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  • Showing only topics in ~games with the tag "ask". Back to normal view / Search all groups
    1. What games have you enjoyed for the "wrong" reasons?

      So, I just finished playing Sleeping Dogs. It's a kung fu action game with a heavy emphasis on the hand to hand combat. It feels like it's the Arkham games roided up with some hack and slash...

      So, I just finished playing Sleeping Dogs. It's a kung fu action game with a heavy emphasis on the hand to hand combat. It feels like it's the Arkham games roided up with some hack and slash juice. Almost all the upgrades are hand combat based, the vast majority of combat encounters are hand to hand. It's how the game was advertised, it's what all the reviews talk about, it's why I was interested in it, and why it was recommended to me. And you know what? I was way more into the shooting than the hand to hand combat.
      The game does not seem all that proud of its gunplay, there's not a place to buy or customize guns, you just have to pick them up when a firefight starts and drop them after, and there's only like 3 guns total in the game. But it's some of the most fun gunplay I've played in years in a third person shooter. It heavily utilizes slow motion when you jump over cover or kick an enemy and leap into the air, incentivizing you to not just stay in cover the whole game. It really reminds me of Vanquish, which is one of my favorites in the third person shooter genre of all time.
      So this got me curious, what are some games that others have enjoyed for "wrong" reasons? Wrong is in quotes, because, well, it is still something meant to be enjoyed if it's in the game, but it clearly wasn't the focus of either dev time, or marketing, or general hype around the game, or all of the above. Although if you want to share something that wasn't something meant to be enjoyed at all, like something left in totally unintentionally by the developers, feel free to share that too.

      21 votes
    2. What's the best horror game you've played?

      I'm not necessarily asking for the scariest one you've played but for your personal favorite/best, based on whatever criteria you choose. Games that are more horror-lite/spooky still count as...

      I'm not necessarily asking for the scariest one you've played but for your personal favorite/best, based on whatever criteria you choose. Games that are more horror-lite/spooky still count as well, so feel free to consider and include those.

      With regards to your pick: what made it so good? In what ways did its use of horror add to your experience?

      Given that a lot of horror relies on surprise, subverting expectations, or the unknown, please give spoiler warnings if you plan to discuss important aspects/plot points that might ruin the game for others.

      13 votes
    3. Mario Maker 2 level sharing

      Share codes for your own levels and the best levels you've played so far! I'm excited to see what we've put together, and I need some people to follow anyway :)

      18 votes
    4. Looking for game thread

      Hey everyone ! Post in here if you wanna squad up with people on here. I'll start : Anyone wanna run some apex or titanfall 2 on Xbone comment in here. I play most evenings. Feel free to comment...

      Hey everyone !
      Post in here if you wanna squad up with people on here.
      I'll start : Anyone wanna run some apex or titanfall 2 on Xbone comment in here. I play most evenings. Feel free to comment in here looking for people to play a different game with.

      6 votes
    5. Interesting fast-paced space-themed racing games on Switch

      After our discussion about Tempest-like games, I looked at what else could at least scratch a similar fast-paced space-theme racing, with optional shooting itch on Switch. To kick off the...

      After our discussion about Tempest-like games, I looked at what else could at least scratch a similar fast-paced space-theme racing, with optional shooting itch on Switch.

      To kick off the discussion, these are the games I already tried that I kinda like. I‘ll update this list, once people suggest other entries. I realise it’s a bit of a mish-mash, but it’s more about the feel than a specific genre.

      Fast RMX is a very fast-paced pod-racer, with a similar feel to Wipeout, if you take away the weapons, and add a boost mechanic where you need to switch your booster’s code with the speed lane. I prefer playing it with motion/gyro controls, which admittedly makes it harder to play, but with that actually feels a lot more like you’re travelling at massive speed where every unintentional jerk of the steering wheel can cause you to wipe out.

      Velocity 2X is a very successful mix of a vertical shooter where time matters with added platforming levels in between. Boosting for speed and warping/teleporting to solve puzzles is a huge part of the game.

      The Next Penelope is a top-down 2D (pod?) racing game with weapons, where the acceleration happens automatically, but is influenced by boost, boost markers on the track and bumping into stuff. I haven’t played it for a long time yet, but once you learn the controls it seems to be a very good game.

      VSR is a pure zero-gravity, zero-friction 3D space racer. Which makes mastering the controls very hard for anyone who is not used to it. To be honest, I haven’t mastered them yet either, but haven’t given up, as I really liked RPGs and shooters with such a mechanic. It just gives a specific type of zennish “in the zone” feeling, once you get into it.


      Fast RMX
      price: 20 € 14 € until 2019-07-25
      reviews: 81 % on MetaCritic
      length: 3½ h main game (57 h completionist) on HowLongToBeart

      Velocity 2X
      price: 20 € 8 € until 2019-07-18
      reviews: 87 % on MetaCritic
      length: 5 h main game (26 h completionist) on HowLongToBeat

      The Next Penelope: Race to Odysseus
      price: 13 € 2 € until 2019-07-11
      reviews: 79 % on MetaCritic
      length: 2½ h main game (5½ h completionist) on HowLongToBeat

      VSR: Void Space Racing
      price: 5 €
      reviews: 66 % on MetaCritic
      length: (no HowLongToBeat entry yet)

      7 votes
    6. Buy Nintendo Switch now or wait for new release?

      I'm in no rush to buy but I am considering getting a Switch. From my brief bit of duckduckgo-ing, it appears that a new Switch is on the horizon, either a newer version (Switch 2) or a mini-Switch...

      I'm in no rush to buy but I am considering getting a Switch. From my brief bit of duckduckgo-ing, it appears that a new Switch is on the horizon, either a newer version (Switch 2) or a mini-Switch and the current release may drop in price.

      Any thoughts? What would you do at this point? Most of the shops around here that sell them are out of stock anyway so unless I was to buy online, it's not necessarily an option.

      Thanks all!

      Update: I bought a Switch. With Mario Kart and Zelda. It's brilliant!

      17 votes
    7. Looking for game recommendations to tickle my Tempest itch

      For those who do not know it, Tempest is a classic arcade vector-based game, and I urge you to check it out. It is highly addictive and nowadays should fall well within the fast-paced retro...

      For those who do not know it, Tempest is a classic arcade vector-based game, and I urge you to check it out. It is highly addictive and nowadays should fall well within the fast-paced retro fashion.

      The problem is that for quite some years, I had nothing to scratch that itch. The last proper Tempest-like game that I played was Typhoon 2001 on Linux, which was a free/gratis clone of Tempest 2000.

      Now it seems that in 2018 Tempest 4000 came out, but only for PC (a.k.a. Windows), PlayStation 4 and XBox One. As a Linux and Nintendo Switch gamer, that doesn’t help me one bit.

      There are two FOSS versions: Arashi, which works only on old Macs, and Arashi-js, which is a JavaScript re-implementation of the former. Unfortunately, none of the two seem to work on my laptop.

      So, here I am, itching for that Tempest fix, yet without a clue how to get something on either Switch on Linux (apart from perhaps Typhoon if it still works). Any suggestions would be more then welcome.

      7 votes
    8. How does Shantae ½ Genie Hero: Officer Mode compare to Mighty Switch Force

      Has anyone here played both Shantae ½ Genie Hero in its Officer costume and Mighty Switch Force of any classical version? If so, I would love to hear how the two compare. I have the former and and...

      Has anyone here played both Shantae ½ Genie Hero in its Officer costume and Mighty Switch Force of any classical version?

      If so, I would love to hear how the two compare. I have the former and and trying to figure out if I want to later order the latter’s recently announced collection.

      I adored Shantae’s main game, but left the DLC/costume modes for a later time, which might be coming ;)

      (… but first, finishing Velocity 2X and Wonderboy 3)

      3 votes
    9. What are examples of modern games that would fit in perfectly on retro consoles?

      Shovel Knight is essentially an NES game that got released in 2014, as its design and artwork are deliberately reminiscent of games for that system. It's a definitive example of an answer to the...

      Shovel Knight is essentially an NES game that got released in 2014, as its design and artwork are deliberately reminiscent of games for that system. It's a definitive example of an answer to the question, but I'm also interested in games that weren't necessarily intended to be throwbacks but can be interpreted as such by nature of their execution.

      What are other examples of games that feel like they could have been released for, say, the Dreamcast, PSOne, SNES, or any of the other consoles of yesteryear? Furthermore, what are the defining traits they possess that make them fit in on that system?

      12 votes
    10. How do you fit a video game's interpretation with its source files?

      Given a movie with ambiguous story, you have multiple options to base your interpretation upon: you have the movie itself, the screenplay if available, what the author said in interviews or books,...

      Given a movie with ambiguous story, you have multiple options to base your interpretation upon: you have the movie itself, the screenplay if available, what the author said in interviews or books, etc... Now, if we take a video game, you also have additional tools: the source code, the installed file names, unused resources, etc. There are of course a few games that expect the player to check these files but that isn't what I want to focus on.

      Would you say that all these files have the same authority as the game itself when it comes to interpretations?

      I'd like to take an example with SPOILERS FOR LIFE IS STRANGE 1, as this is the game that sparked this topic for me:

      The blue butterfly has a special place in this game, it is what starts the whole journey when Max takes a picture of it and Chloe gets shot. It also shown again in the 'Sacrifice Chloe' ending during that same scene. And later during Chloe's burial that butterfly is shown to land on the coffin in front of Max and fly away. There are some scenes that imply that spirit animals are a thing in the in-game universe. After finishing the game my interpretation was that the blue butterfly was Chloe's spirit animal. Now what a surprise to see in the game wiki that the texture file for that butterfly is named 'Spirit_animal_Chloe' !

      Is there any room left for interpretation when the source makes it explicit text? Or can the source be reasonably be pushed aside?

      8 votes
    11. Attending Dice Tower Con

      I'm not sure how many people here are into board games, but I figured I'd make a post about it. I'm going to be at dice tower con this week. I'm hoping to get a game of Blood on the Clocktower...

      I'm not sure how many people here are into board games, but I figured I'd make a post about it. I'm going to be at dice tower con this week. I'm hoping to get a game of Blood on the Clocktower going. If you see a guy trying to gather people for a game of botc, that'll be me. Come say hi.

      5 votes
    12. What are some of your favorite examples of storytelling via gameplay?

      Video game's approach to storytelling usually comprise of mixing gameplay mechanics (gunplay, health system, enemy AI...) and storytelling elements (cutscenes, dialogue trees, environment...

      Video game's approach to storytelling usually comprise of mixing gameplay mechanics (gunplay, health system, enemy AI...) and storytelling elements (cutscenes, dialogue trees, environment details...). There are also special systems designed to work both as gameplay challenge as well as narrative carriers (quick time events, the nemesis system in Shadow of War...)

      However, there's also a third approach, where traditional gameplay elements when put into appropriate context within the game gain additional narrative significance (the way Thomas was Alone's basic platforming mechanics are personified via narration, or Undertale's combat system being integral to how the story develops...)

      Have you ever noticed if a gameplay element also doubled as a storytelling device in the games you played before? If so, what was it and what did it "tell" you?

      12 votes
    13. Does anyone use a trackball mouse?

      I've been curious about making a switch for ergonomics and just lack of space on my desk. Do you recommend it for gaming? Any guidance on genres that do or don't work? I mostly play real time and...

      I've been curious about making a switch for ergonomics and just lack of space on my desk.

      • Do you recommend it for gaming? Any guidance on genres that do or don't work? I mostly play real time and turn based strategy games or point-and-click style games such as Diablo on my computer. I don't generally go in for twitchy FPSes, but I'd like the option.

      • Opinions on index vs. thumb?

      • How long was the adjustment period to get used to it?

      • Any recommendations on good ones to buy?

      • Are there any advantages I'm not thinking of besides just being better for my wrist?

      • Disadvantages besides, potentially, being less precise than a mouse?

      • Are there any tradeoffs with going wireless?

      9 votes
    14. Please recommend me a video game

      I've never really been that into video games. When I was young, I played a lot of RPGs on the SNES and PS1. Within the last couple of years, I dipped my toes back in the water and tried a few out....

      I've never really been that into video games. When I was young, I played a lot of RPGs on the SNES and PS1. Within the last couple of years, I dipped my toes back in the water and tried a few out. I tried Skyrim on a friend's recommendation, but it was just a little too involved and open-world for me. I got Cities:Skylines, which I love because I love city builder sims, but that game just does not run well on any of my underpowered computers. And I loved Ori and the Blind Forest, a beautiful platformer, and I'd play it again right now if it wasn't Windows-only.

      Here are my requirements. First, it needs to run well on a low-powered machine without making the fan go insane. I've got a MacBook Air 2012 and a ThinkPad x250 (Linux). Neither of these are the ideal gaming experience, I know, but I'm not looking for amazing graphics or bleeding edge technology or something super immersive. Pixel graphics are fine with me. It reminds me of my youth, anyway. I played both Skylines and Ori on my Intel NUC 4th Gen and while it worked, they both really taxed that little machine. I was able to finish Ori, but once a city reaches a certain size in Skylines, it gets unplayable.

      I'm not looking for stress. I like RPGs and sims. But it doesn't have to be really hard or frustrating. I don't want to feel chased in a game. I prefer to feel that I'm driving the action and I can go at my pace. I want to feel like if I look away for a moment, I'm not going to lose everything. I'm a casual. I also don't mind if there's no defined ending of a game. For me, I'm more looking for a diversion and a slow build over some kind of constant progression/achievement type scenario.

      If it has full controller support, that would be ideal. I've got a Steam controller, and I prefer using a controller to play a game. I've never liked using the keyboard to play. I'm not totally against it, but I guess I just never got into computer gaming. I pretty much always played on consoles in the past.

      Linux or macOS only, please. I did have Windows installed once so that I could play games, but I'm not bothering with that anymore. I don't want to have to boot into another operating system just to play a game. I want to be able to hop in and out of a game while using my daily driver computer.

      So in my research, I've looked into Terraria and Stardew Valley. These might be what I'm looking for. But I really don't know. Do either of these scratch my itch? Is there another game that I would enjoy based on what I've told you? Thanks in advance for any advice you can offer.

      EDIT: Thank you everybody for your awesome suggestions. I'm still happy to hear more, as I plan to add the ones that really interest me to my wishlist and revisit later. I ended up getting Hollow Knight yesterday and I spent the whole day playing it. It's very engrossing, and it's the perfect game for me. It's so much like Ori, and that game blew me away. Chilled out, go at your own pace, exploring dungeons, challenging but not impossible (though the first Hornet fight was pretty tough for me). The game runs fine on my ThinkPad x250 (i5-5300U) in Pop!_OS Linux, apart from the initial movie scene stuttering--I just had to skip past it, unfortunately. It's such an awesome game, and I'm glad to see they've already announced a sequel. If you know of any other games that are like Ori and Hollow Knight, let me know.

      23 votes
    15. Do you play your games modded or vanilla and why?

      I personally usually heavily mod my games, due to finding the process of modding itself fun, along with me preferring to spend a LONG time at one run through. As an example, I'd give minecraft...

      I personally usually heavily mod my games, due to finding the process of modding itself fun, along with me preferring to spend a LONG time at one run through.

      As an example, I'd give minecraft where I usually play so-called expert packs, which are basically taking a lot of mods and making them depend on each other for progression.

      22 votes
    16. Tabletop RPGs with kids

      Has anybody had much experience playing DnD or other tabletops with children? I've been toying with the idea of making a fairly straightforward and simplified RPG using Story Cubes and GURPS that...

      Has anybody had much experience playing DnD or other tabletops with children? I've been toying with the idea of making a fairly straightforward and simplified RPG using Story Cubes and GURPS that kids can get involved with easily and have fun playing. I'm specifically aiming to play with my daughter (8) and my niece (5) on a big family holiday in August, though I see no real reason that this couldn't work with adults as well.
      Essentially, the conceit would go along the lines of each player rolling a limited number of story dice to help with character creation and such. I'd ask the players a few simple questions about their powers (for example, are you more of a wizard or more of a warrior?) to get some basic stats stats together (STR, DEX, INT, CON), and then use story dice myself to quickly improvise a short one-shot session.

      Does anyone have experience playing with kids, and if so - any pointers? Am I being too ambitious about children's ability to imagine stuff in this way? If so, are there any good systems out there that are good for young people to pick up and get stuck into roleplaying with?

      9 votes
    17. What are some ideas and experiences that are underexplored in gaming?

      I was thinking about this question recently because I finished watching Game of Thrones and it made me want to play a game where I get to be a badass dragon. Unfortunately, it turns out there are...

      I was thinking about this question recently because I finished watching Game of Thrones and it made me want to play a game where I get to be a badass dragon. Unfortunately, it turns out there are surprisingly few games that tackle that experience.

      I also recently played a game called 1979 Revolution: Black Friday, which attempts to inform the player about a real event in history through Telltale-style adventure gameplay. Though it's fictionalized, I realized while playing that it's as close to a documentary as I've come in gaming, which I would argue is another unexplored area.

      That said, I'm curious to see what people here think.

      • What are some ideas/experiences that games haven't tackled, or have hardly scratched the surface of?
      • Why do you think this area has gone untouched for so long? Oversight? Tough to design around? Unfeasible? Unfun?
      • Are there any games that do fit your bill? Are they any good?
      • If you had to design a game to fill the niche you identified, what might it be like?
      26 votes
    18. Board game recommendations to replace Monopoly?

      Like the title says, every Christmas when my family gets together we play board games traditionally Monopoly. Last year I got tired of playing it and after some research I found Concordia and we...

      Like the title says, every Christmas when my family gets together we play board games traditionally Monopoly. Last year I got tired of playing it and after some research I found Concordia and we had a blast playing it. I'm trying to jump the gun and researching ahead for this year, what are ~games recommendations for a good 2+ player game that isn't too convoluted to pick up and is a good time?

      25 votes
    19. What's the best worst game you've ever played?

      I'm interested in a game that you still loved or enjoyed in spite of its significant flaws or issues. "Best" and "worst" are, of course, based on whatever subjective criteria you choose. What made...

      I'm interested in a game that you still loved or enjoyed in spite of its significant flaws or issues. "Best" and "worst" are, of course, based on whatever subjective criteria you choose.

      • What made the game bad?
      • Why did you keep playing it?
      • What enjoyment or appreciation did it give you?
      14 votes
    20. Recommend me a game that _________.

      This post went well in ~books, so I figured we could give it a go here. Top level comments should fill in the blank with some sort of descriptor identifying a kind of game you would like...

      This post went well in ~books, so I figured we could give it a go here.

      Top level comments should fill in the blank with some sort of descriptor identifying a kind of game you would like suggestions for. Be as generic or specific as you want.

      Replies can then recommend games to that individual.

      Hint: Use the "collapse replies" button to view only top-level posts.

      31 votes
    21. What are your favorite games on the Switch?

      Looking for some new games to play. This is my list of liked games so far Worms WMD. This style of game just never gets old for me Mario kart. Looks really nice in 60fps and a ton of fun Golf...

      Looking for some new games to play. This is my list of liked games so far

      1. Worms WMD. This style of game just never gets old for me
      2. Mario kart. Looks really nice in 60fps and a ton of fun
      3. Golf story. Surprisingly fun golf RPG game, also great 2 player multiplayer
      4. Arms. Quite a bit more fun than wii sports boxing
      5. Baba is you. Really fun puzzle game with a unique idea
      6. Korg gadget. Not a game but I love playing with synths
      7. Night in the woods. I never got to playing this when it came out but I tried it on the switch and I like it
      19 votes
    22. What are some examples in gaming of things that were ahead of their time?

      I recently read a book about Nintendo and Sega in the 90s, and it reminded me of something I'd long forgotten: the Sega Channel. The idea that the Sega Genesis had a digital delivery system in...

      I recently read a book about Nintendo and Sega in the 90s, and it reminded me of something I'd long forgotten: the Sega Channel.

      The idea that the Sega Genesis had a digital delivery system in 1994 is wild to me. For comparison, Steam didn't have its first release until 2003, nearly ten years later!

      What are some other examples of games, hardware, or ideas that were ahead of their time?

      16 votes
    23. What are you playing this week?

      Inspired by @Whom's music and anime threads What have you been playing to this week? You don't need to be playing the latest games, nor do you have to write gigantic essays. This is just a space...

      Inspired by @Whom's music and anime threads

      What have you been playing to this week? You don't need to be playing the latest games, nor do you have to write gigantic essays. This is just a space to talk games!

      Feel free to give recommendations, thoughts, opinions. Chat about playstyles and habits! Reminisce about games and mechanics long gone, or coming back!

      20 votes
    24. Favorite homebrew console applications/games

      What is your favorite homebrew console application/game? A really cool thing I saw recently was someone moved the dsi version of flipnote to a 3ds and connected it to an unofficial server to...

      What is your favorite homebrew console application/game? A really cool thing I saw recently was someone moved the dsi version of flipnote to a 3ds and connected it to an unofficial server to continue using it like when the servers were still online. Another cool thing was DS linux, I never managed to get it working but as part of the install process it removed the health and safety warning screen which is kinda neat.

      8 votes
    25. Risk of Rain 2 thoughts and impressions

      Some of you may have heard that the bright minds behind Risk of Rain have made their next effort with the help of an added dimension. Risk of Rain 2 released on Early Access lately, to many...

      Some of you may have heard that the bright minds behind Risk of Rain have made their next effort with the help of an added dimension. Risk of Rain 2 released on Early Access lately, to many peoples' surprise and joy. I played a decent bit of the original, but never managed to get into it. Something about 2D scrollers like that puts me off hard, but I respected the hell out of the awesome art, fantastic music, and neat synergies/shenanigans throughout the game.

      Risk of Rain 2, so far, has been an absolute blast and I'm super happy for the devs. They received way more support than they initially expected upon launch, and the buy 1 get 1 gift key strategy did wonders for them. I've been steadily playing this game with friends and after the initial Diablo 2 loot stealing shenanigans, we've all managed to memorize items, learn builds, and work out what survivalists we like. This game is a killer time-killer; I've spent what I thought was 10 minutes in one match only to glance at the timer and read that 70 minutes have passed. This game almost feels like it's a finished product, and the devs aren't even done yet. I'm super psyched for all the new stuff we'll get to see and experiment with.

      I'm also curious as to what anyone else thinks. Has anyone played enough to share their opinions? Did anyone not enjoy their time with the game? Please share!

      13 votes
    26. Anyone play Tekken?

      I bought Tekken 7 about 6 months ago and have been seriously addicted to it ever since. My friend used to have all the old tekken games when we were really young but back then I just used to mash...

      I bought Tekken 7 about 6 months ago and have been seriously addicted to it ever since. My friend used to have all the old tekken games when we were really young but back then I just used to mash buttons.

      It's a tough game to learn and even play passably but the process of improving is very satisfying. Currently I've got Asuka to Vindicator (2nd yellow rank) and plan on sticking with her until I (eventually) reach high orange/ first red rank. Dabbled a little with Kazumi/Paul but I don't think switching characters is a good idea at this point.

      So do any tildinista's play Tekken?

      6 votes
    27. Conan Exiles is the free PS+ game this month, any Tilderinos playing it?

      Downloaded it, it is NOT noob friendly but seems like it will be fun once I get it figured out. Has been a somewhat annoying process. Figured out the crafting system, get killed by exiles. Start...

      Downloaded it, it is NOT noob friendly but seems like it will be fun once I get it figured out. Has been a somewhat annoying process. Figured out the crafting system, get killed by exiles. Start trying to set up a camp fire and make a little space, get killed by some hyena thing that was invisible due to server lag (on an official server, no less). Which, of course, results in losing everything.

      Anyone else playing it? What has your experience been like? Also looking for a good server/group to play with, although I probably will not be able to log in much since I have a fairly busy schedule.

      6 votes
    28. What are some good introductory books on video game theory and design?

      I'm looking into making a 2D video game just for fun, and I'd like to know some books on the subject. Not necessarily technical, since I got that covered with Godot Engine materials, but...

      I'm looking into making a 2D video game just for fun, and I'd like to know some books on the subject. Not necessarily technical, since I got that covered with Godot Engine materials, but brainstorming, planning, narrative, theory, etc... You know, some big-picture stuff!

      For convenience and personal preference, I much prefer books instead of videos and articles.

      12 votes
    29. Should harder games have "easy modes"?

      I presume a lot of you might have noticed the discourse surrounding Sekiro and the notion that games like Sekiro could benefit from having a complementary "easy mode". The discourse is hot, and...

      I presume a lot of you might have noticed the discourse surrounding Sekiro and the notion that games like Sekiro could benefit from having a complementary "easy mode". The discourse is hot, and the takes are flying left and right but I'm curious to what the people of Tildes think about it.

      25 votes
    30. What let's play channels are good nowadays?

      So I really respect what can be done with the let's play format and think it can be great art in its own right, but I think it's in a bit of a rut. A lot of the older and more successful channels...

      So I really respect what can be done with the let's play format and think it can be great art in its own right, but I think it's in a bit of a rut. A lot of the older and more successful channels have gotten repetitive or otherwise stopped being worth watching, so I'd love some recommendations for creators who are currently putting out good work.

      Who do you think is making good content or even pushing the format forward?

      19 votes
    31. What are you playing this week?

      Inspired by @Whom's music and anime threads What have you been playing to this week? You don't need to be playing the latest games, nor do you have to write gigantic essays. This is just a space...

      Inspired by @Whom's music and anime threads

      What have you been playing to this week? You don't need to be playing the latest games, nor do you have to write gigantic essays. This is just a space to talk games!

      Feel free to give recommendations, thoughts, opinions. Chat about playstyles and habits! Reminisce about games and mechanics long gone, or coming back!

      27 votes
    32. What is the best ‘game within a game’ you have played?

      I was playing Stardew Valley recently and ended up playing the mini arcade games in the tavern for a couple hours. I was suprised at the depth they put into a video game that is inside another...

      I was playing Stardew Valley recently and ended up playing the mini arcade games in the tavern for a couple hours. I was suprised at the depth they put into a video game that is inside another video game. Truly great.

      23 votes
    33. I want an emulation box for my TV. What options best fit my needs?

      Note: I wasn't sure whether to post this in ~games or ~tech, so if it needs to be moved, feel free to put it where it belongs! I've been playing my Playstation Classic a lot, and it's made me want...

      Note: I wasn't sure whether to post this in ~games or ~tech, so if it needs to be moved, feel free to put it where it belongs!

      I've been playing my Playstation Classic a lot, and it's made me want to setup a full emulation box for my TV. I started looking into options and quickly got in over my head, so I'm hoping you fine folks can help me sort this out.

      Caveat: I am somewhat techy, but not nearly to the same level as the average Tildes user.

      Here is a rundown for what I'm going for:

      • Systems: I want to be able to emulate up through the Dreamcast with no slowdown (or, at least, no slowdown as a result of my hardware--if it's natural to the original console or a limitation of the emulator, that's fine).

      • Input: I want to use a wireless controller for input. Ideally six face buttons and four shoulders, so that it can easily stand in for almost all common controller layouts.

      • Graphics: If possible, I'd like to be able to enhance the eye candy a bit with things like upscaling, increasing the internal resolution, and shaders. This would be nice to have, but is not a necessity. Running at fullspeed in the original with no enhancements is the target minimum, though.

      • Footprint: Something up to the size of, well, a retro game console. I don't want a full PC next to my TV, but it doesn't have to be the size of a credit card either.

      • Budget: Let's go with under $400 USD? Given the cost of a Raspberry Pi that seems like overkill, but I know the Pi can't do all the way up to N64/Dreamcast, and I'm not sure how much more power those need. That price limit is flexible if I'm being unreasonable with my expectations.

      With all that in mind, here are my questions:

      1. What hardware best suits my needs? I am not interested in building my own and am seeking pre-built solutions.

      2. What controller is best? I'd prefer to have a one-size-fits-all solution, rather than swapping them out. Six face buttons would help make the Genesis, Saturn, and N64 feel more natural, but I suspect that might be hard to come by?

      3. It looks like Retroarch is definitely the way to go for easy setup, but there seem to be a lot of different standalone options (e.g. Lakka, RetroPie, Recalbox). Which one should I go with? I should add that I really only care about ease of use and simplicity. I do not need something flashy, and the less friction in both setup and use, the better.

      4. Any other tips, pieces of advice, or resources? I don't have a lot of experience with emulation, so a lot of this is uncharted territory for me, hence my uncertainty and need for guidance.

      11 votes
    34. Things to consider with visual novels

      Not sure if this the right place to post this but here goes... I'm writing a story and I'm trying to figure out the best medium to tell it. I'm strongly leaning toward visual novels. I like anime...

      Not sure if this the right place to post this but here goes... I'm writing a story and I'm trying to figure out the best medium to tell it. I'm strongly leaning toward visual novels. I like anime and I want the story to have a similar look and feel. Maybe someday it will even become an anime. Who knows?

      That said, does anyone here have any thoughts on the pros/cons of taking the visual novel approach as opposed to a traditional novel or light novel?

      7 votes
    35. Recommended two-player board games under sixty minutes

      Hi there! From time to time, me and wife enjoy playing 7 Wonders Duel on our weekends and we like that it's not that long because we always have to do other things. Of course, always playing the...

      Hi there!

      From time to time, me and wife enjoy playing 7 Wonders Duel on our weekends and we like that it's not that long because we always have to do other things. Of course, always playing the same game starts to get old (even though 7 Wonders Duel is quite great).

      My wife was not totally excited by Jaipur, Santorini and Patchwork, for example. So, which board games would you recommend for two players where the playing time doesn't exceed 60 minutes? The board games don't need to be 2-player specific (like 7 Wonders Duel), though.

      Edit: For future reference to other players. Besides the great recomendations in this post, I also found other very interesting 2-player games under 60 minutes. They are, Hanamikoji, Kodama Duo, Yokohama Duel and 13 Days: The Cuban Missile Crisis. I actually bought Hanamikoji because it's so cheap and fast. Great game too!

      34 votes
    36. Any tabletop RPG players?

      Any other tabletop RPG fans here? What system do you play and what kind of character are you currently running? I'm in two D&D 5e campaigns at the moment. In one I play a Gnome Mystic, and in the...

      Any other tabletop RPG fans here? What system do you play and what kind of character are you currently running?

      I'm in two D&D 5e campaigns at the moment. In one I play a Gnome Mystic, and in the other I play a Tabaxi Monk.

      D&D isn't my favorite system, but it's difficult finding groups for other systems. I'd prefer playing something where character ability progression is more freeform, like GURPS.

      23 votes
    37. Relaxing Twitch Streams?

      So I stumbled upon this streamer, KRX_ and he plays Cities Skylines in the evenings, when I have time after work to check it out. And it is relaxing to see someone build a city. He's playing Sims...

      So I stumbled upon this streamer, KRX_ and he plays Cities Skylines in the evenings, when I have time after work to check it out. And it is relaxing to see someone build a city. He's playing Sims 4 right now, and it's still, it's like watching Bob Ross.

      10 votes
    38. Open-Source, Free Games

      For those of you who may be too poor to afford the latest AAA titles, or just don't want to support policies like micro-transactions and "If you're offended, just don't buy it", there are many...

      For those of you who may be too poor to afford the latest AAA titles, or just don't want to support policies like micro-transactions and "If you're offended, just don't buy it", there are many open-source and/or free games that can tide you over. Some of my favorites are:

      • FreeCiv: A civilization building game based on Sid Meier's Civilization 1 and 2
      • OpenTTD: A transport network building game based off of Chris Sawyer's Transport Tycoon Deluxe
      • Dwarf Fortress: Not Open-Source - fortress colony management simulator with an additional RPG gamemode

      Do you guys have any other free, possibly open-source games that you would recommend?

      48 votes
    39. I just discovered Steam

      I know I'm late to the party, but do you have any recommendations, hidden gems? What's your favorite lately? I've played most of the big games on console, so I would be looking for something that...

      I know I'm late to the party, but do you have any recommendations, hidden gems? What's your favorite lately?

      I've played most of the big games on console, so I would be looking for something that isn't on PS/Xbox.

      Thanks!

      Edit: I usually like puzzly games such as Limbo, Inside, Little Nightmares or story-driven epics like RDR2, God of War.

      36 votes