-
12 votes
-
Dolphin Emulator dev diary: fixing the most curious Wii game
16 votes -
Deploying containerized Docker instances in production?
Hello! After spending many development hours in my past years running on Virtualbox/Vagrant-style setups, I've decided to take the plunge into learning Docker, and after getting a few containers...
Hello! After spending many development hours in my past years running on Virtualbox/Vagrant-style setups, I've decided to take the plunge into learning Docker, and after getting a few containers working, I'm now looking to figure out how to deploy this to production. I'm not a DevOps or infrastructure guy, my bread and butter is software, and although I've become significantly better at deploying & provisioning Linux VPS's, I'm still not entirely confident in my ability to deploy & manage such systems at scale and in production. But, I am now close to running my own business, so these requirements are suddenly going from "nice to have" to "critical".
As I mentioned, in the past when I've previously developed applications that have been pushed onto the web, I've tended to develop on my local machine, often with no specific configuration environment. If I did use an environment, it'd often be a Vagrant VM instance. From here, I'd push to GitHub, then from my VPS, pull down the changes, run any deployment scripts (recompile, restart nginx, etc), and I'm done.
I guess what I'm after with Docker is something that's more consistent between dev, testing, & prod, and is also more hands off in the deployment process. Yet, what I'm currently developing still does have differing configuration needs between dev and prod. For example, I'd like to use a hosted DB solution such as DigitalOcean Managed Databases in production, yet I'm totally fine using a Docker container for MySQL for local development. Is something like this possible? Does anyone have any recommendations around how to accomplish this, any do's and dont's, or any catches that are worth mentioning?
How about automating deployment from GitHub to production? I've never touched any CI/CD tools in my life, yet I know it's a hugely important part of the process when dealing with software in production, especially software that has clients dependent on it to function. Does anything specifically work well with Docker? Or GitHub? Ideally I want to be avoiding manual processes where I have to ssh in, and pull down the latest changes, half-remembering the commands I need to write to recompile and run the application again.
10 votes -
How To Build An App: Everything You Didn't Know You Needed To Know | Tom Scott
8 votes -
African leaders launch landmark 55-nation trade zone
21 votes -
Software Architect as a Developer Pension Plan
11 votes -
Oregon restricts solar development on prime farmland
5 votes -
On the trail of Tupelo Honey, liquid gold from the swamps
5 votes -
Why Precompiled Headers do (not) Improve C++ Compile Times
4 votes -
After the rain: The lasting effects of storms in the Caribbean
3 votes -
Feature request: Use "/t/" in alternative to "~" in the url of a tilde.
My title sucks, couldn't word it better. So, I hate having to use the tilde char. Doing tildes.net~tildes is much harder for me than tildes.net/t/tildes. It would be cool if tildes also supported...
My title sucks, couldn't word it better.
So, I hate having to use the tilde char. Doing tildes.net~tildes is much harder for me than tildes.net/t/tildes. It would be cool if tildes also supported using "/t/". I am not suggesting to remove the "~", but make one redirect to the other.
22 votes -
Tildes Docker Image
Looking at the development setup page, the suggested setup is to use vagrant to create and provision a VM. Out of curiosity, is there a reason for this preference over setting up a Tildes Docker...
Looking at the development setup page, the suggested setup is to use vagrant to create and provision a VM. Out of curiosity, is there a reason for this preference over setting up a Tildes Docker image inside the repo? Tildes seems like a pretty simple and straightforward web app, it shouldn't be difficult to create. Is it just a developer preference of Deimos/Tildes devs? Or is there a logistical reason?
9 votes -
How much testing do you guys do?
Pretty straight forward question, but basically I was watching a discussion panel the other day talking about the ethics of Self-Driving cars. A topic came up about people writing crappy code, and...
Pretty straight forward question, but basically I was watching a discussion panel the other day talking about the ethics of Self-Driving cars. A topic came up about people writing crappy code, and more than that, people not testing their code. And if they do, they do point testing. I am in my last semester of uni and I am working with some companies where we are doing pretty extensive testing, happy flows and a lot of alternate flows, as well as UI/UX testing. I wanted to extend this question to you, do you guys do testing, what type? How much do you focus on it? And if u love it/hate it?
12 votes -
Tildes mobile app
I wasn’t able to find a discussion on this, though I’m sure there has been, and for that, I apologize. Is there any kind of timeframe on the release of a mobile app for tildes? I would guess that...
I wasn’t able to find a discussion on this, though I’m sure there has been, and for that, I apologize.
Is there any kind of timeframe on the release of a mobile app for tildes?
I would guess that on Reddit most of their traffic comes from people accessing the site on their phones at this point, but I could be wrong. In any case, it certainly is a large portion of the users that access the site in this way.
With that in mind, it would be nice to be able to access tildes from a mobile app to do away with the clunkiness that comes with using the site through a mobile browser. I don’t mean to sound like it’s terrible. The site functions well enough through a mobile browser, but it would certainly have me using tildes a lot more if the convenience of a mobile app was available.
I’m sure the developers are very busy, and I don’t want to sound demanding, I’m just curious.
And once again, I apologize if this has been discussed recently.
21 votes -
To Create An Evolvable API, Stop Thinking About URLs
5 votes -
Our Software Dependency Problem
9 votes -
Start with a website, not a mobile app
20 votes -
Rainwater harvesting eases daily struggle in Argentina’s Chaco region
2 votes -
"Like a TripAdvisor for migrant workers”
4 votes -
Do you restrict your game purchases to avoid Early Access?
A couple of years ago I had the itch for a 3D platformer and didn't feel like replaying Super Mario 64 for the nth time. I saw that there was a game called Poi and it was clearly inspired by SM64....
A couple of years ago I had the itch for a 3D platformer and didn't feel like replaying Super Mario 64 for the nth time. I saw that there was a game called Poi and it was clearly inspired by SM64. I picked it up and played it while it was in early access.
I enjoyed my time with it, but because the game wasn't content and feature complete, I ended up making my way through an unfinished, buggy version. This is not a complaint, as I knew well that it was still in development, but I can't deny that it hampered my enjoyment of the final product. When I finally sat down to play through the game for the "first" time after its release, my previous experience soured my current one because I was retreading familiar, albeit improved, levels.
Distance, another early access game I purchased, released in full this past month. Unlike with Poi, I actually stopped myself from playing Distance in early access (after trying it out briefly), so that I wouldn't ruin the game for myself. As such, my enjoyment of it has been far greater. Those two games, plus a handful of others, have made it such that I pretty much will no longer buy a game if it's in early access, simply because I'd rather wait for the full thing.
With that in mind, I'm curious if other people do the same thing, or if some people actually like the behind the scenes experience of playing a game as it gets built? Also, what are some early access success stories that have had solid, full releases? What are some that would be considered successes in spite of the fact that they haven't fully released yet?
12 votes -
Dear Developer, The Web Isn't About You
39 votes -
The Cambodian port city on China’s 21st century Silk Road that’s becoming the new Macau
6 votes -
Use of water for electricity generation triggers outcry in Mexico
5 votes -
African economy: The limits of ‘leapfrogging’
3 votes -
Land degradation: A triple threat in Africa
9 votes -
China in Africa: Win-win development, or a new colonialism?
9 votes -
On the matter of calling a child "they"
I thought about posting this as a comment in the other active pronoun conversation but I didn't want to derail it with a tangent. For starters I should make it clear I believe honoring someone's...
I thought about posting this as a comment in the other active pronoun conversation but I didn't want to derail it with a tangent. For starters I should make it clear I believe honoring someone's pronoun preferences is a matter of basic decency and respect. Conversely, insisting on using a different word when you know someone doesn't like it is, frankly, a jerk move. It's being antagonistic for no good reason.
That said, an acquaintance recently informed me that her 4-year-old prefers to use the pronoun "they." I have to admit something about this situation doesn't sit right with me. I'm also the parent of a 4-year-old, and it's clear to me that kids that age aren't developmentally equipped to make an informed decision about gender identity.
I can't help but feel like the parents are putting words in their kid's mouth, projecting a non-binary assumption onto a minor who lacks the cognitive and emotional maturity to manage it in any meaningful way. Saddling a preschooler with that kind of baggage just strikes me as irresponsible parenting.
I'm not saying there should be some kind of hard-line age of consent, just that four is too young. One ought to be far enough along developmentally to come to one's own conclusions about pronouns and gender presentation.
Apologies if I'm strawmanning, but I guess the argument could be made that all kids should be referred to as "they" — by default — until they reach an appropriate age to choose their own gender identities. I can sympathize with that as a goal, but it strikes me as unrealistic. I don't think society would ever be able to attain that kind of widespread change.
I'm curious what my fellow tilders think about this subject. (FWIW, I am referring to this kid as "they" and keeping my objections to myself, apart from this discussion.)
11 votes -
The Subnational Human Development Index: Moving beyond country-level averages
2 votes -
Ask Tildes: What is the best way to get involved with the development of Tildes?
Hi everyone, I'm a frontend developer and do a bit of backend work as well. I'd really like to contribute some of my downtime to helping build this site. I've checked out the issue tracker on...
Hi everyone, I'm a frontend developer and do a bit of backend work as well. I'd really like to contribute some of my downtime to helping build this site. I've checked out the issue tracker on gitlab and some of the docs, tech goals and announcement, but I'd like to start getting my hands dirty and contribute some code.
- Is there a roadmap for development?
- A feature list to implement?
- Bugs to fix?
How can I help out? What's the best way to get started?
Also for all non-devs, what is the best way that they can start helping out?
30 votes -
Fully Automated Luxury Communism Newsletter
5 votes