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    1. Alan Wake 2 questions

      I had a few questions about the game, because it's currently on sale for about half off (with the sale and the 33% coupon stacking) on PC. It was nominated for GOTY and won a lot of awards, and I...

      I had a few questions about the game, because it's currently on sale for about half off (with the sale and the 33% coupon stacking) on PC. It was nominated for GOTY and won a lot of awards, and I hear a lot of praise for it, so as a Control (2019) fan I'm interested.

      1. Do you need to play Alan Wake 1 to get the story? I heard someone say the second one summarizes Alan Wake 1 for you, but I wasn't sure if that's true.
      2. Would someone who loved Control and RE4 Remake but hasn't tried Alan Wake 1 like this game? (spoiler-free answer if possible)
      3. What did you think of the game? Was it any good? Was it worth the purchase?
      16 votes
    2. Save Point: A game deal roundup for the week of December 31

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      9 votes
    3. Year in Review: Your games of 2023

      Reflect on the games you played this year. Tell us about it. Important: You do not have to limit your discussion only to games released this year. Anything you played this year is fine. This...

      Reflect on the games you played this year.

      Tell us about it.


      Important:

      • You do not have to limit your discussion only to games released this year. Anything you played this year is fine.
      • This thread is much more interesting if you give details and explanations. Please don’t just list titles on their own.

      Conversation starters:

      None of the below is required, but feel free to use any of it as a jumping off point for what you want to talk about (if needed).

      Consider the following categories:

      • Your personal Game of the Year
      • Highlights
      • Hidden gems
      • Surprises
      • Disappointments
      • Outliers (stuff you loved from genres you usually don’t)

      Consider the following questions as well:

      • What game resonated most strongly with you, and why?
      • What did you keep coming back to, and why?
      • What games was the most interesting or exciting to you, and why?
      • What did your game playing habits say about your year?
      • How did you change as a gamer this year?
      27 votes
    4. Your year in games

      it's the end of 2023, and I figured it would be fun to put together a list of the games which made the best impressions on me throughout. Post yours! It's cool if it wasn't a game made in 2023; if...

      it's the end of 2023, and I figured it would be fun to put together a list of the games which made the best impressions on me throughout. Post yours! It's cool if it wasn't a game made in 2023; if you found it this year, that's good enough. It's your year, not this year lol.

      I've written about most/all of these in longer form here on Tildes. I might end up repeating myself a bit, but if you want a more thorough description they'll be easy to find in my history. Goes without saying I'd recommend any of them. The order here doesn't mean anything.

      Armored Core VI: Fires of Rubicon - this was my personal game of the year, and one I'll cherish long after. Armored Core has you building, customizing, and then piloting a mech. AC VI took ideas and mechanics from across its series, blended them together into a new framework, and the result is a fast, explosive experience. As it was in the past, the game takes you through first learning the ropes and exploring new parts, then pushes you to get as good as you can with whatever is fun to you. In the best way, it feels like a game from an earlier time in history - its straightforward mission structure makes for a game you can quickly jump into, make a lot of progress, and jump back out of without having to worry about missing much or forgetting what you were doing. Everything about it has been polished, honed to be about as nice as you could reasonably expect. It looks good, plays great, and tells a story that does with mecha what Fromsoft did with AC's mechanics - it's a little bit of everything, elegantly smashed together.

      Exanima - This game is perhaps one of the most unique experiences I've yet to see, despite looking like a lot I have already seen. Exanima takes a very detailed, simulation kind of approach to the objective of dungeon crawling. What makes it unique is its physics system. Controlling a character is more like moving a marionette, where you tug the character along to build momentum and aim your swings. Weapons feel significantly different to each other, and heavy armor changes how well you can move. Once you get used to it, the result of working with this system is a dynamic, visceral kind of combat where you may feel confident, but never certain. An errant slash or clumsy step can mean taking a heavy blow, and recovery is not easy. When the game was younger, folks played and loved the combat so much that it inspired an arena mode. The arena is a separate, distinct mode in which you are tasked with building a roster of characters and participating in tournaments. It is a game unto itself. If you're a fan of games with a very high skill ceiling, Exanima is providing you a system that can go really, really far. The game is a project being worked on by a small group of people, already has a lot of content available, and seems poised to continue development practically forever. Don't let "Early Access" put you off, this one is in a state where it's just good to get more of it. What's there is more than worth its price.

      Kenshi - I just got into this one and have been blown the hell away by how much there is to it. In Kenshi you take the role of a person dropped into an alien world, and are tasked simply with surviving. How you do that is up to you, and the world is built to notice and react. There is no story, no main quest or objective. Rather, you can learn more about the world by engaging with it, and determine your own goals within it. As you do things like visit new places, eliminate important people, build your own town, etc., the state of the world will change. This can go in many directions, and there are hours upon hours of videos out there of folks pulling off all sorts of wild shit. Truly, it's a game where your playthrough will become a story the further you go. Mechanically, it's like someone combined Morrowind, The Sims, and Neverwinter Nights, with a big coat of Mad Max paint all over it.

      Cyberpunk 2077 - I had played this before, when it first released, and though I did like some of what it was trying to do, the gameplay was busted to the point I didn't care to come back. Now that it's had its expansion and a lot of bugfixing, this game stands pretty tall and I was really impressed with it this second time through. Definitely a case of "they fixed it"; they really, actually did. It's not a No Man's Sky-scale redemption arc but a redemption arc nonetheless, I guess. The big ball of stories and systems rolls along and you roll right up in it, with missions playing out similar to an episode of a higher end tv show. They weave and wrap up satisfyingly, and by the end I feel I had a pretty complete experience of having been a Night City mercenary.

      Tactics Ogre: Reborn - Tactics Ogre was always one of my favorite tactics games and this remake both ups its presentation and provides a different kind of challenge. Specifically, it eliminates the ability to power-level anyone; your level is capped as you make your way through the story, forcing you to engage with the game's other systems in order to work out an advantage. The best way I can think to put it, is that it goes in a more Chess-like direction, where you need to be carefully considering how your individual pieces work and planning out a sound approach, because you can no longer action-rpg your way out of it by grinding. At least for me, it felt like a fresh take on something I've enjoyed for a long time, and so became the version I most enjoy playing. If you like Final Fantasy Tactics, TO is its precursor. Give it a go and see what you think - at least for me, it won.

      Lunacid - Lunacid is a simplistic game that does what it does exceptionally well. Borrowing primarily from King's Field, it's a first person dungeon crawler in which you piece together the weird place you're in by finding stuff and opening up new paths. It's playing the King's Field influence pretty straight; it lives off being spooky and weird, and spruces up combat to suit a more modern sensibility. What impressed me was just how good of an iteration it is; King's Field is a tough series to get into these days and this game feels like a successful effort to bring it back.

      Honorable Mention - Mechwarrior 5: Mercenaries - this one gets an honorable mention because just to be frank, the base game is kinda mediocre. It's through mods that I had a fantastically good time with it. I was never into Battletech, but did play the old Mechwarrior games, and while I did miss some of the more simulation-ish aspects of the older games, MW5 + the mods I used gave me enough to do and experiment with that it just didn't matter in the end. In particular, Coyote's Mission Pack, vonBiomes, and Yet Another Mechlab added just a ton of stuff, and of course you can go much much further with it if you want. The base game is not bad on its own, it's just easy to see all it has to offer really quickly. The mods primarily add variety, to tasks and options, and it's in that swirl of ideas and systems where I found a lot of the fun I had.

      Post your picks! Just about all of this is on sale right now, so hopefully too we'll all find some neat stuff to check out.

      11 votes
    5. Steam Winter Sale 2023: Hidden gems

      Inspired by the recurring topic every Steam sale over at /r/GameDealsMeta: What are some lesser-known Steam games that you recommend? Are there any genres you’d like hidden gem recommendations...

      Inspired by the recurring topic every Steam sale over at /r/GameDealsMeta:

      • What are some lesser-known Steam games that you recommend?

      • Are there any genres you’d like hidden gem recommendations for?

      There’s no hard requirement for what counts as a “hidden gem.” Any game that you think deserves more attention counts.


      For general and popular game recommendations for the sale, please use this topic instead.

      79 votes
    6. Save Point: A game deal roundup for the week of December 24

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      11 votes
    7. Letterboxd/goodreads/storygraph but for video games

      Looking for an app/platform for logging and rating the games I've played. I play a lot of classic games (playing Dragon Warrior 2 right now) so something with support for older stuff is a must....

      Looking for an app/platform for logging and rating the games I've played. I play a lot of classic games (playing Dragon Warrior 2 right now) so something with support for older stuff is a must. Tell me what you use!

      16 votes
    8. Looking for games like wordle

      Recently on here someone recommended a game called travle, which is a lot of fun even though I suck at it, as do my friends who play. Can anyone recommend other similar "one puzzle per day" style...

      Recently on here someone recommended a game called travle, which is a lot of fun even though I suck at it, as do my friends who play. Can anyone recommend other similar "one puzzle per day" style games?

      47 votes
    9. Tildes Game Giveaway: Holiday 2023

      Important: This will be a noisy topic. If you do not wish to see it in your feed, please use the Ignore feature to hide it! Tip: If the large number of comments are cluttering up the topic and you...

      Important: This will be a noisy topic. If you do not wish to see it in your feed, please use the Ignore feature to hide it!

      Tip: If the large number of comments are cluttering up the topic and you just want to see the main giveaway posts, click Collapse Replies at the top of the comments.


      🎵 It's the most wonderful time of the year 🎵

      Holiday game sales are currently happening, and some are right around the corner!

      This is our annual holiday game giveaway topic. Spread some goodwill and holiday cheer with others!

      Before you participate, please make sure you read the rules below.


      Rules

      -Gifters

      Post your available games, the platform and method of delivery, rules for your giveaways (e.g. first-come first-serve, random draw, etc.), and any additional info or requirements. Feel free to get creative!

      -Giftees

      Request giveaways. Please make sure you follow the gifter's posted guidelines.

      -Guidelines

      Anyone can choose to be a gifter, giftee, or both! Giveaway rules are set by individual gifters, but there are handful of guidelines everyone should follow:

      1. No grey market keys! Only give away games from reputable sources. If you're not sure what this means, please ask.
      2. Requests for games should be done in this topic, but if the gift is a key, those should be delivered by PMs only. Please don't post keys publicly in this topic, even obfuscated ones.

      If you're new to these, check out previous giveaway threads to see how these usually go.

      49 votes
    10. Tildes Minecraft Survival Bi-Weekly Thread

      Server host: tildes.nore.gg Dynmap: https://tildes.nore.gg Playtime counter: https://tildes.nore.gg/playtimes.html Verification site: https://verify.tildes.nore.gg Tildes website extension (show...

      Server host: tildes.nore.gg
      Dynmap: https://tildes.nore.gg
      Playtime counter: https://tildes.nore.gg/playtimes.html
      Verification site: https://verify.tildes.nore.gg
      Tildes website extension (show online status): Firefox (Desktop and Android) - Chrome

      The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.

      25 votes
    11. Save Point: A game deal roundup for the week of December 17

      Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...

      Add awesome game deals to this topic as they come up over the course of the week!

      Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”

      Rules:

      • No grey market sales
      • No affiliate links

      If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.


      All previous Save Point topics

      If you don’t want to see threads in this series, add save point to your personal tag filters.

      21 votes
    12. Eight questions for anyone who has developed a game (especially with Unity's Engine)

      (I already wrote this once, but my phone didn't like it and randomly deleted the whole thing... ◕∩◕ ) I've been wanting to develop some games for a while now, and I have an overarching theme idea...

      (I already wrote this once, but my phone didn't like it and randomly deleted the whole thing... ◕∩◕ )


      I've been wanting to develop some games for a while now, and I have an overarching theme idea in mind. I couldn't decide on top down pixelated game or 3D style, because it's more of a visual story kind of game, where you explore, build a base (or several), meet and talk to NPCs, learn the story, etc. I want a lot of detail but I only have (minimal) experience with pixelated games. So naturally, 3D sounds better for a higher detailed, and maybe stylized environment.

      I don't know much at all about code ( for example, I had to look up how to format this post). I don't even know what languages there are other than Java. I make resourcepacks for Minecraft, but that's minimal coding for the .mcmeta file. I do also make fabric mods for it, but I use MCreator for those, which I'm sure is like training wheels for coding.

      I have the skills for graphics for both characters/environments and GUI/HUD elements. I have an idea for my story, and a few ideas for characters. What I know I don't have is experience in balancing things like economies, rpg skills, fighting, and weapons/armor and their upgrades. But I'm not really planning on implementing those, at least not right now. (The economy would be first if I did)

      I recently saw a video on youtube showcasing Unity Engine's nanite environments, and basically, I want in on that. They're gorgeous.

      The Questions

      So my 8 questions are, on a scale of one to ten (ten being basically impossible for one single person to do), how difficult would it be to make these elements in a singleplayer, 3D game for someone without experience (like me):

      1. Sky, ground, objects (like trees, flowers, rocks, etc) and other environment visuals' 3D models for exploration? I need to be able to walk on it, and maybe hit things like trees for lumber.

      2. Base building and gathering the materials to build? This comes with the inventory issue as well (looking at you, Minecraft), which I'm still trying to figure out how I want to do this.

      3. Crafting said gathered materials for building elements and items to gift to NPCs? This will need GUI and workbench, most likely.

      4. Collectibles? Think koroks from BoTW or the museum artifacts in Stardew Valley. I'd like for the player to be able to display these only in/on a shelf/table/glass case inside their base(s).

      5. NPCs with many hours worth of randomized dialogue interaction, gifts to and from NPCs, as well as a few friendship levels and unlockable interactions/gifts?

      6. What would the time frame look like for me to learn Unity's Engine for these elements, or is there a better engine I should be aware of?

      7. What materials might you guess that I'd need to spend money on to make this game? I already have: a Mac, the Adobe Suite, a drawing tablet, all the time in the world, and ideas. Would I need a license for anything?

      8. What have I overlooked? 3D modeling (and not just blocky models in blockbench) is a skill I realized I'd need to learn just as I was writing this post.

      The reason I'm asking so many questions is because I can't tell if trying this will be worth my time or not, and if I could afford to hire someone for parts of it, if need be. I have ADHD, so I'm wondering if this is just the "new shiny thing" that has caught my eye (probably is). I don't want to dive into a major learning session and project development if it ultimately won't go anywhere because it's too hard for my smooth brain.

      Then again, I see some games (what I would consider low quality) that I'm like, "man, I could've done that, that looks so simple and easy!" So basically I have no idea whether I'm near the peak of Mt Stupid on the Dunning-Kreuger graph, or if I'm past it and somewhere in the valley.


      Any advice is greatly appreciated.

      Also, feel free to talk to me like I'm a dumb 5 year old.

      6 votes
    13. Any Pokemon TCG players here? I just got into the game and I feel a little lost.

      So I was wondering through a book store and I found the Greninja ex Battle Deck, which I thought looked really cool, and I've always wanted to own a Pokemon deck, even if I don't have anyone to...

      So I was wondering through a book store and I found the Greninja ex Battle Deck, which I thought looked really cool, and I've always wanted to own a Pokemon deck, even if I don't have anyone to play with.

      I learnt the deck is meant for absolute beginners and that it doesn't stand a chance against meta decks, but I expected that (it's the same for Yu-Gi-Oh structure decks, you usually need to buy 3 and add a bunch of staples to get something slightly competitive).

      Now since I can't play with anyone IRL, I hopped on Pokemon TCG Live, scanned the deck's QR code and built a better version of the deck using this video from LittleDarkFury. Except I replaced 2 Starmie and 1 Staryu with 1 Comfey, 1 Pyukumuku and 1 Lapras because I don't have anything else that synergizes, and I ran out of credits. (I can share the decklist if needed.)

      Mostly because I dumped all my credits into building a Giratina Lost Zone deck because I felt cocky and then I realized I have no idea how to play it. That was a mistake.

      My problem right now is that I feel really aimless, I have 2 decent decks but I can't really seem to get the hang out of them. I do understand their main win conditions (get Giratina VSTAR out, respectively get Greninja ex out) but besides that I don't really know how to play them. It does feel like I just need to get a bunch of games in, to see what decks other people play, and what situations I need to adapt to.

      Locally there are no game shops I could go to, but I would have loved to play with someone IRL and have them guide me through everything. This means I'm stuck with online resources, but most of them are aimed at players that already know the game.

      What do you think I should do? I'll keep playing games in hopes something will click with me, but until then, I'd appreciate some guidance (feel free to ask me anything in case I didn't give enough information).

      13 votes
    14. Armored Core VI discussion

      Gaming has been a mostly stale experience for me over the last few years, even with friends. But this game is the one that stands out; it's addictive in the best ways. The soundtrack? Slaps. The...

      Gaming has been a mostly stale experience for me over the last few years, even with friends. But this game is the one that stands out; it's addictive in the best ways.
      The soundtrack?
      Slaps.
      The storyline(s)?
      Slaps.
      The fact that creativity is rewarded?
      Slaps.
      The weird micro style of storytelling?
      Slaps.
      Iguazu being a whiny bitch the whole time?
      Hilarious.
      Anyways let's talk about it.

      35 votes
    15. Looking for games that can be played with only the mouse

      Hello, due to some unfortunately circumstances I need to have my left hand in a cast for some time and I'm looking for recommendations for games I could play only using my right hand (so only...

      Hello, due to some unfortunately circumstances I need to have my left hand in a cast for some time and I'm looking for recommendations for games I could play only using my right hand (so only using the mouse). I have a few in my library that I've already been playing like Super Auto Pets and Let's Revolution, but I'm a bit bored of them. I also tried a tower defense game called Super Sanctuam TD, which was in my library, so I've tried looking for some other TD games but couldn't find anything that caught my eye.

      Edit: I only listed what I've played recently, but I don't really want to limit myself to any genre, the only requirement is to be playable only with the mouse.

      33 votes
    16. Does anybody play Scythe?

      I'm basically very new to complicated tabletop games but I've been in love with this game for well over a year now but it's really hard to find people that want to play it multiple times with me...

      I'm basically very new to complicated tabletop games but I've been in love with this game for well over a year now but it's really hard to find people that want to play it multiple times with me (physically) because the setup and learning process takes 30-45 minutes for the average new-ish player. I just learned (today) that there's also an online component to it. If anybody else loves this game I'd be down to start an online game with you and your friends if they'd like to.

      Edit No.1: I don't currently have a way to access steam but I should soon (assuming the Microsoft Surface Pro 9 can run games). If so I will DM everyone on here :)

      Edit No. 2: I had no idea that this post would get this many comments (5 at the time of this edit). I'm very glad that my niche nerdy interest resonates with people. Whenever I get my lil computer/tablet thingy I wanna make a group chat thingy (maybe discord, never used before) with y'all so we can set up some games together. Looking forward to our future games.

      14 votes