• Activity
  • Votes
  • Comments
  • New
  • All activity
  • Showing only topics with the tag "microsoft". Back to normal view
    1. The issue of indie game discoverability on distribution platforms

      The other day, I happened to stumble on a YouTube video where the creator explored the problem of “discoverability” of video games on platforms like app stores, Steam, and Sony, Microsoft, and...

      The other day, I happened to stumble on a YouTube video where the creator explored the problem of “discoverability” of video games on platforms like app stores, Steam, and Sony, Microsoft, and Nintendo’s shops. That’s something that has been bothering me for a long time about the Apple App Store.

      By pure coincidence though, this morning, as I was browsing through the “You Might Also Like” section at the bottom of a game that I am interested in, I began to go down a rabbit hole where I ended up finding a good handful of games I had played on Steam that I wasn’t aware were available on iOS/iPadOS as well. It’s quite sad, because these are games that I really enjoyed, and I paid for them on Steam, a platform that Valve (understandingly) neglects on macOS, whereas I could have played them optimized for iOS/iPadOS.

      The creator in the YouTube video didn’t really have a solution for this problem, and it seems to me that as the industry grows, and more and more “slop” begins to flood these platforms, it will only become harder and harder to discover the good indie games buried underneath it all.

      I feel this intense urge inside me to start some kind of blog or website to provide short reviews so that at least some people will discover these games. We definitely need more human curation.

      I’m also appalled that so many of these games on the Apple App Store have little to no ratings. No one makes an effort to leave behind a few words so that other people can get an idea of whether it’s worth to invest their money in a game.

      I guess that there isn’t really anything that can be done about the issue of discoverability. As an indie developer and publisher, you just have to do the that best you can to market your game, and hope to redirect potential customers to your website or socials, where you should clearly list all the platforms that your game is available on (surprisingly, a lot of developers don’t do this). But that’s about all that you can do. The rest is luck.

      20 votes
    2. I dont want Windows 11, how easy is it to use Linux?

      Im just kind of done with Windows and 10 has been stable, but 11 seems to be even more intrusive and I find all the AI 'assistance' to be incredibly annoying. Im just kind of done with MS and...

      Im just kind of done with Windows and 10 has been stable, but 11 seems to be even more intrusive and I find all the AI 'assistance' to be incredibly annoying. Im just kind of done with MS and Office and I want to try something else.

      I dont have many needs. I run LibreOffice spreadsheet and word processor and the only other software I need to work is CORELdraw and CORELpaint as I still do a fair bit of design work on them and Ive been using them for 30 years so I dont want to switch. Other than that its just browsing (Firefox), email (Thunderbird) and TurboTax.

      My question is how do I know whats going to work until I try it? And which version of Linux is easiest and most stable? I dont want to have to keep upgrading, I just want a stable usable fairly easy to learn OS that works with what Ive got as Im unlikely to be changing much. Suggestions?

      68 votes
    3. Trying to fully ditch Windows for streaming. So close, but this audio issue is breaking me.

      Okay, I’ve been grinding through the process of replacing Windows 10 in my Twitch streaming setup with Pop!_OS. I’ve got OBS dialed in, my old NVIDIA card is holding it together surprisingly well,...

      Okay, I’ve been grinding through the process of replacing Windows 10 in my Twitch streaming setup with Pop!_OS. I’ve got OBS dialed in, my old NVIDIA card is holding it together surprisingly well, and video performance is right where I need it.

      But the audio. Is. Destroying. Me.

      It’s this horrible crunchy, crushed mess when I stream from Linux. Same exact hardware, same OBS scene setup. On Windows 10 it’s crystal clear. I’m pulling audio from my mixer and theres no “Line In” I can see. Something in the Linux chain is mangling it.

      Here’s a side-by-side if you want to hear the pain:

      Pop!_OS (crushed audio): https://youtu.be/wQUVlufAQs8?si=RlGH8Z90dK0X9KhA

      Windows 10 (clean audio): https://youtu.be/hbJzIHzg_ek?si=ThiZpbBgTk89qL2p

      Sample rates seem to match, nothing obvious is clipping. I’m out of ideas and running on pure stubbornness at this point.

      Would love to hear from anyone who’s made Linux work in a similar setup. Tips, gotchas, weird fixes. Whatever you've got. I'm so close to fully escaping Windows here. Grrr.

      For reference, here’s how I got my Pop!_OS setup working so far (OBS + NVIDIA NVENC + GTX 960):
      https://doubledropdown.com/abdoanmes/2025/ditching-windows-setting-up-obs-with-nvidia-nvenc-on-linux-pop_os-gtx-960/

      29 votes