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    1. I seem to have a much different, worse experience of Dragonflight's story than most WoW players—why?

      A bit of background before I get to the main body of the post. I've been following Warcraft's story since Warcraft III came out. It was a wonderful experience of my childhood, and I was interested...

      A bit of background before I get to the main body of the post.

      I've been following Warcraft's story since Warcraft III came out. It was a wonderful experience of my childhood, and I was interested in the story's progression since then. Even though I haven't played WoW personally until last few years, I read the comics and books, and I read about the lore. Chatted with friends who played the game.

      Near the very end of Legion I started the game (2018), and Battle for Azeroth was my first real experience of the game. I played a demon hunter night elf, and I didn't have a problem with the story at the time. I thought the burning of Teldrassil set up the conflict well, and I found the world fascinating. Of course, it was heavily colored by me finally being able to play the game after almost 2 decades. I was also a night elf fan since my childhood, so I looked at things mainly from the perspective of Alliance. Story-wise, my major problems were that N'zoth and Azshara were defeated too quickly, and Tyrande's ritual transformation should've had resulted in much more of an impact.

      I now know that the experience for Horde players was much different. But roleplaying as a demon hunter night elf suited the BfA story very well. I had just come out of a long battle against demons to find my people burned to death, their land destroyed. Vengeance, once again, fueled me.

      Come Shadowlands, and like most people, I found that the story to took a steep dive in quality. I don't think I need to elaborate, but I will touch upon the main points. The afterlife was extremely unimaginative and made death lose its impact, the conclusion of Sylvanas's story was extremely unsatisfactory, Jailer was all kinds of bad writing, and Tyrande's arc was a major letdown.

      Coming to the main issue. With the release of Dragonflight two years ago, and seeing how much people praised it, after a month or two passed I bought the expac and joined the adventure. However, despite all the letdowns of Shadowlands, I found the Dragonflight story to be the most unengaging one I've experienced. I just didn't care about the dragons and their personal arcs. Every word that came out of the major characters was such a cheesy and cliche line. In the cinematics, every one of them, especially Alexstrasza, talked so slowly and artifically that it threw me off every time. I just couldn't take it seriously.

      There is only one memorable moment I remember from Dragonflight, and it's that one dragon in dwarven form that tells you his story while you sit down and listen for a few minutes. It was a really touching and tragic story, but it was just a very minor interaction.

      I have no problems with personal stories or more touching subjects being told in video games. In fact, I think they can be wonderful. So, that wasn't the part that bothered me. What bothered me was that dragon aspects felt extremely one-dimensional and same-y, and their story was like a poorly written Disney story about the importance of family. Because it was handled badly, it especially felt jarring and out of place in the world of Warcraft, where violence and war crimes are rampant.

      Yet, many players seem to have enjoyed the story because it was more "down to earth". I have trouble with this, because I have trouble understanding how people found this story to be engaging at all. For example, when Amirdrassil arc concluded, I didn't feel anything. In fact, it just made the burning of Teldrassil feel hollow for me, because I felt like that dramatic turn of events didn't matter at all. Night elves had a world tree and a home again, as if nothing happened. This retroactively made the story worse for me. At that moment, I realized I had stopped caring about WoW's story and was forcing myself to care. I decided to stop playing, at least for a while, because story and lore were the main reasons I played.

      This, however, led me to a question. I've been following r/wow for some years, and the general opinion there is that Dragonflight's story was well done. My experience is the opposite, as it was the most unengaging story experience for me.

      I have considered several possible explanations for why people reacted so positively to the story of Dragonflight.

      • The one-upping of threat levels and villains in Shadowlands left a really sour taste, especially because it was handled so badly and retroactively undermined a lot of stories. So a relatively tame threat and villains were welcomed.
      • Since the "gameplay" part of the expac was received well, this put people in a positive mood and led them to interpret the story charitably. This might go the opposite way too. For example, both BfA and SL were also criticized heavily for gameplay reasons.
      • The expectations for WoW's story are really low, and that's why longtime players that are still playing don't mid the stuff that bothered me. In other words, they adjust their expectations. People who didn't adjust left.
      • People don't actually pay much attention to story, they are mainly interested in raids and other combat-centric parts of the game, or even cosmetics. So, when discussing the story, they mostly go with the prevailing vibes and opinions of the community.

      I think all of these play some part in the explanation, but I came up with these explanations based on my own experience. I also can't assess their relative importance. For the reasons, I thought I could benefit from a wider array of opinions, especially from people that have or had been involved in the game and community for longer than me.

      So, my questions are;

      • Why do you think Dragonflight's story was received so positively?
      • Why don't people seem to care about the aspects I mentioned?
      13 votes
    2. Tildes Minecraft Survival Weekly

      New Thread Server host: tildes.nore.gg Dynmap: https://tildes.nore.gg Playtime Tracker: https://tildes.nore.gg/playtimes.html Tildes website extension (shows online status & location): Firefox...

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      17 votes
    3. What game do you consider an unconventional masterpiece?

      There are games that people can generally agree are masterpieces due to their eminent quality and cultural impact. I'm interested in ones that fall outside those lines: a game that you consider a...

      There are games that people can generally agree are masterpieces due to their eminent quality and cultural impact.

      I'm interested in ones that fall outside those lines: a game that you consider a legitimate masterpiece but, for whatever reason, isn't necessarily widely seen as such. Maybe it's because it's very niche; maybe it's because its amazing systems and story are sold by underwhelming graphics; maybe it's because the game did something so different or unique that people don't appreciate it as much relative to other games. Maybe it's something else entirely!

      Let us know what game you think is an unconventional masterpiece and, most importantly: why.

      56 votes
    4. Save Point: A game deal roundup for the week of August 11

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      23 votes
    5. Let's hear some Tabletop RPG stories!

      I absolutely LOVE hearing other's stories from their games. Crazy things happen in game land, and these kinds of tales inspire others to play and experiment as well. Some of my favorite moments My...

      I absolutely LOVE hearing other's stories from their games. Crazy things happen in game land, and these kinds of tales inspire others to play and experiment as well.

      Some of my favorite moments
      1. My group had a guy - Thorgrimm - who was extremely impulsive and often did whatever first came to mind. It was often hilarious as the DM to play out, but alarming as a player to deal with. One such time, the group was face-to-face with a large host of Inquisitors (read: super soldiers) from another realm. They were in an anti-magic field, outmatched and outnumbered. Not to be deterred, Thorgrimm decides to parlay in his usual bombastic style, and one of the inquisitors silenced him (there were ways around the anti-magic field which had not been fully explored yet by the party). Thorgrimm took offense to this and attacked, alone, against 30+ inquisitors. The rest of the party distanced themselves from him. Well, Throgrimm got absolutely wrecked but was somehow clinging to life with a handful of HP. He then conveniently remembered his gimmick Wish spell, that I had given the party some time ago (I considered it a funny thing to do, I've been told I create a lot of trap items). With the party screaming at him not to, he used up the Wish spell to get them out of jail free.
      2. Which brings us to my second favorite moment... The group teleported back to their employer, The Wizard Who Did It (TM), known as Nobb. He had contracted them to retrieve an artifact of great power (Dymlingen Dire, a knife so sharp it can cut you if you look at it). The party bard, Jarl, thought this was crazy cool and wanted to keep the knife. Nobb said "Yes, as long as you forfeit all other rewards for this contract." Jarl readily agreed, while the rest of the party was distracted by arguing over Throgrimm's decision earlier. Suddenly, all the amazing items they had found over the last several adventures while in Nobb's employ disappeared. Jarl, in forfeiting the reward, had given up the rights to owning those items. The party was LIVID. Jarl's Player thought it was hilarious and one of the other Player's, a lawyer, began searching for loopholes. In the end, many of the PC's made more bargains with Nobb in order to receive their items back, meaning they had worked for him at great length and somehow become even more indebted to him... Which is totally perfect since Nobb would secretly turn out to be Loki, trying to kick off Ragnarok.
      26 votes
    6. Save Point: A game deal roundup for the week of August 4

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      12 votes
    7. Steam Deck question: how good is the warranty, really?

      I'm a new Deck owner, recieved unit in May and played sparingly for the past 2ish months. Overall really liking it, gushed about it everywhere to everyone, and big fan of Valve. But two days ago,...

      I'm a new Deck owner, recieved unit in May and played sparingly for the past 2ish months.

      Overall really liking it, gushed about it everywhere to everyone, and big fan of Valve. But two days ago, one of the Deck shoulder buttons stopped working suddenly. Reached out to steam and they're having me send it in, which is what I would expect. But the way they phrased it kind of souring my initial high of owning the Deck:

      Based on the information you have provided, we believe it is unlikely that the current issue reflects a problem with this device as it was delivered to you. It may instead be related to your particular use of the product. Regardless, we would like to offer complimentary service as a gesture of goodwill.

      So it's one of those kinds of warranty that excludes regular use? Is this one rep just awkwardly placing blame on me or is that their overall vibe? In contast, I have PS1, PS2, xBox original/360 controllers that still have all the shoulder buttons functioning normally, along with super old PSPs, DS, DS Lites, 3DS, Switch'es and none of them have failed aside from the infamous Switch drifts. Nintendo, for their part, fixed the drifts without implying it was my fault.

      Anyone else dealt with Valve customer service and warranty?

      20 votes
    8. Tildes Minecraft Survival Weekly

      New Thread Server host: tildes.nore.gg Dynmap: https://tildes.nore.gg Playtime Tracker: https://tildes.nore.gg/playtimes.html Tildes website extension (shows online status & location): Firefox...

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      Dynmap: https://tildes.nore.gg
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      The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.


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      20 votes
    9. How viable is indie game development these days?

      With all the talk of layoffs and studio closures, I wanted to know what the opinions and general experience is like as an indie game dev. How viable is it, how successful can you really be with...

      With all the talk of layoffs and studio closures, I wanted to know what the opinions and general experience is like as an indie game dev. How viable is it, how successful can you really be with that career and what challenges can crop up?

      I started making my own game a while back and got extremely discouraged by the layoffs and technical hurdles I was running into, to the point where someone told me maybe I wasn't cut out for it on discord. This really killed my drive, and it would be awesome to hear about some success stories or even some struggles that you may have overcome.

      20 votes
    10. Humble Choice - August 2024

      August 2024's Humble Choice is now available with the following eight Steam games. Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB Sifu 81 93/92 Win ✅ Verified 🎖️...

      August 2024's Humble Choice is now available with the following eight Steam games.

      Steam Page Opencritic Steam Recent/All Operating Systems Steam Deck ProtonDB
      Sifu 81 93/92 Win ✅ Verified 🎖️ Platinum
      High on Life 70 85/89 Win ✅ Verified 🎖️ Platinum
      Gotham Knights 68 67/68 Win 🟨 Playable 🟨 Gold
      BLACKTAIL 79 86/84 Win ✅ Verified 🟨 Gold
      Astral Ascent 86 93/93 Win, Mac, Linux ✅ Verified ✅ Native
      Diluvian Ultra N/A 80 Win ❓ Unknown 🕙 Awaiting Reports
      Universe for Sale N/A 95 Win, Mac, Linux ✅ Verified ✅ Native
      This Means Warp N/A 75 Win 🟨 Playable 🎖️ Platinum

      Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?

      18 votes
    11. FUEL: I shouldn't be able to play this game

      I recently had a hankering to return to one of my all-time favorite games: FUEL. I couldn't stop thinking: how cool would it be if I could revisit the game from the comfort of my Steam Deck? That...

      I recently had a hankering to return to one of my all-time favorite games: FUEL. I couldn't stop thinking: how cool would it be if I could revisit the game from the comfort of my Steam Deck?

      That was my dream, but a few problems stood in the way:

      1. FUEL was released in 2009 and was delisted from Steam in 2013. (Thankfully, I have a copy of it in my library, but we're talking about an installation build that is over a decade out-of-date at this point.)

      2. FUEL still has Securom DRM.

      3. FUEL still requires Games for Windows Live, which was also shut down in 2013.

      4. FUEL is pretty mediocre unless you install the REFUELED mod.

      So, I sat down with my Steam Deck and a hope and a prayer that maybe, somehow, I could get this game working?

      Hurdle 1 wasn't even a hurdle. Proton is so damn good now. The game installed and ran flawlessly. I honestly never should have second-guessed it in the first place!

      Hurdle 2 was also, surprisingly, a non-issue. Either the Securom servers are somehow still live and actually checked my CD key, or the dialog box lied to me as part of an offline fallback and told me I was cleared anyway (I'm thinking this is more likely?). Either way, I was happy.

      Hurdle 3 was the first actual block. The game crashes when trying to pull up GFWL, which is pretty much what I expected -- the service has been down for over a decade now. Thankfully, there's an unexpectedly easy fix. Xliveless is a DLL that bypasses GFWL and lets the game boot (and save) without it.

      Hurdle 4 isn't really a hurdle per se, but that's only because the Steam Deck lets you boot into Desktop Mode and get fully under the hood. I downloaded the mod, dumped the files in the installation folder, ran the mod manager through Protontricks, and then set up all of my mod choices. I then jumped back into game mode, and the game is flawlessly running -- mods and all.

      I should also mention that I did all of this on-device. I didn't need to break out a mouse and a keyboard or transfer files from my desktop or anything. From the first install of the game to running it fully modded took me maybe ten minutes total? It was amazingly quick, and most of that time was me searching up information or waiting for the Deck to boot over and back between Desktop and Game Mode.


      I realize that, in the grand scheme of game tinkering, this doesn't sound like a whole lot, but that's honestly the point. The fact that this comes across as sort of mundane and uneventful is, paradoxically, what makes it noteworthy. If we're keeping score here, I am:

      • playing a 2009 Windows game,
      • that was delisted in 2013,
      • on a Linux handheld device in 2024.

      I also:

      • somehow passed the game's decade-old DRM check,
      • bypassed the game's second DRM system that has been officially shut down for over a decade,
      • modded the game in literal seconds,
      • and did all that using only a controller -- while lying on my couch.

      From a zoomed out perspective, I shouldn't be able to play this game. FUEL should be dead and buried -- nothing more than a fond memory for me. Even if I turn the dial a little more towards optimism, it really shouldn't be this easy to get up and running. I thought I was going to spend hours trying to get it going, with no guarantee that it ever would. Instead I was driving around its world in mere minutes.

      I'm literally holding FUEL and its massive open-world in my hands, fifteen years after its release, on an operating system it's not supposed to run on, and on a device nobody could have even imagined was possible when the game released.

      We really are living in the future. I remain in absolute awe of and incredibly grateful for all the work that people do to make stuff like this possible.

      38 votes