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    1. The issue of indie game discoverability on distribution platforms

      The other day, I happened to stumble on a YouTube video where the creator explored the problem of “discoverability” of video games on platforms like app stores, Steam, and Sony, Microsoft, and...

      The other day, I happened to stumble on a YouTube video where the creator explored the problem of “discoverability” of video games on platforms like app stores, Steam, and Sony, Microsoft, and Nintendo’s shops. That’s something that has been bothering me for a long time about the Apple App Store.

      By pure coincidence though, this morning, as I was browsing through the “You Might Also Like” section at the bottom of a game that I am interested in, I began to go down a rabbit hole where I ended up finding a good handful of games I had played on Steam that I wasn’t aware were available on iOS/iPadOS as well. It’s quite sad, because these are games that I really enjoyed, and I paid for them on Steam, a platform that Valve (understandingly) neglects on macOS, whereas I could have played them optimized for iOS/iPadOS.

      The creator in the YouTube video didn’t really have a solution for this problem, and it seems to me that as the industry grows, and more and more “slop” begins to flood these platforms, it will only become harder and harder to discover the good indie games buried underneath it all.

      I feel this intense urge inside me to start some kind of blog or website to provide short reviews so that at least some people will discover these games. We definitely need more human curation.

      I’m also appalled that so many of these games on the Apple App Store have little to no ratings. No one makes an effort to leave behind a few words so that other people can get an idea of whether it’s worth to invest their money in a game.

      I guess that there isn’t really anything that can be done about the issue of discoverability. As an indie developer and publisher, you just have to do the that best you can to market your game, and hope to redirect potential customers to your website or socials, where you should clearly list all the platforms that your game is available on (surprisingly, a lot of developers don’t do this). But that’s about all that you can do. The rest is luck.

      20 votes
    2. Games that meaningfully teach you things

      I've been deep in learning how to rewire sections of my house, trying to understand the logic behind my older (1950s-era) electrical system. In the process, I came across a free game on Steam...

      I've been deep in learning how to rewire sections of my house, trying to understand the logic behind my older (1950s-era) electrical system. In the process, I came across a free game on Steam called Wired developed by the University of Cambridge's Engineering Department. It's a puzzle game that gradually introduces core concepts in circuitry and logical flow. It doesn't replace proper training, but it is an engaging supplement compared to reading electrical code books.

      But anyways, I though I would ask about games that don't just entertain but also teach. Not strictly edutainment in the shallow sense, but games that impart understanding, intuition, or practical knowledge through their mechanics.

      What are some games you've played that taught you something substantial? I'm thinking anything from real world skills, conceptual insights, functional knowledge, or anything that stuck with you after playing.

      50 votes
    3. May 2025 Backlog Burner: Week 5(ish) Discussion

      Only a few days left! Post your current bingo cards. Continue updating us on your games! Finish your Backlog Burning by June 1st! Quick links: Backlog Bingo Site Week 1 Discussion and Event...

      Only a few days left!

      Post your current bingo cards.
      Continue updating us on your games!
      Finish your Backlog Burning by June 1st!

      Quick links:


      Week 4 Recap

      8 participants played 7 bingo cards and moved 29 games out of their backlogs!
      There were t̵̳̒h̵̡̫͊r̷̘̼̎é̴̪̕e̶͙̭̓̿ bingo wins!
      Congratulations to u/SingedFrostLantern, u/kfwyre, and ų̷̪̭̖͚̮̃̃̃̅̉͒͑̀͊͜/̸͙͇̿͒́̋̽̈̈́ą̷͈̠͍̪̯̩͕͛́̐̈́̾͠p̶͔͕̭͓̫͕͓̬̫̗̉̅̽̈́̇́͘͝ḫ̸̠̤̫̦͖̘̙̣̦͗͜ǫ̴̯̪̣͚̥̝̞̘͊̏͠ȩ̷̛̖̭͕̗̹̹̌͛͌͆̋̈́n̸̯̮͕͂̄̀͗͐̋̈́̿̂͆i̷̱͉̰̻͈̦̗̤͋͌̂̍̋̿͜ͅẋ̶̡̛̘͖͎̰͓̫̼̀͂͗͒̉͑͝͝ͅ

      28% of games played this week started with the letter S.

      There was a 5 letter stretch of the alphabet for which there were no games played: H-I-J-K-L

      At least 2 Linux distributions were installed by participants this week.

      Coincidentally, at least 2 bingo cards were deleted by participants this week.

      Thus far, a total of 136 games have been played for the May 2025 Backlog Burner.

      Game List:

      Week 3 Recap

      10 Participants played 7 bingo cards and moved 38 games out of their backlogs!
      There were 0 bingo wins.

      Participants played as at least 7 animals:

      • a dolphin
      • a frog
      • a martian
      • a rat
      • two cats
      • a squirrel

      At least 1 of those animals possessed a gun.

      68% of the games played this week started with a letter in the first half of the alphabet.

      Thus far, a total of 107 games have been played for the May 2025 Backlog Burner.

      Game List:

      Week 2 Recap

      9 participants played 8 bingo cards and moved 46 games out of their backlogs!

      There was 1 bingo win. Congrats to u/Durinthal!

      Games were played at at least 1 major gaming convention.

      8 games played had at least five words in their titles.

      Game list:

      Week 1 Recap

      10 participants played 7 bingo cards and moved 23 games out of their backlogs!

      At least 6 different platforms were used: Nintendo DS, PC, Playdate, Switch, Wii U, Wonderswan

      There were 0 bingo wins.

      • 4 people played Flow bingo cards
      • 1 person played a Flow Golf bingo card
      • 2 people played Flux bingo cards
      • 3 people played free choice

      Game list:

      14 votes
    4. I miss D&D

      This is a long mind dump of my history with D&D, my love of it, etc. tl;dr - I love D&D. I liked DMing briefly. My group broke apart. I miss D&D. Around 6 or 7 years ago a friend invited me to...

      This is a long mind dump of my history with D&D, my love of it, etc.

      tl;dr - I love D&D. I liked DMing briefly. My group broke apart. I miss D&D.

      Around 6 or 7 years ago a friend invited me to play D&D for the first time. I met a bunch of new people through this group and while a lot of people came and went throughout our two campaigns, there was always a core group of 3 of us that were always present.

      At first it was very nerve-wracking. Not only because I was still learning the mechanic, but also because there's a certain amount of performance and vulnerability in getting into your character. While at home I'm always dropping into silly voices to make my wife laugh and I've gotten pretty good at doing various accents, cartoony voices, etc., at the table I couldn't do any of it. I had stage fright in front of a group of very accepting and kind friends. And it took me a few sessions (and beers) to push through it and be my authentic, goofy self in-person like that. In a way, it helped me grow as a person.

      Eventually our DM moved far away and a bunch of players were left without anyone to lead our games, so we just didn't play for about a year. During that year I began thinking about DMing. My grasp of D&D's mechanics have never been great, but in that year Baldur's Gate 3 came out. And I hear some of you groaning because I know it's not a 1:1 match with 5e's rules. But it helped fill my knowledge gaps enough that I felt sorta okay DMing. So I offered to DM.

      My first session was a premade campaign from the Starter Kit. Almost immediately I wanted to tweak the story, insert old characters of mine, throw in a few references my friends might get, stuff like that. I think we made it like 2 sessions in before I announced I'd be making my own damn campaign (with the group's support, mind you). But again, between my friends support and pushing myself, I was able to tackle some of my social anxiety because the challenges of running the entire game are completely different from the challenges of being a player.

      I dove head-first into this new campaign. I wanted to do this massive campaign as a love song to puppetry because I grew up around my parents running a puppet ministry at church. So between that and Sesame Street, The Muppets, Lambchop, etc. I have this deep love of puppetry as an art form. And somewhere along the way, someone suggested a pirate theme, so I combined them. Thus I began working on a Muppet Treasure Island inspired D&D campaign.

      I don't think I realized my capacity for creativity until I began working on this campaign. I never thought of myself as someone who needed a creative outlet, but holy shit was creating the D&D campaign a wonderful outlet for my creativity. I spent hours during and after work just writing and making maps. It was so fulfilling, even though the story itself was, in retrospect, kind of all over the damn place. Yet again, D&D helped me grow a little bit as a person. It gave me a creative outlet. It gave me fulfillment that I was critically lacking at work.

      And then we started running the campaign. Session 0 was via Zoom and we all got excited about it. Session 1 was a pretty standard "you wake up as felt creatures on a mysterious beach and are quickly taken prisoner by King Friday, but let loose by his royal advisor X The Owl to help him solve a global problem because reasons" plot. But it was fun and I felt so alive.

      Then session 2 one of the players had to bail...and I was not going to let that prevent the session from happening, so we just worked around it. Then by the time I was scheduling session 3 that player bailed completely. Session 4 was a bit messy/rushed on my part...and then everything just started to fall apart. Weeks went by, then months, now it's been nearly 2 years I think? We never even got off the starting island...all the story I wrote...all the maps I'd created...just completely unused. And it was soul-crushing. I felt like I'd wasted my time. I felt stupid for having put so much effort into something that fell apart so quickly.

      But that was a bad attitude on my part, in retrospect. It wasn't a waste. I enjoyed every second of it. It was fulfilling. It was fun. So I'm thinking about returning to it and just fleshing out the rest of the campaign a bit more. I'm hoping to watch a lot of Dimension 20 in the coming weeks to get me back in the mood and take what I learn from it and just get back into D&D. Honestly I don't know that I want to DM again because I think that core group is done for when it comes to D&D. And it's hard to imagine finding another group I feel that comfortable with, but maybe? I think it's okay to just worldbuild for worldbuilding's sake, ya know?

      But I do miss playing. I miss being in-character. I miss coming up with silly backstories and goofy premises for a character. I miss talking in funny voices for other adults (my kids get the bulk of it, these days). I miss making people laugh and contributing to them having a good time. And D&D was a perfect outlet for all of that. One of these days I'm going to find the motivation and courage to just find a group of strangers to join and try to quiet the social anxiety enough to enjoy it.

      42 votes
    5. Save Point: A game deal roundup for the week of May 25

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      13 votes
    6. If you enjoy very difficult puzzle games, try Epigraph

      Epigraph has been a joy, especially when you consider that it's only $3. I love puzzle games like Portal, The Outer Wilds, Etc., but when I try to explore further in the genre, I often struggle to...

      Epigraph has been a joy, especially when you consider that it's only $3.

      I love puzzle games like Portal, The Outer Wilds, Etc., but when I try to explore further in the genre, I often struggle to find many that provide a sufficient challenge.

      I found that Epigraph, while short overall, provided a solid 4-6 hours of playtime.

      The goal in the game is decipher a series of stones and tablets containing a totally unknown language.

      The Zachtronics games are also phenomenal and probably even more difficult overall if you're like me and looking for a challenge.

      37 votes
    7. Tildes Minecraft Survival

      Server host: tildes.nore.gg (Running Java 1.21.4) Bluemap: https://tildes.nore.gg Playtime Tracker: https://tildes.nore.gg/playtimes.html Tildes website extension (shows online status & location):...

      Server host: tildes.nore.gg (Running Java 1.21.4)
      Bluemap: https://tildes.nore.gg
      Playtime Tracker: https://tildes.nore.gg/playtimes.html
      Tildes website extension (shows online status & location): Firefox (Desktop and Android) - Chrome
      Verification site: https://verify.tildes.nore.gg
      Patreon: https://www.patreon.com/TildesMC

      Plugins and Data Packs Data Packs:
      • Terralith - Overworld terrain upgrade
      • Nullscape - End terrain upgrade
      • Armor Statues [Vanilla Tweaks]
      • Bat Membranes [Vanilla Tweaks]
      • Cauldron Concrete [Vanilla Tweaks]
      • Husks Drop Sand [Vanilla Tweaks]
      • Mini Blocks [Vanilla Tweaks]
      • More Mob Heads [Vanilla Tweaks]
      • Player Head Drops [Vanilla Tweaks]
      • Silence Mobs [Vanilla Tweaks]
      • Wandering Trades [Vanilla Tweaks]

      Plugins:

      • Bluemap - Adds a live 3D web map
      • Clickable Links - Makes http URLs in chat clickable (only for registered players)
      • CoreProtect - Records all block/container/mob changes (Anyone can look up changes with /co inspect)
      • EasyArmorStands - GUI for editing armor stands
      • Hexnicks - Enables Tildes usernames to be displayed
      • LuckPerms - Locks down unregistered users
      • Nerfstick - Allows survival use of the minecraft:debug_stick item (requires admin to spawn in)
      • Rapid Leaf Decay - Increases the speed of leaf decay by 10x
      • WorldEdit - Used for occasional admin stuff
      • WorldGuard - Prevents unregistered users from changing anything in the world

      The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.


      New Thread

      16 votes
    8. May 2025 Backlog Burner: Week 4 Discussion

      Week 4 has begun! Post your current bingo cards. Continue updating us on your games! If you did not participate in Week 1 but want to start this week, that's fine! Reminder: playing bingo is...

      Week 4 has begun!

      Post your current bingo cards.
      Continue updating us on your games!

      If you did not participate in Week 1 but want to start this week, that's fine!
      Reminder: playing bingo is OPTIONAL.

      Quick links:


      Week 3 Recap

      10 Participants played 7 bingo cards and moved 38 games out of their backlogs!
      There were 0 bingo wins.

      Participants played as at least 7 animals:

      • a dolphin
      • a frog
      • a martian
      • a rat
      • two cats
      • a squirrel

      At least 1 of those animals possessed a gun.

      68% of the games played this week started with a letter in the first half of the alphabet.

      Thus far, a total of 107 games have been played for the May 2025 Backlog Burner.

      Game List:

      Week 2 Recap

      9 participants played 8 bingo cards and moved 46 games out of their backlogs!

      There was 1 bingo win. Congrats to u/Durinthal!

      Games were played at at least 1 major gaming convention.

      8 games played had at least five words in their titles.

      Game list:

      Week 1 Recap

      10 participants played 7 bingo cards and moved 23 games out of their backlogs!

      At least 6 different platforms were used: Nintendo DS, PC, Playdate, Switch, Wii U, Wonderswan

      There were 0 bingo wins.

      • 4 people played Flow bingo cards
      • 1 person played a Flow Golf bingo card
      • 2 people played Flux bingo cards
      • 3 people played free choice

      Game list:

      16 votes
    9. What happens after dying in tutorials?

      Inspired by my long-ago try at Witcher 3, during which I died in the tutorial by falling off a platform. Yeah, definitely one of the lamest deaths possible. Gotta wonder what the others present...

      Inspired by my long-ago try at Witcher 3, during which I died in the tutorial by falling off a platform. Yeah, definitely one of the lamest deaths possible. Gotta wonder what the others present thought about the legendary Geralt of Rivia dying from a simple fall, like geez isn't this guy supposed to be a living legend who's faced giant monsters that could fell armies?? I'm pretty sure the tutorial was a dream of a memory so his death didn't matter, but since then I've wondered:

      How screwed would various video game worlds be if the hero dies during the tutorial of all things?

      Figured this might be a fun question to ponder since there's so many possibilities. So think of any game with a tutorial where you can die, and then think about the consequences! Maybe you did die, maybe you didn't or came close. And maybe those potential deaths were super lame and super anticlimactic, leaving the other characters to just stare blankly because this guy casually walked right off a cliff, as if expecting some invisible barrier to stop them.

      It's just fun to think of how the rest of the cast moves on without the protagonist—you know, assuming they can actually survive the game's plot without you. Or maybe they'll actually be better off...

      34 votes
    10. Save Point: A game deal roundup for the week of May 18

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      15 votes
    11. Worlds Beyond Number - A narrative play TTRPG podcast telling some of the best stories

      I wanted to share this, in case there are interested folks who haven't checked it out yet. This is me gushing about a thing I love and hoping other folks are listening because the story is so...

      I wanted to share this, in case there are interested folks who haven't checked it out yet. This is me gushing about a thing I love and hoping other folks are listening because the story is so good.

      Worlds Beyond Number is a podcast run and owned by Brennan Lee Mulligan, Aabria Iyengar, Erika Ishii, and Lou Wilson with the goal of being able to tell the stories they want without time/production pressures. Taylor Moore is the producer and composer.

      What stories are they telling?
      The first and largest story so far is The Wizard, The Witch and The Wild One, set in the world of Umora using D&D, that starts from Level 1 (with a children's level 0 adventure) with the intent of this being the first long term campaign. The characters are in a world that I'd describe as Ghibli inspired - which includes some of the lightest sweetest moments and some of the most devastating moments of war. There's a bit of a running joke about which character is getting a Kiki or Ponyo moment vs a Mononoke moment in an episode. The Witch is a custom class, the Wizard has a custom subclass, and the Wild One has a custom paladin subclass.

      But they've also played a few side games, Erika ran a game of Roll for Shoes, a chaotic game featuring a gangster chicken, a goat that may or may not be the devil, and a retired race horse doing a heist of corn from the county fair. A space jam inspired Space Cram two shot Aabria ran using Tournament Arc and a few prequels set in different areas of the world of Umora.

      Where can it be found?
      Any podcatcher, with the talkback "Fireside Chats," Children's Adventure, and the side adventures behind a $5 a month Patreon. No other tiers, the goal is to just fund the podcast.

      What makes it stand out from other shows

      The level of sincerity, and the fact these are some of the absolute best storytellers in the field who consider this their favorite story. In most actual play the rails are firmly on (dimension 20 due to # of episodes) or the episodes are essentially unedited (Critical Role), but these characters have fully split the party multiple times, and have come into genuine conflict, so much so that listeners have, para socially, been upset with players on behalf of the other players for how the characters are acting.

      The show is also edited so some rolls and table talk are cut from the finished episodes (the narrative play label), but never to a point where you can't track what's happening. And you still get to hear a delighted squeal, a stressed exhale or a "let's go!" at the table.

      The aesthetics are also wonderful with music and sound effects, the characters and different factions have themes that will come back and blend into motifs.

      What's coming up next
      The fourth "chapter" and first "book" is wrapping up here soon with a bit over 50 episodes, characters around level 5, and major character arc conclusions and then the show is going to take a break from Umora to start another longer campaign run by Aabria, probably hopping back and forth in the future as the goal is not for Brennan to run for like 5 years straight.

      Anyway I love these folks (in a non-boundary crossing way) and I love their stories and hope some of y'all are already watching or will check it out and want to talk about it too!

      (Note idk where to put this, podcast isn't a group, I went with games.tabletop)

      21 votes
    12. Where to find reputable gaming reviews

      I was a fan of GameRevolution’s reviews for a long time. They always seemed to have a criteria to reviews that not only sold me on what to pursue, but what to truly avoid even if I loved the...

      I was a fan of GameRevolution’s reviews for a long time. They always seemed to have a criteria to reviews that not only sold me on what to pursue, but what to truly avoid even if I loved the franchise. (MGS: Ground Zeros, I’m looking at you.) They have seemingly reduced to one reviewer…

      I love the weekly Tildes thread of “what games are you playing” and it has truly opened my eyes to some games I would never have heard of, or even tried (Balatro).

      Anywho the point of this is to ask where everyone else looks for reputable/intelligent reviews currently? I enjoy listening to Luke Stephens talk about the industry, but it’s not as concise as an A-F or star or 1-10 rating system. IGN doesn’t have my attention… I just don’t know where to turn, as there are so many options.

      20 votes
    13. May 2025 Backlog Burner: Week 3 Discussion

      Week 3 has begun! Post your current bingo cards. Continue updating us on your games! If you did not participate in Week 1 but want to start this week, that's fine! Reminder: playing bingo is...

      Week 3 has begun!

      Post your current bingo cards.
      Continue updating us on your games!

      If you did not participate in Week 1 but want to start this week, that's fine!
      Reminder: playing bingo is OPTIONAL.

      Quick links:


      Week 2 Recap

      9 participants played 8 bingo cards and moved 46 games out of their backlogs!

      There was 1 bingo win. Congrats to u/Durinthal!

      Games were played at at least 1 major gaming convention.

      8 games played had at least five words in their titles.

      Game list:

      Week 1 Recap

      10 participants played 7 bingo cards and moved 23 games out of their backlogs!

      At least 6 different platforms were used: Nintendo DS, PC, Playdate, Switch, Wii U, Wonderswan

      There were 0 bingo wins.

      • 4 people played Flow bingo cards
      • 1 person played a Flow Golf bingo card
      • 2 people played Flux bingo cards
      • 3 people played free choice

      Game list:

      17 votes
    14. Tildes Minecraft Survival

      Server host: tildes.nore.gg (Running Java 1.21.4) Bluemap: https://tildes.nore.gg Playtime Tracker: https://tildes.nore.gg/playtimes.html Tildes website extension (shows online status & location):...

      Server host: tildes.nore.gg (Running Java 1.21.4)
      Bluemap: https://tildes.nore.gg
      Playtime Tracker: https://tildes.nore.gg/playtimes.html
      Tildes website extension (shows online status & location): Firefox (Desktop and Android) - Chrome
      Verification site: https://verify.tildes.nore.gg
      Patreon: https://www.patreon.com/TildesMC

      Plugins and Data Packs Data Packs:
      • Terralith - Overworld terrain upgrade
      • Nullscape - End terrain upgrade
      • Armor Statues [Vanilla Tweaks]
      • Bat Membranes [Vanilla Tweaks]
      • Cauldron Concrete [Vanilla Tweaks]
      • Husks Drop Sand [Vanilla Tweaks]
      • Mini Blocks [Vanilla Tweaks]
      • More Mob Heads [Vanilla Tweaks]
      • Player Head Drops [Vanilla Tweaks]
      • Silence Mobs [Vanilla Tweaks]
      • Wandering Trades [Vanilla Tweaks]

      Plugins:

      • Bluemap - Adds a live 3D web map
      • Clickable Links - Makes http URLs in chat clickable (only for registered players)
      • CoreProtect - Records all block/container/mob changes (Anyone can look up changes with /co inspect)
      • EasyArmorStands - GUI for editing armor stands
      • Hexnicks - Enables Tildes usernames to be displayed
      • LuckPerms - Locks down unregistered users
      • Nerfstick - Allows survival use of the minecraft:debug_stick item (requires admin to spawn in)
      • Rapid Leaf Decay - Increases the speed of leaf decay by 10x
      • WorldEdit - Used for occasional admin stuff
      • WorldGuard - Prevents unregistered users from changing anything in the world

      The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.


      New Thread

      17 votes