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    1. Note: I wasn't sure whether to post this in ~games or ~tech, so if it needs to be moved, feel free to put it where it belongs! I've been playing my Playstation Classic a lot, and it's made me want...

      Note: I wasn't sure whether to post this in ~games or ~tech, so if it needs to be moved, feel free to put it where it belongs!

      I've been playing my Playstation Classic a lot, and it's made me want to setup a full emulation box for my TV. I started looking into options and quickly got in over my head, so I'm hoping you fine folks can help me sort this out.

      Caveat: I am somewhat techy, but not nearly to the same level as the average Tildes user.

      Here is a rundown for what I'm going for:

      • Systems: I want to be able to emulate up through the Dreamcast with no slowdown (or, at least, no slowdown as a result of my hardware--if it's natural to the original console or a limitation of the emulator, that's fine).

      • Input: I want to use a wireless controller for input. Ideally six face buttons and four shoulders, so that it can easily stand in for almost all common controller layouts.

      • Graphics: If possible, I'd like to be able to enhance the eye candy a bit with things like upscaling, increasing the internal resolution, and shaders. This would be nice to have, but is not a necessity. Running at fullspeed in the original with no enhancements is the target minimum, though.

      • Footprint: Something up to the size of, well, a retro game console. I don't want a full PC next to my TV, but it doesn't have to be the size of a credit card either.

      • Budget: Let's go with under $400 USD? Given the cost of a Raspberry Pi that seems like overkill, but I know the Pi can't do all the way up to N64/Dreamcast, and I'm not sure how much more power those need. That price limit is flexible if I'm being unreasonable with my expectations.

      With all that in mind, here are my questions:

      1. What hardware best suits my needs? I am not interested in building my own and am seeking pre-built solutions.

      2. What controller is best? I'd prefer to have a one-size-fits-all solution, rather than swapping them out. Six face buttons would help make the Genesis, Saturn, and N64 feel more natural, but I suspect that might be hard to come by?

      3. It looks like Retroarch is definitely the way to go for easy setup, but there seem to be a lot of different standalone options (e.g. Lakka, RetroPie, Recalbox). Which one should I go with? I should add that I really only care about ease of use and simplicity. I do not need something flashy, and the less friction in both setup and use, the better.

      4. Any other tips, pieces of advice, or resources? I don't have a lot of experience with emulation, so a lot of this is uncharted territory for me, hence my uncertainty and need for guidance.

      11 votes
    2. Hi there! From time to time, me and wife enjoy playing 7 Wonders Duel on our weekends and we like that it's not that long because we always have to do other things. Of course, always playing the...

      Hi there!

      From time to time, me and wife enjoy playing 7 Wonders Duel on our weekends and we like that it's not that long because we always have to do other things. Of course, always playing the same game starts to get old (even though 7 Wonders Duel is quite great).

      My wife was not totally excited by Jaipur, Santorini and Patchwork, for example. So, which board games would you recommend for two players where the playing time doesn't exceed 60 minutes? The board games don't need to be 2-player specific (like 7 Wonders Duel), though.

      Edit: For future reference to other players. Besides the great recomendations in this post, I also found other very interesting 2-player games under 60 minutes. They are, Hanamikoji, Kodama Duo, Yokohama Duel and 13 Days: The Cuban Missile Crisis. I actually bought Hanamikoji because it's so cheap and fast. Great game too!

      33 votes
    3. So I stumbled upon this streamer, KRX_ and he plays Cities Skylines in the evenings, when I have time after work to check it out. And it is relaxing to see someone build a city. He's playing Sims...

      So I stumbled upon this streamer, KRX_ and he plays Cities Skylines in the evenings, when I have time after work to check it out. And it is relaxing to see someone build a city. He's playing Sims 4 right now, and it's still, it's like watching Bob Ross.

      10 votes
    4. For those of you who may be too poor to afford the latest AAA titles, or just don't want to support policies like micro-transactions and "If you're offended, just don't buy it", there are many...

      For those of you who may be too poor to afford the latest AAA titles, or just don't want to support policies like micro-transactions and "If you're offended, just don't buy it", there are many open-source and/or free games that can tide you over. Some of my favorites are:

      • FreeCiv: A civilization building game based on Sid Meier's Civilization 1 and 2
      • OpenTTD: A transport network building game based off of Chris Sawyer's Transport Tycoon Deluxe
      • Dwarf Fortress: Not Open-Source - fortress colony management simulator with an additional RPG gamemode

      Do you guys have any other free, possibly open-source games that you would recommend?

      49 votes
    5. I know I'm late to the party, but do you have any recommendations, hidden gems? What's your favorite lately? I've played most of the big games on console, so I would be looking for something that...

      I know I'm late to the party, but do you have any recommendations, hidden gems? What's your favorite lately?

      I've played most of the big games on console, so I would be looking for something that isn't on PS/Xbox.

      Thanks!

      Edit: I usually like puzzly games such as Limbo, Inside, Little Nightmares or story-driven epics like RDR2, God of War.

      36 votes
    6. So I'm running a D&D 5e campaign, and so far have been doing "theatre of the mind". But it has it's limitations when I want the players to use actual combat strategy in some areas. I have...

      So I'm running a D&D 5e campaign, and so far have been doing "theatre of the mind". But it has it's limitations when I want the players to use actual combat strategy in some areas. I have experience a few years ago with using a 25mm paper grid for 3.5e and Pathfinder, which worked well because it was quick to draw a map with whiteboard marker.

      Now I have a 3D printer, and I'm wondering if anyone has any dungeon tile recommendations, considering the following:

      Firstly, are there any systems that are quick to assemble/disassemble as the players discover new rooms, or we need to clear table space?

      Second, stability of the map is important. If a player knocks the map with their hand, will everything collapse, simply shift slightly, or is it rigidly held together?

      Third, community: A larger community that contributes (and takes contributions) would be better than a propriety system that doesn't allow homebrew designs.

      I've seen a few systems (openlock, openforge, and almost any keyword combination that I can think of is on kickstarter), but I'm finding it hard to get a feel for how popular the systems are, and how well they actually work when on the table.

      Does anyone have any recommendations on a good system? I guess i'm most interested in the game flowing smoothly, but I'm not opposed to going to a blank paper grid if that's really the better solution.

      8 votes
    7. VR Suggestions?

      Looking for VR game suggestions. Turns out there's a lot of crap to dig through to get to the good stuff. Give me your best of the best. I'll start us off: Multiplayer - Arizona Sunshine, Pavlov,...

      Looking for VR game suggestions. Turns out there's a lot of crap to dig through to get to the good stuff. Give me your best of the best. I'll start us off:

      Multiplayer - Arizona Sunshine, Pavlov, Rec Room

      Single player - Sairento, Beat Saber

      8 votes
    8. I've played and enjoyed Neverwinters Nights, Baldur's Gate, Icewind Dale, and Planescape: Torment. I was wondering if you guys could recommend some games in a similar style that I've overlooked....

      I've played and enjoyed Neverwinters Nights, Baldur's Gate, Icewind Dale, and Planescape: Torment. I was wondering if you guys could recommend some games in a similar style that I've overlooked. Thanks!

      12 votes
    9. I've found a few really, honestly fantastic open source games and I'd like to share them and discover some new ones too. Firstly, NullpoMino is a fantastic cross-platform Tetris clone. It's...

      I've found a few really, honestly fantastic open source games and I'd like to share them and discover some new ones too.

      Firstly, NullpoMino is a fantastic cross-platform Tetris clone. It's highly, highly customizable and is lots of fun to play. It's got a great community over at Hard Drop, and if you like Tetris - you'll like NullpoMino. However, there are a few issues with it; one in particular being the relatively low skill ceiling of Marathon. The skill ceiling is very low (compared to other titles such as the NES edition), but this is solely exclusive to Marathon as far as I know. It turns into a test of patience rather than skill. Another issue is with installation; as the game was made for 32 bit systems it is rather slow, and it's finicky to run on Linux. However, it is a fantastic Tetris title (and open source!)

      Another good open-source game is Osu! I've never played it competitively, but it's a fair bit of fun to play with friends and is a great game. It's cross-platform, although I've only ever played it on Windows, and it has a nice community. Fantastic game that I don't see mentioned too much.

      The last game for this post is SuperTuxKart. It serves as a great kart-racing game, that's fun and has a low barrier to entry. Graphically, it's not drop-dead gorgeous, but it's not bad at all either. It's decent solo, and a lot of fun with friends. Would highly recommend. Cross-platform and available as a snap.

      21 votes
    10. Last month my dad had a stroke. Miraculously he didn't lose much functionality at all, though he does have some minor cognitive issues that we're working on in rehab - mainly memory. Accordingly,...

      Last month my dad had a stroke. Miraculously he didn't lose much functionality at all, though he does have some minor cognitive issues that we're working on in rehab - mainly memory. Accordingly, we want to find some games he can play on his tablet to help keep his mind active and focus his attention. But the mobile game market is hard for me to navigate and sort through for what I'm looking for.

      I need games that're about a dollar or less and don't have in-app purchases. Basically games you could give to your kid and trust that they're not gonna be psychologically manipulated into wanting to empty your bank card or something like that.

      Brain teasers and simple puzzles are ideal for sharpening his mind but any game that's good clean straightforward fun will work. I don't think he's going to be able to handle anything with a whole lot of moving parts like an RTS right now, for instance.

      I can't afford to spend much on this and I don't know what kinds of games will interest him most so I want to give him a lot of choices. I've already looked through a couple of the other mobile game rec threads on here and I'm checking out the games listed there, but I was hoping you all could help me think of some stuff more geared to my situation. Any pointers even just on where to go looking or what to google would be appreciated. Cheers!

      Edit:

      Thank you all for being so supportive! I've added a bunch of the games you recommended, and I also found a couple nice lists that I thought I'd add here for anyone else interested.

      Short List of Totally Free Games

      10 Completely Free Mobile Games

      Stay awesome tildes!

      20 votes
    11. So I really respect what can be done with the let's play format and think it can be great art in its own right, but I think it's in a bit of a rut. A lot of the older and more successful channels...

      So I really respect what can be done with the let's play format and think it can be great art in its own right, but I think it's in a bit of a rut. A lot of the older and more successful channels have gotten repetitive or otherwise stopped being worth watching, so I'd love some recommendations for creators who are currently putting out good work.

      Who do you think is making good content or even pushing the format forward?

      19 votes
    12. What horror or dark-themed games would you recommend, and why? No spoilers please. Steam: https://store.steampowered.com/sale/halloween2018/ GOG:...

      What horror or dark-themed games would you recommend, and why? No spoilers please.

      Steam: https://store.steampowered.com/sale/halloween2018/

      GOG: https://www.gog.com/games?page=1&sort=popularity&tab=on_sale

      Humble store: https://www.humblebundle.com/store/promo/halloween-sale/

      25 votes
    13. I grew up playing DOOM, but if I were to boot up the original game I would find it frustrating to play by modern standards (e.g. mouse movement?!). Thankfully, there are a ton of source ports that...

      I grew up playing DOOM, but if I were to boot up the original game I would find it frustrating to play by modern standards (e.g. mouse movement?!). Thankfully, there are a ton of source ports that modernize the engine and make the game more accessible to current gaming sensibilities (e.g. WASD-movement). They're basically community remasters of the game.

      It got me wondering about what other games have strongly benefited from tools that exist outside of the game itself.

      Examples of what I mean:

      1. Source ports (e.g. DOOM)
      2. Community bugfixes (e.g. Vampire: The Masquerade - Bloodlines)
      3. Restored/extended content (e.g. Star Wars: Knights of the Old Republic II)
      4. Significant mods (e.g. Frostfall for Skyrim)
      5. Rulesets/challenges (e.g. Nuzlocke Challenge for Pokémon)
      6. Anything else that doesn't fit the above categories
      15 votes
    14. I really like the "idea" of fighting games, as I like playing against others and outplaying them, guessing their moves and the mind games etc. But the only fighting game ive legitimately enjoyed...

      I really like the "idea" of fighting games, as I like playing against others and outplaying them, guessing their moves and the mind games etc. But the only fighting game ive legitimately enjoyed was Ultimate Marvel vs Capcom 3, and id like to play something more recent.

      It had alot of personality, each character felt different enough despite the size of the roster, and it was easy enough for a casual like me to get into while still not feeling too easy. Out of the new fighting games ive tried Fighterz, but it doesnt have enough character variety (not a dbz fan), the new MvC has a bad roster, Street fighter was too technical and idk boring? MK is very clunky, ive tried tekken but it didnt really grab me, and skullgirls hasn't either.
      I want a game I can stick with and get good at, but the mainstream titles don't really appeal to me, does anyone have a suggestion?

      11 votes