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    1. What group is most appropriate for talking about game development?

      ~games would seem to be more about gaming rather than development. I can see ~comp being the better option but it seems to be more about programming in general. There's also ~hobbies, which is...

      ~games would seem to be more about gaming rather than development. I can see ~comp being the better option but it seems to be more about programming in general. There's also ~hobbies, which is perhaps the best place when talking about amateur stuff which can include game development, but not necessarily.

      I'm mostly curious to see if there is a community of game developers here

      13 votes
    2. If a campaign gets fully derailed, how should the DM/players handle it?

      In the latest DnD 5e session, we basically invalidated about 10 sessions of prep, due to jumping over a lot of plot points. Should the DM have railroaded us a bit, or was it a good decision to...

      In the latest DnD 5e session, we basically invalidated about 10 sessions of prep, due to jumping over a lot of plot points.

      Should the DM have railroaded us a bit, or was it a good decision to just let us say fuck it, and do what we want?

      21 votes
    3. Which headphones do you recommend below 100€?

      I'm looking into the ATH-M40X, which seems to be the best below 100€, but i would like to know other tilders opinion :) EDIT: preference to over ear and portable (portable is not a key feature...

      I'm looking into the ATH-M40X, which seems to be the best below 100€, but i would like to know other tilders opinion :)

      EDIT: preference to over ear and portable (portable is not a key feature that i'm looking, but it would be nice to be easy to carry around)

      17 votes
    4. Programming Challenge: Two Wizards algorithm challenge

      I'm running out of ideas, if you have any, please make your own programming challenge. This challenge is about designing algorithm to solve this problem. Let's have game field of size x, y (like...

      I'm running out of ideas, if you have any, please make your own programming challenge.


      This challenge is about designing algorithm to solve this problem.

      Let's have game field of size x, y (like in chess). There are two wizards, that are standing at [ 0, 0 ] and are teleporting themselves using spells. The goal is to not be the one who teleports them outside of the map. Each spell teleports wizard by at least +1 tile. Given map size and collection of spells, who wins (they do not make any mistakes)?

      Here are few examples:


      Example 1

      x:4,y:5

      Spells: { 0, 2 }

      Output: false

      Description: Wizard A starts, teleporting both of them to 0, 2. Wizard B teleports them to 0, 4. Wizard A has to teleport them to 0,6, which overflows from the map, so he loses the game. Because starting wizard (wizard A) loses, output is false.

      Example 2

      x:4,y:4

      Spells: { 1,1 }

      Output: true

      Example 3

      x:4,y:5

      Spells: { 1,1 },{ 3,2 },{ 1,4 },{ 0,2 },{ 6,5 },{ 3,1 }

      Output: true

      Example 4

      x:400,y:400

      Spells: {9,2},{15,1},{1,4},{7,20},{3,100},{6,4},{9,0},{7,0},{8,3},{8,44}

      Ouput: true


      Good luck! I'll comment here my solution in about a day.

      Note: This challenge comes from fiks, programming competition by Czech college ČVUT (CTU).

      15 votes
    5. Buffy's Spike: Death as redemption

      For most stories, when you have an evil or otherwise irredeemable character, death is the only form of satisfactory redemption. Anything less is simply not convincing for most audiences. I'm sure...

      For most stories, when you have an evil or otherwise irredeemable character, death is the only form of satisfactory redemption. Anything less is simply not convincing for most audiences.

      I'm sure a lot of people can write novels on Spike's character arcs, but I just wanted to discuss a little bit of his redemption arc.

      Interestingly, his sacrifice at the end of Buffy season 7, is the beginning of his actual character. Sure, he's helped out Buffy before that, but he was far from "the greater good" until then. So death, and boom - character redeemed.

      So how's the redemption arc when he's brought back in Angel. It's harder now because now he's up and walking and possibility doing things that negate his redemption. He now has to live the life he supposedly wanted to when he made his sacrifice.

      Not saying that's what happened, but I think the writers went out of their way to show this.

      (Going off memory now, so please feel free to correct me, if I get any details wrong...)

      Not long after he's ghost-Spike, he starts feeling like he's pulled to "Hell", and develops a friendship with Fred, who ultimately saves him from that fate. This establishes his "goodness" for the rest of Angel.

      Thoughts? Other characters that share something similar you want to talk about? How would Spike feel without this episode? Anyone just want to gush about Spike in general?

      3 votes
    6. What would you think of completely supressing user invites?

      By user invites I mean the invites that are given to Tildes' users which they then can give out to their friends. Personally, I think more often than not they're sort of gifted to strangers online...

      By user invites I mean the invites that are given to Tildes' users which they then can give out to their friends. Personally, I think more often than not they're sort of gifted to strangers online without much consideration or deliberance behind the decision. And the user receiving it hasn't done much to “earn” it.

      Now, I'm sorry if this sounds like an obnoxious case of gatekeeping. But I think there's a certain beauty to checking the sub daily waiting for the next official round of invites. And that's the kind of user I'd want to interact with, rather than someone who just accidentally stumbled upon r/tildes, opened the sub, found an invite thread active and got one without having even read the docs page.

      What do you think?

      14 votes