• Activity
  • Votes
  • Comments
  • New
  • All activity
  • Showing only topics with the tag "hardware". Back to normal view
    1. New "old school" gadgets?

      I recently realized that many of my favorite gadgets are basically "new" versions of old technology. I use Sony Xperia 1VII, with a headphone jack, side mounted fingerprint, no screen cutout,...

      I recently realized that many of my favorite gadgets are basically "new" versions of old technology.

      • I use Sony Xperia 1VII, with a headphone jack, side mounted fingerprint, no screen cutout, stock Android. It's running the latest Snapdragon chip, however, and the camera hardware is better than the current iPhone (doesn't mean the software is better)
      • My favorite smartwatch is Pebble Time. My rePebble Time 2 is on the way. I'm currently using a Garmin, but I'm not exactly happy with it.
      • My keyboard is a Niz EC84. The default keycap looks like my keyboard in middle school and it is just perfect right out of the box (except I should've got the 45g one). As a Topre clone, it bounces with rubber domes. I don't like mechanical as the tactile point is not right at the very top of the curve. It also supports hardware mouse key and Bluetooth which is useful when you're working with multiple machines. (Sadly no QMK in this layout)
      • When I was buying my PC I couldn't find a single good modern case (i.e. with USB C ports in the front panel) that doesn't have any glass like old school PC. Luckily, Fractal North was just released back then and I immediately preordered.
      • I suppose the ThinkPad line may fit into this aesthetically, but it's not exactly the same as it was in IBM era. I heard that the Chinese are making new board for the old ThinkPad chassis though.

      I feel like this is an underserved market - why can't they just give me the same phone/computer I have but with the latest technological advancements. Sure, it'd be niche and many people will complain at the price, but at least there is a choice.

      Does anyone have other favorite new old school tech they wanted to recommend?

      32 votes
    2. MP3 player recommendations

      Hey all, I'm looking for some recommendations for mp3 players. Specifically though I'm looking for two different recommendations. I have a seventh grader I teach who is really interested in...

      Hey all, I'm looking for some recommendations for mp3 players. Specifically though I'm looking for two different recommendations. I have a seventh grader I teach who is really interested in getting started with mp3 files (that she has yet to acquire), so a cheaper device if possible. I, on the other hand, have a solid yet growing collection of FLAC files I would love to listen to not on my phone, so I'm willing to splurge a little more for this. I tried searching tildes for it but couldn't find anything that suit my need. I know about the tangara (I think thats how it is spelled?) but I can't seem to find if I can even buy it anymore :/ Thanks!!!

      23 votes
    3. Smartphone recommendations?

      I've been rocking a Sony Xperia 1 IV for the last 3.5 years or so and, save for some persistent and irritating Bluetooth issues (audio quality drops for no reason) I've really enjoyed it. However,...

      I've been rocking a Sony Xperia 1 IV for the last 3.5 years or so and, save for some persistent and irritating Bluetooth issues (audio quality drops for no reason) I've really enjoyed it.

      However, as of a month or so ago, the Bluetooth issues have graduated to "untenable" level, and considering its age, it's time for a new phone.

      I almost entirely use my smartphone for watching YouTube, listening to music, watching videos, and reading books. I don't use it to play games or surf social media at all. Occasionally I'll take photos, but I don't need anything better than "takes decent photos"

      My hard requirements:
      Not an Apple
      MicroSD card

      My strong wants:
      No back glass
      Durable
      Headphone jack
      Decent audio quality

      Does anyone have any recommendations?

      33 votes
    4. What I learned building my first custom water loop

      This weekend, I've fulfilled a long dream of mine and upgraded my computer to a fully custom waterloop. This is, for a number of a reasons, a complicated process, and outside of general advice,...

      This weekend, I've fulfilled a long dream of mine and upgraded my computer to a fully custom waterloop. This is, for a number of a reasons, a complicated process, and outside of general advice, it's difficult to provide an exact guide on how to do this. Custom waterloops are, well, custom. They depend mostly on what computer case you use, and what sort of reservoir and such you've bought. As such, my advice can also only be general.

      Plan ahead

      Check online for custom watercooling builds in your case. Use those as a guide for radiator and reservoir placement. Sketch ideas out on paper. Measure out the places inside of your case where you intend to place components. Check the your pc case manual, those very often contain info on where you can place radiators and reservoirs.

      Some cases are ill-suited for custom waterloops. Consider buying a new case rather than building in an old, ill-suited one. It will save you a lot of pain.

      Some cases require modifications. I had to cut into mine with a metal saw to make space for a radiator. Minimal material was removed from the frame, invisible after the case is put back together. I also had to drill into it to place the reservoir. The holes case manufacturers place for reservoirs are best-effort guesses. Unlike for fans, and thus radiators, there are no standards for reservoirs.

      Do not rush

      Expect a marathon, not a sprint. There will be setbacks. My process, setbacks and all, took me 3 days. And I still fucked up assembling my GPU. The die has bad contact and I'll have to drain the loop, pull it out, disassemble it and put it back together again. A lot of this was also spent waiting for next-day deliveries to show up because I'm dumb and was missing things.

      Prefer soft tubing, and do not go for PVC

      There are no performance benefits to hardline tubes, and they are a bitch to measure, bend and cut precisely. That 95° angle that was meant to be a 90° is going to be evident immediately, and forever. Soft tubes are forgiving, easy to put into the system and much more time efficient. They also do not require extra equipment dedicated solely to bending hardline tubes. Think about where your build is going to sit. On the floor? Who gives a shit how it looks?

      Edit: if you opt for soft tubes, don't get them made from PVC. They very often leak plasticizers into the loop that gunk up your components and reduce performance. You'll need to swap them after some time and they also tend to harden. To minimize maintenance, go for EPDM tubing. It's black instead of transparent, but it's better in the long term.

      Custom waterloops are all about you, and if you insist, then you do you. Hardline tubes are the endboss of all pc builds. Be ready for a challenge. Conversely, some folks really want transparent soft tubes. Just know what you're getting into.

      Tube sizes

      The standard soft tube is 13 mm outer diameter and 10 mm inner diameter, or 13/10. There's a ton of other sizes as well but remember even if the inner diameter is larger, liquid flow improvemets are going to be marginal. Different sizes also need different fittings.

      Respect the crink

      Soft tubing is a breeze to put into your system, but don't make those corners too tight or it'll crink and cut off flow. Check this especially when you close up the panels of your pc case. Tubing is cheap, comparatively. Don't be afraid to use more than you need.

      Money

      Custom water loops are pricey. Full copper radiators start at 100€, water blocks are usually hundreds as well, with the tubing, fittings and all it's normal for cooling equipment alone to account for a grand. You're bolting an aftermarket cooling system onto your PC that will turn it into a racecar. A lot of that is finely machined copper. It costs.

      Remember the extras

      Ya know how I said that I needed to order some extra things last-minute? Thank fuck for Amazon and their fast deliveries. If you live in a larger city, there's also a good chance a specialist computer store somewhere might have what you need.

      Leak tester

      Those are small air pumps with a pressure gauge. You close of all ports and then pump air into the system, 0.5 bar maximum (!!!), and wait 60 minutes. If the pressure is maintained, congratulations, your system is air- and thus watertight.

      Test your individual components before you put them into your case! This way, you know that the components themselves are tight, and you avoid having to pull out a radiator after screwing it in place because you forgot to tighten that one end cap you can now no longer reach. Ask me how I know.

      Also test our loop when it's fully assembled. Should you have a leak, divide your loop into two halves and leak test those. Repeat (divide into halves and test) until you have located the leak. If you have tested your comps individually before, it's going to be a radiator fitting you forgot to tighten or your reservoir top 99% of the time. Have a book or a podcast ready because this is a long process with lots of downtime.

      Motherboard 24-pin jumper plug

      These nifty little things are incredibly cheap and useful. After you wire everything up, you want to fill your reservoir and turn on the pump, but obviously you do not want to immediately electrify your entire system. So you pull the 24-pin motherboard cable of your motherboard and put the plug into it. It bridges specific pins, tricking your power supply into thinking a motherboard is connected. This way your pump turns on without the rest of your system. Once the water is circulating and not catastrophes have occured, you can turn off your power supply and plug the mobo back in.

      Common advice

      This is advice that's often repeated in watercooling circles for beginners. If you're seriously considering doing this, you will likely already have stumbled upon these. I'm adding these just for posterity.

      Do not mix aluminium and copper/brass

      Cheaper watercooling components are often out of aluminium while pricier ones are out of copper. You do not want both in your system as they eat each other through galvanic corrosion. If your cooling blocks for the GPU and CPU use copper (they very often do), the rest needs to be out of copper or brass as well, fittings included!

      Buy more fittings than you think you need

      Remember, per tube you'll need at least two! Check that they have O-rings, as those provide the seal.

      Put a drain port into your loop

      You should generally drain and flush the loop at least once a year. This will be a lot easier if on low points you have faucet you can attach a tube to and open to drain it. Pulling the loop back apart is generally the last thing people think off when building a custom loop for the first time, so it's useful to know.

      Consider quick disconnects

      Quick disconnects are special fittings you can put into a tube or attach directly to a port. You can then pull them apart with minimal or no leakage of your cooling fluid without having to drain your loop. Really useful for example the GPU, which tends to be the component that's swapped out most often.

      Use cooling fluids over distilled water

      Obviously no fucking tap water, ever! But lots of folks also gravitate to distilled water. Cooling fluids like what Alphacool or Aquacomputer make have extra stuff in them, like corrosion inhibitors and biocides that prevent algae build up. You can also mix these yourself if you can get the inhibitors and biocides concentrated but if you're on that level I don't think you need this guide anymore.

      Also, colored liquid fucking sucks. Unless you want to pull apart your water blocks and clean them with a toothbrush, use clear liquids. If you want fun colors, put RGB into your case.

      120 mm of radiator length per 100 W of heat generation

      The two components generating the most heat in your PC are likely the CPU and GPU. Check the specs of those to see how much heat they generate. This number is generally known as the Thermal Design Point (TDP). Radiators come in many sizes fitted to fan sizes, mostly in multiples of 120 or 140 mm, but running this calculation gives you a baseline for how much radiators you need. More is always better! Fit in as many radiators as you can into your case, but if your case can't fit the number of this calculation then you need to look for a bigger case.

      Knowing the TDP is rarer for GPUs, you can also use board power or power draw as a substitute. We're doing napkin math here, no need to be precise.

      Example:

      CPU: 170 W

      GPU: 300 W

      -> round up to 500 W, which means 5 * 120 = 600. A 360 mm radiator fits 3 120 mm fans. You'd need 2 radiators with 3 fans each to cool your system adequately.

      Alternatively, a 280 mm radiator fits 2 140 mm fans. You'd need 3 of those to cool the system.

      Radiator thiccckness

      Radiators come in different thicknesses. Since what dictates a radiator's ability to dissipate heat is the total surface of it's fins, increasing the thickness improves cooling ability. However, most PC cases, even full towers, are practically limited to 45 cm rad height at most.

      Noise

      A big motivation for doing this was noise. Cooling everything with a custom loop means that I've lost the 2 fans on my CPU air cooler and the 3 fans on my GPU. What remains are the case fans only, 2x180 mm ones and 3x140 mm. Those can now run at dramatically lower speeds (10% fan speed at idle, ramping up much more slowly) for a nearly silent build even under full load. The pump and reservoir combo I've chosen are isolated from the pc case through rubber standoffs which means that the pump, even when at 100%, runs dead-silent.

      Chasing diminishing returns

      Switching to a custom loop alone is a massive bonus to the computer's ability to be cooled, because water is a much more efficient way to move heat than air. Case radiators also have much more volume than the heat sinks on your GPU and CPU right now, improving the cooling further.

      Once you step into this world, the choices open to you are staggering. Delidding the CPU. Using liquid metal instead of thermal paste, etc. etc. Unless you're planning on overclocking your system, there's no point to doing any of those things that are actively dangerous.

      Liquid metal buys you a couple of degrees °C at best, at the cost of being dangerous and difficult to apply and even a tiny escaped drop having the ability to short and fry your GPU for good.

      Delidding your CPU is only useful if you plan to overclock. I did it, but only because the company Thermal Grizzly sells delidded CPUs and a fitting water cooling block. If you're doing it at home, the investment is way too large to make sense. Delidding also requires liquid metal afterwards. See paragraph above for that.

      If you're in this just because you want a high performing system at less noise, then using a PTM material instead of thermal paste is going to be good enough.

      All of these improvements lower temperatures of your components. Delidding the CPU and cooling it directly buys you something like 20°C under load. But the thing is, a good water cooling loop can absolutely cope with a high performance CPU running at 100 per cent. With the IHS on it'll just push 80°C instead of 60°C.

      Functionally, there's no difference if the CPU runs at 60°C or 80°C. The only time it matters if if you're over clocking and through that causing the CPU to approach its thermal limit. Then dropping it by a few degrees makes sense.

      If not? Skip them.


      I hope these help people. Feel free to ask any questions!


      Edits in no particular order:

      Loop order does not matter

      PC custom water cooling loops are not car engines, and as such the thermal differences between coolant and components is much smaller. This means that having a radiator follow a component to immediately cool the water down is much less effective than just adding more rad volume. It also tends to make your tube runs messier and is overall not worth it.

      30 votes
    5. My week with a BC-250, or how I made a gaming HTPC with a chopped PS5

      I caught wind of the BC-250 after the Linux on PS5 post where @moocow1452 posted about them and shared a link. The BC-250 is an APU cut down from PS5s that didn't pass Sony QC, they were...

      I caught wind of the BC-250 after the Linux on PS5 post where @moocow1452 posted about them and shared a link. The BC-250 is an APU cut down from PS5s that didn't pass Sony QC, they were originally slated for waste but largely got picked up by crypto miners. I hadn't got myself anything for my birthday or promotion, so when I found a deal, I grabbed it for the HTPC I'd wanted but couldn't justify. (Long post, tl;dr at end)

      Specs:
      6-core AMD Zen 2, stock clock 3.5GHz
      AMD custom GPU, stock clock 1.5GHz*
      16GB unified GDDR6 RAM+VRAM
      M.2 2280 slot
      *Stock lock is weird and limited, will discuss

      I'm not sure exactly when they got proper Linux support or folks started using them for gaming but I'm definitely behind the curve. You used to be able to get them <$100 but now they seem to be going for $180. I found a "pre build" for $275 shipped that had it ready to go, including a case, cooling, PSU, 256GB SSD, and unlocked BIOS... this isn't too far from what I would've totalled had I gotten the board for ~$80, and saved me some headaches. While the seller pre installed Bazzite, no way was I trusting the OS installed by a random eBay seller.

      So what's it take to make one of these usable, what trouble did the seller save me? Let's start with the BIOS -- this needs to be unlocked by flashing though I'm not totally sure if it's required to use it at all but at the very least it unlocks the dynamic 512mb VRAM. 16GB total is kinda limiting today and the default split is 8/8 RAM/VRAM -- a static split isn't exactly ideal -- depending on your game, you could easily be maxing out one with unused of the other. The dynamic 512 reserves only 512mb for the GPU alone and allows the rest to be properly split as needed (mostly, there's still technically a VRAM cap that can be raised with kernel parameters).

      OK next saved headache was the cooling. See, these were built as server units with fans set to blow air through them. The heat sink fins are closed off on the top. One can print a sleeve to have a standard fan push air through, but opening the fins up and letting the fan push air through from the middle is more effective, more like your typical consumer GPU. Seller did a messy job, but it is opened in the middle. Some folks use 2 fans and fully open the fins for a cooler/quieter build.

      The final headache was minor but they saved me from sorting out the PSU and power button. Since the board is powered just by 8 pin PCIE, for this PSU, two pins on another header need to be shorted to stay powered on, seller already had this in place. Seller also soldered power and reset buttons to the board.

      So with the hardware sorted, what does the software end look like? While it can technically run Windows, but it does not and will not have GPU drivers -- though folks have added external GPUs. The main 2 OS options folks recommend are Bazzite and CachyOS. Folks say Cachy is better but benchmarks I saw weren't that compelling, I already use Bazzite and it seemed to have less extra steps so I went with that, standard installation process went smooth and it was basically ready to go from there... So why am I futzing around so much?

      Well, the dynamic VRAM can collide with the default ZRAM swap, causing crashes and other errors. So I went through disabling that, enabling ZSWAP, then tweaking config and kernel parameters according to community info. So part of my futzing was comparing speed and stability with the various RAM settings and swaps.

      So the next futzing was the GPU clock. The stock is locked at 1.5GHz over 920mV always no matter if load is high or low, but PS5 runs em around 2.3GHz and higher volts. There's a community governor that can decrease volts/clocks under light load and unlock the stock. Folks easily get 2.0GHz at 1000mV but some push 2200+ at 1150. So testing with that was more futzing around, playing in Expedition 33 for half an hour to see if settings were stable. I found the defaults to be fairly aggressive, causing artifacts and crashing. I disabled all their default points over 920mV, set one at 2.0/1000, and called it a day. Didn't feel like trying to squeeze out another 100MHz. Also boosted the bottom 700mV point up by 20 since I saw some graphical artifacts at low loads and that cleaned those up. (<700 locks it right back to stock parameters so that's the effective minimum)

      Next up is the CPU, stock has it at 3.5GHz at 1180mV. Folks have been able to get the same clock down to 1000mV, some mad lads pushing 4.1GHz and like 1.3V. There's another community tool for helping with this where you punch in a target clock, voltage, and temp, then it tests it out. I haven't settled this one out, I may go for a bit of an under volt to help keep it quieter/cooler since it's an HTPC, or may just leave it at stock. Folks also recommend disabling mitigations for Spectre/Meltdown as it significantly slows the CPU and you're fairly unlikely to need it for a DIY Steam Machine.

      So I was stumbling through this following the community wiki, it had some good and useful info, but it didn't seem entirely consistent and sometimes was just wrong. Turns out, it's an AI compilation of community info. I'd have saved myself a ton of trouble if I'd found this repo and followed their instructions as that's what I eventually found worked best.

      Expedition 33 was my main real world benchmark tool. With FSR+LSFG on medium, I was hitting 1440p@90fps, 1080p@45fps without. The site compares it to a 3060, I thought that was mine until I double checked and have a 3070. It does E33 with DLSS+LSFG at 1440p@120fps cap on medium, or 1080p@60-70fps without either. So while the .info site seems to accurately describe the GPU as similar to a 3060, their benchmarks seem to include scaling and/or frame gen based on my limited testing. However, E33 still looked bad and off compared to my Nvidia at the same settings. After a day of fiddling, I looked it up and turns out, E33 specifically looks worse on AMD.

      As for HTPC apps, Jellyfin flatpak works great. Official Plex apps are deprecated, both flatpak and snap, they run terribly. Girens (unofficial Plex client flatpak) seems to work well, but requires a mouse and sub menus don't work in big picture. I plan on using a PS4 controller (touchpad works as trackpad) for the time being so this isn't too big a deal, but it's definitely less polished than the Plex smart TV app. VLC with the network drive mapped so we can play direct from file as back-up. And finally VacuumTube for YT smart TV interface with ad blocking. Hardware encoding/decoding does not work and will not so it's all done by the CPU, but it was enough for my high bitrate 4k HEVC decoding test.

      It doesn't have proper sleep states. Can't wake from USB/LAN, power button only, and doesn't actually sleep CPU/GPU so it doesn't really save power in sleep. Shutdown/cold boot is inconvenient for a daily use HTPC. Estimated 60W at idle, about $6 a month left on 24/7 for us, perhaps an extra $50/yr compared to a box with proper sleep. However, most it can pull under load is 235W, less than a typical gaming PC. Not enough to realistically break even versus a gaming PC with proper sleep though, so it's probably an expense worth considering in comparison shopping for a similar usage.

      Final Verdict: do I recommend it? Honestly, if you're getting bare board for $180, maybe not, but also depends on who I'm recommending to. I seen someone on the discord selling them for $150, others may be selling too, perhaps prebuilts even. Between case, fan, PSU, and SSD you're ending up closer to $400 for a running build -- and that's before wifi/Bluetooth/controller if you don't have extras of those already. At that rate, you may be better off getting a mini PC + eGPU dock + older graphics card, but I'd need to shop around to see how their price:performance ratio compares. On top of that, you'll likely need to do the trouble the seller saved me. Getting the software going is fairly simple nowadays though, so long as you have the foreknowledge to just use NexGen's repo. If you're curious, do some comparison shopping between what you find for these versus a mini PC + eGPU setup. Don't forget to consider the cost of the BC250's idle draw if you don't want to cold boot each day/use. I wanted a machine that could be a media client, do some modest gaming, and to experiment with AMD and unified V/RAM. I ended up with one that can do that and some AA/A, so I'm satisfied, despite the quirks.

      13 votes
    6. Buying a high-end PC for the first time - help me to doublecheck what I'm buying? Is 4k a bad idea with the specs?

      I somehow have money I need to spend, more than I ever had, and where else to put them than where I spend most of my awake time. So for the first time ever I've decided to splurge on a PC that...

      I somehow have money I need to spend, more than I ever had, and where else to put them than where I spend most of my awake time. So for the first time ever I've decided to splurge on a PC that isn't a low to medium budget one. For reference, I'm currently on a 10 year old 1070 GPU with a 1080p screen and the rest of my PC is either also 10 years old or at least 5 years old so it truly is time to upgrade.

      It looks like it's 10-15% more expensive to self-build nowadays so what I'm about to pull the trigger on is a package/prebuilt deal. But I can still pick and choose (some) parts from this store. Here's the specs at the moment:

      • GPU: ASUS Radeon RX 9070 XT Prime OC - 16GB GDDR6 RAM

      This seems to be the most reasonable buy. The price is about 70% of Nvidia's equivalent in performance while the next stepup, a 5080, is more like 240% as expensive. I however got recommendations to get at least 5080 for good framerates in 4k gaming on high settings. I am currently on 144hz and have gotten used to about 100fps in most games, so ending up with like 50fps would suck.

      • CPU: AMD Ryzen 7 9800X3D

      Something I play a lot is WoW, and that is apparently a very CPU heavy game, so this one seems the best choice in terms of performance in that particular game even though I'm reading it's somewhat overkill for most other stuff.

      • RAM: Corsair Vengeance DDR5-6000 - 32GB

      I practically never multitask so getting only 16GB would have been fine I believe, and opened some room in my budget, however this is a limitation of the package deal and I cannot go lower than 32GB. Besides, this should be futureproof.

      • Motherboard: ASUS TUF GAMING B650

      • Storage: Kingston NV3 SSD - 1TB

      • Case: DUTZO C740 Airflow Wood

      • PSU: Corsair RMe Series RM850e (2025) - 850 Watt

      Here's a link to the full specs and options to configure.

      So.. is 4k a bad idea with this setup? Because I really want to.

      I would probably settle for 1440p (widescreen even?) but I'm sure 4k would feel like such a much more massive upgrade. So if this build is not capable of 4k for newer modern highly demanding games, would downscaling in them look disappointing? If anyone has experience with that?

      If I end up on 1440p, if anyone has experience with this part, what do movies and such look like? Would a 1080p download look strange and blurry being upscaled? And would a 2160p download look weird being downscaled?

      I have also seen some posts about 4k being not worth it on account of just how tightly packed the pixels are - that unless it's a more than 30" screen, it's not even worth it? Any truth to that in you guys' experiences?

      Sorry for the long post, but thanks for reading!

      32 votes
    7. I think that we won’t see any new and radical new gaming input devices or form factors anymore

      I think this might be a hot take, but as the cliché goes, please hear me out. First of all, what I define by “new and radical” is something that is not only significantly different from what we...

      I think this might be a hot take, but as the cliché goes, please hear me out.

      First of all, what I define by “new and radical” is something that is not only significantly different from what we had before, but it must also fulfill another criteria: it must become ubiquitous.

      So, for gaming input devices, I would say that what Nintendo tried to do with the Wii didn’t stick. The technology wasn’t new, but its implementation was new and radical. It was a gamble, for sure. I loved it for what it could do (and, honestly, I miss it), but it’s been almost exactly 20 years now, and the Switch 2 has the double joystick, d-pad, ABXY, quadruple shoulder button combo that all other controllers have. That basic form factor is what became ubiquitous. Motion controls didn’t go extinct, but apart from aiming via gyroscopes, they’re not that common. Classic controllers though, they’re here to stay. In fact, in these last years, I’ve seen the market for controllers explode. It’s wild.

      What Nintendo did with touch screens on the NDS/3DS did become ubiquitous though (even if they kind of pulled out of it): That input method is what mobile games rely on. Its home hardware are mostly smartphones. What was new and radical about it (and something that Steve Jobs explained well when he introduced the iPhone) is the idea of having one stylus/finger tip as the tool for for the input, and then designing the input methods (swipe, tap, hold, etc.) around it. Again, the technology wasn’t new, but its implementation was a radical departure from conventions at the time, and again, it became ubiquitous. I don’t see smartphones ever going away (or rather, slabs of glass that we swipe, tap, and hold our fingers on).

      I think that there was a hot minute there where we all thought that VR was going to become the next big thing. The input for that doesn’t use technology or methods that are radically different from controllers (they are still just buttons, gyroscopes, and accelerometers, as far as I can tell), but combined with the (supposedly) immersive VR experience, they could have made up for a package that feels new and radical, except that... it became a niche, and I don’t see that ever changing. Baring a leap in technology that allows us to instantly plug into The Matrix, without any complicated setup, I don’t see VR becoming important in gaming, even if it becomes significantly cheaper. It’s just not convenient enough, and in the end, I think that convenience is king, and controllers/touch screens are the ultimate convenience.

      You may be thinking about what Valve is doing with touch pads, on both the Deck and their new controllers, but I don’t see it catching on (not to mention that it doesn’t really feel all that radical to me). I’d love to be proven wrong (and I know that those touch pads can do way more than just replace a mouse, since they also have “zones” that can be mapped to, etc.), but in the end, I don’t see it replacing the third pillar of gaming input devices: keyboard and mouse. For PC games, especially certain genres, nothing will ever beat the convenience of that combo.

      So, for gaming inputs, I think that we have reached the end of the line. If before the end of my time on this earth, something new and radical comes along that becomes ubiquitous, then feel free to come back here and rub it in my face. I’m willing to bet a lot of money that it won’t happen.

      Now, let’s have a talk about form factors, or rather, the hardware.

      I think that the Switch 1 and the Steam Deck really kicked off a golden age of handhelds. Indeed, it feels to me as if some new handheld device releases every week. It’s absolutely wild. I don’t know what changed since the launch of those two consoles. We’ve had handhelds since... what? The Game & Watch? Maybe earlier? I don’t know, but it’s been decades. Yet only now has the market for them finally grown big, maybe too big.

      Why do I say too big? I would like to know why these companies keep developing new models. Are they really selling that many units and making that much profit? If they are, then wow. Good on them. I’m skeptical though. I hope it doesn’t lead to some market crash. I should add that, as someone who feels lukewarm about handheld gaming at best, I don’t understand why they sell so well (again, if they do). Yes, every time I see a new handheld, I want to buy one, just out of FOMO, but look: I have a Switch 2 and I always play it docked.

      I had a GBC/GBA/NDS growing... for the sole purpose of playing Pokémon... always at home. With a couple exceptions on the NDS, I never cared for much else outside of that. It may be that I was conditioned to feel this way about handhelds, since my first console was a Nintendo 64. My preferred way to play games, is to comfortably recline on a chair, turn on a TV (the bigger, the better), grab the controller, and play in the comfort of my home.

      I cannot relate to people who have the courage to take their $200, $300, $400, $500 (or more expensive) handhelds out into the wild, where they could drop from their hands (I’m very clumsy), get stolen, or worse, only to play on a tiny screen while sitting very uncomfortably. If you do this, please explain to me why you enjoy it. I genuinely don’t understand. I’m scared spitless just from yanking out the Joy-Cons from my Switch 2, let alone unplug it from the dock. I also don’t care much for mobile games for similar reasons: screen too small, games not that interesting for me.

      Alas, I have to admit that handhelds have become ubiquitous. I’m not 100% sure, but I think that, as a form factor, they might stay around forever. I don’t think that smartphones, the other form factor that is ubiquitous, are going to completely replace them. Handhelds have the added convenience of analog sticks, buttons, and being gaming-first devices. Smartphones don’t have that.

      The third and last ubiquitous form factor would be consoles and PCs. I group them together because I have a feeling that sooner or later consoles are just going to morph into PCs. I don’t know what Nintendo will do though. They seem determined to have complete control over their ecosystem, but that will require them to keep releasing new consoles with walled gardens. Can they become the Apple of gaming? Can they make this business model sustainable in the long term? I’m not 100% sure. Either way, “big, stationary gaming machines” as the third category, are here to stay.

      VR could be a new and radical form factor, but for the reasons that I mentioned before, I think it will forever remain a niche. Other than that, I can’t imagine what else we could come up with.

      Do you agree? Do you disagree? Do you have a different take? Do you maybe have an idea of what could become ubiquitous in the future? Is there an input device or form factor you’d like to be more commonplace (like Mii with the Wii) or be invented (if it hasn’t been yet)?

      Maybe I should reserve this for a different topic later, but I also don’t see video games themselves coming up with any new and radical gameplay mechanics anymore. I think we already have all the genres that we could possible come up with, and everything that feels new is really just a mashup of something that came before, arranged in a way that hadn’t been thought of yet... kinda like music.

      22 votes
    8. Cross platform mobile setup help

      Hey everyone, I’m looking to add some freedom to my mobile device setup and could use some advice from anyone who might be familiar with what I am trying to do. I am currently using an iPhone, but...

      Hey everyone,

      I’m looking to add some freedom to my mobile device setup and could use some advice from anyone who might be familiar with what I am trying to do.

      I am currently using an iPhone, but I generally prefer using android devices. In the past I have regularly switched back and forth between the platforms but it’s a pain to do and (being based in the U.S.) the turning on and off of iMessage tends to confuse the people I communicate with (and confuse their phones on occasion when it fails to acknowledge my number is no longer registered with iMessage). I also just got a Pebble Time 2 and want to use it with android to get the full experience.

      Normally I would just make the switch, but I’m hoping I can decouple my setup a bit and get the “best of both worlds.” Due to a recent BOGO deal at T-Mobile, I have an unused line in my family plan that is free. What I would like to do is keep my main phone number tied to the iPhone I have but have it act as a relay for iMessages, calls, and RCS/SMS/MMS messages to my android device that I would carry with me.

      Not only would this make switching devices easier in the future, it would allow me to seamlessly go back and forth between iOS and android with almost no disruption whenever I want to.

      Here is a simplified list of requirements/questions I need to solve for this setup:

      1. How to make and receive calls from my primary phone number on the secondary line (I assume I can setup some kind of call forwarding but that would only cover the receiving of calls)

      2. How to send and receive iMessages from my primary phone number on the secondary line

      3. How to send and receive RCS/SMS/MMS messages from my primary phone number on the secondary line

      Would love to hear this community’s thoughts and advice!

      5 votes
    9. Tips for "refinishing" a D pad?

      I managed to put a scratch into the d-pad on my steam deck and the replacement process looks more involved than I care for (gotta go through everything in the back to get to it). It's fairly...

      I managed to put a scratch into the d-pad on my steam deck and the replacement process looks more involved than I care for (gotta go through everything in the back to get to it). It's fairly shallow, about 1mm x 5mm, but right on the down button so it can be pretty tactilely distracting.

      So I was thinking I may be able to 'refinish' it in some manner to get back a smooth, consistent feeling, but wasn't sure what I'd be able to use to achieve it. Any tips? I'm not too big on how most silicone button caps feel, but maybe I'll try one if it can adhere on the top and not try to fully cover it? Most seem to be going for some aesthetic though, which is also tactilely distracting.

      Worst case scenario, maybe I use it as an excuse to replace the ABXY buttons too, they feel a bit loose and their friction when they slide against the edge instead of straight down is also a bad tactile sensation, so replacement button recommendations are also appreciated :)

      SOLVED! I tried the suggestion from @mat first, which involved using acetone if it was ABS, and it was. I used several q tips, a cotton pad, and nail polish remover. Steps:

      1. Clean area
      2. With q tip lightly dampened with nail polish remover, swipe away from the middle of the d-pad, along the scratch, towards the edge.
      3. Dry off/wipe down with cotton pad
      4. Repeat until smooth!

      It feels smooth to the touch and it even looks a bit better!

      10 votes
    10. Looking for general monitor advice

      My knowledge here is about a decade out of date so I would like to ask for some advice and recommendations. I am looking less for a specific model to buy and more for personal experiences and...

      My knowledge here is about a decade out of date so I would like to ask for some advice and recommendations. I am looking less for a specific model to buy and more for personal experiences and general tips on what to look at or good review sites or knowledge bases.

      Ideally I'd want a general purpose midsized flat monitor with higher refresh rate.
      Mostly what I find are either gamer branded items usually without chain linking or data interface or office ones with 60hz though I'll work around of what is available. The image quality is the important part.

      What price ranges and display technologies should I be looking at to get a generally good image without too many compromises?

      20 votes