45 votes

Has anyone unintentionally handicapped themselves while playing a game and liked a game more for it?

It’s happened a few times for me but my most recent example was Tear of the Kingdom. I had played Breathe of the Wild and enjoyed the early game immensely but I had found that the more inventory I had the less fun I was having. Having a literal arsenal of very powerful weapons all ready to go did feel earned by the late game but it took away from the fun of beating an enemy with its own stick aspect. So for TotK I played as far into the game as possible without expanding my inventory and found the game so much more enjoyable (fusing is a big part of that I acknowledge).
I’m aware of Ironman runs I’m looking for something a bit more complex. Nuzlocke rules revitalized the Pokémon series for me a while back and I’m always on the look out for more self imposed rules in games.
Has anyone else accidentally walked into a different version of a game that they found more interesting.

75 comments

  1. [5]
    LGUG2Z
    Link
    I'd you're interested in this there is an entire genre of let's plays of Soulsborne games where people put arbitrary limits on their runs like not levelling up, only using consumables etc. Don't...

    I'd you're interested in this there is an entire genre of let's plays of Soulsborne games where people put arbitrary limits on their runs like not levelling up, only using consumables etc. Don't think I'd ever do this myself, but I enjoy watching them!

    30 votes
    1. [2]
      caninehere
      Link Parent
      Those runs are intentional though. I will say that when I played Demon's Souls for the first time, when it launched, I played through the entire game before realizing you could level up. That was...

      Those runs are intentional though.

      I will say that when I played Demon's Souls for the first time, when it launched, I played through the entire game before realizing you could level up. That was painful.

      11 votes
      1. LGUG2Z
        Link Parent
        I only just realized that I had completely misread the title of this thread when reading your comment 😅

        I only just realized that I had completely misread the title of this thread when reading your comment 😅

        2 votes
    2. [2]
      Humblemonk33
      Link Parent
      Same here I just feel like a masochist playing souls-like games normally let alone with added difficulty.

      Same here
      I just feel like a masochist playing souls-like games normally let alone with added difficulty.

      5 votes
  2. lupusthethird
    (edited )
    Link
    I used to work at place that had a TV with an NES in the break room, with a cartridge of Megaman 2. I was usually the only one who played it, so it would just be paused at wherever I left off....

    I used to work at place that had a TV with an NES in the break room, with a cartridge of Megaman 2. I was usually the only one who played it, so it would just be paused at wherever I left off. When I was a little kid, it was my favorite game, so I had long since beaten it and understood all of the robots' weaknesses and so forth. So, after easily beating it many times just for grins during breaks from work, I decided to try playing a 1CC run with only the Buster (except where required, like the Crash doors in Wily's castle)
    It took me tons of repeated attempts. With each one I would get further, and optimize my path through the game more. Sometimes someone would turn off the console or reset the game inbetween my breaks, forcing me to start over, which was a little frustrating but reasonable to expect in a shared work environment. But eventually, I finally cleared it and felt so dang accomplished! It was a little sad though when it was over, like I had nothing to do on break anymore.
    Edit: Whoops I just realized it says "unintentionally" while my handicap was very much an intentional choice

    23 votes
  3. [2]
    jimmytheface
    Link
    I don’t remember if I did this myself, but I’ve definitely read posts by other doing it: playing FTL and not realizing that you can pause. Makes and hard game even more so!

    I don’t remember if I did this myself, but I’ve definitely read posts by other doing it: playing FTL and not realizing that you can pause. Makes and hard game even more so!

    21 votes
    1. Humblemonk33
      Link Parent
      Love playing that way it makes boarding and fires so much panic inducing. Co-op is also fun where you take turns switching between who captains the ship and who makes the decisions from sector to...

      Love playing that way it makes boarding and fires so much panic inducing. Co-op is also fun where you take turns switching between who captains the ship and who makes the decisions from sector to sector.

      4 votes
  4. [12]
    Lebagel
    Link
    First time I play an rpg I like to do "no grinding". That's not to say I won't get exp, I will just not go out of my way to take extra battles or whatever. Forces me to use the options the game is...

    First time I play an rpg I like to do "no grinding". That's not to say I won't get exp, I will just not go out of my way to take extra battles or whatever.

    Forces me to use the options the game is giving me to solve the problems rather than just getting too OP for the enemies.

    19 votes
    1. Humblemonk33
      Link Parent
      This is how I judge good RPGs tbh. If it’s a grind fest or just the same enemies with more health tacked on I’m out.

      This is how I judge good RPGs tbh. If it’s a grind fest or just the same enemies with more health tacked on I’m out.

      6 votes
    2. [4]
      ZeroOneenOoreZ
      Link Parent
      Final Fantasy VIII had a clever mechanic where the enemies would level up as you would. Essentially made grinding somewhat useless; provided a better experience where you couldn't just brute force...

      Final Fantasy VIII had a clever mechanic where the enemies would level up as you would. Essentially made grinding somewhat useless; provided a better experience where you couldn't just brute force your way through the game.

      4 votes
      1. [3]
        caninehere
        Link Parent
        As someone who sucks at JRPGs and just wants to grind sometimes I hate FFVIII. It's one of the few FF games I've never bothered to finish. It's also incredibly easy to cheese. I don't know the...

        As someone who sucks at JRPGs and just wants to grind sometimes I hate FFVIII. It's one of the few FF games I've never bothered to finish.

        It's also incredibly easy to cheese. I don't know the exact method but iirc there's some way to learn some overpowerful spells at level 7 or something, and you can cruise through the game easily not leveling up somehow (an item maybe?) and you just wreck everything because they don't get any stronger since you don't level.

        4 votes
        1. Dr_Amazing
          Link Parent
          FF Tactics was like this. It was an extremely difficult game, unless you understood a few particular systems and mechanics. Then it was super easy to massively over power your team.

          FF Tactics was like this. It was an extremely difficult game, unless you understood a few particular systems and mechanics. Then it was super easy to massively over power your team.

        2. AAA1374
          Link Parent
          I don't know if I'm remembering correctly but I think it was that you had to get a handful of cards that you synthesized into those crazy ass spells - I haven't played in over a decade though so I...

          I don't know if I'm remembering correctly but I think it was that you had to get a handful of cards that you synthesized into those crazy ass spells - I haven't played in over a decade though so I don't remember for sure.

          Either way, it was a very silly game. It should've been so much better than it was.

    3. [6]
      arqalite
      Link Parent
      This is where Pokemon crumbles IMO. For example in Emerald you need to grind and get a balanced team otherwise you'll get steamrolled in late-game (and that's before the Elite Four, although...

      This is where Pokemon crumbles IMO.

      For example in Emerald you need to grind and get a balanced team otherwise you'll get steamrolled in late-game (and that's before the Elite Four, although sometimes I found them easier).

      I had to erase a run and start over because I couldn't beat Steven at some point before the Pokemon League because all my Pokemon were vulnerable to his.

      1. [2]
        Dr_Amazing
        Link Parent
        I only ever played the first one. It always made me laugh how everything in the game talked about how you needed different types and well rounded team, but everyone I knew just lead with their...

        I only ever played the first one. It always made me laugh how everything in the game talked about how you needed different types and well rounded team, but everyone I knew just lead with their starter pokemon every fight so they could crush water pokemon with an over leveled charizard.

        1. arqalite
          Link Parent
          Yeah, you just needed to be a couple of levels above the enemy and teach your starter a move outside of its typing, and that was about it.

          Yeah, you just needed to be a couple of levels above the enemy and teach your starter a move outside of its typing, and that was about it.

          1 vote
      2. [3]
        CannibalisticApple
        Link Parent
        Are you sure it was Steven? In Emerald you can only battle him after beating the Pokémon League. I think he's the strongest trainer in the game outside the Battle Frontier? On a semi-related note,...

        Are you sure it was Steven? In Emerald you can only battle him after beating the Pokémon League. I think he's the strongest trainer in the game outside the Battle Frontier?

        On a semi-related note, the newest games actually make gaining EXP feel a bit too easy depending on who you ask. It's automatically shared among the entire party with no way to turn it off, and we can get it from just catching Pokémon. I was genuinely shocked when I played HeartGold again and realized I actually kinda missed grinding.

        1. [2]
          arqalite
          Link Parent
          Yeah, not Steven then. It's a mandatory fight at some point after dealing with the legendaries, don't remember who it is. I'm playing Omega Ruby right now, but I'm only 4 badges in, so I have to...

          Yeah, not Steven then. It's a mandatory fight at some point after dealing with the legendaries, don't remember who it is.

          I'm playing Omega Ruby right now, but I'm only 4 badges in, so I have to play some more before I get to that guy (if he still exists in the remakes). And yeah, the EXP Share is OP in the newer games, I only had to grind a Gyarados - the rest of my roster is the same level and they level up together.

          1. mrl515
            Link Parent
            If it's mandatory post-legendaries it may be Wally then, and yeah, taking him on under-leveled can be punishing in Emerald.

            If it's mandatory post-legendaries it may be Wally then, and yeah, taking him on under-leveled can be punishing in Emerald.

  5. [3]
    Gekko
    Link
    Dishonored 1, there's an achievement for not killing anyone, not being seen, and not using supernatural powers. I thought they were all one achievement, and did all 3 and it's one of my greatest...

    Dishonored 1, there's an achievement for not killing anyone, not being seen, and not using supernatural powers. I thought they were all one achievement, and did all 3 and it's one of my greatest personal gaming achievements. You have to be very sneaky and very quick, moving carefully along ledges and under tables to weave your way between patrols, it was extremely rewarding. The game is cool enough to provide secret passages and hiding places all over so it never felt like I was cheesing the game or waiting around for a lucky break. Knowing that I overcame the immense undertaking that the story provides with nothing more than my own cleverness and light feet felt amazing.

    17 votes
    1. MonkeyFeathers
      Link Parent
      I've "only" done the Ghost/Shadow and Clean Hands ones for that game and I still remember having to retry Daud's headquarters over and over. I came really close to giving up on the achievements...

      I've "only" done the Ghost/Shadow and Clean Hands ones for that game and I still remember having to retry Daud's headquarters over and over. I came really close to giving up on the achievements there, but it was very rewarding.

      3 votes
    2. Mr_Cromer
      Link Parent
      Combining a Clean Hands and Mostly Flesh and Steel run sounds crazy to me, kudos!

      Combining a Clean Hands and Mostly Flesh and Steel run sounds crazy to me, kudos!

      2 votes
  6. [3]
    RubberBando
    Link
    I did this on my first playthrough of Elden Ring. The first really interesting weapon I found was Reduvia, and I leaned into it hard. Now after hundreds of hours in the game with multiple...

    I did this on my first playthrough of Elden Ring. The first really interesting weapon I found was Reduvia, and I leaned into it hard. Now after hundreds of hours in the game with multiple characters I understand choosing a dagger for my main weapon as a newbie was WAY harder than almost anything else I might have picked. No regrets though, I sliced Elden Beast up with that dagger (well mostly the mimic, but I helped).

    15 votes
    1. [2]
      Halio
      Link Parent
      If we’re talking pre-nerf mimic, you didn’t. They were so OP at launch.

      (well mostly the mimic, but I helped).

      If we’re talking pre-nerf mimic, you didn’t. They were so OP at launch.

      2 votes
      1. RubberBando
        Link Parent
        I provided moral support while cowering in the corner and the occasional Lord's Divine Fortification, it was totally a team effort!

        I provided moral support while cowering in the corner and the occasional Lord's Divine Fortification, it was totally a team effort!

        12 votes
  7. [6]
    Sodliddesu
    Link
    Not quite on the handicap end but not using fast travel in Bethesda games (and some other games that have it) is a big 'mix up' for me that ends up showing you a lot more of the world. That said,...

    Not quite on the handicap end but not using fast travel in Bethesda games (and some other games that have it) is a big 'mix up' for me that ends up showing you a lot more of the world.

    That said, some games have fast travel included and basically require it and make it painful to play without but I think Bethesda did a good job with adding random events, even if they can repeat sometimes regularly.

    10 votes
    1. [2]
      CompChris
      Link Parent
      I did this too, and absolutely plan on doing it through another playthrough of Skyrim. I like exploring, seeing what I come across while I travel. I found this to be a much more interesting...

      I did this too, and absolutely plan on doing it through another playthrough of Skyrim. I like exploring, seeing what I come across while I travel. I found this to be a much more interesting experience, because Skyrim lets you kind of do what you like. I'd have quite a few side-quests active, and just work on completing them, picking up new ones as I came across them. It might be many, many hours before I get to the next part of a quest, but I was happy traveling back and forth all around Skyrim. Random events made the journey much more interesting.

      5 votes
      1. Kitahara_Kazusa
        Link Parent
        I've found that if you play this way you absolutely have to take restoration magic. The one peek that causes restoration to also restore stamina allows you to sprint nonstop, which makes...

        I've found that if you play this way you absolutely have to take restoration magic. The one peek that causes restoration to also restore stamina allows you to sprint nonstop, which makes everything so much nicer.

        I also like to avoid using potions/food, since it breaks the flow of combat and makes fights way to easy, so going restoration allows you to have some regeneration but in a way that keeps combat flowing (at least if you have mods to change equipped spells/weapons with hotkeys).

        I think my typical build is one handed, restoration, light armor, shield, and alteration. But even when I mix it up I never drop restoration.

        3 votes
    2. [3]
      Pioneer
      Link Parent
      The Youtuber Nerbit does specific runs that are hilariously stupid sometimes. He recently did a "Coin shot" only playthrough of Fallout:New Vegas. Some of them are ridiculous and use mods, others...

      The Youtuber Nerbit does specific runs that are hilariously stupid sometimes.

      He recently did a "Coin shot" only playthrough of Fallout:New Vegas. Some of them are ridiculous and use mods, others are specific rules that he can do and not do.

      1. [2]
        Sodliddesu
        Link Parent
        Speaking of FO:NV runs, YouTuber Many A True Nerd did a no healing run of FO3, NV, and FO4. Much more vanilla play throughs but still pretty wild to watch unfold.

        Speaking of FO:NV runs, YouTuber Many A True Nerd did a no healing run of FO3, NV, and FO4.

        Much more vanilla play throughs but still pretty wild to watch unfold.

        1 vote
        1. Pioneer
          Link Parent
          Ha. Nerbit has done the same. Those runs are agonising to watch, let alone partake in. Specifically because I'm a clown in those games and ALWAYS decide to do things the unsubtle way.

          Ha. Nerbit has done the same.

          Those runs are agonising to watch, let alone partake in. Specifically because I'm a clown in those games and ALWAYS decide to do things the unsubtle way.

          1 vote
  8. [2]
    ruspaceni
    Link
    some of the most fun ive had in a game was doing ironman accounts on oldschool runescape. it works a little differently to the ironman you described. if you're an ironman account you cannot trade...

    some of the most fun ive had in a game was doing ironman accounts on oldschool runescape. it works a little differently to the ironman you described. if you're an ironman account you cannot trade with other players, you cannot use the auctionhouse (grand exchange), you cant pick up loot from monsters other people have damaged, you have to do everything from scratch.

    it was mostly a gimmick for me at first but i quickly realised that it was forcing me to actively learn about the game. instead of just doing the most optimal/prifitable things - i was actually reading the wiki and venturing into "dead content" because it had some convenient things in the middle of nowhere and miles away from a bank. so regular players would basically have no incentive to earnestly use that area because there's a bajillion more efficient or time saving spots.

    but just having the restriction of not being able to trade changes the economics of things since now you cant collect things to sell, you have to collect them to use them. and you also have to make all of the items required for quests instead of just buying them from other players. which again forces you to experience more "dead content" areas of the game

    and on top of that, there's other ironman types with one kind of like the ironman you described. hardcore ironmen have 1 life and if they die outside of a safe minigame or quest that forces you to die - they get turned into a regular ironman and their highscore ranking gets frozen. this can sometimes make otherwise mundane things absolutely frightening (lapse in concentration during easy bosses or even just getting poisoned unexpectedly)

    my personal favourite one is the version where you dont even get to have a bank. the only thing you've got is your iventory. imagine playing minecraft without the use of chests. it forces you to think about the game in a vastly different way and suddenly even more obscure bits of content become life saving.

    that said, because of the added complexity, every time i stop playing for a few months and then come back - i wind up being utterly clueless as to what state my account was in, or what i was in the middle of. or having decision paralysis bc im between two equally far off milestones which require vastly different paths and have different opportunities along the way. it is a lot of fun to figure out a path through and insanely satisfying once you reach a milestone because of ur perseverence

    8 votes
    1. AnderExelion
      Link Parent
      I would agree with this. I used to play RuneScape many years ago. I restarted with Old School RuneScape and eventually just got bored by buying all needed quest items or just saving up for...

      I would agree with this. I used to play RuneScape many years ago. I restarted with Old School RuneScape and eventually just got bored by buying all needed quest items or just saving up for upgraded items other players had farmed. After I got my quest cape I decided to try ironman mode.

      I wasn't sure how it would go but after a very short time into my 2 week bonded membership I decided to fully transition. You have to learn about the game and where to find all the things you take for granted by buying them from the Grand Exchange/auction house. I never went as far into the slayer skill on my main given that it's main purpose is to get exclusive weapons.

      I am not at the point where my iron's stats are higher than my main and getting the quest cape is a much bigger accomplishment with the GE.

      The main downsides are that you are at the mercy of RNG for drops. I am still looking for ahrims robes which I have opened 460ish barrows chests trying to find.

      2 votes
  9. Stranger
    Link
    There's only been one time (that I know of) where I unintentionally handicapped myself, and that was in the original Dead Space. For some inexplicable reason, I didn't realize that there were...

    There's only been one time (that I know of) where I unintentionally handicapped myself, and that was in the original Dead Space.

    For some inexplicable reason, I didn't realize that there were breakable crates scattered throughout the levels that had extra ammo in them. It's been a while, but I seen to recall that they just sort of blended into the environment, so it didn't register to me that they were breakable. The consequence of that oversight meant that, by and large, the only ammo I could get for my weapons was the ammo dropped by slain enemies.

    Each necromorph dropped something like 3 or 4 bullets as loot, but it took 3 or 4 bullets to kill them. I was constantly on the verge of running out of ammo. The tension of every gunfight was cranked up to 11 as I had to make sure each and every shot was used as efficiently as possible. I remember you could dismember the necromorphs, so I'd try and dismember them just enough so that I could rush in and finish them with a melee. If I missed a shot, I might as well reload a checkpoint.

    The game already had an effective horror atmosphere, but the stress of managing my cripplingly low inventory made it actually terrifying. I had to be hyper alert for any jump scare, lest an enemy get the drop on me and I miss a shot. Every multi-enemy firefight was basically running around these tiny hallways trying to give myself enough time to line up a shot.

    It was probably the most anxiety inducing game I've ever played, and it made the experience 100% more enjoyable for it. Once I discovered the crates were breakable with ammo in them, nearly all of the worry dissipated (and all of the fear by extension). After that it just melted back into a regular shooting-monsters game.

    10/10, would recommend.

    8 votes
  10. purpleyuan
    Link
    A little different from the rest of the examples in here, but I played Assassin's Creed 3 with the entire HUD turned off, including the minimap. The game is not quite designed to be played without...

    A little different from the rest of the examples in here, but I played Assassin's Creed 3 with the entire HUD turned off, including the minimap. The game is not quite designed to be played without a minimap — the streets in the cities are a little too samey — but it's surprisingly doable as I memorized some of the routes and relatively frequent checking of the full map. It was really enjoyable, especially the parts in the wilderness (which were much more easily differentiable) as I had to pay attention to my surroundings at all times.

    I've tried this with some subsequent games and it doesn't work out nearly as well. Spaces that are 100% busy urban without street names make it very difficult to get around.

    5 votes
  11. Eji1700
    Link
    All the time. Games these days have so many interesting mechanics, and it's sad to me to watch people just smash one button because they found out that would work well enough. I started doing it...

    All the time. Games these days have so many interesting mechanics, and it's sad to me to watch people just smash one button because they found out that would work well enough.

    I started doing it as a kid. One summer I decided to beat Megaman X over and over, but it got to the point where I was getting bored with it because it was too easy, so i made things harder. No using weakness, less armor, no armor, no heart tanks, no subtanks, etc.

    It's a great way to up difficulty in interesting ways for games that either don't have difficulty options, or have boring ones (oh yay it takes 10x as long to kill everything).

    4 votes
  12. buzziebee
    Link
    I went for the "one gun" achievement in dead space back in the day. You have to beat the game using only the initial plasma cutter. It was actually a lot of fun as it made you far less capable and...

    I went for the "one gun" achievement in dead space back in the day. You have to beat the game using only the initial plasma cutter. It was actually a lot of fun as it made you far less capable and upped the fear factor even more.

    4 votes
  13. [3]
    puhtahtoe
    Link
    I sorta did this with Prey. Prey has a psychic power level up system where you get to pick between aggressive "alien" powers or more "human" powers. It's been a while so I can't remember specifics...

    I sorta did this with Prey. Prey has a psychic power level up system where you get to pick between aggressive "alien" powers or more "human" powers. It's been a while so I can't remember specifics about it. If you lean more into alien powers then the security system for the space station you're on will start thinking you're an alien and eventually start attacking you. I didn't pick any alien powers during my playthrough because I assumed the powers wouldn't be worth dealing with the security system. Well after finishing the game I found out that that is very much not the case and the game is actually balanced around using a combination of the powers. There's even a special ending you get when you don't take any alien powers.

    4 votes
    1. [2]
      Dr_Amazing
      Link Parent
      I'm almost done my first play through and I did pretty much the same thing. I only took one alien power which kept me under the threshold for identifying as alien. Definitely going full psychic...

      I'm almost done my first play through and I did pretty much the same thing. I only took one alien power which kept me under the threshold for identifying as alien.

      Definitely going full psychic alien if I ever play through again.

      3 votes
      1. puhtahtoe
        Link Parent
        Yeah I've been thinking about doing an alien play through myself. It's been long enough since I played it that I've forgotten enough for the game to be a bit novel again but honestly there seemed...

        Yeah I've been thinking about doing an alien play through myself. It's been long enough since I played it that I've forgotten enough for the game to be a bit novel again but honestly there seemed to be enough to the game that there's probably a lot I missed on my first play through anyway.

        1 vote
  14. MaoZedongers
    Link
    Not sure if this counts as unintentional, but when I was a kid, I owned mortal kombat for nintendo ds and my shoulder buttons were broken. So I had to beat the whole game without being able to block.

    Not sure if this counts as unintentional, but when I was a kid, I owned mortal kombat for nintendo ds and my shoulder buttons were broken.

    So I had to beat the whole game without being able to block.

    4 votes
  15. Lapbunny
    Link
    I only do stamina ups in BotW and TotK. Paper Mario and TTYD are more fun when you do BP only. Shame they cap it to 30 in the first one. Draft runs are fun in Fire Emblem games - draft the whole...

    I only do stamina ups in BotW and TotK.

    Paper Mario and TTYD are more fun when you do BP only. Shame they cap it to 30 in the first one.

    Draft runs are fun in Fire Emblem games - draft the whole cast out with a group of people and then only use those characters. Means you can't cheese it with just that game's flavor of OP units.

    3 votes
  16. Kawa
    Link
    I've done the old 3-heart zelda playthroughs for wind waker and twilight princess, and started majora's mask after that but didn't finish. It's honestly not too bad with that era of 3D zelda. In...

    I've done the old 3-heart zelda playthroughs for wind waker and twilight princess, and started majora's mask after that but didn't finish. It's honestly not too bad with that era of 3D zelda. In particular I think TP was rather easier than WW, but it might've been because of doing WW first. It's the kind of thing I always imagined would be tremendously difficult, but it's not actually all that bad.

    3 votes
  17. [4]
    futuraprime
    Link
    Not me, but the story of this fellow who didn’t realise that Tears of the Kingdom would give you a paraglider and beat the temples without one comes to mind.

    Not me, but the story of this fellow who didn’t realise that Tears of the Kingdom would give you a paraglider and beat the temples without one comes to mind.

    3 votes
    1. Auk
      Link Parent
      I realised about the paraglider the same way that guy did - I figured it should be in the game but after not getting it immediately on the first island and not getting it upon finding Lookout...

      I realised about the paraglider the same way that guy did - I figured it should be in the game but after not getting it immediately on the first island and not getting it upon finding Lookout Landing and talking to Purah (and various others) I headed off and did a bit of exploration and monster fighting under the assumption that it must turn up later in the main quest. After finding that geoglyph and Impa I figured out I'd clearly missed something and headed back, because I been thinking I could really do with a paraglider by that point.

      1 vote
    2. updawg
      Link Parent
      He didn't realize that you should unlock the Lookout Landing Skyview Tower?

      He didn't realize that you should unlock the Lookout Landing Skyview Tower?

  18. [2]
    Minty
    (edited )
    Link
    I always RP in (real) RPGs. Would my character exploit this loophole I, the player, know about and don't suffer through? (E.g. I perceive crafting a thing as instant, the character—as maybe 15...

    I always RP in (real) RPGs. Would my character exploit this loophole I, the player, know about and don't suffer through? (E.g. I perceive crafting a thing as instant, the character—as maybe 15 minutes of boring and maybe painful work.) No, they would certainly not. So it ain't happening.

    3 votes
    1. godzilla_lives
      Link Parent
      I do this too. A pox on meta-gaming I say! I feel that it's almost necessary in games like Skyrim (I know, I know), where they give you limitless freedom to learn whatever skill you want at any...

      I do this too. A pox on meta-gaming I say!

      I feel that it's almost necessary in games like Skyrim (I know, I know), where they give you limitless freedom to learn whatever skill you want at any time. Krunk the Barbarian would never touch magic, that shit's for losers! That's despite the game throwing magic at him, seemingly desperate for me to try every aspect the game had to offer. I have to use magic to proceed? Good luck solving the quest random NPC, Krunk has giants to arm wrestle!

      2 votes
  19. lou
    Link
    Yeah I used to play most WW2 shooters with nothing but a pistol. It was great.

    Yeah I used to play most WW2 shooters with nothing but a pistol. It was great.

    2 votes
  20. Moody
    Link
    I don't really handicap myself but in RPGs I often only spend my level up skill points/perks etc when I really need them. So if I for instance encounter a locked door and need to level up picklock...

    I don't really handicap myself but in RPGs I often only spend my level up skill points/perks etc when I really need them. So if I for instance encounter a locked door and need to level up picklock or if I have failed a boss fight then I have a pool of skill point to use for my second attempt.

    2 votes
  21. Markrs240b
    Link
    I once played through the original Halo using only melee attacks except on the flood. It was pretty much the only game I had at the time, so I played it a lot and ended up trying a lot of...

    I once played through the original Halo using only melee attacks except on the flood.

    It was pretty much the only game I had at the time, so I played it a lot and ended up trying a lot of different things to change up the game.

    2 votes
  22. fartsman
    Link
    For some reason I assumed that you couldn't run in Donkey Kong Country Returns. I didn't realize that you could until I think the 4th world. I don't know if it made me enjoy the game more as it...

    For some reason I assumed that you couldn't run in Donkey Kong Country Returns. I didn't realize that you could until I think the 4th world. I don't know if it made me enjoy the game more as it made an already difficult game even harder. However, walking through the first part of the game caused me to develop some skills that made the rest of it much easier. Or at least it made the remaining challenges feel more doable.

    2 votes
  23. CannibalisticApple
    (edited )
    Link
    Edit: just noticed the title said "unintentionally made a game harder", my mistake. Though I did end up making Pokémon Ruby and Sapphire harder on myself: I only trained my starters back then,...

    Edit: just noticed the title said "unintentionally made a game harder", my mistake. Though I did end up making Pokémon Ruby and Sapphire harder on myself: I only trained my starters back then, which ALWAYS makes rival battles hellish. And then I chose Torchic for Sapphire, where the villain is a water-specialist team. And in Ruby with the fire-specialist team? I figured "Hey, I haven't seen how Treecko evolves yet so let's go with that!" Looking back, I am amazed I beat Sapphire. Don't think I ever beat Ruby.

    A famous one in Pokémon is Nuzlocke, which I've never tried with the full ruleset. But it did inspire a challenge of my own: only use Pokémon that feature the color of the version. It can be as small as a single pixel, and you can use any Pokémon in that line if the color isn't part of it from the start. So for example, Sableye is valid for Ruby/Sapphire/Emerald because it has all three gems on its back sprite, and you can use Psyduck in Blue because its evolution Golduck is blue.

    I tried it with Emerald with the fainting rule from Nuzlocke challenges, and failed when I reached Flannery. There just aren't many Pokémon available in Emerald that use green and aren't grass-type, especially by then. Just did a quick count, looks like there's only 4 by that point that aren't grass or bug type (Sableye, Ralts, Electrike and Numel). Before then I'd altered the rules for myself to also allow Pokémon with primarily yellow coloring, because that was Rayquaza's accent color and I was just running out of Pokémon dangit. My friend tried the challenge with Sapphire or Ruby and had a way easier time, and I plan to do it again eventually when I get around to playing Alpha Sapphire.

    If anyone wants to try it, here are some color breakdowns I came up with for the other versions:

    • All shades of Yellow for Gold/HeartGold, and Gray/White for Silver/SoulSilver (tip: Meganium counts since the petals are trimmed in white)
    • White/Pink/Purple for Pearl, Blue/White for Diamond, Gray/White/Yellow for Platinum
    • With Black/White: eyes, teeth and claws don't count. Shadows also don't count, so no Cryogonal or Klink line for Black. White-adjacent and black-adjacent colors DO count when it's basically "stylistic coloring". E.g. Vullaby's egg shell and Throh's gi are basically white, Rufflet's dark feathers and Herdier are black.
    • X/Y are just blue and red. Same with Sword/Shield
    • Orange/Yellow for Sun, Blue/Purple for Moon. Same for the ultra versions

    As some other general rules: You can't count white or black if it's in eyes, claws or teeth, though spikes are fine (so Lucario and Riolu for all Sinnoh games!). You CAN count other colors for those parts though, so Umbreon counts for red and Jigglypuff counts for blue. The "stylistic navy representing black" such as Stoutland, Sneasel and Snorlax doesn't count as blue. The insides of mouths also typically don't count for red and pink, though the inside of ears are okay like Marill.

    2 votes
  24. UOUPv2
    Link
    I wouldn't say I liked it more but I'm def more proud of myself. When I first played Cuphead I thought the items were one time use and thought, "Eh, why bother I'm going to lose it anyway." Made...

    I wouldn't say I liked it more but I'm def more proud of myself. When I first played Cuphead I thought the items were one time use and thought, "Eh, why bother I'm going to lose it anyway." Made it to the dragon before realizing. It was kinda a rage game already so I wouldn't say my experience was really any different but I do get a little bit giddy when I tell people I beat the dragon without the lobber.

    2 votes
  25. unimpressionabletug
    Link
    I don’t know why if this had qualified since I don’t know if it made me enjoy the game more but I accidentally finished an entirety of a CRPG game, called Encased, without any party members. A...

    I don’t know why if this had qualified since I don’t know if it made me enjoy the game more but I accidentally finished an entirety of a CRPG game, called Encased, without any party members. A lone wolf.

    It was my first time playing the game, knew nothing about it before hand and had played other CRPG games like Tyranny and Pillars of Eternity. I made my character to be socially inept that I genuinely thought that this game had a unique twist of the usual CRPG that you have to rely on your own character skills only to get through the game. I was over halfway through the game, effectively making use of stealth and traps or avoiding fights all together to go through the games. Solo. No companions. Only then I realise that the game expected me to have at least one other person. But by then I have zero in charisma and cannot get anyone else to join me.

    At least I gotten the lone wolf achievement that (afaik) had less then 1% of people got. Again I don’t know if I had enjoyed the game more, but I certainly finished it.

    2 votes
  26. dominoanty
    Link
    In Ghost of Tsushima, I played through the whole game in the first set of armor. (Except for maybe the final boss battle which was a little BS in terms of difficulty). It felt way more fun to play...

    In Ghost of Tsushima, I played through the whole game in the first set of armor. (Except for maybe the final boss battle which was a little BS in terms of difficulty). It felt way more fun to play as Ghost, a glass cannon who will rip up your 100th camp without a single scratch on him rather than a tank who weathers a zillion arrows, and still keeps going.

    2 votes
  27. Mr_Cromer
    Link
    For "unintentionally" handicapping myself, I think the only one I've got is my first play through of Skyrim, where I finished both the main questline and the civil war quest ("Skyrim for the...

    For "unintentionally" handicapping myself, I think the only one I've got is my first play through of Skyrim, where I finished both the main questline and the civil war quest ("Skyrim for the Nords!") without ever once using the fast travel mechanism.

    I didn't even know it was possible until I went into the world map and accidentally clicked on Winterhold, only to find myself there sans interminable walk.

    2 votes
  28. Jakobeha
    Link
    When I was young and played New Super Mario Bros multiplayer with my brother, I intentionally let him get the big stars so I’d get Mega Mushrooms and then stomp him with that. (For anyone not...

    When I was young and played New Super Mario Bros multiplayer with my brother, I intentionally let him get the big stars so I’d get Mega Mushrooms and then stomp him with that.

    (For anyone not aware, the multiplayer has the same platforming as the single-player game, but the maps wrap around and coins/enemies respawn. There are also big stars, not the power-up stars, and you win after collecting a certain number but you lose one when damaged or the other player attacks you. Every 8 coins you collect you a power-up spawns above your head, and the power-ups are better the less stars you have and the more stars the other player has. So, instead of playing to win, I played to get power-ups and attack the opponent)

    Later in super smash bros, I handicapped myself to give my brothers a better chance of winning. So it evens out, sort of…

    1 vote
  29. [3]
    dm_mute
    Link
    I've played Tony Hawk 3 so many times that I would put arbitrary limits on myself. The one that I remember most is in the Airport stage. I would start a combo at the beginning of the stage and end...

    I've played Tony Hawk 3 so many times that I would put arbitrary limits on myself. The one that I remember most is in the Airport stage. I would start a combo at the beginning of the stage and end it by getting all ten flags, thus meeting that achievement as well as all of the high scores. If I failed the combo at any point, I would restart the level. I always felt very satisfied when I could hit it completely!

    1 vote
    1. [2]
      PraiseTheSoup
      Link Parent
      Have you played any of the OlliOlli games? I think you'd like them.

      Have you played any of the OlliOlli games? I think you'd like them.

      1 vote
      1. dm_mute
        Link Parent
        Never heard of them! I will check them out, thanks!

        Never heard of them! I will check them out, thanks!

  30. [2]
    Beenrak
    (edited )
    Link
    I played through all of Shadows of Mordor with the UI completely off. Not seeing the big "PARRY NOW" "YOU HAVE TO DODGE" glowing indicators made combat feel so much more fun. Rather then basically...

    I played through all of Shadows of Mordor with the UI completely off.

    Not seeing the big "PARRY NOW" "YOU HAVE TO DODGE" glowing indicators made combat feel so much more fun. Rather then basically mashing attack and then reacting to big icons, you really have to watch the orcs around you and learn their attacks.

    I'd highly recommend it. I tried to do the same with God of War but it didn't really work as well for whatever reason.

    1 vote
    1. Humblemonk33
      Link Parent
      I’ll have to try this some time I’ve been trying to find an excuse to replay both of those games for a while now. Thank you.

      I’ll have to try this some time I’ve been trying to find an excuse to replay both of those games for a while now. Thank you.

      2 votes
  31. donn
    Link
    Pokemon Moon- but not a Nuzlocke, I played with only a Rowlet (no evolution.) Every battle had to be planned carefully. What items to use, what moveset to use, etc. For the champion fight I had to...

    Pokemon Moon- but not a Nuzlocke, I played with only a Rowlet (no evolution.)

    Every battle had to be planned carefully. What items to use, what moveset to use, etc. For the champion fight I had to teach Rowlet Steel Wing, for example, and pray for a defense rise after KOing the first Pokemon so when the Fire-type comes out, I can barely survive the fire Z-move (with appropriate leveling and an Eviolite).

    It was fun, and because I could just retry at will unlike a Nuzlocke, it wasn't an immense time dedication as you'd think.

    1 vote
  32. Lupin
    Link
    I do nuzlocke challenges with the recent pokemon games since they're easy, often with monotype themes. Of course there are exceptions- Legends Arceus had a banger boss fight with Volo, and the...

    I do nuzlocke challenges with the recent pokemon games since they're easy, often with monotype themes. Of course there are exceptions- Legends Arceus had a banger boss fight with Volo, and the "unusual" method for battling made it stressful.

    Anyway, with a nuzlocke, you need to plan your strategies and money. It's fun once you get attached to your team. Grinding in the newer games thankfully doesn't take as much time anymore.

    1 vote
  33. SleepyGary
    Link
    I used to play Counter strike and I never bothered to abuse mechanics like shooting pixel gaps, pre-firing corners, etc. I feel these strategies were cheesy and dishonorable. I loved the game and...

    I used to play Counter strike and I never bothered to abuse mechanics like shooting pixel gaps, pre-firing corners, etc. I feel these strategies were cheesy and dishonorable. I loved the game and in public servers I was still good enough to regularly be accused of cheating. I got destroyed competitively though.

    In BF2 and 2042 there were private hardcore servers that removed your HUD so the only way to get crosshairs was to ADS, I had friends that would play with me that used a piece of tape and sharpie to add a crosshair but I enjoyed the challenge. One particular set of servers also required mic and enforced chain of command it was the most fun I had in a Arcade Military Shooter. I really miss the commander position in BF (not the shit tablet version either)

    1 vote
  34. shieldofv
    Link
    A lot of games recent have had a mechanic like this built in. Just....games that make the game harder. Gunfire reborn and crab champions both come to mind. I'm not really a fan personally. I play...

    A lot of games recent have had a mechanic like this built in. Just....games that make the game harder. Gunfire reborn and crab champions both come to mind. I'm not really a fan personally. I play so many games, I tend to not attach to one for long enough to want to challenge myself with it before finding a new game.

    Baldur's gate seems like it's gonna be a really good game to have challenging runs.

    1 vote
  35. MASTRIO
    Link
    When I first played elden ring I chose the wretch as my start, meaning I started with no weapons or armor. I didn't really pick it to make the gamer harder, I just thought it would be funny, and...

    When I first played elden ring I chose the wretch as my start, meaning I started with no weapons or armor.
    I didn't really pick it to make the gamer harder, I just thought it would be funny, and it honestly did not make the game much harder (which is kinda funny considering that it was my first souls game)

    1 vote
  36. Woeps
    (edited )
    Link
    I'm playing Flight Simulator 2020 and doing a grand tour of Europe in a Cessna 152 without GPS. So Its all maps/airspace pdf's and triangulation of my position based on radio signals. And thus far...

    I'm playing Flight Simulator 2020 and doing a grand tour of Europe in a Cessna 152 without GPS.

    So Its all maps/airspace pdf's and triangulation of my position based on radio signals.
    And thus far it has been a blast!

    But I never expected it to be so much of a hassle flying around without GPS ... in a really slow airplane

    1 vote
  37. [3]
    kallisti
    Link
    I played both BoTW and ToTK naked from the start - this started in BoTW when I opened the first couple chests, put the clothes on, went "nah these suck", took them off - then missed the first tree...

    I played both BoTW and ToTK naked from the start - this started in BoTW when I opened the first couple chests, put the clothes on, went "nah these suck", took them off - then missed the first tree branch and kited a stalkoblin into the mud and grabbed its arm to clown on the rest of them. This kinda set the tone for my game and I didn't wear any clothes for the rest of it. I carried that joke on into ToTK and played naked there as well (though slightly less so as there's a more significant number of NPCs that just won't talk to you if you won't put clothes on).

    1 vote
    1. [2]
      Humblemonk33
      Link Parent
      That one investigator mission must have been fun for you. They were your people lol.

      That one investigator mission must have been fun for you. They were your people lol.

      1. kallisti
        Link Parent
        Yes! You actually get a bunch of unique dialog for showing up naked all over the place, it's really cool actually.

        Yes! You actually get a bunch of unique dialog for showing up naked all over the place, it's really cool actually.

        1 vote
  38. Eru_Earendil
    Link
    Not exactly the same as it's not 'accidental', but playing the bethesda games on hard-core really gives a very different (and imo better) experience.

    Not exactly the same as it's not 'accidental', but playing the bethesda games on hard-core really gives a very different (and imo better) experience.