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    1. Tildes Book Club - Voting thread 2

      As soon as Deimos graciously adds the nominated book titles, we will be voting on the next set of books to read for the book club. Voting will close end of day Thursday May 2 Pacific time. If you...

      As soon as Deimos graciously adds the nominated book titles, we will be voting on the next set of books to read for the book club. Voting will close end of day Thursday May 2 Pacific time.

      If you plan to read with us, please upvote as many as five titles. We will select at least four, possibly more if there are books with solid support. Each voting thread requires Deimos to work, and I am going to have less availability for a few months so we want to select books to read for the next few months.

      I look forward to reading and discussing with you all.

      23 votes
    2. GDP per capita vs. the federal poverty rate over the years (observation and discussion)

      Fair warning, I'm a dummy trying to talk about stuff I don't fully understand, but I wanted to see others' thoughts on this. In the 1960s, America's GDP (per capita) was $3,000. Also, in 1960, the...

      Fair warning, I'm a dummy trying to talk about stuff I don't fully understand, but I wanted to see others' thoughts on this.

      In the 1960s, America's GDP (per capita) was $3,000.
      Also, in 1960, the federal poverty limit was $3,000 for a family of four.

      In 2023, the GDP (per capita) was $82,034.
      The federal poverty limit for a family of four in 2023 was $30,000.

      This can't be good for the American people. Unless I'm drawing comparisons between two completely unrelated things?

      People who are barely in poverty today would have to earn ~2.7x the amount they earn to stay consistent with those who were barely in poverty in the 1960s if GDP and FPL were still equal to each other. So what about the families caught in the middle? Too high earnings to get help and too low to thrive? They just suffer, I guess.

      Out of curiosity, I calculated what the thresholds would be if the percentages of GDP to FPL were swapped between 2023 and 1960.

      1960s numbers adjusted if FPL matched 2023's percentage:
      GDP=$3,000
      FPL=$1,111

      1960s numbers adjusted if GDP matched the percentage comparison of 2023:
      GDP=$8,100
      FPL=$3,000

      Please let me know if it actually matters that the GDP per capita is 2.7x the federal poverty limit for a family of four. Also, let me know your thoughts.

      8 votes
    3. How to end a level 20 D&D campaign with a bang

      -----UNDERMOUNTAIN SPOILERS----- -----HALASTER BLACKCLOAK SPOILERS----- I've been playing and DMing D&D since the late 70s. Most of my campaigns have been homebrew worlds with my own rulesets. But...

      -----UNDERMOUNTAIN SPOILERS-----

      -----HALASTER BLACKCLOAK SPOILERS-----

      I've been playing and DMing D&D since the late 70s. Most of my campaigns have been homebrew worlds with my own rulesets. But as with many of us, the pandemic became a personal golden era of online gaming with friends around the world, especially with the old classic modules and Roll20.

      This campaign began simply enough. It was called Thug & Thugger, and it only had two players. I told them they were thieves who stole from other thieves, interrupting the thefts and taking what they wanted for themselves. And it worked fine for the first 7-8 levels. But then we got ambitious and I sent them on a Spelljammer ship into the Phlogiston. There, they found the protection of an elder goddess who had been imprisoned and needed them to rescue her. But in the course of their rescue, things went sideways and instead of being murdered by Nalfeshnee and Hezrou demons, the elder goddess in a last gasp to save her heroes sent them "somewhere random."

      Where they landed was the seventh level of The Dungeon of the Mad Mage in Undermountain. Not only that, but the demons had been compelled to be their familiars and... once they figured out their scale issues... all of them were no more than nine inches tall. The characters discovered that they couldn't go up any floors, only down. If they were going to survive this, they would have to conquer all 23 levels of the dungeon. Now, I'm well aware that this plot sounds like it came out of the diary of a 12 year old, but ultimately what we wanted was a campaign that finally took players all the way to the end and allowed them godhood after level 20.

      With all our play these last few years, the schedules of daily life had defeated nearly every campaign. That was why we only had two players. And that was why we shoe-horned our narrative arc into the only module we could find that would get the players to 20.

      The first five floors or so were an absolute bloody blast. They were immensely overpowered, despite being only nine inches tall, and they went through entire hordes like a buzzsaw. After the near-death challenges of the Phlogiston it felt like a victory lap. And as the DM I was fine with it, knowing their bully ways wouldn't last. At a certain point, one of their foes banished the Nalfeshnee (which was a massive loss--those things are stupidly powerful) and they regained their former physical height.

      Then it was a fight. The two characters were a warlock/bard and a ranger/monk. Both fought well in the magical dark without disadvantage. That was their main strategy: cast darkness and then wade in. It worked for most of the levels and against a wide variety of enemies, especially since the vast majority of spells require you to "see" your target. But then the monk started spamming stunning strike and they got back to running the table on me. Dungeon of the Mad Mage was written before stunning was a thing, so not a single foe had resistance or immunity to it. He would burn through the legendary saves of nearly any bad guy and still have extra ki points left over.

      They leveled and leveled again. They also became clerics to appropriately worship the elder goddess. Their bag of holding filled with gear and each action or attack became as convoluted as a Disney contract. The number of saves, reactions, buffs, etc. that needed to be accounted for on every move was something I won't attempt again without an AI assistant. As they approached the final battle, I realized that I needed help.

      One player had told me that another friend group of ours had tried the year before to take on Undermountain but that campaign had fallen apart. So I secretly texted the DM of that group with a proposal: Since you know this campaign so well, I need some assistance for the end. He happily agreed.

      On the day of the final battle, the players were locked in combat with Halaster's most senior minions. Suddenly, the Mad Mage himself arrived. That's right. On the Zoom channel, someone new joined. Someone named Halaster. He appeared in a wizard robe and fake white beard, wielding a scepter he'd bought on Amazon, with a screen behind him generated by AI to look like Halaster's lair.

      My players lost their minds. They thought I was just going to put on a corny voice and be Halaster myself. No no no. But this wasn't to be just a cameo. I told the new player to legitimately have Halaster kill them. I wasn't looking for a happy ending. And as the DM I wasn't going to be anything but the referee, adjudicating what had now become a PvP situation. Two players against the Mage. My two players finally realized what I had in store for them. This was a serious no-holds-barred fight to the death.

      The Halaster player is also a legendary game designer in his own right, a video game designer turned executive who has worked on many games we all know. He called in several other legends of the industry to help him figure out his moves. I even handed him the gift of cursed gloves I'd tricked the monk into putting on several levels before, which made his stunning strikes against Halaster something he needed to roll on the wild sorcery magic table.

      And they still beat him and won their freedom and the freedom of their elder goddess. But man was it a battle. They withstood his meteor storm and made saves against his most potent spells. At the end, the bard only had 3hp and nearly everyone else was dead.

      But we did it! We finally finished a level 20 campaign. And now we know we never need to do that again, lol. It became so unwieldy and slow after about level 15 that it felt more like work than play.

      We look forward to starting over with simple characters who do simple things. The monk will be the DM this time, leading me and the other player in the Lost Mines of Phandelver. And each of us will try playing two simultaneous classic characters this time: me a dwarven cleric and elven illusionist, he a half-orc fighter and wood elf rogue. At least we know our schedules work.

      24 votes
    4. EVO Japan fighting game news roundup

      This past weekend was EVO Japan, one of the largest fighting game tournaments in the world. On top of all of the high level competitive play, there was a slew of new information for both upcoming...

      This past weekend was EVO Japan, one of the largest fighting game tournaments in the world. On top of all of the high level competitive play, there was a slew of new information for both upcoming and existing games. I figured it would be easier to compile this all to one place instead clogging up the whole ~games group.

      Game DLC

      Street Fighter 6 - Akuma Gameplay Trailer
      Tekken 8 - SEASON 1 Trailer
      GUILTY GEAR -STRIVE- Season Pass 3 Playable Character #4 [Slayer] Trailer
      Idol Showdown Next Fes: Overview Trailer

      Granblue didn't have a gameplay trailer, but they did release some info about their upcoming dlc character Beatrix. News article and screenshots here.

      New Game Info
      FATAL FURY: City of the Wolve | Marco Rodrigues
      2XKO At EVO Japan 2024
      Iron Saga VS - Getter Robot PV
      Hunter X Hunter Nen Impact PV1

      There is probably more, but this is the main chunk of into.

      11 votes
    5. Announcing the Tildes Backlog Burner event for May 2024: Shrink your unplayed games list this coming month!

      It's almost time for another Tildes Backlog Burner -- the event where you try out games you've always wanted to play but haven't yet for whatever reason. The Backlog Burner for May 2024 will...

      It's almost time for another Tildes Backlog Burner -- the event where you try out games you've always wanted to play but haven't yet for whatever reason.

      The Backlog Burner for May 2024 will officially begin in two days on May 1st.

      If you're new to the Backlog Burner, check out our previous events to get an idea of what's going on:

      Announcement #1: Backlog Bingo returns!

      In the 2023 event, "Backlog Bingo" cards were quite a hit. I am thrilled to report that they are not only returning for this coming event, but they will be so much better than last time. @Wes has been hard at work cooking up some exciting new stuff that he can't wait to show everyone!

      Announcement #2: Backlog Burner is now a recurring event!

      In the interest of making the Backlog Burner as good as it can be, I want people to be able to know when it's going to be happening rather than having it pop up randomly and unexpectedly, as it has in the past. As such, moving forward I will be running two separate Backlog Burners each year during the months of May and November (similar to how I run Timasomo every October).

      Let's get ready to burn through these backlogs!


      Backlog Burner FAQ

      What exactly is the Backlog Burner?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences, scratch some long-standing itches, and knock a few titles off our to-play lists.

      How do I participate?

      Once the event starts on May 1st:

      • Choose some games from your backlog and play them.
      • Then tell us about your experiences in the discussion thread for the week.

      That's it!

      Optionally: you can play Backlog Bingo which is a fun way of cutting down the choices you have to make and playing games you might not have normally selected on your own.

      Is Backlog Bingo a requirement to participate?

      No! You can choose or play games however you like.

      Do I need to finish the games that I play?

      Nope! Not at all.

      There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game.

      Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      What's the timeline?

      The event begins on May 1st and runs through May 31st. I will post an update thread weekly, each Wednesday.

      The next Backlog Burner event will be in November 2024.

      Can I make multiple posts in the same topic?

      Yes! Each discussion thread stays live for a full week, so feel free to make multiple comments in the topic as you play different games. This isn't considered noise -- it's considered valuable participation in the event!

      Do I need to sign up?

      No. You don't have to do anything to officially join or participate in the event other than post in these threads! Participate in whatever way works for you.

      Do I need to wait until May to get started?

      Technically yes but I won't police it. The first official discussion thread will go up on Wednesday the 1st, but feel free to kick things off here if you're wanting to pre-game the month!

      26 votes
    6. Why don't we do more food-based activism?

      In the past few months I have been reading a lot about historical food culture. It's kind of amazing how much things have changed here in the US. Over the last century or so we have basically...

      In the past few months I have been reading a lot about historical food culture. It's kind of amazing how much things have changed here in the US. Over the last century or so we have basically eliminated communal eating and massively changed the economics of prepared meals. At one point we had automats and cafeterias which skipped out on most of the "front of house" service and focused on serving large volumes of people to keep prices low. There were also diners, which are much different from what we consider to be a diner today; they were very small places that only prepared simple things that needed very little labor to prepare; things like hash browns, sandwiches, or pancakes, so the food was still very cheap. But because they were small, they were able to serve smaller markets that other restaurants were not able to capitalize on. Compare that to today, where diners are just restaurants that have 50s style decor.

      But the thing I think is much more unusual is how rare we see food used in service of a message. It's something that has a long history across the globe. Most notably, religions operate food kitchens that help to bring poor people into their folds. Some religions actually have a built-in food culture that includes feeding your neighbors. It's really effective too; there's a small chain of restaurants where I live that has inexpensive food which has some bhuddist texts at the dining tables, and honestly it had me considering joining a religion for the first time. If I spoke Chinese they might have got me! Eating food requires a baseline of trust, so if you can get someone to eat at your restaurant you will bypass a lot of the caution that people approach the world with.

      With that being said, why isn't food-based activism a lot more popular? I'm sure that it would work for much more than religion. A restaurant that acts as a messaging platform doesn't necessarily need to be funded by food sales, so they can undercut the competition on price and reach an even greater audience. Given the ways I have seen religions use food to further their means, I think that it could even go farther than changing people's minds about topics and actually motivate people to take action and join communities who are actually making real change. Food is both relatively inexpensive and it's something that everyone needs to survive, so it seems to me that food-based activism is the single largest missed opportunity for community organization.

      20 votes
    7. Movie of the Week #27 - Fargo

      Warning: this post may contain spoilers

      Last in the line of prominent female leading roles is Fargo from 1996 directed by the Coen brothers and starring Frances McDormand.

      IMDb
      Letterboxd
      Wikipedia

      Besides any thoughts on this movie, what did you think of Frances McDormand's performance in this?


      The schedule for May is:

      • 6th: Pan's Labyrinth
      • 13th: The Zone of Interest
      • 20th: Luxury Car
      • 27th: The Tree of Life
      9 votes
    8. Stops along a drive from Texas to Pennsylvania

      Hey y'all! In about a month I need to drive from San Antonio, Texas to State College, Pennsylvania. The current plan is to take I35 to I30 and I40, which will take me through Dallas, Little Rock,...

      Hey y'all! In about a month I need to drive from San Antonio, Texas to State College, Pennsylvania. The current plan is to take I35 to I30 and I40, which will take me through Dallas, Little Rock, Nashville, Louisville, Cincinnati, Columbus, and just outside Pittsburgh.

      It's a long drive, so I'm looking for a few places to stop along the way and stretch my legs. I know it's a large area and this is a very vague question, but does anyone know any particularly interesting places to stop?

      15 votes
    9. Is there an intuitive (but powerful) music thingie?

      Sorry about the headline. (not really) I know it doesn't make all that much sense. The thing is, I bought a Dubreq Stylophone Beatbox (review here) and it's really quite fun to play around with....

      Sorry about the headline. (not really) I know it doesn't make all that much sense. The thing is, I bought a Dubreq Stylophone Beatbox (review here) and it's really quite fun to play around with. At its core, it lets you record and play your own rhythms in a loop. It sort of feels like an unholy mix between a musical instrument and an editor.

      The problem is that I can't save as an editable format (midi or ... whatever) or import new instruments, so while its great fun and quite powerful (I composed this) I still feel the need for something more flexible. Also, I accidently borrowed it away, so while I still "own" it, I don't actually have it as such.

      So, are there any other thingie which (gonna repeat the headline here) are fun and intuitive, yet still grants me some more power compared to what is offered by the Stylophone Beatbox? I don't mind if it is a program of a physical thing.


      EDIT: Thanks all! I had expected one, maybe two suggestions, so, wow! This is pretty much a new world to me, and I'm floored that there's so much music stuff available. I'm slowly beginning to get some sort of overview of it all.


      29 votes