• Activity
  • Votes
  • Comments
  • New
  • All activity
  • Showing only topics with the tag "spoiler". Back to normal view
    1. Formula 1 Las Vegas Grand Prix 2025 - Race Weekend Discussion

      Warning: this post may contain spoilers

      Las Vegas Grand Prix
      Las Vegas Strip Circuit
      November 20-22, 2025


      Qualifying Results -- SPOILER
      Pos. No. Driver Team Q1 Q2 Q3 Laps
      1 4 Lando Norris McLaren 1:55.473 1:51.379 1:47.934 25
      2 1 Max Verstappen Red Bull Racing 1:53.458 1:51.593 1:48.257 24
      3 55 Carlos Sainz Williams 1:54.873 1:51.144 1:48.296 24
      4 63 George Russell Mercedes 1:53.144 1:50.935 1:48.803 25
      5 81 Oscar Piastri McLaren 1:54.544 1:52.126 1:48.961 23
      6 30 Liam Lawson Racing Bulls 1:54.828 1:51.621 1:49.062 25
      7 14 Fernando Alonso Aston Martin 1:53.739 1:51.865 1:49.466 25
      8 6 Isack Hadjar Racing Bulls 1:55.613 1:51.120 1:49.554 25
      9 16 Charles Leclerc Ferrari 1:54.814 1:51.952 1:49.872 24
      10 10 Pierre Gasly Alpine 1:54.432 1:51.760 1:51.540 25
      11 27 Nico Hulkenberg Kick Sauber 1:54.555 1:52.781 18
      12 18 Lance Stroll Aston Martin 1:54.416 1:52.850 18
      13 31 Esteban Ocon Haas F1 Team 1:54.635 1:52.987 17
      14 87 Oliver Bearman Haas F1 Team 1:56.016 1:53.094 17
      15 43 Franco Colapinto Alpine 1:54.847 1:53.683 17
      16 23 Alexander Albon Williams 1:56.220 8
      17 12 Kimi Antonelli Mercedes 1:56.314 8
      18 5 Gabriel Bortoleto Kick Sauber 1:56.674 9
      19 22 Yuki Tsunoda Red Bull Racing 1:56.798 9
      20 44 Lewis Hamilton Ferrari 1:57.115 9

      Source: F1.com

      Grand Prix Results -- SPOILER
      Pos. No. Driver Team Laps Time / Retired Pts.
      1 1 Max Verstappen Red Bull Racing 50 1:21:08.429 25
      2 4 Lando Norris McLaren 50 +20.741s 18
      3 63 George Russell Mercedes 50 +23.546s 15
      4 81 Oscar Piastri McLaren 50 +27.650s 12
      5 12 Kimi Antonelli Mercedes 50 +30.488s 10
      6 16 Charles Leclerc Ferrari 50 +30.678s 8
      7 55 Carlos Sainz Williams 50 +34.924s 6
      8 6 Isack Hadjar Racing Bulls 50 +45.257s 4
      9 27 Nico Hulkenberg Kick Sauber 50 +51.134s 2
      10 44 Lewis Hamilton Ferrari 50 +59.369s 1
      11 31 Esteban Ocon Haas F1 Team 50 +60.635s 0
      12 87 Oliver Bearman Haas F1 Team 50 +70.549s 0
      13 14 Fernando Alonso Aston Martin 50 +85.308s 0
      14 22 Yuki Tsunoda Red Bull Racing 50 +86.974s 0
      15 10 Pierre Gasly Alpine 50 +91.702s 0
      16 30 Liam Lawson Racing Bulls 49 +1 lap 0
      17 43 Franco Colapinto Alpine 49 +1 lap 0
      NC 23 Alexander Albon Williams 35 DNF 0
      NC 5 Gabriel Bortoleto Kick Sauber 2 DNF 0
      NC 18 Lance Stroll Aston Martin 0 DNF 0

      Fastest Lap: Max Verstappen // 1:33.365 on lap 50
      DOTD: Max Verstappen

      Source: F1.com


      Next race:

      Qatar Grand Prix
      Lusail International Circuit
      November 28-30, 2025

      14 votes
    2. TV Tuesdays Free Talk

      Warning: this post may contain spoilers

      Have you watched any TV shows recently you want to discuss? Any shows you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      8 votes
    3. Midweek Movie Free Talk

      Warning: this post may contain spoilers

      Have you watched any movies recently you want to discuss? Any films you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      8 votes
    4. TV Tuesdays Free Talk

      Warning: this post may contain spoilers

      Have you watched any TV shows recently you want to discuss? Any shows you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      9 votes
    5. CGA-2025-11 🔴🟡🔵🟢 INSERT CARTRIDGE 🟢 PlayStation WHAT?

      Warning: this post may contain spoilers

      COLOSSAL GAME ADVENTURES PRESENTS:

      🐶️⚡️🥤🎼😤 PlayStation WHAT? 🎤️🪵🏃🐰🚁

      Introduction

      Castlevania: Aria of Sorrow is a 2003 Metroidvania, developed and published by Ko-

      Wait, that didn't make it? What am I presenting?

      Oh. Oh boy.

      Here's my dirty little secret: I've only played one of these games! But I know all of 'em, at least, and I'm just as excited to play them too. So! Let's set the scene a few years back.

      It's the mid-'90s, and Japan's '80s economic bubble burst due to some sick gamer-level capitalism exploit bullshit going awry. But good news! Its most successful tech megaconglomerate exports are still chugging along on good brand recognition. You go, consolidation of wealth.

      Sony is riding high, and running on pure anger from their infamously botched plans for a SNES CD add-on with Nintendo. Despite some internal mix of interest and doubt, they release the PlayStation in 1994. It's selling like gangbusters, and they're in a position to take risks.

      Well, sorta. They direct a production arm, Sony Computer Entertainment, to throw money at different development teams; those devs fill in to help make PlayStation hits. Ridge Racer, Crash, Tekken... Look, just check this list and peep at how often SCE pops up here. Sony wanted to make sure their library was rock solid: 14 out of the 22 of the games within the first two years had SCE's hands in the cookie jar. To sell over a million... Cookies. With a dozen genres of cookies covered. The PS1 outsold the PS3! And we all know, the PS3 had no cookies.

      But you can't just live on expectation, or the big fish, or cookies. (The big cookie?) Look at the Xbox right now! You'll get stagnant and supplanted by The Bigger Thing. You need funk to stand out. Variety. IP. Je ne sais cookie. Something no one else has. Sony knew this, and a lot of Japanese creators are ready to make some reeeal fresh games.

      Here's where we come in. CDs suddenly enable crazy multimedia opportunities for artists and musicians to get their ideas across, and 3D environments are the hot new thing. Myst is just a bunch of pictures, videos, and audio strung together, and people are still caught up in how immersive that PowerPoint can be. So come on, this should be easy! Slap something together - an idea, your brand, a simulacrum of this dumb thing you like. Maybe it works, and congrats, you're a cult artist! Maybe it doesn't? Give it 20 years, and congrats! You're still a cult artist. What can go wrong?

      Sony enables some of these ideas themselves through SCE; others do it on their own. Either way, some very original stuff is thrown at the PlayStation. Some of the pasta really sticks to the wall. ...Or, some of those cookies stick to the jar? I'm bad with extended metaphors.

      Anyway, these games speak for themselves. Let's play them!

      I've got a separate post which I will keep down in the discussion for some fun context, history, and trivia about the games, for anyone who would like them. But overall, my advice: just play 'em. Most of them you'll get within five minutes, or they may already have you hooked by then. Some games are about the shock of an idea, the opportunity and newness driving them to fruition over polish, implementation, even thought. It's about the feeling.

      If you haven't played some of these, promise me you'll ignore any write-ups, screenshots, videos, anything, and try at least one fresh, without any prior knowledge. I think we'll all be a little better for it!

      Or, traumatized!


      Here are the games:

      Parappa the Rapper

      Info

      Versions: Original (PS1 - 1996, PSP - 2006), Remastered (PS4 - 2017)

      Genre(s): Music / rhythm

      Links: Mobygames, Wikipedia

      Stores:
      PlayStation Store (Remaster)

      How Long To Beat:
      2-4 Hours
      Not much to replay!

      Parappa the Rapper 2

      Info

      Versions: Original (PS2 - 2001, PS4 - 2015)

      Genre(s): Music / rhythm

      Links: Mobygames, Wikipedia

      Stores:
      PlayStation Store

      How Long To Beat:
      2-5 Hours
      A little more replayable!

      Irritating Stick

      Info

      Versions: Original (PS1 - 1998)

      Genre(s): Arcade, precision

      Links: Mobygames, Wikipedia

      Stores:
      Generally unavailable! ~$30 on ebay

      How Long To Beat:
      4.5 hours, according to a single dude on howlongtobeat
      Years of therapy

      Pepsiman

      Info

      Versions: Original (PS1 - 1999)

      Genre(s): Arcade, runner

      Links: Mobygames, Wikipedia

      Stores:
      Generally unavailable! Uhhhh, $286 on ebay secondhand? $900 for an unopened copy?? Holy hell.

      How Long To Beat:
      2-4 hours
      Additional hours of working off those Pepsi calories

      Vib-Ribbon

      Info

      Versions: Original (PS1 - 1999), Ports (PSP, PS3, and PS Vita - 2014)

      Genre(s): Music / rhythm

      Links: Mobygames, Wikipedia

      Stores:
      ~$40 secondhand
      Technically I think you can still load money to your account via an active PlayStation Store and then buy it on the Vita..?

      How Long To Beat:
      30 minutes - 1,349 years?

      Incredible Crisis

      Info

      Versions: Original (Arcade, PS1 - 1999)

      Genre(s): Arcade, music / rhythm, puzzle, shooter, etc, etc, etc...

      Links: Mobygames, Wikipedia

      Stores:
      Generally unavailable! ~$30 secondhand. This CGA is expensive!

      How Long To Beat:
      3 hours
      1 explanation to your partner about that "back massage"


      Important

      • Yes, these games are weird and rare! But any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      • Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      Share which version of the game you're playing
      Share what hardware you're playing it on
      Share if there are any tools/mods that you recommend
      Share anything you think is important for people to know before they start the game
      Ask questions if you need help
      Ask what the hell is going on in Incredible Crisis
      Get checked for RSI after Irritating Stick
      

      Another purpose of this topic is to revisit the game and its time period:

      Do you have any memories or associations with this game itself?
      What about its system or era?
      What aspects of retro gaming were common at the time?
      What other games from the same time period are you familiar with?
      What are you expecting from this game in particular?
      U rappin' good?
      

      Finally, this topic is the beginning discussion for people starting to play it:

      Post updates sharing your thoughts as you play.
      Ask for help if you get stuck.
      Offer help to others.
      Share some sick beats for Vib-Ribbon.
      

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.


      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Try a randomizer or challenge run.
      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.

      One last parting thought til the 20th when we eject: there are so many games for this system that are completely out of the ordinary. But for now, let's keep the conversation on these until we hit the Eject thread on the 20th! And then I'd suggest we open the floor for more weirdo shit to ricochet off the walls.

      25 votes
    6. Formula 1 São Paulo Grand Prix 2025 - Race Weekend Discussion

      Warning: this post may contain spoilers

      Sao Paulo Grand Prix
      Autódromo José Carlos Pace
      November 7-9, 2025


      Sprint Race Qualifying Results -- SPOILER
      Pos. No. Driver Team Q1 Q2 Q3 Laps
      1 4 Lando Norris McLaren 1:09.627 1:09.373 1:09.243 20
      2 12 Kimi Antonelli Mercedes 1:10.381 1:09.504 1:09.340 16
      3 81 Oscar Piastri McLaren 1:10.017 1:09.416 1:09.428 19
      4 63 George Russell Mercedes 1:10.048 1:09.384 1:09.495 16
      5 14 Fernando Alonso Aston Martin 1:10.011 1:09.330 1:09.496 12
      6 1 Max Verstappen Red Bull Racing 1:09.975 1:09.707 1:09.580 15
      7 18 Lance Stroll Aston Martin 1:10.326 1:09.647 1:09.671 15
      8 16 Charles Leclerc Ferrari 1:10.324 1:09.732 1:09.725 19
      9 6 Isack Hadjar Racing Bulls 1:10.095 1:09.608 1:09.775 15
      10 27 Nico Hulkenberg Kick Sauber 1:10.333 1:09.735 1:09.935 15
      11 44 Lewis Hamilton Ferrari 1:10.224 1:09.811 14
      12 23 Alexander Albon Williams 1:10.275 1:09.813 12
      13 10 Pierre Gasly Alpine 1:10.097 1:09.852 12
      14 5 Gabriel Bortoleto Kick Sauber 1:10.217 1:09.923 12
      15 87 Oliver Bearman Haas F1 Team 1:10.066 1:09.946 12
      16 43 Franco Colapinto Alpine 1:10.441 6
      17 30 Liam Lawson Racing Bulls 1:10.666 5
      18 22 Yuki Tsunoda Red Bull Racing 1:10.692 6
      19 31 Esteban Ocon Haas F1 Team 1:10.872 6
      20 55 Carlos Sainz Williams 1:11.120 6

      Source: F1.com

      Sprint Race Results -- SPOILER
      Pos. No. Driver Team Laps Time / Retired Pts.
      1 4 Lando Norris McLaren 24 53:25.928
      2 12 Kimi Antonelli Mercedes 24 +0.845s
      3 63 George Russell Mercedes 24 +2.318s
      4 1 Max Verstappen Red Bull Racing 24 +4.423s
      5 16 Charles Leclerc Ferrari 24 +16.483s
      6 14 Fernando Alonso Aston Martin 24 +18.306s
      7 44 Lewis Hamilton Ferrari 24 +18.603s
      8 10 Pierre Gasly Alpine 24 +19.366s
      9 18 Lance Stroll Aston Martin 24 +23.933s
      10 6 Isack Hadjar Racing Bulls 24 +29.548s
      11 31 Esteban Ocon Haas F1 Team 24 +31.000s
      12 87 Oliver Bearman Haas F1 Team 24 +31.334s
      13 30 Liam Lawson Racing Bulls 24 +38.090s
      14 22 Yuki Tsunoda Red Bull Racing 24 +38.462s
      15 55 Carlos Sainz Williams 24 +38.951s
      16 27 Nico Hulkenberg Kick Sauber 24 +42.349s
      17 23 Alexander Albon Williams 24 +55.456s
      18 5 Gabriel Bortoleto Kick Sauber 23 DNF
      NC 81 Oscar Piastri McLaren 5 DNF
      NC 43 Franco Colapinto Alpine 5 DNF

      Source: F1.com

      Grand Prix Qualifying Results -- SPOILER

      | Pos. | No. | Driver | Team | Q1 | Q2 | Q3 | Laps |

      Source: F1.com

      Grand Prix Results -- SPOILER

      | Pos. | No. | Driver | Team | Laps | Time / Retired | Pts. |

      Fastest Lap: Driver Personman // 0:00.000 (lap 00)
      DOTD: Person Driverman

      Source: F1.com


      Next race:

      Las Vegas Grand Prix
      Las Vegas Strip Circuit
      November 20-22, 2025

      13 votes
    7. Midweek Movie Free Talk

      Warning: this post may contain spoilers

      Have you watched any movies recently you want to discuss? Any films you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      9 votes
    8. TV Tuesdays Free Talk

      Warning: this post may contain spoilers

      Have you watched any TV shows recently you want to discuss? Any shows you want to recommend or are hyped about? Feel free to discuss anything here.

      Please just try to provide fair warning of spoilers if you can.

      9 votes