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2 votes
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What, if anything, makes a morally good war?
I've been consuming the darkness that is wartime histories from the past three or four centuries and I feel like I've encountered a lot of people who had what they believed to be justifiable...
I've been consuming the darkness that is wartime histories from the past three or four centuries and I feel like I've encountered a lot of people who had what they believed to be justifiable reasons to launch wars against other powers. There are people who thought they had divine right to a particular position of power and so would launch a war to assert that god-given right. There are people who believed in a citizen's right to have some (any) say in how their tax money gets used in government and so would fight wars over that. People would fight wars to, as John Cleese once said, "Keep China British." Many wars are started to save the honor of a country/nation. Some are started in what is claimed to be self-defense and later turns out to have been a political play instigated to end what has been a political thorn in their sides.
In all this time, I've struggled to really justify many of these wars, but some of that comes with the knowledge of what other wars have cost in terms of human carnage and suffering. For some societies in some periods, the military is one of the few vehicles to social mobility (and I think tend to think social mobility is grease that keeps a society functioning). Often these conflicts come down to one man's penis and the inability to swallow their pride to find a workable solution unless at the end of a bayonet. These conflicts also come with the winning powers taking the opportunity to rid themselves of political threats and exacting new harms on the defeated powers (which comes back around again the next time people see each other in a conflict).
So help keep me from embracing a totally pacifistic approach to war. When is a war justifiable? When it is not only morally acceptable but a moral imperative to go to war? Please point to examples throughout history where these situations have happened, if you can (though if you're prepared to admit that there has been no justifiable war that you're aware of, I suppose that's fine if bitter).
20 votes -
Northlane - Vultures (New Song)
3 votes -
First look at "The Expanse" season 4 concept art
6 votes -
Little upside for Malcolm Turnbull in debate over religious freedom
2 votes -
US Justice Department reopens Emmett Till murder investigation
9 votes -
Facebook Says InfoWars, Which Reported That NASA Has a Slave Colony on Mars, Is a Valid Source of “Opinion and Analysis”
37 votes -
Octopath Traveler releases tomorrow (July 13) on Nintendo Switch. Anyone preordered and/or have thoughts on the June demo?
I played the older 2017 demo with 2 characters and really liked the gameplay and visuals. Great old-school feel, yet very polished to feel somehow modern and unique, with novel mechanics like the...
I played the older 2017 demo with 2 characters and really liked the gameplay and visuals. Great old-school feel, yet very polished to feel somehow modern and unique, with novel mechanics like the character-specific skills or "paths" when interacting with NPCs.
I also tried the new June 2018 demo for a few minutes as Tressa. It was fun but jarring with few interactable NPCs and very little in the way of introductory story or cutscenes, fewer than I remembered from the old demo. I wasn't sure if this was because it was still just another demo, so I've decided to hold off and start from scratch in the full game. (The save file carries over from the June demo to the full game.)
I would normally have preordered, except for my extended backlog from the Steam summer sale.
There's a review roundup on Reddit in /r/JRPG: https://old.reddit.com/r/JRPG/comments/8ybg3i/octopath_traveller_review_megathread/ -- looks like a lot of 8's and 9's with a meta score around 84/100.
11 votes -
Epic announces Unreal Engine marketplace 88% / 12% revenue share
9 votes -
Daily Tildes discussion - please help find omissions from the issue tracker
I'm continuing to inch closer to finally open-sourcing the site, and one of the aspects of having it open-source is that other people will be able to start contributing fixes/improvements/etc. To...
I'm continuing to inch closer to finally open-sourcing the site, and one of the aspects of having it open-source is that other people will be able to start contributing fixes/improvements/etc. To keep this process organized, I want to treat the issue tracker as the "definitive source" of what needs to be done, who's working on it, etc. A lot of the existing plans and known issues are already in there, but there are certainly some things missing.
I'm not expecting anyone to register a GitLab account to help with this, but I'd appreciate it if some of you would take a quick look through the issue tracker (which you don't need an account to do), do some quick searches for features/fixes that you know should be planned, and make sure that they seem to be present: https://gitlab.com/tildes/tildes/issues
If you notice anything missing (or aren't sure if it's there), please just leave a comment here about it, and I can make updates.
Thanks, any help is appreciated (and if you have any other general questions about how the open-sourcing/contributions/etc. are going to work, please feel free to ask as well).
29 votes -
Weekly LFG Post - 2018-07-12
So since we no doubt have many rpg gamers amongst us, I thought I'd start a weekly or bi monthly thread to post about looking for groups, looking for members and the like. So if you want to, why...
So since we no doubt have many rpg gamers amongst us, I thought I'd start a weekly or bi monthly thread to post about looking for groups, looking for members and the like. So if you want to, why not come and make a post.
I myself happen to be looking for people who'd be up to play a spot of Shadowrun or preferably Cryptomancer.
8 votes -
Supermassive black hole shot a neutrino straight at Earth
16 votes -
~music Listening Club 4 - Weather Systems
Welcome to week four! This week we focus on another user-voted record: Weather Systems by Anathema. Puling @deciduous' original pitch : Weather Systems is an interesting album to me because it is...
Welcome to week four! This week we focus on another user-voted record: Weather Systems by Anathema.
Puling @deciduous' original pitch :
Weather Systems is an interesting album to me because it is both immediately catchy, but also very dense. It was specifically created to be an emotional experience that required engagement by the listener and bot does it deliver on that front. Each song flows well into the next and has a different a unique emotional resonance. "Lightning Song" is intense in a way few other songs are and "The Beginning and the End" is one of my favorite tracks ever for its fantastic piano riff that carries throughout the song. If you're at all into post or prog rock, this album is perfect for you.
Here's the place to discuss your thoughts on the record, your history with it or the band, and basically talk about whatever you want to that goes along with Weather Systems. Remember that this is intended to be a slow moving thing, feel free to take your time and listen / comment at any point in the week!
If you'd like to stream or buy the album, it can be found on most platforms here.
7 votes -
CS:GO update blocks players in Netherlands and Belgium from opening loot boxes
12 votes -
Marc Rebillet - Sorry to bother you (2018)
2 votes -
npm package "eslint-scope" compromised, npm is invalidating all login tokens created before 2018-07-12 12:30 UTC
16 votes -
Guido van Rossum is removing himself from the Python decision-making process, stepping away from being "BDFL"
23 votes -
First 3D colour X-ray of a human using CERN technology
8 votes -
Chico Hamilton - V-O (1975)
3 votes -
Paper straws are in demand as Indiana producer battles plastic pollution
11 votes -
Using a robot to move a plant into the sun.
4 votes -
Facebook labels Russian users as ‘interested in treason’
13 votes -
Ghost - Rats (2018)
8 votes -
What is your mentality when it comes to character creation and roleplay in games?
This question stemmed from a friendly argument my S.O. and I had involving The Sims. She thought it was the weirdest thing ever to try and create myself within the game. I understand the idea of...
This question stemmed from a friendly argument my S.O. and I had involving The Sims. She thought it was the weirdest thing ever to try and create myself within the game. I understand the idea of truly creating a new character, but my first impulse is always to create myself and then behave how I normally would in whatever game I'm playing. I don't know if this is laziness on my part, or some sort of subconscious effort to maximize immersion.
Disclaimer: I do often create characters that don't just emulate myself, but it's almost always after I've finished my first play-through. I'm not averse to role-play AT ALL.
I noticed it spans further than character creation too. Like, if there's a pool of characters to pick from, I almost always pick one that looks the most like me, or one that I relate the most with. My S.O. will pick whichever one she's feeling at that time (usually the cutest). I've also noticed that I'm more apt to consistently pick that same character, while she is more likely to switch it up every so often.
One last observation I made that I think ties closely to this topic: When I'm playing a game, my mentality is always "I'm going to do this, then I'm going to do this. Did you see what I just did?!" etc. I see it from a first-person perspective, even if I happened to create a character that does not emulate myself. When she plays, it's always "Look what he's doing, oh man my guy did this" and verbalizes the game from a third-person perspective.
What's your take on this? What's your mentality when you game? Do you think there is a fundamental mental split among players? Is it because I game drastically more than her or started gaming sooner in my life? I'd love to hear some other perspectives on this.
19 votes -
Cultural appropriation justified through DNA tests?
Good morning! I was listening to the CBC radio on my way to work and there was a very interesting discussion about how people choose to interpret the results of DNA tests. I did a quick search and...
Good morning!
I was listening to the CBC radio on my way to work and there was a very interesting discussion about how people choose to interpret the results of DNA tests. I did a quick search and unfortunately couldn't find the radio broadcast on CBCs site.
Points mentioned (from my memory):
- People don't look at the results of a DNA test and go "this is who I am", instead they use it to cherry-pick who they want to be
- Statically, "white" people tend to identify with a more "exotic" finding in their test
- Example used included a person that chose to identify with who they thought they would pass as; results showed Native and Celtic blood, and person went with Native because he didn't believe they physically passed for Celtic
The cultural appropriation part:
- When non-minorities, who have generally not been raised or have much interaction with the minority they are now choosing to identify with, they can skew, more specifically flatten stats. For example, for a person who's always identified as caucasian to start checking off boxes for a minority, they are potentially 1) disregarding the consequences there are to race (discrimination), and 2) pumping up the stats for minority representation.
As a visible minority myself, I just find it in poor taste. I would love to think people who find a little bit of Asian blood will go and try to discovery more of what it is to be Asian, but I would definitely roll my eyes, if you just come up to me and say "I'm 1/64th like you".
So thoughts? Has anyone done a DNA test and how did it go?
19 votes -
Past history of submissions/posts?
Is there a limit on the number of submissions and posts that I have made that I can view on this page: https://tildes.net/user/SourceContribute The recent activity page.
9 votes -
Russian influence campaign sought to exploit Americans' trust in local news
16 votes -
France vs Croatia final for the 2018 World Cup
https://www.fifa.com/worldcup/matches/match/300331552/#match-liveblog
8 votes -
Walmart's newly patented technology for eavesdropping on workers presents privacy concerns
18 votes -
The 'revolutionary' programs giving hope to LGBT domestic violence survivors
1 vote -
Weekly Visual Activity REVIVED July 10th to July 16th.
I'M ALIVE!!!!! Sorry about that; my get up and go got up and went without me. I wandered out of funkland today just in time to be a week and a day late. <_< For this week, you may use any media...
I'M ALIVE!!!!!
Sorry about that; my get up and go got up and went without me. I wandered out of funkland today just in time to be a week and a day late.
<_<For this week, you may use any media you like - photos, sketches, paints, collage, et. al. to portray BLUE. In any sense of the word. Posting and up voting will cease when the 16th is over and done with.
If you end up with the most votes appreciating your piece(s), you will have the honour to decide the theme to the next week's thread! If that's not enough I'm sure I can find a gif of people grovelling in your magnificent wake. \o/
14 votes -
Specialty fatigue
I've been noticing a social effect lately and I'm curious about others' takes on this. I'm calling it "specialty fatigue" because I've noticed mostly in specialty communities. I differentiate...
I've been noticing a social effect lately and I'm curious about others' takes on this. I'm calling it "specialty fatigue" because I've noticed mostly in specialty communities. I differentiate between this, elitism, FAQ annoyance because there seems to be a more complex cause at work.
To put it in general terms, specialty fatigue is caused by the overexposure to others' work in a given area of expertise. Whereas elitism is more of an ego driven personality traits, and FAQ frustration arises from repeatedly answering the same basic questions, this fatigue seems to be caused by seeing too many things that don't live up to standards (often arbitrary personal standards, but sometimes can be industry standards). In others words, people notice their industry getting flooded with novices getting away with crap they'd never tolerate. It can be disheartening and disillusioning. Most often, it results in the community of specialists becoming overly critical of things that didn't originally bother them. People who were once helpful and encouraging become raging internet monsters.
I see this happen a lot because I'm a bit of a jack of all trades, master of none, and largely autodidactic. I don't have very many strong opinions on how things should be done because I've learned to constantly question the efficacy of norms, and try to establish a system that just works best to achieve the results I care about. Despite that, I'm still interested in finding out how others go about doing things, or even just listen to the sort of stuff they care about. What factors do specialists find worthwhile in determining quality? How feasible is it for me to achieve those results?
Quite often, specialty communities are so corrupted by overexposure that many members of the community start acting as gatekeepers. "If you can't afford decent equipment, don't even bother." And they'll criticize anything that could remotely be interpreted as a newb question or point of view, frequently to the point of acute toxicity where just about any discussion becomes unfeasible.
I'm a propenent of openly sharing knowledge. But the offshoot of increased introductory material is that there will be a corresponding increase in novice level production. I can see why people might be bothered by that (personally, I'm not), but it blows me away that anyone would be surprised by that. That's exactly how it seems sometimes, though. Almost as if people just wanted to show off how much they know without anyone else using that knowledge for anything productive.
This seems like the social deflection point between "old school" methods of passing down specialty knowledge (apprenticing, higher education, family businesses) to "new school" methods (look it up online and just try it out). With the removal of a mentor figure from the equation, there is less of a filter for what's quality and what's crap. Add social media into the equation and there seems like there's a constant influx of garbage into every industry out there. But for specialty communities, it definitely has an "end of the world as we know it" kinda feel because it seems like the entire specialty is getting flooded with subpar work that is a threat to their livelyhoods.
Has anyone else noticed this sort of thing? Do you have a specialty? If so, what trends have you noticed within that field regarding apparent willingness to share information? Have you ever dropped a hobby because people seemed to take it too seriously? How do you personally feel about the balance between open sharing of information vs keeping secrets (for example, a technique a process from which you derive a substantial portion of income)?
Edit: Fixed a typo. Can and can't are a bit different. Oops.
18 votes -
Say goodbye to the information age: it’s all about reputation now
25 votes -
Improvements to the "Upcoming" tab on Steam
9 votes -
Starters, Finishers, and Large Teams
7 votes -
Costco removes the Polish dog from US menu
8 votes -
Battling fake accounts, Twitter to slash millions of followers
7 votes -
Obama Tops Public’s List of Best President in Their Lifetime, Followed by Clinton, Reagan
13 votes -
Do you have any unnoticed/underrated youtube channel suggestions?
I'm sure there plenty of youtube channels that produce high quality content but they don't getting enough attention due to some other reasons. Do you have any suggestion?
21 votes -
Game Theory: Mario is a dictator.
(Obligatory disclaimer: Yes, I know the difference between a "theory" and a "hypothesis". I'm using the colloquial usage of the term. I'm not submitting a formal paper here.) I figured a post like...
(Obligatory disclaimer: Yes, I know the difference between a "theory" and a "hypothesis". I'm using the colloquial usage of the term. I'm not submitting a formal paper here.)
I figured a post like this now and then might be a little fun. I wanted to discuss a little theory of mine about the Mario universe. As the title suggests, the short version is that Mario is a dictator.
This theory hinges on one important point: There are inconsistencies within the stories that are told about Mario's adventures that suggest that his exploits are fabricated.
Let's begin with the most central theme in Mario's adventures: The repeated kidnappings of Peach. Consider for a moment that in every kidnapping event, Peach has had less-than-stellar security detail--typically none at all--despite the number of kidnapping events that have occurred over the years. If arguably the most high-profile member of a kingdom is being kidnapped on a regular basis, you would expect their security detail to be significantly greater than it's consistently shown to be, so why is it always so lax? The three most logical explanations are either a) the security detail is actually much tighter than is shown and Bowser is just that much stronger, b) the security detail is thinned out before every kidnapping event due to a coordination between Bowser and an insider in the mushroom kingdom, or c) there are no kidnappings at all and they're merely being portrayed as such.
We can eliminate option (a) fairly easily: Are we really expected to believe that an ordinary plumber can single-handedly take out an entire kingdom that an entire other kingdom was unable to stand against while their princess was captured? This plumber has no military training whatsoever, and we're expected to believe that he can stand against an entire army by himself? Unlikely.
That leaves us with two logical explanations: Either the kidnappings are coordinated on the inside, or the kidnappings are completely fabricated. Deciding which of the two is the most likely requires further considerations.
With that in mind, you may be wondering if there's any support for either of those accusations, so let's first discuss Bowser himself. Specifically, let's discuss his physical traits. He's a scary-looking dude, no doubt. But Bowser is clearly not a creature that evolved for aggressive behavior. If we examine his build from an evolutionary perspective, we can see that he has a large and bulky shell; his claw strikes are powerful, but slow; his fire generally lacks range or (in the case of earlier Mario games where range was better) sustained use, and its speed is generally terrible; and he can't move quickly at all, except in short bursts. All of these traits suggest a creature that isn't built for aggressive, offensive action, but for self-defense. A creature like Bowser is unlikely to attack another kingdom at all, unless he's acting in self-defense or given some other form of incentive.
Now, between the remaining two options, we again have either an inside job or a fabrication. Without deciding yet which it is, let's at least consider this: If it really is an inside job, there are only two ways in which someone could stand to benefit:
- Mario would stand to benefit due to receiving and perpetuating his status as a hero, so he would have to have some kind of way to incentivize Bowser to coordinate with him, otherwise Bowser wouldn't have any need to work with him. If Mario really is a plumber, however, then there is absolutely no way he would have the wealth or political leverage for Bowser to benefit in that relationship. It's possible that he was a plumber at first, but ended up becoming a puppet to Bowser, but in no situation does Mario remain a plumber if we're to assume that he's continually coordinating with Bowser, otherwise he would have no way to deal with the increased security detail.
- Peach isn't actually being kidnapped, but is attempting to escape the kingdom with Bowser's help. If Mario is actually an independent dictator rather than a puppet, then it would stand to reason that prior royalty would want to escape in order to avoid harm. In this case, it's easy for a coordinated escape with another kingdom to be portrayed as a kidnapping.
So, to quickly recap, we have inconsistencies in the security detail, in the antagonist, and in the protagonist. These already suggest that the stories of Mario's exploits may not be at all what they're portrayed as.
With the above in mind, let's take a look at one more damning detail about Mario himself: The mushroom peoples are said to have transformed into bricks, yet Mario has no qualms with destroying them throughout his adventures.
With everything above in mind, we can see the following narrative fall into place:
- The mushroom people were never turned into bricks. It's a false story used as a dehumanization tactic in order to justify Mario's murder of innocent people. It's pretty easy to justify killing your own people, after all, if you convince people that a brick wall was erected and had to be destroyed so you could save the princess, so the loss of those transformed people was necessary.
- Mario isn't really a plumber. It's possible that he was at one point, but he definitely can't be anymore.
- Mario's exploits are either staged, or he's continually re-kidnapping a fleeing princess seeking refuge in another kingdom and the kidnapping is being portrayed as a rescue.
Now, a final important point: Over time, we've seen the narrative shift in Bowser's reasons for kidnapping Peach. The most recent case was an attempted marriage in Odyssey. It stands to reason that, as a dictator, Mario has to continue controlling the narrative as news leaks out regarding foreign events, e.g. a marriage between a "kidnapped" princess and a foreign ruler. The continuous stream of foreign news and gossip could install doubt about your prior narratives--"Why is our princess marrying someone from another kingdom? Was she even really kidnapped or did she run away?"--and force you to adopt a new one--"The princess is being forced into an unwanted marriage by her kidnapper!". This is a far different narrative than those cases where Bowser was said to want to destroy the mushroom kingdom.
We can therefore establish that Mario's image is absolutely essential. Any crack in his portrayal as a hero could cause the mushroom people to revolt, so he needs to assert control in any way possible. Thus, he will create any narrative necessary to paint himself as a hero and to make himself more relatable, and to make his adversaries as monstrous as possible. It's also particularly unlikely that he's Bowser's puppet, otherwise we wouldn't expect Bowser to allow himself to be thwarted so frequently, something that would make him appear weak to his own people and threaten his place. It's far more likely that Mario is acting independently and losing his grip on his narrative.
So the story that seems to have the least inconsistent narrative is as follows:
Mario is a dictator who wants to appeal to the working class by being viewed as a plumber, so the citizens of the Mushroom kingdom will think "he's a true blue collar worker, he's one of us!". Peach isn't actually being kidnapped, but is attempting to flee from Mario's dictatorship and seek refuge in the Koopa Kingdom. Mario continually assaults the Koopa Kingdom in order to re-kidnap Peach. In the process, he ends up murdering countless sympathizers who try to aid in her escape, or even uses the opportunity to destroy his opposition in a way that's easy to brush off. During all of this, he continually pumps out propaganda about Peach being kidnapped when she's really seeking asylum and about his heroic rescues when he's really taking his own army with him, paints Bowser as a villain, and dehumanizes his victims and normalizes their murder. In addition, because of his clear readiness to dehumanize his own people, it's likely that Bowser and the rest of the Koopa Kingdom are also being dehumanized and portrayed as monsters in order to justify the slaughtering of countless foreign people and to help instill fear and anger among the mushroom people. Peach and Bowser have also likely fallen in love and attempted to marry, but Mario continues to lay siege on Koopa Kingdom in order to kidnap Peach, and Mario's propaganda network paints this marriage as a forced one between an unwilling Mushroom Kingdom princess and a terrifying and ruthless Bowser.In short: Mario is dictator using a propaganda network in order to paint himself favorably while painting his adversaries as monsters or objects in order to justify mass murder and prevent a fleeing princess from seeking asylum in a foreign kingdom.
What are your thoughts? Have I made any critical errors? Is there more evidence that I missed that supports this theory? Do you have an alternative theory you'd like to share?
(If you notice any typos or repeated sections, please let me know. This took a while to write up, so it's possible that I missed something.)
11 votes -
Eyedea & Abilities - Burn Fetish (2009)
4 votes -
Frank Zappa - Dancin' Fool (1979)
9 votes -
We have no idea how bad the US tick problem is
12 votes -
Hong Kong declined 2016 request to arrest alleged 1MDB mastermind, Singapore says
5 votes -
Mozilla funds top research projects
7 votes -
Lucifer - California Son (2018)
6 votes -
Elon Musk criticized for trying to help. Accused of selfish PR stunt.
23 votes -
What have you been listening to this week?
What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something! Feel free to give recs or dicuss anything about each others'...
What have you been listening to this week? You don't need to do a 6000 word review if you don't want to, but please write something!
Feel free to give recs or dicuss anything about each others' listening habits.
You can make a chart if you use last.fm:
11 votes -
Erra - Breach (2018)
4 votes -
DJ Captain Planet - Mystery Trip Vol II (2018)
3 votes