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    1. Tildes’ 2023 Backlog Burner: Final Discussion

      November is coming to a close, and the Backlog Burner with it! Post your final updates, your completed Bingo cards, and any closing thoughts you have. What were the best games you found from...

      November is coming to a close, and the Backlog Burner with it!


      Post your final updates, your completed Bingo cards, and any closing thoughts you have.

      • What were the best games you found from digging through your backlog?
      • What surprised you?
      • What disappointed you?

      Also, another HUGE thank you to @Wes for his incredible bingo card generator.

      17 votes
    2. Are there any games that you have enjoyed playing without the HUD or mini-map? If so, which ones and why?

      I just posted this as a comment to someone who mentioned Horizon Zero Dawn, but figured there might be more discussion if I made a new post for it, so here goes: Are there any games that you have...

      I just posted this as a comment to someone who mentioned Horizon Zero Dawn, but figured there might be more discussion if I made a new post for it, so here goes:


      Are there any games that you have enjoyed playing without the HUD or mini-map? If so, which ones and why?


      One of my favorite gaming experiences was playing Zelda BOTW in its entirety without any HUD elements, just using the game's scenery and story to guide me. I loved it so much that I tried doing the same in other massive open-world games like Skyrim, Fallout 4, The Witcher 3, and Assassin's Creed Origins, but found that they relied too much on small details or markers in the minimap. So instead of feeling more immersed and in-tune with the game world, I just felt more frustrated at not knowing exactly where to go or which specific person or item to click on without the game explicitly telling me. I'm sure it can be done, but I found it nowhere near as pleasing as BOTW.

      I just recently picked up Horizon Zero Dawn and wondered if it could be played in a similar manner, without the map or other HUD elements, or if I'll end up needing some of them to know where to go or who to talk to.

      I'd love to hear any other recommendations or thoughts on this matter.

      28 votes
    3. Designing my first DnD boss fight with a giant mimic (5x lvl 5 characters)

      Hello tabletop community, I am designing my first ever boss fight, meant to really challenge my players. I don't want to kill any of them off since we're all new and it feels weird to lose a...

      Hello tabletop community,

      I am designing my first ever boss fight, meant to really challenge my players. I don't want to kill any of them off since we're all new and it feels weird to lose a character, but I also want it to feel threatening. I could use some advice about how to execute this situation:

      Boss is a big mimic disguised as a blood fountain with 6 long tentacle arms, each of which will be it's own figure on the board that can be up to 3 tiles from the 3x3 mimic figure.

      Four of the tentacles have weapons that can deal 2d6 damage and have 30hp AC11 (roughly making it in line with a Brown Bear for threat and HP). They can grapple (squeeze the target) instead for 1d8 damage per turn, escapable on DC13 strength.

      Two of the tentacles have shield-like hard points that defend neighboring enemies by giving disadvantage on attack rolls against them. AC14 HP30. I couldn't find anything to base these on for an encounter designer app.

      Main body has low movement (10ft), and has 200hp AC19, and loses 20hp per tentacle lost. It has a bite attack +6 to hit 2d8. It also floods blood through sections of the room, forcing player movement and dealing 2d8 poison damage. I based it on a Roper for difficulty and attacks.

      I think this combination creature would provide a very interesting and movement focused fight, but I'm very new to DM'ing and I'm afraid of accidentally killing the players.

      My questions are: (1) How do I avoid accidentally killing everyone? (2) Is this fight too hard for a newbie group of 5 new players? (3) Any other cool ideas I didn't think of?

      9 votes
    4. Steam Deck OLED - A thought and some feelings

      I guess this is just a thing I like to do lol. I got an OLED Steam Deck and have been playing around with it for about a week, so I wanted to share what all I got. TL;DR: OLED is the definitive...

      I guess this is just a thing I like to do lol. I got an OLED Steam Deck and have been playing around with it for about a week, so I wanted to share what all I got.

      TL;DR: OLED is the definitive version of this product. If you're at all interested, whether or not budget is a concern this model is worth looking at, especially if you can actually get your hands on one to try for a bit. Words aren't quite what they need to be to get across how it looks and feels.

      The long of it:

      Valve wasn't kidding about stuff like a little performance improvement and better battery life. It feels like someone took the LCD deck and made a checklist of every single thing that could be improved, and then did it. The result is just about the best refresh of a product I've ever seen.

      The screen is the most obvious upgrade and it really is great to look at. It is a big jump to go from an LCD at 60hz, to OLED at 90hz with HDR available. As great as VibrantDeck is, no amount of color fuckery can really reproduce what is happening when you have these features. For games that support HDR, it can feel like you've actually made an upgrade, because of how differently it can handle things like bright flashes of light and particle effects on top of the color differences. The refresh rate is tied to the frame limiter by default, so when you drop the frame limit the refresh rate tends to stay double whatever that is. 40fps/80hz feels better than 40/40 to me, like stuttering just isn't as bothersome.

      Be aware it's on developers to implement HDR, which means sometimes you run into a game with a shitty implementation. FFVII R comes to mind. Just know that if you run across a game where this feature seems to make the game look terrible, it's not the device doing it.

      The improvements to the battery do mean something like a ~40% increase. Games like Armored Core VI and Elden Ring tended to last about 1.5-2 hours on the LCD model, on OLED it's more like 2.5-3, and this is the sweet spot imo. Rare that I'm gonna sit down and play for that long in the first place, so having this much power available means being able to play here and there with much less concern. Games that already played well in a low power state just get that much more time. One thing to know if you're coming from an LCD - it doesn't save your power profiles. Input profiles yes (if you saved them), but power settings need to be redone game-to-game.

      The device itself is a little lighter, and it feels like it sits in my hands a little better. The difference is minute, but noticeable, and nice. All of the buttons feel good, the sticks have slightly more resistance to them, and the trackpads are much nicer to use. In particular, the way you click the trackpads is more forgiving by default, so while it is a little easier to mis-click it feels more like using a "real" trackpad. The deck in general is the only device I find doesn't really aggravate my carpal tunnel, and the OLED model keeps that up.

      On the software side there isn't really a difference - SteamOS is more or less exactly the same with a few OLED-specific settings. Most of your info gets saved and loaded up when you log in. Cloud saves are one piece of course, but too, any controller profiles you saved will come back, and the SD card can just be freely transferred/there isn't really any setup to it. From boot to play I mostly just waited on the game to download - setting up the device was as simple as waiting for it to do an update, then log in, and that's it. It doesn't pester you to register for anything/no ads.

      Things like sleep/wake and transitioning to desktop mode are faster and more consistent. Pretty regularly, my LCD model would fail to sleep/wake correctly - I'd put it to sleep and upon waking it, it would reboot. Inconsistent but often enough to get annoyed with. With the OLED model, i notice this doesn't happen as often. It still does, but much less frequently. The improvements to the trackpads means I use desktop mode more often, it feels much nicer to navigate. All of the stuff I had before was simple to install and restore - emudeck, decky, cryoutilities all installed without any issues and worked fine after I moved over all my stuff from the first deck. Haven't hit any issues with decky plugins either.

      Even the carrying case got a pass. It's been redesigned a little, with an extra velcro fastener bit and tighter mold inside, black instead of white.

      Transferring my information was about as easy as you could do. There are several options - I mostly used KDE connect, but there's also Warpinator, and a deck plugin called DeckMTP that can let you do a direct USB connection. Literally just copy/paste, once I installed all the stuff I had before I could just drop in the old device's things and be good to go. One thing to be aware of, is that for games which don't support Steam Cloud, you need to copy their save data over. That's gonna mostly be in a folder in /steamapps called CompatData. Takes a little doing but it's not hard to figure out. The hardest thing to set up was STALKER Anomaly, and all that was was about a five step process of clicking things in Wine. By the way, if you make a custom controller profile for a non-steam game, when you add that game to the library make sure it has the same name as before and your controller profile will be saved!

      Overall I'm impressed to the point I intend to hold off buying any more PC hardware until a Deck 2 appears. If that product gets the same kind of attention this one did there's no doubt in my mind it will be fantastic. Considering too, the ability to dock and use peripherals, I think I'd feel safe recommending an OLED steam deck as a replacement for a gaming machine + non-work computer to just about anybody. $399 as a base price for PC Gaming is fucking awesome, and $549 for this improved model, at least I feel is very much worth it. $150 for an OLED screen, more storage, bigger battery is not bad. The deck is a hugely popular product, which means you get the added benefit of folks constantly tinkering and messing with stuff to make it work, on top of the odd developer specifically targeting it (such as in Cyberpunk, or how Bannerlord reworked its control scheme). Those kinds of communities exist around other devices, but not nearly to the same extent, and they'll die fast as those products come and go.

      So that's what I got. I hope this was informative and helpful. If you have any questions I'm happy to answer as best I can. I'm super happy with the deck as a product, it feels a lot like getting to see what it looks like when someone goes the distance and throws their full weight behind this kind of product.

      Edit: I don't know how well this will come through looking on different screens, but here are a few screenshots from AC VI and Morrowind that made use of HDR. Even if it doesn't come through - if you've never owned a deck and were considering one, yeah stuff can look this good on it! It's amazing.

      51 votes
    5. Save Point: A game deal roundup for the week of November 26

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      14 votes
    6. Seeking a replacement for Motor City Online

      Set your Wayback machine to the early 2000s, and you'll find me in hog heaven, building and racing old muscle cars from a catalogue of real world parts that interacted as they would in real life....

      Set your Wayback machine to the early 2000s, and you'll find me in hog heaven, building and racing old muscle cars from a catalogue of real world parts that interacted as they would in real life. EA released this game as a racing MMO, but I spent most of my time treating it as a single player game, building my hot rods and racing against the computer.

      In 2003, they pulled the plug. Since then, nothing has come close. There are mechanic simulators, but you don't get to drive the cars when you finish them. Then there are the racing games, but none of those have the.level of detail in the build and tuning portion that MCO did. In MCO, you needed to actually build your engine in a way that the parts would work well with each other in order to get the best performance. It wasn't simply an upgrade chain, as you could easily spend ten grand on parts and come out with a 200hp brick.

      Most recently, my search has led me to a.game called Revhead from Australia. It scratches a LOT of the itch, but it's still missing a lot of the stuff I miss from MCO. You can build cars with parts and race.them, but the build still feels like a more money=more power equation instead of an exercise in research and testing to figure out the perfect recipe for my particular driving style.

      Am I chasing a pipe dream in the hopes that there is a.modern equivalent for that old gem?

      14 votes
    7. Tildes' 2023 Backlog Burner: Week 3 Discussion

      Three weeks in! Update your bingo cards and tell us about what you played! Q: I missed the beginning of this event. Can I still join? A: Of course! It's open all month. Topic etiquette: It is fine...

      Three weeks in! Update your bingo cards and tell us about what you played!

      Q: I missed the beginning of this event. Can I still join?
      A: Of course! It's open all month.


      Topic etiquette:

      • It is fine to make multiple top-level posts throughout the week if you play multiple games.

      • It is fine to respond to yourself with updates if you're continuing a single game and walk to talk more about it as you go.

      • If you are playing Backlog Bingo, feel free to make a top-level post with your card that you edit as you go, while making new posts underneath that to talk about the games as you play them.

      Gameplay guidelines:

      • Goals for this event (if any) are entirely individual and self-determined.

      • You do NOT need to finish games unless you want to. The point is to try out games and have fun, not force ourselves to play things we're not interested in.


      Backlog Bingo

      Thanks to the amazing efforts of our very own @Wes, we are debuting Backlog Bingo! This is a completely optional way to participate in the month.

      You can generate a unique Backlog Bingo card from a collection of 73 different categories. Choose the ones you want in your batch, and then use Wes's custom-made online tool to automatically create your own individualized bingo card.

      Wes's tool automatically assembles the markdown for your table, so it will paste beautifully into comments here on Tildes. For example:

      Bingo Card Example
      Bingo!
      Not super popular (e.g. <50 user reviews on Metacritic) Is one of the oldest games you own Arcade game Has DLC You own on physical media
      You have to tinker in order to get it running You got from a bundle You wanted to play it when you were younger but never did Owned for more than five years Has cute, feel-good vibes
      Co-op game or campaign From now-defunct dev studio Has a non-human player character Owned for more than one year
      Not found on any distribution service You can save/pet/care for animals Begins with one of your initials You paid full price for it Solo-dev project
      Has an animal player character From a series you have played Has number somewhere in the title Owned for more than three years Came out more than 5 years ago

      Play games throughout the month to check off categories in the Bingo card. The ★ in the middle of every card is a free space -- there are no requirements for that square and any game you play fits there!

      The most basic win condition is five-in-a-row, but, if you're feeling really wild, you might go for a win pattern that's a little more involved. Your choice!

      Here's an example of someone "winning" the card above:

      Winning Bingo Card
      Bingo!
      Not super popular (e.g. <50 user reviews on Metacritic) Is one of the oldest games you own
      Terminal Velocity (1995)
      Arcade game Has DLC You own on physical media
      You have to tinker in order to get it running You got from a bundle
      World of Goo
      You wanted to play it when you were younger but never did Owned for more than five years Has cute, feel-good vibes
      Co-op game or campaign From now-defunct dev studio
      Blur
      Has a non-human player character Owned for more than one year
      Not found on any distribution service You can save/pet/care for animals
      Super Metroid
      Begins with one of your initials You paid full price for it Solo-dev project
      Has an animal player character From a series you have played
      Rise of the Tomb Raider
      Has number somewhere in the title Owned for more than three years Came out more than 5 years ago

      Bingo Golfing (thanks @Wes and @aphoenix!) is also an option: trying to clear a pattern by counting multiple categories for a single game, thus “winning” with as few games as possible.

      Step 3 of Wes's tool includes instructions for checking off games, which has to be done manually. If you need an in-thread guide, you can use the following example below:

      Filling in a Square

      This markdown:

      ||
      |:-:|
      | ✅ ~~Struckthrough Example Category~~ <br> **Bolded Game Title** |
      

      Gives this completed square: (ignore the header row that markdown requires for its tables)

      Struckthrough Example Category
      Bolded Game Title

      If you can't figure out how to check off categories or you break the Markdown for your table, feel free to ask for help in the comments or PM me and I can help you out!


      FAQs

      What is this?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences!

      How do I participate?

      Choose a game (or several) from your backlog and play it/them. Then tell us about your experiences in the discussion thread for the week! If you're not sure what you might write, take a look at our 2022 or 2020 events to get an idea.

      Do I need to finish the games I play?

      Nope! Not at all. There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game. Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      What's the timeline?

      I will post an update thread weekly, each Wednesday, all through November. At the end of the month, I think it would be neat to tally how many collective games we all removed from our backlogs, as well as what the best finds were from our collective digging into our libraries. I expect we'll turn up some good hidden gems, as well as interesting insights.

      Do I need to sign up?

      You don't have to do anything to officially join or participate in the event other than post in these threads! Participate in whatever way works for you.

      But November has `Big Name Release` coming out. Why *this* month when people will be focused on that new game?

      I'm doing the best that I can! A "problem" with 2023 is that it has been an absolutely stacked year for gaming releases. There simply hasn't been a "slow" month. With limited time left, I figured November was at least better than December. Think of this as an opportunity to cut down on your backlog before all the end-of-the-year sales hit.

      10 votes
    8. Save Point: A game deal roundup for the week of November 19

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      23 votes
    9. Bought my first Steam Deck after seeing the deep discounts on refurbs...what should i know as a first time Steam Deck/PC gamer?

      As title says, once Valve announced the OLED deck, I saw the refurbished originals go on a deep discount and figured it was time to buy in. So I ordered a refurb 512GB and I’m so excited for it to...

      As title says, once Valve announced the OLED deck, I saw the refurbished originals go on a deep discount and figured it was time to buy in. So I ordered a refurb 512GB and I’m so excited for it to arrive! Been in a gaming rut for a long time now and, having never been a PC gamer, I’m look forward to checking out a bunch of games I’ve never played before.

      What tips do you have for a first time Deck owner?

      Any essential games I should be sure to get?

      And finally, is it possible to get games I own on the Epic Games Store (I collected all their free games over the years) or Xbox Game Pass PC games on my Steam Deck?

      44 votes
    10. Tildes’ 2023 Backlog Burner: Week 2 Discussion

      Two weeks down! Update your bingo cards and tell us about what you played! Q: I missed the beginning of this event. Can I still join? A: Of course! It's open all month. Topic etiquette: It is fine...

      Two weeks down! Update your bingo cards and tell us about what you played!

      Q: I missed the beginning of this event. Can I still join?
      A: Of course! It's open all month.


      Topic etiquette:

      • It is fine to make multiple top-level posts throughout the week if you play multiple games.

      • It is fine to respond to yourself with updates if you're continuing a single game and walk to talk more about it as you go.

      • If you are playing Backlog Bingo, feel free to make a top-level post with your card that you edit as you go, while making new posts underneath that to talk about the games as you play them.

      Gameplay guidelines:

      • Goals for this event (if any) are entirely individual and self-determined.

      • You do NOT need to finish games unless you want to. The point is to try out games and have fun, not force ourselves to play things we're not interested in.


      Backlog Bingo

      Thanks to the amazing efforts of our very own @Wes, we are debuting Backlog Bingo! This is a completely optional way to participate in the month.

      You can generate a unique Backlog Bingo card from a collection of 73 different categories. Choose the ones you want in your batch, and then use Wes's custom-made online tool to automatically create your own individualized bingo card.

      Wes's tool automatically assembles the markdown for your table, so it will paste beautifully into comments here on Tildes. For example:

      Bingo Card Example
      Bingo!
      Not super popular (e.g. <50 user reviews on Metacritic) Is one of the oldest games you own Arcade game Has DLC You own on physical media
      You have to tinker in order to get it running You got from a bundle You wanted to play it when you were younger but never did Owned for more than five years Has cute, feel-good vibes
      Co-op game or campaign From now-defunct dev studio Has a non-human player character Owned for more than one year
      Not found on any distribution service You can save/pet/care for animals Begins with one of your initials You paid full price for it Solo-dev project
      Has an animal player character From a series you have played Has number somewhere in the title Owned for more than three years Came out more than 5 years ago

      Play games throughout the month to check off categories in the Bingo card. The ★ in the middle of every card is a free space -- there are no requirements for that square and any game you play fits there!

      The most basic win condition is five-in-a-row, but, if you're feeling really wild, you might go for a win pattern that's a little more involved. Your choice!

      Here's an example of someone "winning" the card above:

      Winning Bingo Card
      Bingo!
      Not super popular (e.g. <50 user reviews on Metacritic) Is one of the oldest games you own
      Terminal Velocity (1995)
      Arcade game Has DLC You own on physical media
      You have to tinker in order to get it running You got from a bundle
      World of Goo
      You wanted to play it when you were younger but never did Owned for more than five years Has cute, feel-good vibes
      Co-op game or campaign From now-defunct dev studio
      Blur
      Has a non-human player character Owned for more than one year
      Not found on any distribution service You can save/pet/care for animals
      Super Metroid
      Begins with one of your initials You paid full price for it Solo-dev project
      Has an animal player character From a series you have played
      Rise of the Tomb Raider
      Has number somewhere in the title Owned for more than three years Came out more than 5 years ago

      Bingo Golfing (thanks @Wes and @aphoenix!) is also an option: trying to clear a pattern by counting multiple categories for a single game, thus “winning” with as few games as possible.

      Step 3 of Wes's tool includes instructions for checking off games, which has to be done manually. If you need an in-thread guide, you can use the following example below:

      Filling in a Square

      This markdown:

      ||
      |:-:|
      | ✅ ~~Struckthrough Example Category~~ <br> **Bolded Game Title** |
      

      Gives this completed square: (ignore the header row that markdown requires for its tables)

      Struckthrough Example Category
      Bolded Game Title

      If you can't figure out how to check off categories or you break the Markdown for your table, feel free to ask for help in the comments or PM me and I can help you out!


      FAQs

      What is this?

      Your "backlog" is all those games you've been meaning to play or get around to, but never have yet. This event is an attempt to get us to collectively dig into that treasure trove of experiences!

      How do I participate?

      Choose a game (or several) from your backlog and play it/them. Then tell us about your experiences in the discussion thread for the week! If you're not sure what you might write, take a look at our 2022 or 2020 events to get an idea.

      Do I need to finish the games I play?

      Nope! Not at all. There aren't really any requirements for the event so much as this is an incentive to get us to play games we've been avoiding starting up, for whatever reason. Play as much or as little as you like of a given game. Try out dozens for ten minutes each or dive into one for 40 hours. There's no wrong way to participate!

      What's the timeline?

      I will post an update thread weekly, each Wednesday, all through November. At the end of the month, I think it would be neat to tally how many collective games we all removed from our backlogs, as well as what the best finds were from our collective digging into our libraries. I expect we'll turn up some good hidden gems, as well as interesting insights.

      Do I need to sign up?

      You don't have to do anything to officially join or participate in the event other than post in these threads! Participate in whatever way works for you.

      But November has `Big Name Release` coming out. Why *this* month when people will be focused on that new game?

      I'm doing the best that I can! A "problem" with 2023 is that it has been an absolutely stacked year for gaming releases. There simply hasn't been a "slow" month. With limited time left, I figured November was at least better than December. Think of this as an opportunity to cut down on your backlog before all the end-of-the-year sales hit.

      13 votes
    11. Have public gaming communities always been terrible or do I expect too much?

      So, I have my group of IRL friends, and we have a Discord, as I'm sure many people do. I spend a lot of time there, and we've all played games online together since we were in middle school. Well,...

      So, I have my group of IRL friends, and we have a Discord, as I'm sure many people do. I spend a lot of time there, and we've all played games online together since we were in middle school.

      Well, now that we're all in our mid to late 20s, real life has caught up with most of us. Scheduling is hard, having free time is hard, having energy is hard, and now we've all found our genres we like, which all adds up to none of us ever playing much together anymore. I'm sure many of you can relate.

      I ventured out into LFG groups trying to find a community. I'm not into competitive games, I prefer more cooperative and casual experiences (Satisfactory, NMS, and Snowrunner are my big 3 at the moment). That makes finding a group difficult as is. Finding a group that is primarily my age is harder. But nonetheless I persevered.

      I've tried a number at this point, and it's always one of a handful of issues.

      1. The group is hundreds, or sometimes thousands, of members big. Everyone gets swept in the masses and there's little individuality. These usually also have problems 2 and 3 due to their size.

      2. There's just blatant -obias in the chats. Incels, toxic masculinity, racism disguised as "humor."

      3. Supposedly I'm in a group of people who are 21+, but the maturity level might as well be a 14+ server.

      At this point I feel like I'm losing my mind, that I'm being gaslit by the online Discord community. There is no way I should be feeling "too old" for this kind of thing, I'm only 26!

      52 votes
    12. DnD 5e - Looking for advice on Haunted House monster difficulty for a level 5 party

      Hello Tildes community, I am soon going to DM my second ever mini-session for a small group of fairly new players. I'd like to send the group into a haunted tavern that has an unusually...

      Hello Tildes community,

      I am soon going to DM my second ever mini-session for a small group of fairly new players. I'd like to send the group into a haunted tavern that has an unusually intelligent mimic in the basement that has been eating tourists that pass through, leaving behind undead creatures throughout the basement.

      My primary goal with this is to help the players (most pretty new) understand how to conserve their magic instead of firing it all off in each battle, so I wanted to prevent them from long resting. I figure I could magically lock them inside when they arrive, and then let them learn that if they should rest, previously killed undead creatures (like Minotaur Skeleton or zombies) resurrect after about an hour.

      I am looking for two pieces of advice. First, I'd like to know good creatures to put into the dungeon that would provide a challenge, but not be too devastating. I looked at Wraith, for example, but a Wraith could easily one-shot any of the casters in the group and instantly kill them, which isn't fun. What should I be using instead? Remember that each individual fight doesn't need to be too hard, I just want the group to start feeling the strain of resources getting exhausted.

      Secondly, the primary DM (who I am running a single session for) has said I can level up the party to 6 during the dungeon. Does this essentially heal the whole party and refresh their spell slots, ala most RPG games? I'm a bit confused how this part would work, tbh.

      Thanks for your help, and big thanks to everyone who answered my last question about a Kobold Brewery. It was a blast, and the party loved it, particularly some of the traps that y'all came up with. By the time the party escaped, the entire brewery was on fire, which was amazing.

      Appreciate your help!

      8 votes
    13. Possible to create a totally new keybinding in Cyberpunk?

      Hello all, So I built a new rig with some of the great CPU bundle deals that came along recently, and now I'm enjoying Cyberpunk with the absolutely glorious pathtracing+DLSS combo - thoroughly...

      Hello all,

      So I built a new rig with some of the great CPU bundle deals that came along recently, and now I'm enjoying Cyberpunk with the absolutely glorious pathtracing+DLSS combo - thoroughly enjoying it. I've been customizing a lot of the keybindings to my exact preferences by editing the InputUserMappings.xml and UserSettings.json files and have been able to figure everything out except one.

      I have installed a number of mods, one of which allows me to customize the first person driving camera to be much better for my setup. One thing I cannot change, however, is radio volume while I'm in the car.

      So, I was wondering if it's possible to make a new keybinding that changes the CarRadioVolume setting in UserSettings.json up and down. Ideally, I'd bind it to my mousewheel so it would be like having a volume knob while I'm driving around. There are also some keybinds located in this same file, but they are a different type of value (a name) whereas the CarRadioVolume is an int value. I have not seen any other settings that are of the type I'm trying to make: a keybind that changes an int value up and down. If I did, I'd just try and copy that.

      So, as someone very unfamiliar with programming, I was wondering if this is even possible to make a keybind for this without making a mod/extra script to do it? Or does the game's engine/logic have to already have this type of keybind built into it in order to edit it? Thanks in advance for any info!

      8 votes
    14. Save Point: A game deal roundup for the week of 12 November 2023

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      29 votes