in the nearly 30 years since its release.

      That said, I'm also open to just regular old "pure" puzzler games. The first game I set up (and have been thoroughly enjoying) on RetroArch is Picross 3D on the DS. I love games like this that are just lists of puzzles and I can play one or two of them rather than, you know, doomscrolling.

      Any recommendations you can give are appreciated!

      16 votes
    13. Do you play games in a play by email format, and if so what are you favorite games?

      I moved across the world from my friends, and as a dad I don't have much time for gaming. I really enjoy the idea of play by email (PBEM) or cloud format games, and got into playing ranked Advance...

      I moved across the world from my friends, and as a dad I don't have much time for gaming. I really enjoy the idea of play by email (PBEM) or cloud format games, and got into playing ranked Advance Wars by Web for a little while that goes in that format. I then stopped playing as much due to spending more time than I had set aside for gaming thinking through my turns to try and improve my ELO.

      Sadly, I haven't been able to get my friends to buy into playing a game in this format yet, but I'm holding out hope that when my kids are older, and I have a bit more time to game regularly, I can start up a game in this format with some internet strangers.

      What got me thinking of this topic was remembering that I had bought Shadow Empires for my birthday with a Steam Gift card my brother gave me after my oldest was born, and it has been sitting in my library with 8 minutes of gameplay since then. I know it support PBEM, and I think my friends would enjoy it if I could get them to give it a try.

      I'd thought I'd see what my fellow Tilders think about this style of game.

      Do you have a favorite game you play in this format?
      Any long-running games that you've had going on with a group? I know games in this format can take years to finish.
      Are there any games that you wish would adopt this format?
      Anything else/stories you felt like sharing about this kind of games?

      27 votes
    14. What are some of your favorite Nintendo Switch games?

      Hey all, I just recently got a Switch 2, and am looking for some games to play on it. I currently have Mario Kart World (and have been enjoying it), but nothing else. I have not owned a Switch...

      Hey all,

      I just recently got a Switch 2, and am looking for some games to play on it. I currently have Mario Kart World (and have been enjoying it), but nothing else.

      I have not owned a Switch before, so if there are good switch games that work on the switch 2 I would appreciate those recommendations as well.

      Looking primarily for single-player & local 2-player games. No real genres I dislike, except I don’t play a lot of horror games. I have played a bit of splatoon on a friends switch, and that wasn’t my cup of tea.

      I do have a PC and have played a lot of games there (like Cyberpunk, Elden Ring, Tunic, Hollow Knight, etc), so mainly looking for games that are console-exclusive, or that might’ve slipped by my radar.

      33 votes
    15. PF2 Kingmaker session report: 8/16/2025

      Kingmaker was last night. Some minor spoilers to follow. Party, Level 3 Marisiel, Elf Witch Nok-Nok, Goblin Rogue Linzi, Halfling Bard Amiri, Human Barbarian Titus, Human Fighter Valerie, Human...

      Kingmaker was last night. Some minor spoilers to follow.

      Party, Level 3

      • Marisiel, Elf Witch
      • Nok-Nok, Goblin Rogue
      • Linzi, Halfling Bard
      • Amiri, Human Barbarian
      • Titus, Human Fighter
      • Valerie, Human Fighter
      • Stik, Kobold Monk

      Variants in Play: Ancestry Paragon, Free Archetype, Gradual Ability Boosts, Slow Leveling, Stamina. I also allow Hero Points to adjust the degree of success on a check by one step rather than re-roll; this primarily gets used to either mitigate a crit fail or turn a failure into a success.

      Realizing they had just under a week before the Stag Lord's bandits tried to strong-arm Oleg's Trading Post for goods again, the party stopped their trip towards the tatzlwyrm lair and immediately turned around to return to Oleg's to stock up and then head towards the fort.

      On the way back, they encountered yet more bandits and, on one evening, an owlbear and its mate. Once at Oleg's, they spent a day turning in their quests and buying some of the goods available at the trading post. When ready, they set out. About twelve miles from the fort, they were about to start cooking dinner when some of the Stag Lord's bandits showed up in a neutral manner, presuming the party to be aspiring recruits. Linzi takes the opportunity to try and get some information out of them by indulging their fantasy.

      Titus eventually gets bored and challenges one of the bandits to a duel. The bandit rightfully declines, but Titus begins pushing forward with intent to attack him anyways. Linzi threatened to force him to spend his night in a laughing fit to get him to back off, and he calmed down. Unfortunately, after dinner was taken care of, the bandits took their leave, not wanting to be shanked in the night by the crazy man.

      The next morning they stop a few hundred feet from the fort and Marisiel sends her familiar, Youmu, forward to scout the hills since the bandits don't seem to be paying them much mind. Youmu returns shortly and informs Marisiel that something's off about the hill; he suspects undead. Armed with that information, the party decided to waltz up to the front door and just infiltrate by providing the password.

      Once inside, introductions are made, stories are shared, and after the party learns that there's a late shipment of alcohol and the Stag Lord loves the stuff, Stik taps into their knowledge of alchemy (via dedication) to create a bottle of booze. The Stag Lord quickly comes out and snatches the bottle before returning to his chamber.

      Stik is quickly inducted as the brewmeister, but instead of delivering alcohol to the other bandits, they deliver lightning. In a bottle. One Extreme encounter later (as they triggered the entire compound, including the Stag Lord, and the owlbear was let free at some point), the Stag Lord lies dead on the ground along with most of his lieutenants.

      11 votes
    16. What is the most insane, tedious, difficult, and/or noteworthy gaming achievement you have completed or given up on?

      The concept of achievements in games has existed for quite a while now. According to Wikipedia's article on video game achievements, they were first programmed into some games in the 90s, and...

      The concept of achievements in games has existed for quite a while now. According to Wikipedia's article on video game achievements, they were first programmed into some games in the 90s, and perhaps first made it big with the Xbox 360 in 2005. Steam achievements shortly followed in 2007.

      Some of them are very easy - "Complete the tutorial" is a comment achievement. Some of them are silly - "Pet all the dogs in the game" has become a bit of a meme. But some require an incredible amount of patience, luck, and/or skill.

      What are some achievements that you or others you know have put time into that felt significant? Or perhaps even ones that stand out for being a clever addition by the game developers.

      56 votes
    17. Recommendations for a obscure newer games

      What are some newer obscure titles that you would personally recommend? Let's say something from a five years ago and that is really unlikely to be known by somone else unless you told them about...

      What are some newer obscure titles that you would personally recommend?

      Let's say something from a five years ago and that is really unlikely to be known by somone else unless you told them about it. But it really is not that important.

      I am looking for some small studio or personnal project that manages to take whatever it is based around and create an entertaining experience.

      Also I am posting this as hopefully a way to surface smaller titles that someone considers good.

      32 votes
    18. Did anyone play Chex Quest?

      I saw that @Deimos had made a post about the history of Chex Quest about this game in 2019, and since it has been over 6 years since then, and I felt the urge to play it again, I figured I'd see...

      I saw that @Deimos had made a post about the history of Chex Quest about this game in 2019, and since it has been over 6 years since then, and I felt the urge to play it again, I figured I'd see if anyone else had any memories of this game.
      Note: The video that was included in the original link appears to have been taken down, I found a re-upload here: https://youtu.be/pxu1cq_vRUw

      My dad brought a copy of this home with him one day from work that he got from a coworker whose kids enjoyed it. My brother and I played it a solid amount and it was an awesome game, and also my first exposure to a game that ran in the Doom engine. I also had a distinct memory of seeing the game play of the original Doom for the first time and thinking "hey that looks like Chex Quest!".

      Chex Quest is a shareware title so you're able to download the files and play the game for free. I can't remember where I got them, but I have the first three Chex Quest games as .wad files that I was playing with Chocolate Doom. There are also fan made .wad files in the Chex Quest style that I've yet to play, but maybe one day! I even remember there being a Doom randomizer that included the ability to generate random Chex Quest levels, but I can't seem to find it while doing some quick searching online.
      Edit: I found the random level generator a few minutes after posting this: https://github.com/obsidian-level-maker/Obsidian

      They also released a Chex Quest HD on Steam that I remember got me to go back and play the original game 5 years ago.

      20 votes
    19. PF2 Kingmaker session report: 8/10/2025

      PF2, Kingmaker tonight. Minor spoilers re: names of potential companions and side-quest details. Party, Level 3 Marisiel, Elf Witch Nok-Nok, Goblin Rogue Linzi, Halfling Bard Amiri, Human...

      PF2, Kingmaker tonight. Minor spoilers re: names of potential companions and side-quest details.

      Party, Level 3

      • Marisiel, Elf Witch
      • Nok-Nok, Goblin Rogue
      • Linzi, Halfling Bard
      • Amiri, Human Barbarian
      • Titus, Human Fighter
      • Valerie, Human Fighter
      • Stik, Kobold Monk

      Variants in Play: Ancestry Paragon, Free Archetype, Gradual Ability Boosts, Slow Leveling, Stamina. I also allow Hero Points to adjust the degree of success on a check by one step rather than re-roll; this primarily gets used to either mitigate a crit fail or turn a failure into a success.

      The group had set out at the end of last session with the intention of picking some radishes and hunting two local monsters of some renown, a boar called Tuskgutter and some tatzlwyrms. Amiri was especially excited about going after Tuskgutter.

      They arrive at the radish patch to find four kobolds suffering from The Itis™ that quickly scramble to protect their patch, but the monk eases tensions and ends up receiving an entire basket of the spicy radishes.

      They spend a few days following the edge of the forest, crossing a rickety old bridge, disturbing some hunting spiders but dispatching them quickly. One evening, just after a meal, several of the Stag Lord's bandits had managed to sneak up on them, which turned out to be the last thing any of them did. Another afternoon saw Stik, Amiri, and Valerie attacked by thylacines while out foraging for ingredients, but by now they're used to that kind of thing.

      They get into the general area of where they expect Tuskgutter's lair to be and spend the day searching for it. They eventually find it and have themselves their third proper Solo encounter since starting the game; I took the base profile for Tuskgutter and scaled it to be a Creature 7, so as to make the anticipation set up by the bounty poster and Amiri's vibrating in place worth it. With some good use of debuffing actions/spells and Hero Points, they take it down within a couple of rounds, albeit Titus did fall to an attack routine. One lesser healing potion and a soothe later, along with a short breather, and he's fine.

      Trophy in hand, they make camp. As they're breaking camp in the morning, a hunter approaches the group to warn them of the dangers of Tuskgutter, only to be offered bacon.

      Next stop, the tatzlwyrm lair.

      10 votes
    20. How do I limit frame rate in Blue Prince? RTSS doesn't work.

      so first, a bit of context, I recently got lossless scaling and have been trying its frame generation in different games, it works fine but it's recommended to limit the framerate to half of your...

      so first, a bit of context, I recently got lossless scaling and have been trying its frame generation in different games, it works fine but it's recommended to limit the framerate to half of your refresh rate but I've tried using RTSS and it doesn't seem to work in Blue Prince at all, neither the OSD nor the framelimiter work. like nothing happens at all even though I added the .exe to Blue Prince and limited the framerate. also, as for the reason I want to use it in this game. the game works fine but if I keep playing and have drafted a lot of rooms, the frame rate gets lower and lower like it goes from 144 (my refresh rate) to 90ish so I thought I'd limit it to 72 fps and just use frame generation. I recall some people here play Blue Prince so I thought maybe someone could help.

      6 votes
    21. What is your criteria for what counts as a "retro" video game?

      Do you base it solely on age? On the year/console of release? Graphical style? Vibes? Divination? Additionally: based on your criteria, what are some complicated edge cases? For example: is DOOM 3...

      Do you base it solely on age? On the year/console of release? Graphical style? Vibes? Divination?

      Additionally: based on your criteria, what are some complicated edge cases?

      For example: is DOOM 3 "retro" because it's over 20 years old and its series was rebooted, or is it modern because it's got nice 3D graphics and lighting and whatnot? Is Crow Country retro even though it came out last year?

      The point of this isn't to find the hard line of what is/isn't retro -- it's to play around in the gray areas for what "retro" potentially does or doesn't describe.

      32 votes
    22. Session report: PF2 Kingmaker

      Party hit level 3 at the end of the last session. Started tonight's session with an encounter with three hunting spiders (Low threat). Barbarian got inflicted with the poison and managed to stay...

      Party hit level 3 at the end of the last session. Started tonight's session with an encounter with three hunting spiders (Low threat). Barbarian got inflicted with the poison and managed to stay on stage 3 (2d6 poison, clumsy 2, off-guard) for the majority of the six-round duration, which ran its full course.

      Still on the way back to the trading post, they encountered more thylacines (Moderate threat), but they push through that just fine. A wolf approached them as they were walking alongside the great forest and was beckoning them to follow. They did, and were led to a man bleeding out and trapped under a couple of boulders. In the distance they hear crashing and bellowing as something big approaches them. They get the guy out from under the boulder and put an elixir of life in his mouth, which wakes him up. His immediate suspicion of the party allayed, he quickly fills them in on the fact that a troll is approaching and tells them to use fire or acid. Also don't let it get its hands on you.

      The fight ended up being a bit of a slaughter due to dice rolls. I kept rolling low, they kept rolling high, so the troll went down at the very end of the second round despite being Creature 6. They nab the cold iron kukri and +1 light hammer from the troll's sack, and the man, a ranger, accompanies them back to the trading post.

      They spend a week here doing various things; retraining, crafting, Earning Income. At the end of the week, they get their 70 gold reward from the quests they turned in, as well as the +1 striking bastard sword they'd ordered from a relatively distant city.

      After spending some time going over their plans going forward, such as what quests to tackle, they head southwest to pick some radishes for the wife of the tradesman. We ended the session after wrapping up a bandit encounter during the camping portion of the day.

      7 votes
    23. MTG - Building a collection

      TL; DR: how do I start building a collection cheaply with versatile/staple cards? A couple of friends have started playing Magic: The Gathering with a virtual tabletop, and while I have learned a...

      TL; DR: how do I start building a collection cheaply with versatile/staple cards?

      A couple of friends have started playing Magic: The Gathering with a virtual tabletop, and while I have learned a lot from playing Arena and reading cards (and watching the Prof) there's just something not working for me in the digital space; Archidekt is tough for me to read through, and even something like Tabletop Simulator doesn't work for me for learning the game (or rather...it's not sticking). I know that I do pretty well with physical objects, so I wanted to get some physical cards to get the hang of the game but immediately ran up against the cost.
      I don't know if you guys know this, but Magic: The Gathering is expensive. Way more expensive than I can justify for a hobby I've just started and haven't really gotten the hang of. My question is: how do I start building a collection without breaking the bank?

      The things I know, but might need to be corrected on:
      "Don't buy bulk"; apparently most boxes of bulk have a bunch of repeats and are generally the cards left over when the good ones have been extracted. I would love to be wrong about this, because even getting common/uncommon cards in enough volume to play in a physical space would be neat.
      "Buy singles"; it seems like this is a good way to spend $50-$1000 blindly in the dark if you don't know what you're doing.
      "Play what you enjoy"; I've played some jump-start decks and those are neat, but I haven't played enough to know what I like, making this difficult. I also haven't played enough to know the difference between what I enjoy because it's neat and what I enjoy because I won with it one time.
      "Buy a precon deck"; from what I've read the commander precons would be a good way to get a lot of single cards, but I've read/heard mixed things about them: reviewers discussing how to "fix" them to be good.
      "Buy jump start packs"; I would love to grab a bunch of the jump start decks to mess around with and find synergies, but how do you avoid getting repeats of the packs?
      "Buy the Foundations Starter Collection"; Foundations Starter Collection is apparently sold out (or only being sold used/resold at a higher price?), but seems exactly what I'm looking for: a decent collection of classic/useful cards that you can build with and supplement as you learn the game.
      "Look for garage sales or ebay for collections"; I'm pretty sure my chances of edging out an experienced card hunter on a good deal is slim to none, especially in my area.

      I would, in an ideal world, like to have a small collection with 300-500 of the cards that "everybody knows" for kitchen table Magic (fake draft/jump start, casual commander, casual...modern?), but this seems out of reach. Any guidance would be appreciated!

      16 votes
    24. Dragon Quest I - III original Switch or HD 2D?

      Original switch release or hd 2d? So I have the original switch releases of I, II, and III that are based on the mobile ports. I beat one already a year or two ago and had a decent time. My...

      Original switch release or hd 2d?

      So I have the original switch releases of I, II, and III that are based on the mobile ports. I beat one already a year or two ago and had a decent time. My question is should I play II and III as I have them or get the hd 2d remake.

      I know it seems like the hd 2d remake is the obvious choice but I have some caveats. I'm a stay at home caretaker of a family member. Currently unemployed (though I'm trying to get caretaking for them as a job) so I'd have to wait and only get one of the releases as a Christmas gift and the other as a birthday gift next summer should employment not come through by then.

      I know the remakes of I and III aren't out yet but based on your impressions and what III hd 2d is like.

      So I'm wondering if it's worth waiting and sacrificing other potential games when I have two playable versions now.

      Thoughts?

      5 votes
    25. Session report: 496-Seed-17, in which a PC nearly drowns in acid

      The party tonight consisted of Jeff, half-elf Druid 5 / Fighter 3 / Magus* 4 Lee, gray elf Fighter 4 / Magic-User 4 / Thief 5 Oryn, high elf Magic-User 5 / Thief 6 Henchman Takeshi, human Ranger 4...

      The party tonight consisted of

      • Jeff, half-elf Druid 5 / Fighter 3 / Magus* 4
      • Lee, gray elf Fighter 4 / Magic-User 4 / Thief 5
      • Oryn, high elf Magic-User 5 / Thief 6
        • Henchman Takeshi, human Ranger 4
      • Varda, human dual-class** Cleric 6 -> Magic-User 3
        • Henchman Rudy, halfling Druid 2 / Thief 3
      • Vordt, half-ogre Cleric 4 / Fighter 4
        *Magus is a custom subclass of Magic-User I created.
        **Varda intends to become an occultist, another custom class of mine; becoming one functions similarly to bard, where you begin as Cleric, transition to Magic-User, and then finally become a proper occultist.

      To recap the prior session, the party went into the dungeon again and explored a new direction, finding a long hallway with bas reliefs in brass decorating the walls. Behind a set of brass double-doors was a 90' by 40' chamber with four major points of interest.

      • An oblong, 4' tall x 10' wide altar with a basin filled with water and treasure.
      • A fountain streaming endless water without overflowing.
      • Four pillars with gargoyles atop them, unmoving.
      • A drape along the south wall covering something.
        After a cursory search, Rudy set to looting the basin, which triggered the entire altar to begin rolling forward and the marine life carved into it to animate. Rudy jumped out of the way as several combatants closed in. Many attacks and spells were slung its way, and it lashed out with teeth, tentacles, and pincers as it slowly rolled to face individual combatants. As Lee was caught by the fury of the altar, the gargoyles animated and began flying in to harass the party. Though the altar was defeated, the gargoyles seemed keen on taking Takeshi out, as by the end of that round he is bleeding on the floor. Varda then invokes a chant and uses a limited wish to revive Lee and transport everyone to a safe location. As everyone blinked, they found themselves in the domicile of the two old clerics hiding out in Woodpine, sage and incense filling their noses rather than the brine of the altar chamber.

      They spend a week licking their wounds and allowing the clerics to tend to them, then set out again. Oryn casts invisbility, 10' radius on the party as they leave town and travel to the Temple dungeon. They work their way back to the altar room and have an easier time clearing out the gargoyles, afterwards noticing that these appear to be zombies wearing cloaks. All but one of the cloaks were too damaged to be of any use or value, so they remove the one and continue on.

      They enter a room whose main attraction is a pool with a triton in it. The triton telepathically connects with the party and pleads for assistance before a kraken is summoned through his sacrifice and they all die. Varda, through knowledge granted by their patron, is slowly becoming suspect of the situation. The triton pleads individually with several party members, attempting to suggest they enter the pool and remove his chains, unbeknownst to them; I am rolling their saves in secret and they're passing them. Lee attempts to shoot it with an arrow, and the arrow dissolves before reaching the triton.

      Finally, its gaze meets with Vordt's, who was ready to leave, and he fails the save. Vordt begins removing his armor to jump into the pool. Lee (4'9" 191 lbs accounting for gear) attempts to stop Vordt (7'8" 441 lbs accounts for gear) via grappling. He gets a lucky waist cinch that is immediately broken by Vordt as he lands a knee to Lee's jaw, dealing a staggering 11 points of subdual damage to him, but he takes it like a champ as he sits out, stunned from the blow.

      Jeff casts web in a wall between Vordt and the pool as they figure out how best to handle him as Oryn and Takeshi move to open the door behind them. Varda, in a desperate attempt to save Vordt, utilizes a clerical dispel magic and fails to remove the charm from Vordt. Varda then utilizes their anything item to turn it into a rope of entanglement, which then hogties Vordt.

      The party drags Vordt out of the dungeon safely and regains his senses the following day, shortly before the rope returns to its original form, t hen makes the several-day journey back to town to split the loot. Varda will receive no XP this go around, but the gems the party found elsewhere amounted to the PC shares totalling about 3700 gold each. Oh, and Oryn is now partially gargoyle, as they put on that cloak I mentioned earlier and then took it off.

      11 votes
    26. Is there still an arcade gaming scene?

      I don't have a pulse on this like I used to, but are there still big new arcade games being developed and made? If I went to an arcade, could I play new stuff from the past few years, or is it...

      I don't have a pulse on this like I used to, but are there still big new arcade games being developed and made?

      If I went to an arcade, could I play new stuff from the past few years, or is it going to be primarily old cabinets that have been maintained?

      How many arcades are still out there anyway? Have they been able to survive against the widespread proliferation of consoles, phone gaming, home VR, etc.?

      I'm curious as to whether arcade gaming is still alive or if it's a dead or dying art.

      17 votes
    27. How did you ruin a game for yourself?

      Warning: this post may contain spoilers

      Maybe you spoiled the story.

      Maybe you min-maxed the fun out of it.

      Maybe you played it SO much that eventually its tiny little flaws were all you could see.

      Maybe you spent so much time excitedly modding it that, when it came time to finally play it, the fire was out.

      Whatever the reason: what was the game, and how did you ruin it for yourself?

      39 votes
    28. D&D - Involving the Gods; Boons and Banes

      I'm in the planning stages of a custom setting for a new campaign I'm aiming to start next year with my current table. We're doing PF2's Kingmaker and AD&D's Temple of Elemental Evil in the...

      I'm in the planning stages of a custom setting for a new campaign I'm aiming to start next year with my current table. We're doing PF2's Kingmaker and AD&D's Temple of Elemental Evil in the meantime.

      The game is to be Viking themed, in that the starting locale and civilization will be structured in similar ways to the coastal Scandinavian settlements and there will be an on/off season. During the on season, they will board boats and sail many hundreds of miles across water to distant lands to find dungeons and ruins to loot, with a clock they have to keep an eye on; the expedition can only afford to be out for so long, and they need to ultimately make a profit. During the off season, they will be home and can spend time locally engaging in low-tier politics, explore the untamed parts of the continent, or both.

      I'm intending for gods to play a more concrete and available part in this game and have been chewing on how best to represent that mechanically. I discovered that one of D&D 5e's supplements for a Magic: The Gathering setting, Mythic Odysseys of Theros, does something similar and has mechanics for tracking Piety with a given deity, which comes with boons at specific breakpoints. I liked the idea, though I'd be making my own boons for my pantheon rather than use these as-is, especially since I wouldn't be running this game in 5e, but rather in AD&D 1e.

      I have a group chat with a few of my players that I can trust for this kind of thing to bounce ideas off of for various things, so I put this forth to them and got their thoughts. They universally thought the example boons from 5e were too personal and individual for the kind of stuff Norse gods would get up to, and there wasn't really a way to track a given deity's disdain of you in a similar manner. They also didn't like that you could track the Piety with a discrete score and could reliably measure when your next boon would be.

      What we settled on doing is utilizing my custom tarot effects we're already doing in my regular AD&D campaign, but having it apply in certain regions or during certain stretches of adventure. This would allow for randomly coming across an avatar of a god and earning a minor boon or bane for assisting or denying them.

      11 votes
    29. The International MSI League of Legends 2025 tournament check in!

      Hi everyone - we're closing in on the end of the tournament with only 4 games left. Questions for discussion: Did you make a bracket with Riot's Pick'Em? If you did, how's your bracket looking?...

      Hi everyone - we're closing in on the end of the tournament with only 4 games left. Questions for discussion:

      • Did you make a bracket with Riot's Pick'Em?
        • If you did, how's your bracket looking?
      • What games have you watched?
        • Which games have surprised you most?
      • Are you enjoying the Fearless Drafts? (For those curious, Riot updated how teams draft during each Best of 5. After a champ has been played, it's banned for the remaining Bo5.)
      • What team(s) are you cheering for?

      Tonight is

      Spoiler: Teams playing tonight, July 9. T1 vs Gen.G

      If you haven't been keeping up, now is the perfect time to jump in if you enjoy watching pro-play League of Legends. The vods from previous games are available on Youtube (and I assume Twitch but I haven't checked). I don't really play much league, but watching is very fun with friends and we've been having nightly hang-outs on Discord to watch together.

      Spoiler: Results from last night's series, July 8, FlyQuest vs BiliBili Gaming. 3-2 in favor of BLG. Game 2 was particularly heartbreaking for Fly especially when they were so close to winning. I think the entire series showed that they have lots of potential for growth. They had two rookies and they still took a team that came close to winning both MSI and Worlds 2024 to game 5! I hope they feel very proud of themselves and the games they played.

      Other random thoughts: The "Kalista Curse" has yet to be broken and I wish that Fly hadn't tempted fate by drafting it. One of my friends remarked that she [Kalista] must be performing really well in scrims for these teams to keep picking her even though it keeps failing :') Honestly, I really hope we don't see it again in the remaining games because it's such an instant "Oh no..." feeling.

      This tournament has also made me realize that I miss the hyper-carry ADC/enchanter support meta A LOT. Don't get me wrong, pro play is exciting just because of the high skill ceiling but the drafts have been a little boring especially in bot lane. I want to see Zeri, Aphelios, maybe even Samira! I am keeping my fingers crossed that the upcoming patches will let them shine in Worlds.

      10 votes
    30. Favorite mobile games for short play sessions?

      Do you have any go-to mobile games for those moments where you just need to kill 10-20 minutes of time, without pausing a session to resume later? I'm on iOS but I'd imagine many are available on...

      Do you have any go-to mobile games for those moments where you just need to kill 10-20 minutes of time, without pausing a session to resume later? I'm on iOS but I'd imagine many are available on both iOS and Android.

      Preferably without ads or in app purchases. (I'll consider a one-time payment if it seems to be a great fit.)

      I discovered Rogue Words from someone here and I absolutely love it and am so happy to see it gaining popularity. But it fits into a different category of mobile game for me since I fall asleep too quickly! And I love Balatro and others that I consider full games (that have a PC version as well). But they're also too long for this use case!

      39 votes
    31. Embarking on this new hobby and a little overwhelmed

      I'm embarking on a new phase in my life and am frankly pretty darned excited about it. My only child is off in college now and I find myself with extra time I didn't used to have. As such, some...

      I'm embarking on a new phase in my life and am frankly pretty darned excited about it. My only child is off in college now and I find myself with extra time I didn't used to have. As such, some younger friends of mine have been reaching out and asking me to join them for "shenanigans" in the form of online video games. Mind you, I haven't played games since the mid 90s, so while this sounds exciting, it also is quite intimidating.

      So far I have gotten my hands on a ROG Ally X. It's a nifty looking handheld that I have been assured would allow me to play a lot of the games my buddies play, but my eyes aren't what they used to be and the screen, however nice, isn't quite big enough for my needs.

      Time to get a dock!

      I was able to find a one for this thing, which is very cool, but now I'm thinking I'm going to drive my wife crazy shouting at the device to talk to my buddies. I assume I need a decent headset, but which one? These things seem to run the range in prices. Do I need it to be wireless?

      Also, I'm guessing it would be good to have some sort of controller so I'm not on top of the screen, again, what fits the middle of the road? Cordless? Do I want a trackpad? Is that even a thing?

      I am overloaded with options.

      Basically, I'm a dad who has discovered he has a lot more time on his hands than he expected and good (and patient) friends who want to spend time with him, but I'm way out of my depth trying to plot a modest path forward (without spending silly money).

      Anyway, thanks for making an old guy coming to the hobby feel welcome!

      24 votes
    32. Update: A murder mystery game in a castle in Ireland

      Back in January I was tasked by my brother in law to create a murder mystery parlor game during our family reunion in an Irish castle. Well we just got back last night, and it ended up being one...

      Back in January I was tasked by my brother in law to create a murder mystery parlor game during our family reunion in an Irish castle. Well we just got back last night, and it ended up being one of the most fun vacations of my life.

      This is a family of social over-achievers. Super engaged professionals and executives and teachers. A dozen of them would stay up every night drinking and laughing til 2am, sleep 5 hours, then do it all over again. I have trouble keeping up, so I'm glad the game I designed happened on one of the first nights. At first, the mastermind behind this whole trip only gave me 90 minutes for the middle of the day but he lost control of the schedule and I got my three hours in the dark as is proper for a game like this.

      All 21 players absolutely committed, bringing vintage costumes and props across the Atlantic for this one night. I created a deck of character cards for each of them, as well as a number of other special prop and event cards, and as they were all getting dressed I texted them their roles.

      This was the first hangup. The castle had very poor cell and wifi reception so the texts didn't go through. But all 22 of us had iPhones so I ended up AirDropping everyone's character and gave them personal, private notes. I wouldn't mention the tech glitch otherwise, but this absolutely changed my own strategy as the dead victim, Lord Reginald Springfield. I thought I would be in a kind of control room with my laptop receiving texts from the butler or others when they found certain props. But because they couldn't communicate like that, I had to shadow them through the rooms and sprint like the devil in anticipation of their next moves to certain parts of the castle and its grounds.

      Having never done this, and certainly not at this scale, I was surprised by several of their own strategies. At the outset, the butler convened (most of) the group and announced the reading of the will. Then the cops showed up to tell everyone the will was missing, Lord Springfield was poisoned and dead in bed, and that they were all suspects. The Inspector and Constable then began interviewing the subjects one by one.

      I'm aware that normal police procedure is to isolate suspects for interviews, specifically to compare notes and find the lies afterward. But I didn't think these two players were aware of that. Turned out I was wrong. Instead of interviewing everyone in front of each other, they squirreled each suspect away and gave them the business, taking copious notes that they shared with no one.

      Taking their own cues from this, when the suspects began making their own conjectures and discovering clues, they shared them with absolutely no one unless forced. It was perfect game theory. I just didn't expect these competitive bastards to be so very competitive. It was fantastic. The chaos agents played their parts beautifully, muddying the waters, and the spiritualists spent all their time trying to find all seven of their number to convene a seance. Once they did, I raced into my room and put on a long white nightgown and drew a kind of kabuki corpse makeup on my face. They were racing around in the courtyard outside in the last of the sun and I tap...tap...tapped on the window until one of them saw me, an apparition in a castle window. Classic imagery. She pointed and screamed.

      All seven spiritualists (except for the devilish Colonel, who only pretended to be one so he could eavesdrop on the seance) piled into the parlor and held hands. I started walking down the upstairs hall toward them moaning a very haunting melody line from an early Frank Zappa album over and over, then entered the parlor. They said their hair stood on end lol. I whispered my answers then disappeared and later, my widow Lady Eleanor found the burned note in the fireplace of that room.

      Tremendous dramatic moment here: That's the note that revealed I wrote them all out of the will and left the entire estate to Madame DuBois. But Eleanor of all people found it and you could see her internal torment. Then she turned away from them all and didn't share it. For nearly another hour they labored to puzzle out the clues while she acted out very well the utter destruction of her life. Absolutely choice stuff.

      The twist I had planned is that most of the clues pointed toward Vicar Atkinson and he himself only knew that he blacked out after an argument with the victim. So his card tells him that he is almost certainly guilty and if they accused him, to flee. The line of his card at the end is my personal favorite: But if they actually do accuse you, your only chance is to run. That Inspector is old and the Constable is a woman. How fast can she be? I don't think that Tyler (the vicar) knew that his west coast cousin Lena (Constable Wright) was a huge track star, 100 meters champion, crowned fastest girl in San Francisco two years in a row. I wanted to see her run his ass down like The Flash.

      But alas, the real murderer, Hanne (Ingrid) is from Hamburg, Germany and although her card told her she had poisoned the victim while leaving no clues, and that all she had to do was keep a poker face and she was in the clear, she simply couldn't do it. Asking a proper German hausfrau to lie to the police, even in a FUCKING GAME, was too stressful for her and she broke down and confessed the entire thing. I'd hoped to finish this neat and tidy Agatha Christie affair with an accusation and arrest of the vicar, delighted by the idea that justice was NOT served and the wrong man was convicted. Very post-modern take on the whole thing. Two days later I shared all my notes as planned and that was when I'd expected them to realize they'd let the real killer slip away... But never count on duplicity from a Teutonic mind.

      We took antique photos of everyone's insane costumes which I can't share for privacy. But they were perfect. It was an absolute smash hit, with people spending the rest of the week recounting the plots and sub-plots and attacking each other in character. The next night was a family trivia night. The following night was a filming of two musical scenes from Rocky Horror. The following night we rented a traditional Irish band and they gave us a concert in the 15th century hall. We took day trips to Dingle and Limerick and Cork and I hiked and biked and two days ago I was swimming in the Shannon River outside Killaloe.

      An excellent trip all around. Thanks for reading. Happy to answer any and all questions and yeah now I guess I have a side hustle as a murder mystery game designer if anyone needs me.

      32 votes