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11 votes
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How Fallout's Timothy Cain would make the worst RPG ever
5 votes -
Apex Legends dev team update: Linux and anti-cheat
28 votes -
Got a new job as an App Dev Manager
So, got a new job. That's great. Pay bump, more / new responsibilities and all that jazz. It took until my first day on the job for it to like, REALLY sink in that it's my first job managing...
So, got a new job. That's great. Pay bump, more / new responsibilities and all that jazz. It took until my first day on the job for it to like, REALLY sink in that it's my first job managing people. I want to be good at this, or at the very least, competent. I'm responsible for my team and I don't want to let them down. I'm already looking things up online, talking to my parents, friends in similar positions for more information, and figured it would be good to ask around on here.
I guess the other half of this is that I've gone from looking at code in the IDE to now being more responsible for higher level architectural decisions. Possibly company steering decisions. Not used to that yet either, or at least the feeling. I feel under-prepared, and am possibly verging on overwhelmed. Lots of new things happening at once here, also writing this to unpack it as I type it out.
What advice do you have for me? Anything that you've learned while in a managerial role that you haven't gotten to share? Tips and Tricks? Prayers? 🤣
22 votes -
Twelve years and $700 million later, what's going on with Star Citizen's development?
36 votes -
Tales of Kenzera: Zau dev Surgent Studios puts entire games team on hiatus due to lack of funding
5 votes -
Hazelight Studios has announced that It Takes Two has sold over twenty million copies – Josef Fares teases next project
15 votes -
Riot lays off more League of Legends developers while promising to increase team size
11 votes -
Google terminates Kaspersky developer account
12 votes -
Building Civilization | A Sid Meier retrospective
6 votes -
1,500 slot machines walk into a bar: adventures in quantity over quality
13 votes -
Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow
37 votes -
Decades later, John Romero looks back at the birth of the first-person shooter
18 votes -
The InclusiveWeb
11 votes -
Are Free Software developers at risk? A potential threat to Free Software developers looms in the form of an ongoing lawsuit in the UK involving Bitcoin and its core developers.
27 votes -
25th anniversary interview with RollerCoaster Tycoon’s creator, Chris Sawyer
38 votes -
'The gold rush is over:' Slay the Spire and Darkest Dungeon devs say that big Game Pass and Epic exclusive deals have dried up for indie devs
34 votes -
Baldur's Gate 3: Director Swen Vincke answers all our questions about foregoing DLC, AAA development, and more
18 votes -
Jaeho Hwang (“Dave the Diver” game director) on what exactly is an indie game
15 votes -
Is anyone else at GDC?
If so, how's it going for you? Go to any interesting talks or events? Meet anyone new?
18 votes -
The future of Duck Game
29 votes -
'I stopped believing in myself': Game developers share the human impact of over a year of mass layoffs
42 votes -
Interview: Kenta Cho (Japanese indie game developer)
17 votes -
'I've never seen it this bad:' Game developers explain the huge layoffs hitting Riot, Epic, and more
45 votes -
Rob Pardo on World of Warcraft (2006)
11 votes -
Baldur's Gate 3: An unexpected adventure (feat. Elijah Wood & Sean Astin)
22 votes -
Josh Weier interview (lead developer on Portal 2)
11 votes -
Former Twitter employees give advice to companies who want to replace it
15 votes -
"...this is the end of the development of Revenant Hill."
7 votes -
Deltarune Chapter 2 development team interview
14 votes -
This Austrian website exposes the truth about soaring food prices
44 votes -
Software development jobs for people that want to have a life outside of work
Hey there! Back when the pandemic was in full swing, I stumbled upon a comment that shared a link to a website with a title quite like this post. I can't quite recall if I saw the comment on...
Hey there! Back when the pandemic was in full swing, I stumbled upon a comment that shared a link to a website with a title quite like this post. I can't quite recall if I saw the comment on Reddit, the orange site, or even here. The site was quite basic, and claimed to have a list of jobs from companies that understood that its workers would like to have a life outside of work
The job market has changed a lot since the pandemic, but if any of you awesome folks happen to know where I can find a good part-time software development job, I'd be seriously grateful.
38 votes -
Unity fallout continues: Dev group shuts down while developers refuse to come back
41 votes -
Yes, you can measure software developer productivity
49 votes -
The making of the Burger King games
19 votes -
Epic hasn’t paid Hatoful Boyfriend creator for two years
28 votes -
$600million and a decade later, where is Star Citizen?
38 votes -
Terraria dev Re-Logic donates $100K to Godot Engine and FNA, plus ongoing funding
93 votes -
Unity overhauls controversial price hike after game developers revolt
38 votes -
Wait, is Unity allowed to just change its fee structure like that?
60 votes -
Collective letter from game development companies concerning Unity's runtime fee
36 votes -
Unity publishes new FAQ implying digital store owners such as Playstation, Xbox, and Nintendo will pay its new fees on behalf of developers
29 votes -
Cult of the Lamb dev says it will delete the game on January 1
85 votes -
An Internet of PHP
15 votes -
A developer built a 'propaganda machine' using OpenAI tech to highlight the dangers of mass-produced AI disinformation
27 votes -
Super Mario Bros. Wonder is what happens when devs have time to play
23 votes -
Leaked Wipeout source code leads to near-total rewrite and remaster
24 votes -
Sparrow Solitaire for Playdate
16 votes -
Introducing the Epic First Run program
26 votes -
Ball und Panzer Golf: Making a Playdate game in a week
16 votes