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3 votes
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Why beaches disappear (and how we mitigate it)
4 votes -
Virtual meetings spur sales in books for backgrounds
4 votes -
Sw4y - The Tendieman (r/wallstreetbets cover of The Wellerman)
6 votes -
Scary Pockets ft. Elise Trouw - Lean On (Major Lazer cover) (2021)
4 votes -
Inside Supergiant Games during the overwhelming reaction to Hades 1.0
13 votes -
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
15 votes -
Socializing over video conferencing
Have you been socializing with friends or family using Zoom, Hangouts, Skype, Facetime or the like during the pandemic? Beyond the typical chats, meals and drinks, what sorts of activities have...
Have you been socializing with friends or family using Zoom, Hangouts, Skype, Facetime or the like during the pandemic? Beyond the typical chats, meals and drinks, what sorts of activities have you been engaging in over these services? Games? Karaoke? Watching movies? What sorts of activities have been the most successful or lent themselves to working remotely?
18 votes -
How to solve a blank sudoku grid (surrounded by 28s)
9 votes -
First Aid Kit – Chiquitita (2021)
4 votes -
NHS staff create videos in many different languages to discuss the importance of covid vaccination for people with diabetes
@Partha Kar: To tackle the issues of #Vaccine uptake in those from ethnic minority population,I am joining hands with many colleagues to create a series of videos - specifically for those with #Diabetes First up? @alkapandey08 in Gujarati 🙏🏽Please use and cascade as you can pic.twitter.com/PpAY49lj6l
11 votes -
Arlo Parks - Hope (2021)
5 votes -
How the nemesis system creates stories
7 votes -
C.O.F.F.I.N - White Dog (2018)
3 votes -
Is Madoka Magica still good 10 years later? - Beyond the Bot
15 votes -
Amazon can make just about anything—except a good video game
12 votes -
DESTROYING all arguments against raising the minimum wage in a BERSERKER FURY!
6 votes -
WorkBoy: Lost Game Boy add-on found after twenty-eight years
6 votes -
FOLI (There Is No Movement Without Rhythm)
3 votes -
The pandemic that lasted fifteen million years
4 votes -
China's digital Yuan initiative explained
2 votes -
Miley Cyrus: Tiny Desk (Home) Concert (2021)
3 votes -
Lapland town of Salla highlights climate crisis with 2032 Olympics campaign – tongue-in-cheek promotional video seeks to highlight alarming climate variations
7 votes -
Classical pièce: Sergey Lyapunov — Variations and Fugue on a Russian Theme
6 votes -
Discord bans the r/WallStreetBets server
28 votes -
Why are we so obsessed with characters being redeemed?
5 votes -
The creation, history, post-WW2 socialist economy and break-up of Yugoslavia explained
6 votes -
African decolonization explained
5 votes -
Awakebutstillinbed - Stumble (2019)
4 votes -
55 Cancri e – All Min Kärlek (2020)
4 votes -
Lous and The Yakuza: Tiny Desk (Home) Concert (2021)
5 votes -
GitLab reshuffles its paid subscription plans, drops its Bronze/Starter tier
Via email: Effective January 26, 2021, GitLab has phased out the GitLab Bronze/Starter subscription tier. Current Bronze/Starter customers have over a year to transition Transition discount offers...
Via email:
Effective January 26, 2021, GitLab has phased out the GitLab Bronze/Starter subscription tier.
Current Bronze/Starter customers have over a year to transition
Transition discount offers are available to current customers
Over the last few years, GitLab has evolved into a complete DevOps platform. Many Bronze/Starter customers adopted GitLab just for source code management (SCM) or continuous integration (CI), but GitLab is now a robust DevOps platform that can replace entire toolchains. GitLab customers are achieving faster releases, lower toolchain costs and more productive developers.The Bronze/Starter tier does not meet the hurdle rate that GitLab expects from a tier and is limiting us from investing to improve GitLab for all customers. Ending availability of the Bronze/Starter tier will help us accelerate development on customers’ priority needs such as improving usability, availability and performance, and making sure that security and compliance are enterprise-grade.
We understand that this change could be disruptive for our current Bronze/Starter customers, which is why GitLab is offering transition options and price discounts to ease your transition to Premium over the next three years.
All Bronze/Starter customers can choose a free upgrade to GitLab Premium for the remainder of their subscription for the first 25 users.
At your next renewal before January 26, 2022, all Bronze/Starter tier customers can choose to
Either renew at the Bronze/Starter tier for US$ 4 per user per month for one additional year
Or opt in for discounted GitLab Premium prices for the next three years. For customers with 25 users or less, your discounted transition prices (paid annually) are US$ 6, US$ 9, US$ 15 per user per month for your first, second and third renewals respectively.
To claim this offer, please visit the GitLab Customer Portal.To learn more about this change, watch this video, visit our customer FAQ or contact GitLab Sales.
To address your questions and feedback, we have created a space in the GitLab Community Forum, which is actively monitored by GitLab Team members involved with this change.
Thank you for the trust you place in GitLab to help you deliver software faster and more efficiently. We appreciate your use of GitLab and look forward to delivering more value to you every month.
10 votes -
Bachelor Chow from Futurama | Binging with Babish
9 votes -
What games have you played the "wrong" way?
"Wrong" here can be intentional or unintentional. Maybe you completely missed that a character had a certain ability and got through the entire game without knowing there was so much more you...
"Wrong" here can be intentional or unintentional. Maybe you completely missed that a character had a certain ability and got through the entire game without knowing there was so much more you could be doing! Instead, maybe you specifically challenged yourself to get through the game without using that ability, seeing if you were up to the challenge! Maybe you activated cheats to cruise through on easy mode, or maybe you accidentally activated a cheat and had no idea that the game wasn't supposed to be that easy (ask me about my FF7 playthrough).
"Wrong" can also be however you decide to interpret it: counter to the developer's intentions, exploiting the game engine, uncovering a loophole in the game's systems, pursuing your own goals instead of the game's goals, etc. It's not meant to be a moralistic judgment by any means (play any game however you want!) but more just an identifier that you went against the game's standard norms and expectations.
Tell us what you did "wrong", why you did it that way, and what the outcomes were. Did it make the game more fun or exciting? Did it ruin the game for you?
18 votes -
Julia Adams – Jag Ska Bli Bättre (2020)
3 votes -
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
17 votes -
Al Bowlly - Heartaches (1931)
4 votes -
Gyroscope in space
9 votes -
335 year old recipe, 'Rice Puddings In Guts' (beef bung casing), from The AcompliĹżht Cook
5 votes -
NAYAD – Holy Lakes (Dusk) (2021)
4 votes -
Classical entrée: Sergey Lyapunov — 12 Transcendental Études, No. 1. "Berceuse"
8 votes -
Why? - Alopecia (2008)
6 votes -
NASA's weirdest experimental plane - The Ames-Dryden-1 oblique wing aircraft
9 votes -
CHIVVY – Red Water (2020)
3 votes -
Red Ball world record progression: Speedrunning history
5 votes -
First-ever atomic resolution video of salt crystals forming in real time
20 votes -
The missing link in renewables
4 votes -
What are some RPGs that really capitalise on player choice and branching story?
I keep seeing a lot of complaints surrounding Cyberpunk 2077 that it's not a particularly good RPG, because the story is pretty linear and the player choice doesn't really amount to much. I'm not...
I keep seeing a lot of complaints surrounding Cyberpunk 2077 that it's not a particularly good RPG, because the story is pretty linear and the player choice doesn't really amount to much. I'm not yet done with the game so I don't know how accurate that assessment is. But either way, with my limited knowledge of programming and game design, I assume that doing this sort of thing well is a significant technical challenge.
What are some games that rise to this challenge and make the most of player choice and branching story?10 votes -
How should we evaluate narrative tension in videogames?
I recently played through 2013's Tomb Raider and it was a delight -- a wonderful reboot that modernized a series whose originals I loved but that are quite dated by today's standards. In the game,...
I recently played through 2013's Tomb Raider and it was a delight -- a wonderful reboot that modernized a series whose originals I loved but that are quite dated by today's standards.
In the game, Lara, the main character, is in peril constantly, and she is driven into worse and worse situations in an effort to save her crewmates and friend. The narrative of the game demands immediate action -- any dawdling risks all of the characters' lives.
Of course, we know that games' timelines aren't necessarily time-driven but character-driven, so it is trivial for Lara to stop at any point in the game and not advance the story. The killers who are prepared to murder your friends will patiently wait around as long as necessary. Furthermore, the game gives you plenty of reason to do so! There are collectibles to find and story and lore bits scattered about the levels that you have to go out of your way to encounter. Finding these gets you more XP and resources which unlock skills and weapons that make the game easier. The game lets you fast travel back and forth to different areas as needed, and I spent a good amount of time at the story's height of tension not resolving that tension by advancing to the climax but by ignoring it and scouring the island for all the things I missed instead.
I use Tomb Raider as an example here, but I'm sure you can think of plenty of other examples where the game directly incentivize actions that outright subvert its story. What I find interesting is that, on paper, I should care about this discrepancy, but in practice I really don't. In fact it's customary for me to do this in nearly every game I play, as I find that I like "checklisting" and cleaning things up rather than advancing the plot (of course -- do I actually like that, or do I merely like that I get rewards for doing so?).
I don't have a singular question to ask but instead have some jumping off points for discussion:
- Is this undermining of narrative tension an actual issue, or is it just part of the suspension of disbelief embedded into the medium of gaming?
- Have you felt that particular games were made worse due to this issue? If so, why? If not, why not?
- What games are counterexamples -- games whose narrative tension is not undercut by their gameplay? What makes them work? Does that aspect benefit the game, or would the game be roughly the same (or better) without it?
- If you consider this an issue, does the "responsibility" for it lie with the developer of the game for incentivizing gameplay counter to narrative, or does the "responsibility" lie with the player for ruining their enjoyment of the narrative by pursuing other goals?
Also, don't feel limited by these questions or my choice of game and feel free to address anything else relevant to this idea that you feel is important or relevant.
15 votes -
Antitrust: EU Commission fines Valve and five publishers of PC video games €7.8 million for “geo-blocking” practices
8 votes