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    1. I'm getting spammed by robocalls, what can I do about it?

      Hello people of Tildes, long time no see! As per title, since some point last week I've begun receiving calls from extra-EU countries I've never had any contact with (Haiti, Algeria, Morocco,...

      Hello people of Tildes, long time no see! As per title, since some point last week I've begun receiving calls from extra-EU countries I've never had any contact with (Haiti, Algeria, Morocco, Tunisia just to name a few).

      No doubt it is part of a call back scam; of course I have never picked up nor redialed, still, this seriously blows as I've now been woken up twice at 3am during the week.

      Now, I've never had such a problem before, nor have I recently posted my number online anytime recently. Has anyone here had a similar issue? What can I do about it (I'm from the EU if that might help)? Is there any way for me to find out where my number was leaked from?

      I have just now installed NoPhoneSpam from f-droid, but have no idea how good of a fix that will be.

      Let me know if y'all have any ideas, thanks :)

      13 votes
    2. What’s something you have an unusually strong fondness for?

      You know, the kind of thing that most other people might say is just okay at best, but you think is absolutely splendid. Something that others might find insignificant, but you find deeply...

      You know, the kind of thing that most other people might say is just okay at best, but you think is absolutely splendid. Something that others might find insignificant, but you find deeply relevant.

      Anything goes. It can be a food, a movie, a breed of cat, a programming language, or that one guy who always waves to you on your way to work in the morning. It doesn’t have to be noteworthy to anyone but you.

      Also, don’t just name what it is, but also share your fondness. Show us why you love it so. Convince us to see the same merit in it that you do!

      31 votes
    3. What are some RPGs that really capitalise on player choice and branching story?

      I keep seeing a lot of complaints surrounding Cyberpunk 2077 that it's not a particularly good RPG, because the story is pretty linear and the player choice doesn't really amount to much. I'm not...

      I keep seeing a lot of complaints surrounding Cyberpunk 2077 that it's not a particularly good RPG, because the story is pretty linear and the player choice doesn't really amount to much. I'm not yet done with the game so I don't know how accurate that assessment is. But either way, with my limited knowledge of programming and game design, I assume that doing this sort of thing well is a significant technical challenge.
      What are some games that rise to this challenge and make the most of player choice and branching story?

      10 votes
    4. What have you been listening to this week?

      What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something! If you've just picked up some music, please update on that as...

      What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something! If you've just picked up some music, please update on that as well, we'd love to see your hauls :)

      Feel free to give recs or discuss anything about each others' listening habits.

      You can make a chart if you use last.fm:

      http://www.tapmusic.net/lastfm/

      Remember that linking directly to your image will update with your future listening, make sure to reupload to somewhere like imgur if you'd like it to remain what you have at the time of posting.

      5 votes
    5. Daily thread - United States 2021 transition of power - January 21

      This thread is posted daily - please try to post all relevant US political content in here, such as news, updates, opinion articles, etc. Extremely significant events may warrant a separate topic,...

      This thread is posted daily - please try to post all relevant US political content in here, such as news, updates, opinion articles, etc. Extremely significant events may warrant a separate topic, but almost all should be posted in here.

      This is an inherently political thread; please try to avoid antagonistic arguments and bickering matches. Comment threads that devolve into unproductive arguments may be removed so that the overall topic is able to continue.

      11 votes
    6. What creative projects have you been working on?

      This topic is part of a series. It is meant to be a place for users to discuss creative projects they have been working on. Projects can be personal, professional, physical, digital, or even just...

      This topic is part of a series. It is meant to be a place for users to discuss creative projects they have been working on.

      Projects can be personal, professional, physical, digital, or even just ideas.

      If you have any creative projects that you have been working on or want to eventually work on, this is a place for discussing those.

      6 votes
    7. The rise and fall of Roe v. Wade

      Part 1 (55 minutes): The hosts take on one of the Supreme Court’s most famous decisions, Roe v. Wade. In this first episode of a two-part series, they look at the legal and factual origins of Roe...

      Part 1 (55 minutes):

      The hosts take on one of the Supreme Court’s most famous decisions, Roe v. Wade. In this first episode of a two-part series, they look at the legal and factual origins of Roe v. Wade. They also discuss how Roe was weaponized by the conservative legal movement to rally against an interpretation of the Constitution that allows for flexibility in favor of a far more rigid approach.

      Part 2 (61 minutes):

      In the second part of a two-episode series on abortion rights, the hosts discuss Planned Parenthood v. Casey, a 1992 case in which the Supreme Court made it easier for states to restrict abortion access so long as abortion regulations don’t create an “undue burden.” The vague standard set lawmakers on a new path of attacking abortion access and fueled anti-abortion groups’ efforts to spread stigma and misinformation, setting up Roe v. Wade for a death by a thousand cuts.

      (it's impossible to link to podcasts in a simple or easy way...if anyone has a better way of doing this I'm all ears...)

      5-4 (pronounced "five to four", as in the vote total of a closely-divided court case from 9 justices) is one of my favorite podcasts. It's lawyers dissecting Supreme Court cases in a way that is very understandable to non-lawyers, from an explicitly and unabashedly left-wing perspective.

      This is an extremely informative primer on the entire arc of abortion rights in the US, from the actual case everyone has heard of (Roe v Wade in the 1970s) to the case in the 1990s that actually superseded Roe and a case from last year that was seen as a victory because it upheld a previous case but it also contained a poison pill that significantly weakened that precedent.

      8 votes
    8. What programming/technical projects have you been working on?

      This is a recurring post to discuss programming or other technical projects that we've been working on. Tell us about one of your recent projects, either at work or personal projects. What's...

      This is a recurring post to discuss programming or other technical projects that we've been working on. Tell us about one of your recent projects, either at work or personal projects. What's interesting about it? Are you having trouble with anything?

      8 votes
    9. How should we evaluate narrative tension in videogames?

      I recently played through 2013's Tomb Raider and it was a delight -- a wonderful reboot that modernized a series whose originals I loved but that are quite dated by today's standards. In the game,...

      I recently played through 2013's Tomb Raider and it was a delight -- a wonderful reboot that modernized a series whose originals I loved but that are quite dated by today's standards.

      In the game, Lara, the main character, is in peril constantly, and she is driven into worse and worse situations in an effort to save her crewmates and friend. The narrative of the game demands immediate action -- any dawdling risks all of the characters' lives.

      Of course, we know that games' timelines aren't necessarily time-driven but character-driven, so it is trivial for Lara to stop at any point in the game and not advance the story. The killers who are prepared to murder your friends will patiently wait around as long as necessary. Furthermore, the game gives you plenty of reason to do so! There are collectibles to find and story and lore bits scattered about the levels that you have to go out of your way to encounter. Finding these gets you more XP and resources which unlock skills and weapons that make the game easier. The game lets you fast travel back and forth to different areas as needed, and I spent a good amount of time at the story's height of tension not resolving that tension by advancing to the climax but by ignoring it and scouring the island for all the things I missed instead.

      I use Tomb Raider as an example here, but I'm sure you can think of plenty of other examples where the game directly incentivize actions that outright subvert its story. What I find interesting is that, on paper, I should care about this discrepancy, but in practice I really don't. In fact it's customary for me to do this in nearly every game I play, as I find that I like "checklisting" and cleaning things up rather than advancing the plot (of course -- do I actually like that, or do I merely like that I get rewards for doing so?).

      I don't have a singular question to ask but instead have some jumping off points for discussion:

      • Is this undermining of narrative tension an actual issue, or is it just part of the suspension of disbelief embedded into the medium of gaming?
      • Have you felt that particular games were made worse due to this issue? If so, why? If not, why not?
      • What games are counterexamples -- games whose narrative tension is not undercut by their gameplay? What makes them work? Does that aspect benefit the game, or would the game be roughly the same (or better) without it?
      • If you consider this an issue, does the "responsibility" for it lie with the developer of the game for incentivizing gameplay counter to narrative, or does the "responsibility" lie with the player for ruining their enjoyment of the narrative by pursuing other goals?

      Also, don't feel limited by these questions or my choice of game and feel free to address anything else relevant to this idea that you feel is important or relevant.

      15 votes