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    1. Inside the writing in games: A three-part series exploring video game writing

      USgamer put this series of articles out over the last week. Here's links to the 3 parts: Out of the Wild West: Inside the Evolution of Games Writing Narrative Paramedics: Meet the Writers Called...

      USgamer put this series of articles out over the last week. Here's links to the 3 parts:

      1. Out of the Wild West: Inside the Evolution of Games Writing
      2. Narrative Paramedics: Meet the Writers Called in to Patch Up Games
      3. From The Witcher 3 to Queer Dating Sims: How Writers are Expanding the Boundaries of Video Game Storytelling
      8 votes
    2. On social media what filters do you have to block content? Any motivation beyond "not interested"?

      On Tildes I don't have any filtered tags yet but I did unsubscribe from ~anime, ~books, ~food, ~games, ~movies, ~sports, and ~tv. Wow I just made that list and realized I cut out most of the fun...

      On Tildes I don't have any filtered tags yet but I did unsubscribe from ~anime, ~books, ~food, ~games, ~movies, ~sports, and ~tv. Wow I just made that list and realized I cut out most of the fun groups... I'm not sure what that says about me haha. I unsubscribed from all of those because I either don't enjoy those things or if I do, I know what I like and don't have any inclination to discuss them.

      Reddit is where I have the most things filtered out. Mostly entire subs from r/all but I have some users blocked too. Like poem_for_your_sprog. Don't get me wrong I like poems in the right context but it throws me off too much when I'm reading an askreddit thread and suddenly find myself reading a poem. A dumb pet peeve.

      Facebook it's just random people blocked from showing on the newsfeed.

      I have said "not interested" to videos on youtube more times than I would ever care to count. I'm not sure why but they have a really hard time giving me content I want to see. There's usually like 3 videos in the feed I'm down with and the rest is just garbage. They're good about not showing me things I said I'm not interested in but they can't seem to pinpoint what I actually want.

      15 votes
    3. ~music Listening Club 6 - Postcards

      Week six it is! This week we focus on another user-voted record: Postcards by Meadowlark. Pulling @Gyrfalcon's original nomination: I'm going to suggest Postcards by Meadowlark again. I'm not...

      Week six it is! This week we focus on another user-voted record: Postcards by Meadowlark.

      Pulling @Gyrfalcon's original nomination:

      I'm going to suggest Postcards by Meadowlark again. I'm not great at describing why music is good, so I will just leave the music video of the title track.

      Here's the place to discuss your thoughts on the record, your history with it or the band, and basically talk about whatever you want to that goes along with Postcards. Remember that this is intended to be a slow moving thing, feel free to take your time and listen / comment at any point in the week!

      If you'd like to stream or buy the album, it can be found on most platforms here.

      4 votes
    4. What are some of your favorite game mechanics?

      What mechanics are the most fun, innovative or immersive? I'll start with my list. Enemies reacting to your gameplay choices in MGS V I still think that game is a masterpiece when it comes to...

      What mechanics are the most fun, innovative or immersive?

      I'll start with my list.

      Enemies reacting to your gameplay choices in MGS V

      I still think that game is a masterpiece when it comes to stealth gameplay and generally reaxtive gameplay but I thought that the system of enemies adapting to your gameplay choices was particularly clever.

      The parkour system in Dying Light

      I don't think any other game has pulled this off that well. Combined with the stressful night sequences this made that game a sleeper hit for me.

      The lack of weapons in Subnautica

      This is what turned this into one of my favourites of this year. It really makes you feel vulnerable, especially in the beginning, making for some very atmospheric and creepy gameplay.

      16 votes
    5. Ask ~games: what strategy games has a big focus on terrain tactics?

      I really like playing Civ5, when a city is behind a mountain, if properly guarded, it's nearly impenetrable. A strategically placed city on choke points can be a shield of your whole empire. Enemy...

      I really like playing Civ5, when a city is behind a mountain, if properly guarded, it's nearly impenetrable.

      A strategically placed city on choke points can be a shield of your whole empire. Enemy settlers or scouts can't access a vast majority of land. Also people have fun with canal cities with trading routes shortcuts, etc.

      However games like civ5 only have mountains, the river tactics is weak, historically many battles were carried over river and controlling a bridge is vital.

      Are there any games that focus on terrain tactics? I think combined with some aspects from Tower of Defense, the game can be quite fun.

      I know games like Total War where terrain plays an important role, but it's more campaign focused. RTS is too short-lived.

      10 votes