How Fortnite’s success led to months of intense crunch at Epic Games ~games Article 2998 words 11 votes
Designing the linguistic and translation mechanics in Heaven's Vault, a game about science fiction archaeology ~games Article 1543 words 8 votes
Ubisoft is donating €500,000 to help with the restoration and reconstruction of the Notre-Dame Cathedral, and giving away Assassin's Creed Unity for PC ~games Link 15 votes
"Making video games is not a dream job": "The workers behind hits like Fortnite and Call of Duty need unions to protect them from exploitation" ~games Article 1048 words, published Apr 4 2019 10 votes
CD Projekt Red releases 2018 financials - spent heavily on R&D as a whole, including GOG.com profiting only $7800 on $34.5M in revenue ~games Link 16 votes
The Digital Antiquarian: Darklands - The first CRPG ever released by MicroProse Software ~games Article 4903 words 5 votes
Co-founder of Mode 7 (developer of Frozen Synapse) is leaving - Mode 7 will no longer develop large-scale games ~games Link 4 votes
The state of BioWare - With a project over six years in the making, the storied game studio enters a new era ~games Article 4308 words, published Feb 11 2019 8 votes
Niantic is tweaking Pokémon Go to settle a US lawsuit with angry homeowners ~games Article 432 words 12 votes
Fortnite's appropriation issue isn't about copyright law, it's about ethics ~games Article 2622 words 11 votes
Metro developer threatens to drop future PC support in response to boycott ~games Article 531 words 24 votes
Respawn talks Apex Legends, its free-to-play battle royale set in the Titanfall universe that was suddenly released today ~games Article 2558 words 18 votes
Square poaches Blizzard Entertainment CFO, just days after Netflix poaches Activision Blizzard CFO ~games Article 186 words 8 votes
Florence: Award-winning Australian mobile video game takes players on emotional journey of a relationship ~games Article 1236 words 7 votes
How the West was digitized - The making of Rockstar Games’ Red Dead Redemption 2 ~games Article 3991 words 4 votes
The pain of designing Path of Exile’s exquisite balance of restriction and reward ~games Article 1882 words 4 votes
The tragic end of Telltale Games - how an award-winning studio abruptly shuttered, as told by the people who were there ~games Article 2867 words 14 votes
Ubisoft's creative head talks the future of Assassin's Creed and Splinter Cell ~games Article 3451 words 4 votes
Valley forged: How one man made the indie video game sensation Stardew Valley ~games Article 4254 words, published Mar 20 2018 18 votes
Telltale Games has laid off approximately 90% of their employees, leaving a staff of about twenty-five people ~games Article 142 words 32 votes
Riot Games says it wants to clean up its mess, but the people who made it are still there ~games Article 3678 words 17 votes
Elite Dangerous players feel misled after developers interfere with big expedition to unexplored space ~games Article 995 words 15 votes
Eve Online maker CCP Games sells to Black Desert Online’s Pearl Abyss for $425 million ~games Article 837 words 18 votes
Central Africa's first major video games studio, Kiro'o, trains young Cameroonians to navigate obstacles in real-life business ~games Article 1069 words 6 votes
Valve's forgotten game: Team Fortress 2's shocking toxicity problem ~games Article 2588 words 31 votes
Bethesda Softworks is pressuring Sony to change its much-maligned ban on cross-play ~games Article 538 words 17 votes