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36 votes
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Reversing file access control using disk forensics on low-level flash memory
6 votes -
Copenhagen is moving away from concrete and asphalt and towards softer, “spongier” settlements that work with the natural flow of the water cycle
8 votes -
Burning Man attendees advised to 'shelter in place,' conserve food and water due to heavy rain
61 votes -
Submachine: Legacy | Official reveal trailer
7 votes -
Neopets’ classic Flash games, dead for years, are back
38 votes -
Why is desalination so difficult? An overview of seawater desalination: Removing salt to make drinkable water from the ocean.
15 votes -
How speedrunners conquered the World's Hardest Game
5 votes -
Red Ball world record progression: Speedrunning history
5 votes -
Revisiting Poptropica a decade later
4 votes -
What were/are your favorite flash/browser games?
Flash is gonna die for good in a few days (dec 31st) so I felt this is a good time to ask this question. (Although obviously, there have been large efforts to preserve these when the developers...
Flash is gonna die for good in a few days (dec 31st) so I felt this is a good time to ask this question. (Although obviously, there have been large efforts to preserve these when the developers did not. And even then, HTML5 means browser games will continue to exist, even though mobile games have mostly replaced browser games anyway.)
Mine personally were (taking away some of the more well-known ones):
Basically a game of celestial golfball. Had a level editor, which was quite fun.
Bonk.io (although this one has a sequel that's not in flash)
Pretty popular for a flash game made in 2016. Basically a game where balls need to "bonk" eachother out of the playing field.
Effing meteors (Definitely one of the games that I probably remember being better than it is.)
Basically a game where you clump up small meteors into bigger meteors to destroy stuff.
A game where a rabbit and frog are fused together and need to bounce like a pogo to the end.
A mountain climbing platforming game.
A game where you need to eat sushis quickly. Also has cutscenes.
An aesthetic racing game? Not entirely sure.
A game where you drill through the planet enough times to move to the next level (man, I had some weird gameplay preferences.)
A game where you need to time your descents to pick up speed in the hills and fly.
An 8 bit game where you as a dinosaur need to outrun extinction.
A power-up racing game I remember playing quite a bit. Definitely designed for children, even if that's not very surprising.
17 votes -
The Internet Archive is now emulating Flash animations, games and toys in their software collection
20 votes -
Onslaught TD / belated RIP
There was a flash game I used to really enjoy called Onslaught2 Tower Defense. http://onslaught.playr.co.uk/ I remember it had a unique combo-mechanic which I've never seen replicated since. Over...
There was a flash game I used to really enjoy called Onslaught2 Tower Defense.
I remember it had a unique combo-mechanic which I've never seen replicated since.
Over the years, I've often wondered about these games I used to spend so much time with, what their developers got involved in later and expected to eventually discover a developer who got started making a flash games that I used to enjoy.
Tonight, I was curious enough to revisit this game and decided to dig a little bit in order to learn about the developer's current work. I found his website linked on his newgrounds profile. The site references the game and a bunch of other services - it looks like a time capsule. Googling the name on that blog, I discovered that he passed away in 2011.
https://forstaff.leeds.ac.uk/news/article/2032/gabriel_gaby_vanhegan
RIP Gaby, I wish I could have seen what you might have done.
6 votes -
The rise and fall of Adobe Flash
10 votes -
Kongregate is no longer accepting new games, will shut down almost all of their chat/forums in three weeks, and is laying off employees
26 votes -
Nitrome is bringing its Flash games to HTML5
20 votes -
Donald Trump’s US border wall, vulnerable to flash floods, needs large storm gates left open for months
7 votes -
The Lab
This was written for a themed flash fiction contest (the theme was Technological Dystopia) and ended up losing, but I figured it wouldn't hurt to share it here. It's not my proudest work but, as...
This was written for a themed flash fiction contest (the theme was Technological Dystopia) and ended up losing, but I figured it wouldn't hurt to share it here. It's not my proudest work but, as flash fiction, I think it works well enough. I hope you enjoy!
She was three floors from the bottom of the sunken tower when the crying first reached her. A quick swipe earned her a pair from the rack nearby and she continued her descent.
With the aid of technology this process had been streamlined and systematized such that these checks were only needed once a month, but everyone dreaded them. She had drawn the short straw this time and, though it had been years since last she’d ventured to The Lab, she still remembered her last haunting experience. It wasn’t that she was a dissenter or rebelled against that which needed to be done. This was a necessary evil to save their species, but she was still a human being. Seeing them all like that, all tubes and tapes running from frail flesh, was enough to turn any stomach.
A pair of heavy iron doors sat ominously in her way as she bottomed out. She could see the white, crisp interior of The Lab beyond and pushed forward, swallowing her hesitance as best she could.
Before her lay a large room with clean white tile, walls and harsh, flourescent light. It smelled and looked like a hospital because that’s exactly what it was. 10 rows and columns of small, clear, plastic boxes stretched between her and the far wall. The muffs were doing their job exceedingly well, but she could still hear the awful racket bouncing around her memory. She took a deep breath, steadied herself, and started working.
Her primary duty was to make sure the machines were functioning correctly, mostly the arm that glided to and fro above the boxes, administering medicine or changing bags of various fluids as need be. She would also be checking the tubes for clogs that may have been missed by any old or worn out sensors; this was the part she dreaded the most. She flipped the lid on the nearest box and checked the left, then the right, and lastly the tube running into its belly button, and closed the box quickly.
It couldn’t have taken her more than 5 seconds but that short time was enough for the anguished face to plaster itself onto her mind. Everyone does their part, she reminded herself, from the start to the end. It didn’t serve a purpose to bemoan that which she could not change. She moved on to the next crib, hoping this would go by faster than she expected.
Halfway through her checks she hit a snag. There was a clog in Crib 54. She could register the fault in the system and it would fix it on its next hourly cycle, as were her orders, but it was such a small clog. The tube simply needed to be changed, and as a nurse she was well-versed in the procedure. In that moment it was decided.
The tubes themselves were specially designed to be thin and flexible, but rigid enough to fit the shape of a tear duct. Her first task, after finding a pair of gloves, was to gently remove the tube currently in the eye. She hovered over the crib and gently pulled the tube out of the right tear duct. It came slowly, millimeter by millimeter, each bit covered in more goop and mucus than the last. It wound its way up into the sinuses which meant, by the end of it, she had pulled at least five inches of tubing. This she discarded.
Next she had to insert the new tube (these were kept in abundance in a draw underneath the crib). She grabbed one, snipped it to length with a pair of scissors hanging from the IV stand, and took a moment to recent herself. Inserting the tube while the child was crying would be much more difficult than removing it.
As gently as she could she reached down and, with her index finger and thumb, pried open the eye of the little one. With one came the other, the muscles young and unwilling to work independently, and she found herself staring into a pair of brilliant green pools. Her heart melted and, for the briefest moment, she thought of taking it. She could smuggle it out. The bed being empty would trip the system but she could clear the error and explain it away somehow. But no, that was silly. This wasn’t a decision for her to make; things were done this way because there was no other choice.
She pushed the tip of the tube into the tear duct confidently, shoving the traitorous thoughts from her mind as the child’s cries were renewed with pain. She was here to do a job, cold and emotionless. It wasn’t her place to question the way things were done. The tube went in without a hitch and the child’s eyes snapped closed again once she released them. The little bundle of agony before her squirmed and she saw the tears begin to flow anew. With swift, definite movement she closed and latched the lid.
The rest of her checks went smoothly, but she couldn’t shake the uneasy feeling that now ran rampant in her gut. She hated Lab duty, and she expected that would always be the way. With a heavy heart she signed the documents needed to record her visit, noted the tube change in the work log, and left The Lab through its heavy iron doors. The trip upstairs would be long and tiring, but at least she could try and forget ever having been here.
12 votes -
Flash floods and landslides kill at least twenty-seven on Indonesian island of Sumatra
3 votes -
Flashpoint, the flash game archival project, hits version five with a new Linux-supported client
21 votes -
"As the North Wind Howled" by Yu Hua
5 votes -
Adobe Flash’s gaming legacy — thousands upon thousands of titles — and my efforts to save it
10 votes -
Adobe Flash’s gaming legacy — thousands upon thousands of titles — and my efforts to save it
6 votes