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19 votes
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Microsoft gaming chief calls for industry-wide game preservation
11 votes -
Fightcade 2 - One of the best things to happen to the fighting game community
3 votes -
Why emulating Nintendo games is good, probably
8 votes -
Nintendo Switch Online + Expansion Pack Details ($50/year)
9 votes -
Running emulators in Xbox's Edge browser
2 votes -
Uh Oh - Nintendo 64 Online may be 50hz in Europe
5 votes -
Recommend me a small SBC!
So I'm looking to do an improved version of this project from a couple of years ago that rebuilt the dreamcast VMU into an emulator system that could even interface with a modified dreamcast...
So I'm looking to do an improved version of this project from a couple of years ago that rebuilt the dreamcast VMU into an emulator system that could even interface with a modified dreamcast controller using the original connector. That project was really neat, but it used a raspberry pi zero, which is frankly anemic for running any emulators past the SNES, and I'd like to find one that's powerful enough to emulate the dreamcast itself, but small enough to fit inside a VMU. To that end, my requirements are:
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Must be of a similar size to the pi zero. Smaller would be better, but it absolutely cannot be more than 40x65mm.
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Must have a processor at least as powerful as a cortex A53, preferably something more powerful like the A72.
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Must have a release of armbian (or similar) with drivers for full video acceleration.
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Must be able to drive a display over SPI.
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Must be available. The NanoPi NEO Core 2 is pretty close to what I need, if maybe a bit underpowered, but it seems to be discontinued and I can't find it anywhere but aliexpress at double the list price.
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Composite video out would be nice.
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Analog audio out would be nice.
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Availability without soldered headers and large ports would be nice, like the pi zero or nanopi neo.
9 votes -
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How to install Windows 3.1 on an iPad
8 votes -
Near, the author of bsnes and higan, has died
33 votes -
Investigating the Frogger modding community
10 votes -
Dolphin on macOS M1
12 votes -
Digital secondhand: A personal history of emulation
5 votes -
Microsoft's 'Project Latte' aims to bring Android apps to Windows 10
7 votes -
You can now try the RetroArch Playtest on Steam for Linux
7 votes -
Xbox Series S dev mode breakdown
3 votes -
Sega VR revived: emulating an unreleased Genesis accessory with the help of Nuclear Rush's source code
5 votes -
G-Boy: Wii / GameCube Portable DIY Kit
9 votes -
There's a "native" PS1 emulator sitting in the Medievil remaster
7 votes -
3DSen: A NES emulator that makes games playable in full 3D and VR
8 votes -
Playing full PC games on a Raspberry Pi 4
6 votes -
Fan releases Super Mario 64 port for PC, powered by DirectX 12
19 votes -
IBM System/370 Mainframe emulated on a Raspberry Pi Zero
@brianroemmele: I will let out a bit of a secret. I have been running a full IBM System/370 Mainframe on a $5 Raspberry Pi Zero for ~5 years. About 7 times faster System/370. Millions of lines of COBOL JCLs running flawless on a battery. Tested an entire bank's mainframe COBOL on it.
13 votes -
How SNES emulators got a few pixels from complete perfection
17 votes -
Odroid Go Advance Review - Should You Buy One?
4 votes -
"Randomizers" are breathing new life into old games
18 votes -
Super Mario 64 Land released - SM64 mod with thirty-two new levels + an overworld map, new bosses, power-ups, music, and more
16 votes -
Writing a NES emulator in Rust using generators
11 votes -
2,500 more MS-DOS games playable at the Internet Archive
13 votes -
ScummVM 2.1.0 "Electric Sheep" has been produced
14 votes -
Color Emulation
11 votes -
Collector acquires rare Konami Space School cartridge and QTa adapter for Famicom, dumps them for emulation
7 votes -
SNES emulator bsnes now supports a new method of overclocking that removes slowdown without any framerate or pitch distortion
12 votes -
Rethinking open source: The challenges behind establishing a modern emulator
21 votes -
Nintendo should make N64 and GameCube games in VR
5 votes -
The ROM image for Akka Arrh, an extremely rare Atari arcade prototype was dumped and added to MAME recently, but now there are allegations that the ROM was stolen from a collector's machine
14 votes -
New mod for bsnes emulator makes “Mode 7” SNES games look like new
21 votes -
I want an emulation box for my TV. What options best fit my needs?
Note: I wasn't sure whether to post this in ~games or ~tech, so if it needs to be moved, feel free to put it where it belongs! I've been playing my Playstation Classic a lot, and it's made me want...
Note: I wasn't sure whether to post this in ~games or ~tech, so if it needs to be moved, feel free to put it where it belongs!
I've been playing my Playstation Classic a lot, and it's made me want to setup a full emulation box for my TV. I started looking into options and quickly got in over my head, so I'm hoping you fine folks can help me sort this out.
Caveat: I am somewhat techy, but not nearly to the same level as the average Tildes user.
Here is a rundown for what I'm going for:
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Systems: I want to be able to emulate up through the Dreamcast with no slowdown (or, at least, no slowdown as a result of my hardware--if it's natural to the original console or a limitation of the emulator, that's fine).
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Input: I want to use a wireless controller for input. Ideally six face buttons and four shoulders, so that it can easily stand in for almost all common controller layouts.
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Graphics: If possible, I'd like to be able to enhance the eye candy a bit with things like upscaling, increasing the internal resolution, and shaders. This would be nice to have, but is not a necessity. Running at fullspeed in the original with no enhancements is the target minimum, though.
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Footprint: Something up to the size of, well, a retro game console. I don't want a full PC next to my TV, but it doesn't have to be the size of a credit card either.
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Budget: Let's go with under $400 USD? Given the cost of a Raspberry Pi that seems like overkill, but I know the Pi can't do all the way up to N64/Dreamcast, and I'm not sure how much more power those need. That price limit is flexible if I'm being unreasonable with my expectations.
With all that in mind, here are my questions:
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What hardware best suits my needs? I am not interested in building my own and am seeking pre-built solutions.
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What controller is best? I'd prefer to have a one-size-fits-all solution, rather than swapping them out. Six face buttons would help make the Genesis, Saturn, and N64 feel more natural, but I suspect that might be hard to come by?
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It looks like Retroarch is definitely the way to go for easy setup, but there seem to be a lot of different standalone options (e.g. Lakka, RetroPie, Recalbox). Which one should I go with? I should add that I really only care about ease of use and simplicity. I do not need something flashy, and the less friction in both setup and use, the better.
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Any other tips, pieces of advice, or resources? I don't have a lot of experience with emulation, so a lot of this is uncharted territory for me, hence my uncertainty and need for guidance.
11 votes -
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MISTER FPGA: The Future of Retro Game Emulation and Preservation?
9 votes -
Nintendo awarded $12 million judgment against ROM site operators
24 votes -
Sony is using the open-source emulator PCSX ReARMed for the PlayStation Classic
25 votes -
The Polymega hoax exposed
7 votes -
Nintendo and emulation
9 votes -
wideNES - Peeking Past the Edge of NES Games
11 votes -
Nintendo's war on ROMs threatens to destroy gaming history
8 votes -
NES Party – Online Multiplayer NES Emulator Using WebRTC
10 votes -
Dolphin Progress Report: July 2018
10 votes -
lunatic86, an x86 emulator written in Lua running in OpenComputers running in Minecraft running on Java
16 votes -
Finding and exploiting hidden features of Animal Crossing's NES emulator
18 votes -
Playing SNES games on unmodified NES via Raspberry Pi
11 votes