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    1. Humble Choice - February 2020

      February's Humble Choice (the new version of Humble Monthly) is now available, with 12 choices for games again this month: Frostpunk + The Rifts DLC Pathfinder: Kingmaker Book of Demons Cryofall...

      February's Humble Choice (the new version of Humble Monthly) is now available, with 12 choices for games again this month:

      1. Frostpunk + The Rifts DLC
      2. Pathfinder: Kingmaker
      3. Book of Demons
      4. Cryofall
      5. Okami HD
      6. Eliza
      7. Shenzhen I/O
      8. Project Warlock
      9. The Hex
      10. Warstone TD
      11. Underhero
      12. Night Call
      11 votes
    2. Website puzzle that was posted to Tildes?

      A while ago, maybe like a year ago? There was a thread and two websites were linked to that were basically puzzle sites. As in the sites themselves were the puzzle and you had to find clues in the...

      A while ago, maybe like a year ago? There was a thread and two websites were linked to that were basically puzzle sites. As in the sites themselves were the puzzle and you had to find clues in the site to get to the next page. It was very cool but I managed to lose the link and was hoping someone might know what I'm talking about. We ringing any bells?

      10 votes
    3. Humble Choice - January 2020

      The second Humble Choice (the new version of Humble Monthly) is now available, with 12 choices for games this month: Middle-earth: Shadow of War Graveyard Keeper Two Point Hospital Dirt Rally 2.0...

      The second Humble Choice (the new version of Humble Monthly) is now available, with 12 choices for games this month:

      1. Middle-earth: Shadow of War
      2. Graveyard Keeper
      3. Two Point Hospital
      4. Dirt Rally 2.0 (and 3 DLCs: H2 RWD Double Pack, Opel Manta 400, The Porsche 911 RGT)
      5. Street Fighter V
      6. Bad North: Jotunn Edition
      7. TrailMakers
      8. Unrailed!
      9. Whispers of a Machine
      10. Them's Fightin' Herds
      11. Mages of Mystralia
      12. GRIP (and 1 DLC: Artifex Car Pack)

      Having 12 choices this month is fairly significant, since it means that even people on the grandfathered "Classic" plan aren't able to take all the games and have to miss two of them. It seemed to be a pretty common assumption that there would always be 10 choices so Classic members would always still get everything, but that obviously isn't necessarily true.

      8 votes
    4. Video game Halloween update/event megathread

      Lots of games have special events or updates that change the game in some way for Halloween. Some of them are pretty impressive, so I wanted to make a thread where people could point out some of...

      Lots of games have special events or updates that change the game in some way for Halloween. Some of them are pretty impressive, so I wanted to make a thread where people could point out some of the best ones.

      Have you seen any interesting updates/events in the games you're playing/watching?

      Please make a separate top-level comment for each game/update so we can easily separate discussion about a particular game.

      11 votes
    5. Fortnite's new season has brought the game back to its roots

      For at least a year I'd been rather disappointed with Fortnite. It kept appealing to the lowest common denominator and the game that I fell in love with in the end of season 2 (which is almost two...

      For at least a year I'd been rather disappointed with Fortnite. It kept appealing to the lowest common denominator and the game that I fell in love with in the end of season 2 (which is almost two years ago) kept changing for the worse. It became less of a Battle Royale game and more of a playground where you never knew what you were gonna get. It kept getting worse through the seasons and I played it less and less. So during season 9 I was only barely hanging on - and once season 10 launched with even more proverbial bullshit, I finally decided to uninstall the game. That was in the beginning of August and I never looked back for a second - I was done with it!

      With Chapter 2 however (season 11), it's back to basics. The many weapons have been trimmed and there are only very few left - and none of the crazy ones. It's simpler and easier to navigate, and all the vehicles and movement mechanics have also been scrapped almost entirely. There are no more hover boards, ATVs, golf carts, airplanes, jump pads, rifts, etc. There's a harmless boat, and that's it! So when I saw the trailer for this new version of Fortnite, I reinstalled the game immediately. I've played 9 games now and this is the version I fell in love with - if not better! It's so good in its simplicity. The mechanics with building and whatnot have stayed the same, but the gameplay itself is much improved. It went from chaotic and action-packed to feeling more like a survival game. And the aesthetic of the new map is also just beautiful.

      I'm no game reviewer but I thought that this overhaul of a pretty massive game is worth talking about!

      Edit: not to mention the marketing stunt they pulled before launching this new version of the game was insanely clever. It made headlines all over the world, they even talked about it on the evening news here in little ol' Denmark!

      15 votes
    6. Astral Chain discussion thread

      Let's talk about recently released Neon Genesis Evangelion Astral Chain game. Developed by Platinum this Nintendo Switch exclusive had been a highlight for recent Nintendo Directs and gotten...

      Let's talk about recently released Neon Genesis Evangelion Astral Chain game. Developed by Platinum this Nintendo Switch exclusive had been a highlight for recent Nintendo Directs and gotten favorable reviews by critics and by the public.

      Have you played it?
      How do like it?
      What do you think about the Legion gameplay?

      Let's dive into it and try keeping spoilersto a minimum!

      9 votes
    7. Simple games for Android

      I've never really been into gaming on my phone, but in the last couple of weeks I've found it's particularly good for entertainment while getting the baby off to sleep. He tends to need holding...

      I've never really been into gaming on my phone, but in the last couple of weeks I've found it's particularly good for entertainment while getting the baby off to sleep. He tends to need holding for 5-20 minutes, during which time no interaction is needed and something to stave off the boredom is good.

      I've been playing Tiny Bubbles which is good because the levels are relatively short and discrete, it's challenging without being too hard (at 4am I don't want that much of a challenge), it's mostly not timing-based, I can play one-handed and drop it at a moment's notice without particularly being penalised.

      Any suggestions for other suitable games would be appreciated.

      12 votes
    8. What old game would you most want to see remastered/remade?

      It can be a remaster (like Resident Evil HD), a faithful recreation (like Spyro Reignited Trilogy), or a complete reboot (like the upcoming Final Fantasy VII Remake). Which old game do you choose,...

      It can be a remaster (like Resident Evil HD), a faithful recreation (like Spyro Reignited Trilogy), or a complete reboot (like the upcoming Final Fantasy VII Remake).

      • Which old game do you choose, and why?
      • What should they change to make the game more palatable for modern audiences?
      • What shouldn't they change so that they can remain true to the original?
      27 votes
    9. Interesting fast-paced space-themed racing games on Switch

      After our discussion about Tempest-like games, I looked at what else could at least scratch a similar fast-paced space-theme racing, with optional shooting itch on Switch. To kick off the...

      After our discussion about Tempest-like games, I looked at what else could at least scratch a similar fast-paced space-theme racing, with optional shooting itch on Switch.

      To kick off the discussion, these are the games I already tried that I kinda like. I‘ll update this list, once people suggest other entries. I realise it’s a bit of a mish-mash, but it’s more about the feel than a specific genre.

      Fast RMX is a very fast-paced pod-racer, with a similar feel to Wipeout, if you take away the weapons, and add a boost mechanic where you need to switch your booster’s code with the speed lane. I prefer playing it with motion/gyro controls, which admittedly makes it harder to play, but with that actually feels a lot more like you’re travelling at massive speed where every unintentional jerk of the steering wheel can cause you to wipe out.

      Velocity 2X is a very successful mix of a vertical shooter where time matters with added platforming levels in between. Boosting for speed and warping/teleporting to solve puzzles is a huge part of the game.

      The Next Penelope is a top-down 2D (pod?) racing game with weapons, where the acceleration happens automatically, but is influenced by boost, boost markers on the track and bumping into stuff. I haven’t played it for a long time yet, but once you learn the controls it seems to be a very good game.

      VSR is a pure zero-gravity, zero-friction 3D space racer. Which makes mastering the controls very hard for anyone who is not used to it. To be honest, I haven’t mastered them yet either, but haven’t given up, as I really liked RPGs and shooters with such a mechanic. It just gives a specific type of zennish “in the zone” feeling, once you get into it.


      Fast RMX
      price: 20 € 14 € until 2019-07-25
      reviews: 81 % on MetaCritic
      length: 3½ h main game (57 h completionist) on HowLongToBeart

      Velocity 2X
      price: 20 € 8 € until 2019-07-18
      reviews: 87 % on MetaCritic
      length: 5 h main game (26 h completionist) on HowLongToBeat

      The Next Penelope: Race to Odysseus
      price: 13 € 2 € until 2019-07-11
      reviews: 79 % on MetaCritic
      length: 2½ h main game (5½ h completionist) on HowLongToBeat

      VSR: Void Space Racing
      price: 5 €
      reviews: 66 % on MetaCritic
      length: (no HowLongToBeat entry yet)

      7 votes
    10. Looking for game recommendations to tickle my Tempest itch

      For those who do not know it, Tempest is a classic arcade vector-based game, and I urge you to check it out. It is highly addictive and nowadays should fall well within the fast-paced retro...

      For those who do not know it, Tempest is a classic arcade vector-based game, and I urge you to check it out. It is highly addictive and nowadays should fall well within the fast-paced retro fashion.

      The problem is that for quite some years, I had nothing to scratch that itch. The last proper Tempest-like game that I played was Typhoon 2001 on Linux, which was a free/gratis clone of Tempest 2000.

      Now it seems that in 2018 Tempest 4000 came out, but only for PC (a.k.a. Windows), PlayStation 4 and XBox One. As a Linux and Nintendo Switch gamer, that doesn’t help me one bit.

      There are two FOSS versions: Arashi, which works only on old Macs, and Arashi-js, which is a JavaScript re-implementation of the former. Unfortunately, none of the two seem to work on my laptop.

      So, here I am, itching for that Tempest fix, yet without a clue how to get something on either Switch on Linux (apart from perhaps Typhoon if it still works). Any suggestions would be more then welcome.

      7 votes
    11. What are some ideas and experiences that are underexplored in gaming?

      I was thinking about this question recently because I finished watching Game of Thrones and it made me want to play a game where I get to be a badass dragon. Unfortunately, it turns out there are...

      I was thinking about this question recently because I finished watching Game of Thrones and it made me want to play a game where I get to be a badass dragon. Unfortunately, it turns out there are surprisingly few games that tackle that experience.

      I also recently played a game called 1979 Revolution: Black Friday, which attempts to inform the player about a real event in history through Telltale-style adventure gameplay. Though it's fictionalized, I realized while playing that it's as close to a documentary as I've come in gaming, which I would argue is another unexplored area.

      That said, I'm curious to see what people here think.

      • What are some ideas/experiences that games haven't tackled, or have hardly scratched the surface of?
      • Why do you think this area has gone untouched for so long? Oversight? Tough to design around? Unfeasible? Unfun?
      • Are there any games that do fit your bill? Are they any good?
      • If you had to design a game to fill the niche you identified, what might it be like?
      26 votes
    12. What are your favorite retro mobile games?

      Over 10 years ago the world of mobile gaming was totally different from today's. Still many (if not most) phones could run installable and built in games. Which were your favorite ones? Let's say...

      Over 10 years ago the world of mobile gaming was totally different from today's. Still many (if not most) phones could run installable and built in games. Which were your favorite ones?

      Let's say the mobile game is retro if released before 2009.

      8 votes
    13. Recommendations for old school style RPG games?

      I've played and enjoyed Neverwinters Nights, Baldur's Gate, Icewind Dale, and Planescape: Torment. I was wondering if you guys could recommend some games in a similar style that I've overlooked....

      I've played and enjoyed Neverwinters Nights, Baldur's Gate, Icewind Dale, and Planescape: Torment. I was wondering if you guys could recommend some games in a similar style that I've overlooked. Thanks!

      12 votes
    14. What are some of the most interesting glitches in video games?

      I've found a fair few glitches that I find really interesting, and I'd be pretty interested in seeing some more pixel vomit too. For the ones I'll be listing, they are in old games but are very...

      I've found a fair few glitches that I find really interesting, and I'd be pretty interested in seeing some more pixel vomit too. For the ones I'll be listing, they are in old games but are very interesting.

      Everyone's seen the MissingNo. glitch, but a far less famous (although in my opinion, more interesting) glitch is the Super Glitch. If you've got an emulator, I'd recommend doing a save state and messing around with it - it's results vary a lot.

      A glitch available in quite a few games is arbitrary code execution. It's pretty interesting in general, as people can do loads of things, from loading up homebrew to replacing maps. Most of the time it is rather difficult or time consuming to do, but it's still fascinating to see.

      This one technically isn't a glitch at all, but teleporting in SRS-based Tetris games is pretty cool. An actual glitch in Tetris (NES version) is pentrises don't clear all lines, which can make pretty interesting stuff happen.

      EDIT: I nearly forgot about The Big Skip in Mario and Luigi: Superstar Saga. I recommend watching a speedrun from AGDQ, it only goes over it very briefly in the tasvideos page.

      13 votes
    15. Tildes unofficial Minecraft server

      Got it up and running, currently will do fine with about 25 players. It's not set up locally so the hosting fee is $6/month, I'll leave it up for at least one month. Currently running vanilla...

      Got it up and running, currently will do fine with about 25 players.

      It's not set up locally so the hosting fee is $6/month, I'll leave it up for at least one month.

      Currently running vanilla 1.13.1, will modify if requested.

      167.114.73.187:25565

      Have fun and please don't grief spawn!

      42 votes
    16. Tonight is the launch night for the 7th expansion to World of Warcraft! Who else is hyped for Battle for Azeroth?

      There's been a bit of drama regarding the direction of the general story, but I reckon they know what they're doing - I'm mostly excited for the new zones anyway. And quests, storylines in new...

      There's been a bit of drama regarding the direction of the general story, but I reckon they know what they're doing - I'm mostly excited for the new zones anyway. And quests, storylines in new zones, etc.

      WoW has been on a slow and steady downward trend in terms of popularity, and it's not very talked about in gaming communities - but hey, it's now 14 years later and it's still going strong with millions of subscribers! Although mildly annoying that we can no longer see exactly how many there are, it's understandable - if nothing else for the beauty of an updated version of this graph!

      So who's excited for BfA?

      16 votes
    17. Let's talk about collectible non-card games

      I'd like to start a discussion around collecting-based games, with the following prompt question: What non-card-based alternatives to TCG/CCGs exist which satisfy the same criteria? This...

      I'd like to start a discussion around collecting-based games, with the following prompt question:

      What non-card-based alternatives to TCG/CCGs exist which satisfy the same criteria?

      This "criteria" is my understanding of what makes TCGs/CCGs appealing, and includes but is not limited to:

      • collectible/tradable (not necessarily monetized),
      • portable/relatively self-contained (this could include apps, handheld consoles),
      • the constant drive to expand the collection (whether it's through the randomness of distribution not ensuring particular collectibles, or an appealing reward system like in the Pokemon games).

      I wish to divorce these criteria from the card format. Of course, the list of criteria not extensive and I am actively seeking a deeper understanding of what makes these card-based games so appealing. Discussions on the nature of gambling-addiction and the impact of secondary market values also very welcome.

      The best example I can think of is the Pokemon games for handheld consoles. These games pre-dated the Pokemon card game and are a great example of the appeal of card games existing and thriving in a non-card format (which ironically led to the card game adaptation).

      Another is Warhammer and the tabletop wargaming family. This is interesting to me but really seems to be in a completely different ballpark because it lacks agility and thus is far less appealing to many players.

      Note: my reference point to what makes games like these appealing" is very biased by card games, specifically the current "big three" of TCG/CCGs: Magic: the Gathering, Pokemon, and YuGiOh. I'd appreciate suggestions of other relatively successful or simply well-designed games which employ collectibility as a core mechanic. They don't even have to be portable, as long as you're clear about that.

      tl;dr: let's talk about alternatives to card games which depend on collecting as a core mechanic

      Edit: formatting.

      8 votes
    18. So apparently there's an ongoing controversy about Battlefield V allowing you to play as a female character

      Any perspectives on that, fellow Tildoes? Tildarians, Tilderinos, Tildonkeys, etc.? From what I can tell, the main argument against it is that it's not historically accurate. I guess that makes...

      Any perspectives on that, fellow Tildoes? Tildarians, Tilderinos, Tildonkeys, etc.?

      From what I can tell, the main argument against it is that it's not historically accurate. I guess that makes sense, but A) that doesn't seem to warrant the utter seething rage that I see from opponents, and B) I rather doubt the Battlefield franchise has made it a habit to be 1-to-1 regarding history anyway. I've played none of them, but I saw someone mention that in-game events are definitely not historically accurate anyway. So I guess the "keep women out" side is conflating the game's setting with a declaration of dedication to historical accuracy? Seems silly to me to take umbrage at a game failing to meet an expectation that you invented.

      Then again, maybe I'm wrong. My initial gut reaction was to write it off as casual sexism and an unwillingness to break tradition, and while I'm sure that explains a minority of the outrage, I highly doubt the controversy can be explained so simply.

      Anyone here want to way in?

      31 votes
    19. Fallout 76: Yay or Nay?

      I've been seeing a lot of conflicting opinions on Fallout 76. Most of it seemingly boiling down to people being in favor of the experimentation by Bethesda, but against the lack of mod support or...

      I've been seeing a lot of conflicting opinions on Fallout 76. Most of it seemingly boiling down to people being in favor of the experimentation by Bethesda, but against the lack of mod support or the always online component. I'm wondering: for those who are invested in the Fallout franchise, where do you stand on the idea of Fallout 76 and why?

      I'll probably elaborate my own thoughts a little later in comments but for now I'm interested in reading other people's opinions.

      16 votes
    20. Fallout 76: Entirely Online

      Per BE3, Fallout 76 will be "entirely online" featuring dedicated servers with "dozens, not hundreds and not thousands" of players per server. T Howard reports that progress stays with your...

      Per BE3, Fallout 76 will be "entirely online" featuring dedicated servers with "dozens, not hundreds and not thousands" of players per server. T Howard reports that progress stays with your character and that death is not too impactful progress wise (not sure what this means).

      Apparently, it is 4x the size of Fallout 4, and it does look really good. The gameplay looks good, VATS is not featured.

      I am very nervous about it being online, as I almost always play stealth ranged in these games and I don't see that working well. I also play Fallout the most when my internet is down.

      What does everyone else think about this?

      18 votes
    21. New game in the Diablo universe leaked through Blizzard job posting

      https://careers.blizzard.com/en-us/openings/oNiH7fwD archive.is mirror We're working on a new, unannounced Diablo project. Are you a skilled Dungeon Artist? Come work with us, and together we will...

      https://careers.blizzard.com/en-us/openings/oNiH7fwD archive.is mirror

      We're working on a new, unannounced Diablo project. Are you a skilled Dungeon Artist? Come work with us, and together we will build something exceptional.

      • Work directly with level design to build atmospheric dungeons with a focus on composition, detail and mood, while ensuring that the gameplay space is readable.
      • Work with Lead Environment Artist and the Art Director to ensure all environments are meeting the high-quality bar Blizzard is known for.
      • Experience working with a lead artist or art director in developing a unique and cohesive modeling and texturing style for environment assets

      Definitely looks like a whole new game in the pipeline. Any other dungeon crawler fans on ~tildes so far? I think I've got 300+ hours in Diablo 3 alone, let alone 1 and 2.

      What do you want in a new Diablo, what do you definitely not want?

      8 votes
    22. GameStop Ireland has made Cyberpunk 2077 available for preorder on Xbox One - Possibly an error? Indicating an E3 announcement?

      Store page: https://www.gamestop.ie/Xbox%20One/Games/45135/cyberpunk-2077 Screenshot: https://i.imgur.com/XxgmdXN.png Could be something, could be nothing. But the rumour mill has been strong for...

      Store page: https://www.gamestop.ie/Xbox%20One/Games/45135/cyberpunk-2077

      Screenshot: https://i.imgur.com/XxgmdXN.png

      Could be something, could be nothing. But the rumour mill has been strong for an upcoming major announcement at E3, and stores/companies get information so they can put up their product pages early to switch on at the time of announcement. This may be a legitimate mistaken leak.

      8 votes
    23. Anyone like Pokemon Go?

      I had this game on my phone for awhile but only just started last night. So far I think it's neat what kinds of landmarks can be pokestops, like a little fountain by a restaurant or a very old...

      I had this game on my phone for awhile but only just started last night. So far I think it's neat what kinds of landmarks can be pokestops, like a little fountain by a restaurant or a very old building. It also reminds me of those pokewalker things from long ago, the ones that counted your steps. It also kills me when a church is a gym.

      Now I'm not walking everywhere or buying plane tickets trying to do this but it's pretty pleasant so far. What are your thoughts, Tildes?

      Edit: I took my first gym at a quaint little church and the Nidorino I left there came back about 6 hours later. There's more people playing this than I realized, also more churches lol.

      13 votes
    24. Stardew Valley, maybe?

      For those not familiar with Stardew Valley: Developed by ConcernedApe, Stardew Valley is a farming simulation RPG that can be compared to Harvest Moon. Quite enjoyable solo, even more fun as a...

      For those not familiar with Stardew Valley: Developed by ConcernedApe, Stardew Valley is a farming simulation RPG that can be compared to Harvest Moon. Quite enjoyable solo, even more fun as a multiplayer game with the new update. Available on the Switch as well as other consoles. Currently the MP is only available on Steam/GOG.

      Are any other Tildes playing? Have you tried modding (on PC)? Who's your waifu/husbando?

      18 votes
    25. Regarding Verjigorm

      Tilde pretext - I have no idea what to tag this, but if anyone likes Shadowrun or Earthdawn pnp lore this info is a pain in the ass to find. I spent way, way too much time trying to track down...

      Tilde pretext - I have no idea what to tag this, but if anyone likes Shadowrun or Earthdawn pnp lore this info is a pain in the ass to find.

      I spent way, way too much time trying to track down information on Verjigorm. I enjoy exploring the lore of the Shadowrun universe, and the hoops I had to jump through to get this info was way more than I expected. I kept seeing references to books I didn't have, and finally actually got a copy of Earthdawn's Horror book to copy this down.

      I realize no one requested this, but I'm just posting this excerpt in the hope it will save people the massive amount of time I spent fumbling around trying to get anything substantial on this subject.

      This is verbatim from the Earthdawn Horrors book. If this is somehow violating a policy I missed let me know and I will edit and change as needed.

      I'm not sure who specifically wrote this, so here are the listed writers for the book:

      Writing: Robin D. Laws, Teeuwynn Woodruff, Greg Gorden, Sam Witt, Allen Varney, Chris McCubbin, Caroline Spector, Fraser Cain

      Additional Writing: Louis J. Prosperi, Rob Cruz, Dian Prion-Gelman, Andrew Raglan, and Rich Warren

      pg 66 Eathdawn - Horrors

      The following account was graciously provided by the Great Dragon Icewing. The Library of Throal, and indeed all the Namegivers of Barsaive, owe this generous dragon a debt of undying gratitude for the information he has provided on this entity. Scholars throughout the land agree that Verjigorm is the most powerful Horror that has ever existed-- a terrible, vile abomination whose strength towers above that of all other Horrors. May the Passions protect us all against the curse of the Horror called Verjigorm and its unnatural spawn, for its unmatched power and malevolent intelligence may yet spell the end of all that we know.

      -- Leranto Myrn, apprentice scholar, Library of Throal, 1507

      Generations of Name-givers throughout Barsaive and the lands beyond have learned to fear the great dragons. Even your most powerful magicians are but bumbling children in things magical when compared to us, and your most celebrated heroes cringe like frightened old women at the thought of facing the sword-like teeth and scythe-like claws of a dragon in battle. There is no shame in this fear. Beings of much greater power than you little folk have learned to fear us, for we great dragons are ancient and powerful beyond imagining. We walked these lands and rode the wind thousands of years before the first t'skrang tasted the waters of the Serpent or the first windling unfurled its wings in the cool morning air.

      But one being exists that even great dragons fear, a being that existed long before my ancient race appeared in Barsaive. Some call if the Horror of a Thousand Faces, or the Corrupter. Others know it as the Horror That Is Worshiped as a Passion, or the Great Hunter. Even today, dragons speak its cursed Name only in whispers, for it is said to have ears that hear all and eyes that never close. It is the Horror that always was, the Horror that is, the Horror that ever shall be. It is Verjigorm.

      The words of Name-givers cannot describe this Horror's all-encompassing evil, but I will try to do so in the hope that some day the monster might be banished forever from our world. Perhaps the following story, which I heard often as a hatchling, may help you understand.

      Long before the first dragon soared through the sky, the world was darkness, a never-ending moonless night that even the sun and stars could not penetrate. Thick, black clouds choked the sky and spawned cold, biting rains that scoured the barren land like a plague of hungry locusts. The seas and rivers were foul, bubbling cesspools teeming with plague and death.

      This was the age of the Dark One. One thousand and seven eyes sprang from its head, so that it might watch forever its cursed kingdom. Its terrible ears never shut, so that it might always hear the gnashing of teeth and the wailing and moaning of all living things. From its mouth flowed countless foul poisons into the waters and the winds. Its decaying flesh gave birth to countless abominations--creeping, sightless many-legged things that crawled and slithered across the land; black-winged, cloven-hoofed creatures that swarmed in the storm-filled skies; powerful, many-toothed beasts that ruled the dark waters.

      As the ages passed the Dark One grew bored with its foul minions, for they were mindless entities. And so it spawned others in its own image. Soon the children of the Dark One, the horoi, began to birth their own foul spawn into the world. Each tried to outdo the others by creating the foulest creature to impress the Dark One, and soon the horoi grew insanely jealous of one another. Then the Dark One's children began to attack one other[sic], directing their terrible spawn as a general commands troops against an enemy. Their vile blood filled the oceans, and their minions fed on the putrid corpses that littered the land. The Dark One rejoiced at the carnage and spawned new horoi to replace those devoured by their brothers.

      Some time during the world's endless night, the Dark one bore a horoi that was not like the others. At first it seemed a little different from its vile brethren. But as time passed, the horoi slowly changed. First, it withdrew from the terrible battle that consumed all the others. It stretched its dark, webbed wings and soared into the sky. The grotesque minions of its brethren pursued it, clawing at its skin and pecking at its eyes, but it paid them no heed. It continued to climb higher and higher, until it passed the dark storm clouds and its tormentors could no longer follow it. It soared on the winds until it reached the other side of the world, a place the Dark One had not yet corrupted. Exhausted by its journey, it set down and fell into a deep, deep sleep.

      For ages it slumbered, as the carnage and suffering continued unabated in the domain of the Dark One. Then one day a break appeared int he ever-present clouds overhead, letting in a stream of sunlight that warmed the horoi and wakened it. As it looked about, it noticed that its slimy, pockmarked, blackened skin had turned into gleaming white scales. The formless hulk of its body had been replaced with four strong legs, a slender tail and neck, and a pair of graceful wings, all connected to a stout and powerful middle. As the horoi gazed at itself in wonder, it realized that the air was silent-- free of the cries of pain and fear that filled the Dark One's domain. As it surveyed its surroundings, the horoi realized that it was alone. Nothing crawled underfoot or slithered through the seas or swarmed in the sky. For a moment, the horoi felt a great relief. Then the horoi closed its great eyes for a moment and felt something else. For the first time in its life, the horoi knew it was lonely.

      As the thought entered its mind, a wonderful thing happened. Beneath its feet, it felt grass burst through the earth: then bushes and trees and entire forests. Suddenly, the sound of waves crashing against the shore reached its ears, and the horoi knew that an ocean lay over the horizon. Next came the sound of running rivers and waterfalls, then the sounds of animals in the forests. As the horoi surveyed what its loneliness had called forth, its heart grew full of something it had never know--joy. At that moment, nine large tears formed in its eyes and fell to the ground. At the spot where the first drop struck, a handsome winged creature resembling the horoi appeared. This created, it called Dragon. The second and third drops yielded creatures the horoi Named Elf and Human. The fourth and fifth drops created Obsidiman and T'skrang. The sixth and seventh formed Dwarf and Windling; and the eighth and ninth, Troll and Ork.

      These new creatures traveled across the new land, swiftly producing other of their kind. Their voices were like music to the horoi's ears, and their settlements were like jewels set upon a giant tapestry. As the days passed the horoi taught its children all it knew. It taught them how to harvest food from the forest and rivers, how to sing and write and paint. And with great sadness, it taught them how to forge and wield the sword and shield. The weapons puzzled the horoi's inquisitive children, for they knew not war; but the horoi told them that one day a darkness would descend on them and they must be ready to fight.

      Meanwhile, the Dark One's domain grew until its spawn reached the edge of the untouched lands. When the foul things saw the wonders that their transformed brother had wrought, they hurried back to their dark master and told it what they had seen. When the Dark One heard their news it cowed to destroy the heroi and its children, and fathered its minions together into a terrible army.

      The Dark One's army filled the sky like a storm cloud and teemed across the untouched land like a giant shadow. From all sides the Dark One's minions attacked the horoi and its children, spewing venom and gnashing teeth, cutting, and burning and striking and killing all in their path. For seven days and nights the battle raged, as the horoi's children fought with sword and shield against the overwhelming foe. Finally, only the horoi and its nine firstborn children remained standing against the Dark One and its legion of abominations.

      At that moment the horoi reared up on its hind legs, spread its wings and shouted in a voice that echoed like thunder across the plains, "I am Nightslayer, Mother of Beauty and Father of Good. Protector of All That is Light! I command you to leave this place! Be gone!"

      As the horoi's children watched, a strange thing happened-- the land itself, the water rose up against the Dark One and its spawn. Terrified before a power greater than their own, the wretched creatures fled, flying higher and higher until they disappeared from view. The Dark One watched helplessly, shouting at its minions to remain and fight, but it could not stop them. Enraged, the Dark One turned toward the horoi.

      'Ungrateful horoi, you know not what you do," the Dark One said. " But you will pay for your insolence. I, Verjigorm, will hunt your children for the rest of time. I will slay every last one of them, and my minions will feed on their pain and terror. But I will not give the mercy of death to your favorite--- The Dragon, the one you created in your image. The Dragon will know eternal pain. As you betrayed me, the children of the Dragon's line will betray you. I will corrupt them, twist their souls and make them my own. Then I will return to reign over all the world."

      With that the Dark One fled after its minions, throwing an enormous ball of fire at Nightslayer as it did so. As the flowing orb approached, the horoi gathered its children under its wings. When the ball struck Nightslayer, it exploded like a thousand thunderclaps. The earth and sky rumbled, and a vast cloud filled the sky. After a time the great rumbling stopped and the sun shone once again. Nightslayer's children then gathered near the horoi's head, but the great creature had died. They were left alone to await the return of the Dark one called Verjigorm.

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