• Activity
  • Votes
  • Comments
  • New
  • All activity
    1. Is Aniimo’s AI usage as obvious to anyone else?

      I've been playing Aniimo for a bit. The gameplay is fun, but some of the artwork looks blatantly AI generated to me. I've seen images with double headed animals and wheat that seems to disappear....

      I've been playing Aniimo for a bit. The gameplay is fun, but some of the artwork looks blatantly AI generated to me. I've seen images with double headed animals and wheat that seems to disappear. Maybe those are placeholders, but the dialogue, some creature and NPC designs, and even the voiceacting set off my spidey sense too.

      The developers claim they don't use generative AI for creating the characters, world and story, but haven't been clear about where they do and don't use it specifically as far as I know. Is it as obvious to anyone else as it is to me? Has anyone found clearer evidence either way?

      I may keep playing because it's fun, but I won't spend a single bit of my money on it. The fact that it feels like a Genshin rip-off makes the whole thing kind of funny, too.

      10 votes
    2. What's the best Pikmin game?

      The US Nintendo eShop currently has sales for Pikmin 1, Pikmin 2, Pikmin 1 + 2 bundle, Pikmin 3 Deluxe, and Pikmin 4. I've never played a Pikmin game before. Which would y'all recommend if I were...

      The US Nintendo eShop currently has sales for Pikmin 1, Pikmin 2, Pikmin 1 + 2 bundle, Pikmin 3 Deluxe, and Pikmin 4.

      I've never played a Pikmin game before. Which would y'all recommend if I were to only buy one of these options?

      20 votes
    3. Save Point: A game deal roundup for the week of September 20

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      10 votes
    4. VR questions, recommendations, tips, and tricks

      I know we have a few VR veterans around the site, and given that the Steam Frame has finally materialized, we likely have some people who are soon to be new to VR. This is a topic for people to...

      I know we have a few VR veterans around the site, and given that the Steam Frame has finally materialized, we likely have some people who are soon to be new to VR.

      This is a topic for people to ask any questions they have about VR, as well as for people who are familiar to share recommendations, tips, tricks, and any other thoughts they have.

      29 votes
    5. I want an RPG with reverse leveling

      You start at max level with everything unlocked. As you play the game, you slowly level down, choosing which attributes to reduce and which skills to forget. Obviously, it will have to be tied to...

      You start at max level with everything unlocked. As you play the game, you slowly level down, choosing which attributes to reduce and which skills to forget.

      Obviously, it will have to be tied to the story - maybe you are poisoned/cursed in a fantasy game, or an implant is malfunctioning in a sci-fi game. I'm sure a good writer can come up with something really cool to justify it narratively.

      It will solve many problems modern RPGs have:

      1. Solves "the world-saving heroes are a bunch of murder hobos" issue. If killing levels you down, players will avoid killing as much as possible. Like, you know, actual heroes would.

      2. Fits the actual player skill level. When you start a new game, you are bad at it. Makes sense to compensate by giving you powerful abilities. Late game you know how to play well, you know the enemy weaknesses, you know how everything works. You can successfully kill the enemy with a much weaker character.

      3. Allows you try out stuff. You can try the abilities before you forget them, see what you like to keep. In current RPGs you don't know which are the cool (or needed) abilities so you might spec into something you dislike. The current "fix" is to allow players to respec later, but that always felt like a bandaid solution. And a bad one at that, as it removes the weight of making choices, as you know you can always undo it. And respeccing rarely makes sense narratively.

      4. Fixes pacing. Current RPGs start strong with the story, but then people put it on hold to do lots of side content. 80 hours of chasing question marks and 117 games of gwent later, people barely remember what the story was about and kinda speed through it just to finish it, because they are already kinda done with the game. But if you had leveling down, people would be naturally incentivized to move on and not level down too much in the same area.

      5. Creates urgency. I hate the ludonarrative dissonance in RPGs where the world is supposedly about to be destroyed, but the heroes are busy solving every rando's basement rats problem. It's ridiculous.

      6. Gives side-quests weight. Do you wanna help that orphan and level down, even though they won't give you anything? Or help the rich asshole who'll give you a powerful weapon you'll need late game? Or maybe you help both and spend hours on the next battle because you were underleveled, making you think twice before helping everyone in the next village?

      7. Solves item hoarding. People love to keep potions and scrolls for later "just in case". But that "case" never comes because you only get more powerful later on. But if you were to get weaker, those items are actually needed late game. A lot more uses for that stamina potion if your stamina actually is shit.

      8. Creates replayability. Instead of doing one run of a 200 hour bloated game, where you kinda got tired of it a while ago... you could have a regular 40 hour run and only do small part of the side-quests. Then you play something else. Then you come back to it and do another run, do a different set of quests, maybe this time spend more time in a different area.

      Obviously I doubt any major studio will do something like that. I'm asking them to punish the player for playing the game. But maybe as the tools to create good-looking games become more accessible/cheaper, some smaller team can make something like this, I do think it has a lot of potential. I wouldn't be surprised if it already exists as a passion project in RPG Maker or something, but I kinda want to play something with actual graphics.

      46 votes
    6. Colossal Game Adventure: September 2026 voting topic

      Anyone can participate. CGA does not require membership and is always open to all. Ballot Formatting Ballot entries are NAME (VOTES) e.g. Pong (3) Copy and paste the game titles from the list so...

      Anyone can participate. CGA does not require membership and is always open to all.

      Ballot Formatting

      • Ballot entries are NAME (VOTES) e.g. Pong (3)
      • Copy and paste the game titles from the list so they match exactly.
      • The ballots will be tallied using this script from u/Spore_Prince.
      • Any improper ballots will not be counted (but you will get a polite message from me or someone else asking you to fix them beforehand).

      Topic Rules

      • All top-level comments must be ballots and ballots only.
      • Child comments can be anything -- feel free to talk about why you chose what you did.

      Voting Process

      • Each person has 20 votes to distribute among games as they see fit.
      • Each person can allocate a maximum of 5 points per Single Game/Arcade Special.
      • Arcade Specials count as one block (do not vote for each game in them individually).
      • Voting closes 4 days (96 hours) from the posting of this topic.
      Example Ballot 1 - Valid Ballot
      Big Rigs: Over the Road Racing (5)
      Portal 3 (5)
      Half-Life 3 (3)
      Team Fortress 3 (2)
      Night Trap (2)
      Xexyz (1)
      Zelda: The Wand of Gamelon (1)
      Left 4 Dead 3 (1)
      

      Uses 20 points total, and no game exceeds 5 points

      Example Ballot 2 - Invalid Ballot
      Big Rigs: Over the Road Racing (10)
      Protal 3 (7)
      Wand of Gamelon (5)
      

      Uses more than 20 points; games exceed 5 points; titles do not match


      Voting Outcomes

      • The top 6 games/Arcade Specials will become the next 6 months of CGA (or more in case of a tie).
      • Of the remaining games, the bottom 50% will be cut from the list.
      • The remaining 50% will stay on the list and will enter the next voting round with 30% of their final vote totals.

      Game List

      Game Rollover Votes
      Another World 6
      Back in a Flash
      Bloons Tower Defense
      Line Rider
      Motherload
      QWOP
      Stick RPG
      5
      Beneath a Steel Sky 4
      Crystalis 10
      Descent 5
      Donkey Kong 64 0
      Freddy Pharkas: Frontier Pharmacist 8
      The Genesis of Treasure
      Gunstar Heroes
      McDonald's Treasure Land Adventure
      Dynamite Headdy
      Alien Soldier
      Light Crusader
      5
      The Grue That Binds
      Border Zone
      Twisted!
      Zork
      13
      Mother 3 11
      Ratchet & Clank 0
      Resident Evil (REmake) 8
      Sonic the 3D Hedgehog
      Sonic Adventure
      Sonic Adventure 2
      0
      Spooky Mansion Adventures
      Alone in the Dark
      5 Days a Stranger
      Maniac Mansion
      4
      StarCraft 0
      Tetris 11
      Wizball 0
      Ys Origin 0
      16 votes
    7. CGA-2026-09 🕹️🙎‍♂️🛹 INSERT CARTRIDGE 🟢 Tony Hawk's Pro Skater 2

      Hey, wanna listen to some tunes? throws a tape at your head, causing Out With The Old to play Introduction Legends come in many forms. For some, it's charting unknown space in a wildly complicated...

      Hey, wanna listen to some tunes? throws a tape at your head, causing Out With The Old to play

      Introduction

      Legends come in many forms. For some, it's charting unknown space in a wildly complicated ship. For others, it's carving their own path as a pirate on uncharted seas. And for many gamers, it's stopping every "big bad" you can think of: chaotic embodiments, pantheons of mythic gods, egocentric wizards, and so on.

      But this month, we're not chasing cosmic threats or fantasy epics. We're hitting the skatepark to prove our mad boarding skills, with Tony Hawk himself as the centerpiece.

      He's the same guy who landed the first-ever documented legendary 900° aerial spin in competition on June 27, 1999, popping it out of a half-pipe in a single leap. He'd later land two more 900s in the 2010s, get credited with inventing 88 named tricks, and appeared in countless videos, films, and TV shows, both as a skater and as himself.

      Just ten days ago, the second and final day of Vert Alert, his own vertical skateboarding competition in Salt Lake City has wrapped up. That pedigree is exactly what backs the entire Tony Hawk's franchise, especially the first four Pro Skater games and the gloriously unhinged Underground series.

      Pro Skater 1 took the bare-bones fundamentals of real-world skate tricking and mapped them onto a video game blueprint. Suddenly, you could chase mastery without wrecking your body through endless falls.

      The core loop has you choose a skater and board from a roster, each with different tricks and stats that shape your playstyle. Then, drop into one of several skate parks to chain stunts for big scores and complete literal fetch-style goals within a tight time limit.

      Our CGA Game of the Month, Pro Skater 2, expands and refines that foundation in almost every way, including:

      • Manuals: The game-changing addition that lets you chain tricks on flat ground without being forced into a stop when you run out of rails or airtime.
      • Bigger, more varied levels: More complex park design with more routes and secrets.
      • Deeper Career Mode: Instead of just grabbing tapes, smashing objects, and chasing high scores in 2-minute runs, you get more varied and elaborate objectives.
      • Expanded roster and tricks: More skaters, more moves, more ways to play.
      • Create-a-Skater and Create-a-Park: Full customization for both your rider and your levels.

      The one big mechanical piece still missing? Reverts to chain aerials into each other. That wouldn't arrive until Pro Skater 3, and is finally addressed in the 2020 remake, Tony Hawk's Pro Skater 1 + 2, which also folds in various gameplay tweaks from later entries up through Underground 1.

      My Personal Background

      When I was a kid, I vaguely remember seeing Tony Hawk's Pro Skater 1 and 2 everywhere: for sale and rent in every store, featured in strategy and tips magazines, and even in those massive Sears holiday catalogs. We also had friends who were always messing around on real skateboards.

      All of that eventually convinced my brother to rent Pro Skater 3 on GameCube. We both took turns with it. We loved how addictive and technical the gameplay loop was, but we didn't end up buying it, or any of the sequels, because we assumed it would be a short, shallow experience that wouldn't stay relevant.

      We were wrong.

      In 2004, our parents bought us a PS2 copy of Tony Hawk’s Underground 2 instead of renting. That game blew us away: twice as many intricate, unique levels, plus new gameplay elements layered on top of the already addictive core.

      A few months later, I beat both Story and Classic modes, which unlocked a set of hidden characters. The most shocking (and hilarious) one is tied to a movie finally coming out in 2027, an icon of the 2000s both commercially and as a meme.

      The fun didn't stop there. I accidentally discovered a bunch of out-of-bounds glitches thanks to weirdly programmed boundaries (the Los Angeles level sticks out in my mind; I loved those rebounding invisible walls I could endlessly jump off). I also managed to clip Player 1's position marker into odd places in Create-a-Goal mode. We felt like we were game developers, which might be what inspired my brother to pursue a career in the video game industry. Good times.

      Fun fact: at one point, he even helped debug the then-upcoming Tony Hawk's Pro Skater 5. Many of the bugs he found and documented still made it into the critically panned final release, because the game had to ship before the licensing deal between Activision and Tony Hawk expired at the end of 2015. And it barely had any development time… Yikes!

      Regardless, I'm looking forward to trying the original PS1 version of Pro Skater 2 for this month's CGA, warts and all. It has the gameplay loop I know and love, and I can get over the fact that I can't walk off my skateboard anymore, something I haven't dealt with since beating American Sk8land on Nintendo DS over a decade ago.

      Game Information

      Years of the release: 2000, 2001, 2006, 2010, 2020, 2021

      Platforms: PS1, PC, GBC, Dreamcast, Mac OS, GBA, N64, Xbox, Windows Mobile, iPhone, PS4, Xbox One, PS5, Xbox Series, Switch 1

      Genre(s): Action, Sports

      Links: Original - Mobygames, Original - Wikipedia
      Windows - Mobygames
      GBC - Mobygames
      GBA - Mobygames
      2x - Mobygames, 2x - Wikipedia
      1 + 2 - Mobygames, 1 + 2 - Wikipedia

      A brief overview at some of the versions:

      • PS1

        • Easiest to access in terms of controller layout and emulation.
        • Great baseline "classic" feel.
      • Windows

        • Potentially the most authentic way to experience Pro Skater 2 if you're comfortable with modding and tinkering.
        • Requires tracking down a out-of-production software and configuring it properly.
      • Dreamcast

        • Similar to PS1 in feel, but with a noticeable visual fidelity boost.
        • Often considered the best-looking original-console version.
      • N64

        • The most technically compromised 3D version.
        • Still functional, but stunts feel awkward with the C-button layout.
      • Xbox (Tony Hawk's Pro Skater 2x)

        • Essentially "what if Pro Skater 1 + 2 came out right after Pro Skater 3?"
        • Adds mechanics and quality-of-life improvements from later entries.
      • GBA

        • A surprisingly playable top-down/isometric conversion of the full Pro Skater 2 experience for a low-powered handheld.
        • Requires adjusting to the perspective and controls, but it holds up.
      • GBC

        • Drastically different due to hardware limits and too few buttons.
        • Becomes a sidescrolling, scope-limited version of Pro Skater 2 with mediocre controls, despite being an improvement over the GBC Pro Skater 1.

      Where to find the game:

      • Physical Release: Prices seem to be fairly reasonable on eBay. A loose cartridge/disc is usually much cheaper than a Complete-in-Box copy (which includes the game, manuals, and box), but not by much.
      • Digital storefronts: A convenient fallback solution, especially with its frequent sales. Only applies to Tony Hawk's Pro Skater 1 + 2.

      Game Setup

      The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:

      • Share what hardware you're playing it on
      • Share if there are any tools/mods that you recommend
      • Share anything you think is important for people to know before they start the game
      • Ask questions if you need help

      Another purpose of this topic is to revisit the game and its time period:

      • Do you have any memories or associations with this game itself?
      • What about its system or era?
      • What aspects of retro gaming were common at the time?
      • What other games from the same time period are you familiar with?
      • What are you expecting from this game in particular?

      Finally, this topic is the beginning discussion for people starting to play it:

      • Post updates sharing your thoughts as you play.
      • Ask for help if you get stuck.
      • Offer help to others.

      It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.

      IMPORTANT: Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.

      IMPORTANT: Put any spoilers in a dropdown block. Copy/paste the block below if needed.

      <details>
      <summary>Spoilers</summary>
      
      Spoiler text goes here.
      </details>
      

      FAQ

      What is CGA?

      Colossal Game Adventure (CGA) is Tildes' retro video game club.

      Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!

      Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.

      What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!

      It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.

      Do I have to sign up?

      No. Participation is open to all.

      There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.

      Are there restrictions on what/how to play?

      Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!

      This means:

      • Choose whichever version of the game you want.
      • You can use cheats, save states, mods, etc.
      • You can watch a streamer or longplay instead of playing it.

      If you have already played a game and want a different experience:

      • Play a different version of it.
      • Play a related game (sequel, spiritual successor, something inspired by it, etc.)

      There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.

      What is the schedule?

      Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 20th.

      Nomination and voting topics will happen in March and September (every 6 months).

      Schedules are also posted then.

      All CGA topics are available using the colossal game adventure tag.

      What do Insert and Remove Cartridge mean?

      Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.

      The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.

      The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.

      There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.


      Without further ado, let's hit the parks and go buck wild with tricks and stunts!

      > CONTINUE

      (Credit to @Boojum for the splash screen. Still rock-and-rolling after a year!)

      14 votes
    8. I'm addicted to Slay the Spire and am looking for a new game

      So, for about 3 years now, the only game I pretty much play has been Slay the Spire. I have about 650 hours on the first game and almost 400 hours on the 2nd one (which came out in march of this...

      So, for about 3 years now, the only game I pretty much play has been Slay the Spire. I have about 650 hours on the first game and almost 400 hours on the 2nd one (which came out in march of this year...). I recently beat (again) A20 with all 4 characters and A10 on all 5 characters in STS2.

      I have tried playing other roguelikes, but I always come back to StS because it's the only one that is 1) a difficult enough challenge 2) fun 3) turn based combat 4) intellectually challenging 5) playable with a controller

      I tried Balatro, Dicey Dungeons, Slice and Dice, Darkest Dungeon, Vampire Crawlers, Brotato, TFT, Binding of Isaac, Hades, Gungeon...

      I liked them all, but none of them provide all my 5 criteria, really.

      You guys have any recommendations?

      34 votes
    9. Colossal Game Adventure: September 2026 lobbying topic

      This is your chance to try to sway people's votes in the upcoming Voting Topic by endorsing certain titles! Let people know why a certain game is awesome, or how a particular entry is of...

      This is your chance to try to sway people's votes in the upcoming Voting Topic by endorsing certain titles!

      Let people know why a certain game is awesome, or how a particular entry is of historical value, or why others really need to play this gem of yesteryear.

      Parameters:

      • The topic will remain open for 2 days (48 hours).
      • Lobbying is not limited in any way, so you can endorse/support as many entries as you like.
      • Negative lobbying IS allowed (but please make it fun).
      • Anyone can participate. CGA does not require membership and is always open to all.
      A reminder on the upcoming voting topic

      Just so people remember how the Voting Topic will go and can plan accordingly:

      • Each person will have 20 votes to distribute among games they see fit.
      • Each person will be able to allocate a maximum of 5 points per Single Game/Arcade Special.

      One the votes have been totaled, here's how the list proceeds:

      • The top 6 games will be chosen to be played (or more in the event of a tie).
      • The top 50% will advance to the next round. They will start the next round with a base score of 30% of their vote totals.
      • The bottom 50% will be removed from the list.

      Game List

      All nominations and boosts have been added, so this is the final list of games and their vote totals that we will be deciding on.

      Game Rollover Votes
      Another World 6
      Arcade Special: Back in a Flash
      Bloons Tower Defense
      Line Rider
      Motherload
      QWOP
      Stick RPG
      5
      Beneath a Steel Sky 4
      Crystalis 10
      Descent 5
      Donkey Kong 64 0
      Freddy Pharkas: Frontier Pharmacist 8
      Arcade Special: The Genesis of Treasure
      Gunstar Heroes
      McDonald's Treasure Land Adventure
      Dynamite Headdy
      Alien Soldier
      Light Crusader
      5
      Arcade Special: The Grue That Binds
      Border Zone
      Twisted!
      Zork
      13
      Mother 3 11
      Ratchet & Clank 0
      Resident Evil (REmake) 8
      Arcade Special: Sonic the 3D Hedgehog
      Sonic Adventure
      Sonic Adventure 2
      0
      Arcade Special: Spooky Mansion Adventures
      Alone in the Dark
      5 Days a Stranger
      Maniac Mansion
      4
      StarCraft 0
      Tetris 11
      Wizball 0
      Ys Origin 0
      17 votes
    10. BlizzCon discussion thread

      The first day of BlizzCon is happening. A lot of trailers popping and news spreading. What are your thoughts? Ideas? Will you be playing their upcoming new titles? Starcraft (New Shooter coming...

      The first day of BlizzCon is happening. A lot of trailers popping and news spreading.

      What are your thoughts? Ideas? Will you be playing their upcoming new titles?

      • Starcraft (New Shooter coming 2030)
      • Diablo 4 Expansion + Diablo 5 Teaser (2029)
      • Overwatch new Hero
      • Heroes of the Storm new Hero
      • Hearthstone new Expansion pack (The Black Empire)
      • World of Warcraft Midnight Eclipse Update Patch
      • World of Warcraft Forever (Classic +)
      21 votes
    11. Save Point: A game deal roundup for the week of September 13

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      9 votes
    12. Colossal Game Adventure: September 2026 nominations topic

      We are up for another round of nominations for Colossal Game Adventure, Tildes' very own retro video game club! These nominations will form the ballot for the next round of voting, in which will...

      We are up for another round of nominations for Colossal Game Adventure, Tildes' very own retro video game club!

      These nominations will form the ballot for the next round of voting, in which will we choose the next SIX games to play after we finish Tony Hawk's Pro Skater 2 this month.

      Nominations for CGA do not start fresh each time. We rollover the top 50% of nominations from the previous round, and we decay their vote totals by 70%. So, many of the previously nominated games are still eligible to win in the upcoming voting.


      Procedural Details

      • Nominations will be open for 96 hours (4 days) from the time of this posting.

      • Anyone can nominate. You do not have to have previously taken part in CGA in order to participate.

      • Anyone nominating in this topic will be added to the CGA notification list if they're not already on there (unless you request otherwise).

      • There is no hard definition for "retro." Choose whatever you feel fits that label.

      • Games that have been nominated in the past but were cut are still eligible for nomination again. They do not get "locked out" of CGA.


      Nomination Process

      Everyone has the ability to take one (and ONLY one) official action for the nominations topic.

      EITHER: Boost a rolled-over title.

      • This will add 3 points to the title's rollover points from the previous round.
      • You will also be able to add points to the game during the voting round.
      • The purpose of this is to limit new nominations if there are games already in the list that strongly interest you.

      OR: Nominate a new title.

      • This will add a new game/arcade special to the ballot.
      • An Arcade Special is a group of shorter/smaller games meant to be played together.
      • Any new title starts at 0 points.

      Nomination Formatting

      Please do the following:

      Bold your action (boosting/nominating).

      If nominating, please link to your title on MobyGames. (You do not need to do this for boosting since the links are already in the list.)

      Examples:

      Boosting a game:

      • Boost: Lode Runner

      Nominating a game:

      Nominating an Arcade Special:

      It is recommended (but not required) that you share why you are nominating/boosting a particular game as well.


      Rollover Titles

      Game Rollover Votes
      Arcade Special: The Grue That Binds
      Border Zone
      Twisted!
      Zork
      7
      Another World 6
      Arcade Special: Back in a Flash
      Bloons Tower Defense
      Line Rider
      Motherload
      QWOP
      Stick RPG
      5
      Tetris 5
      Mother 3 5
      Arcade Special: The Genesis of Treasure
      Gunstar Heroes
      McDonald's Treasure Land Adventure
      Dynamite Headdy
      Alien Soldier
      Light Crusader
      5
      Descent 5
      Resident Evil (REmake) 5
      Freddy Pharkas: Frontier Pharmacist 5
      Beneath a Steel Sky 4
      Crystalis 4
      Maniac Mansion 4
      20 votes