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    1. password, the typing game, is about to receive mobile support

      I've been working on the mobile version of password for a while now, mostly lending to the fact that much of the infrastructure of the game required expansion to accomodate for that. Plus, this...

      I've been working on the mobile version of password for a while now, mostly lending to the fact that much of the infrastructure of the game required expansion to accomodate for that. Plus, this sort of gameplay on mobile is a new territory for me, which makes it both worrisome and exciting.

      Long story short, you can preview the mobile gameplay of password with the same link:

      Play the game.

      The gameplay is different from the desktop version. Here, you have to tap the keys in the order of their number: 1, then 2, then 3, and so on until the last key. Tapping keys out of order (4, then 6) results in a foul, which takes away a bit of time. Tapping all keys in the correct order means you win the round and get awarded the score. Other instructions are on screen.

      It is NOT the final version. It's playable but contains some visual bugs. I'm gonna work on fixing those in the coming weeks. Right now, I'm looking for feedback:

      • How does the mobile gameplay feel?
      • How does the sizing of the score looks?
      • Are there any problems with swiping or tapping?
      • How does the timer bar look on smaller screens? (Think smaller than iPhone X.)
      • How does the timer look on devices that have a notch?
      • Does it load the correct version at all? (If you're on a mobile device – smartphones and tablets – you should not see keyboard references. If you do, it didn't load the correct version of gameplay.)

      Desktop gameplay has only received visual updates. You can still play it with the same link.

      Let me know if you encounter issues. You can post here, or you can open an issue in the GitHub repo. If you do, make sure to provide what information you can on the issue, like what sort of a device you're using (maker, model, OS version, browser etc.): this helps figure out the problem easier and quicker.

      I know of these issues so far, and am working on resolving them:

      • after pressing the last key of the order (8 right now), the red border flashes, as if you've received a foul (you don't)
      • score has to fully animate towards the final value before it resizes to fit the screen
      • swiping distance may or may not be too short, so it may feel as though it doesn't register
      16 votes
    2. password, the typing game, has been updated

      Play it now. Alternatively, visit the repo. password has been updated to v1.1: the game now starts after you press [Space] you gain points for victories (score is not saved between reloads) UI is...

      Play it now.

      Alternatively, visit the repo.

      password has been updated to v1.1:

      • the game now starts after you press [Space]
      • you gain points for victories (score is not saved between reloads)
      • UI is a little nicer

      v1.2 planned features:

      • adjustable difficulty, via either or both of password length and time per round
      • zen mode: longer rounds, no score tracking, calmer UI
      • persistent personal high score you can compete against

      I almost feel like this is not worth an update, but people have been curious and supportive of the game.

      You can see all planned features in the issues section. Suggestions on gameplay and visuals are welcome.

      EDIT: updated hosted version to not reset score on loss (only resets when you start over).

      13 votes
    3. password: a game about key presses and reaction time

      A simple web game I made to combat depression. To play, go here. Warning: the game starts as soon as you enter the page. To view source, visit the GitHub repo. How to play: Press the keys you see...

      A simple web game I made to combat depression.

      To play, go here. Warning: the game starts as soon as you enter the page.

      To view source, visit the GitHub repo.

      How to play:

      • Press the keys you see before yourself. The key turns green if it's been "solved".

      • Once all keys are "solved", you start a new round automatically.

      • If the timer runs out before all keys are "solved", the game is over. Press [Space] to start over.

      • There's no score. Play whenever and for as long as you like. Quit whenever you've had enough.

      25 votes
    4. "If you like _____, you might also like _____." - Music recommendation game

      I like threads with constraints (the four words poetry challenge was a neat one), so here's another one! Guidelines: Top-level comments: Post a [band/artist/album/song] and nothing else. Replies:...

      I like threads with constraints (the four words poetry challenge was a neat one), so here's another one!

      Guidelines:

      • Top-level comments: Post a [band/artist/album/song] and nothing else.
      • Replies: "If you like [band/artist/album/song], you might also like [different band/artist/album/song]." Replies to replies take the parent comment's recommendation and use it as the prompt for a new recommendation.
      • If you'd like, hyperlink a song to help introduce the recommendee to the artist/album.
      • Don't add anything extra! Treat it like a blind date with new tunes. Plus, I'm going to make a follow-up thread (if this takes off) where we can do a retrospective and talk about any new music we've discovered from the recommendations.
      • Bonus points if your recommendation is in a different genre. That way, we might get a "telephone game"-like effect where we start off with a heavy metal band and end up with a synth pop band 5 comments deep.

      Have fun!

      30 votes
    5. Fermi problem game thread

      I thought it might be fun to make a little game out of asking Fermi problems and trying to work out solutions to others'. What is a Fermi problem? A Fermi problem is (to quote wikipedia ): an...

      I thought it might be fun to make a little game out of asking Fermi problems and trying to work out solutions to others'.

      What is a Fermi problem?

      A Fermi problem is (to quote wikipedia ):

      an estimation problem designed to teach dimensional analysis or approximation, and such a problem is usually a back-of-the-envelope calculation. The estimation technique is named after physicist Enrico Fermi as he was known for his ability to make good approximate calculations with little or no actual data. Fermi problems typically involve making justified guesses about quantities and their variance or lower and upper bounds.

      Basically, these are questions that would be very difficult to calculate exactly without looking up the answer. The goal is to arrive at a good estimate by making justified assumptions. As such, looking up facts and statistics should be minimized or outright avoided (e.g., if the question is "What is the mass of the water in Lake Michigan?", you shouldn't look up Lake Michigan's volume to aid your answer. This should be estimated from things you know off the top of your head).

      The way this thread works

      1. If you have a Fermi problem, post it as a top level comment.
      2. If you have a solution to an already posted Fermi problem, post it as a reply to that comment. Be sure to post your reasoning and thought process.

      Fermi problems can be fun to come up with, and fun to answer. Examples of Fermi problems might include:

      • How many piano tuners are there in Chicago? (this one is apparently one that Fermi came up with himself)

      • How many keystrokes occur worldwide, daily?

      • What is the mass of the water in Lake Michigan?

      • How many cars are there in New York City on a given day?

      • How many blades of grass are there on the National Mall?

      • How many eggs are consumed in the US each day?

      Since many of these have no definitive answer, it is not always possible to score the 'correctness' of an answer. Nonetheless, others can judge when an answer makes reasonable assumptions, so feel free reply to answers with suggestions of which assumptions can be refined or further justified.

      21 votes
    6. I'm an indie gamedev. Here is 5 tracks from my game Rashtal.

      5 tracks from my game Rashtal. Feedback would be appreciated. Playlist Or each song separately: Life in the Treetops; Song of the Forest; Through the Sunken Glades; The Canopy; The Forest Floor;...

      5 tracks from my game Rashtal. Feedback would be appreciated.

      Playlist

      Or each song separately:

      The game is still in development. Just sharing some music to get feedback.

      13 votes
    7. How would you describe this person?

      Seeing as we're still a small community, I see a lot of familiar faces in every thread. So if you want to know what other people noticed about you, comment on this post. And reply to others with...

      Seeing as we're still a small community, I see a lot of familiar faces in every thread.

      So if you want to know what other people noticed about you, comment on this post. And reply to others with description of them. I'll try to be active here for several hours also.

      29 votes