-
4 votes
-
Hocus Pocus 2 | Teaser trailer
2 votes -
Team Fortress 2 community peacefully protests bot problem with #SaveTF2 campaign, Valve responds
11 votes -
How often can you be infected with the Coronavirus? The spread of the Omicron variant has given scientists an unsettling answer: repeatedly, sometimes within months
10 votes -
Dall-E 2 is a new AI system that can create realistic images and art from a description in natural language
12 votes -
Overwatch 2 - Beta announcement
11 votes -
The making of Windjammers 2 - An arcade legacy in 2022
3 votes -
The battle for Bungie's soul: Inside the studio's struggle for a better work culture
11 votes -
Neuroengineer trains rats to play Doom in VR
5 votes -
The animation of Final Fantasy II
2 votes -
Fightcade 2 - One of the best things to happen to the fighting game community
3 votes -
So I wanna talk about Klonoa 2
2 votes -
Door Kickers 2: The Big, Secret, Clandestine Ops update
3 votes -
Abuse and toxic masculinity: The complex themes of Guardians of the Galaxy vol. 2
5 votes -
Twitter’s new font and The Last of Us Part II: An accessibility lesson to be learned
8 votes -
Victoria II, Part I: Mechanics and Gears
10 votes -
Frostpunk 2 | Announcement trailer
12 votes -
Psychonauts 2 | Story trailer
6 votes -
Dishonored 2 designers break down the Clockwork Mansion | On the Level
8 votes -
Dota 2's The International tournament, one of the biggest esports competitions in the world, may no longer take place in Sweden as originally planned
7 votes -
After thirty years, Street Fighter 2's mythical, unwinnable "10-0 matchup" has finally been proven to exist in the SNES beta version
7 votes -
The inside story of Blizzard's departures and a company at a crossroads
7 votes -
Amid Evil now supports ray-traced shadows, reflections, and DLSS 2.0
3 votes -
Kerbal Space Program 2: Five new reveals, one Easter egg and a few other potential findings
2 votes -
Five problems (I think) KSP 2 multiplayer needs to solve to be a good experience
3 votes -
OXENFREE II: Lost Signals | Announce trailer
6 votes -
Portal Reloaded (Portal 2 mod) | Gameplay trailer
21 votes -
Path of Exile 2 | Official trailer
9 votes -
Evil Genius 2 released
6 votes -
Dota 2 introduces many new features and systems to help new players, and makes smurfing a bannable offense
16 votes -
Vampire: The Masquerade - Bloodlines 2 delayed indefinitely
15 votes -
The history of Super Mario Bros. 2 world records
4 votes -
The JRPG startup cost, part 3 - An analysis of how long it takes to reach various gameplay milestones in classic JRPGs
6 votes -
Progamer: A documentary on the rise of esports during the peak of Starcraft 2
4 votes -
Beat Saber (and the Oculus Quest 2)
The first time I saw beat saber was this gameplay video in 2018 and I immediately fell in love with it. I adored the concept and wanted to play it so badly. There's a VR arcade close to my place,...
The first time I saw beat saber was this gameplay video in 2018 and I immediately fell in love with it. I adored the concept and wanted to play it so badly.
There's a VR arcade close to my place, where I actually played Beat Saber for ~30 mins last year. Lots of fun! And last week, I bought and received an Oculus Quest 2 and finally played it by myself.
First of all, god damn that is a good game. It's perfect at making you feel like you're naturally good at it, too. Or maybe I actually am. With only ~4 hours of played time I'm doing hard or expert on most new songs with faster song mode (+20% song speed). Which has this weird effect of making me feel like that's the natural pacing of the song… super, super weird when they are ones I already know, as now the version I know feels slowed down.
The campaign felt short and a bit too easy, with one exception (1-hand expert $100 bills with max 4 misses… spent 2 days on that. Looks like I'm not the only one having problems with it). Though it's been frustrating in places; I find the whole "you need to make at least x mistakes to win this level" pretty ridiculous. Min/max movement is an interesting mechanic but I'm not fond of the execution.
I have some frustrations with the game. No replays I can save to show off the most awesome combos. Hit detection feels way off on some levels. I haven't tried online mode yet, pretty excited about it.
But god daaaaamn it's an awesome game. I'm finally playing something again! I haven't really played any video games since … shit, almost two years. And the workout you get is fantastic. I am finally getting a handle on my lockdown atrophy.
Ben Brode once said: "Make your games super easy to get into. The longer it takes me to get into your gameplay, the less interested I will be in playing your game. Except for Beat Saber: I will jump through any hoop just to play that."
And that brings me to the Oculus Quest 2. I was a 2020 original Oculus Rift kickstarter backer. I actually tried the first dev kit. A pretty awesome and unique feeling, but all that for shitty resolution, motion sickness and 4 cables hanging off your head.
Well, it's all gone. Integrated audio, fully wireless, good resolution, no cables, no base station, no PC required. And the features just blow my mind. IR cameras to detect objects around you, the guardian mode with its virtual barriers, the pass-through mode which lets you see outside the oculus without removing it (killer feature). Casting support so it's easy to show your gameplay to friends in the same room. Oh and hand detection?! This is some Star Trek shit.
I recall my reactions to touching and playing with the first iPhone: "Wow, this is game-changing." - Such is my reaction to the Oculus Quest 2. VR is now a console that is, frankly, cheaper and less intimidating than owning a playstation-type console or some such (after all, you need a TV for those). It's on the same level as the Nintendo Switch. I know a lot of people who are greatly intimidated by VR and this removes almost everything scary about it.
Incremental progress is weird; sometimes you stop following the various upgrades in a field and suddenly you catch up and it's mind-blowing.
The problem with the Quest 2 is still the lack of true killer games. Right now, I bought a $400 Beat Saber game… though, it's still worth it. Like Ben said: any hoop.
(I also got The Room VR because I'm a sucker for these kinds of games and it came highly recommended)
17 votes -
The art of the demo: Drama from game mechanics in The Last of Us Part II
3 votes -
Age of Empires II: Definitive Edition - Anniversary Update, including new Battle Royale mode, Anniversary Event, Quick Play, and more
14 votes -
Borat 2 exposes a racist, sexist, but still ultimately inspiring America
22 votes -
After 352 days since PC release, Red Dead Redemption 2 was finally cracked this morning
18 votes -
Darkest Dungeon II is coming in 2021
8 votes -
Endless Space 2 review | Jingoist Joy™ Edition
4 votes -
Spelunky 2 released!
7 votes -
This word does not exist
17 votes -
‘Borat 2’ has already been shot and screened by Sacha Baron Cohen
13 votes -
Spelunky 2 | Launch trailer
7 votes -
Oculus’ new Quest 2 VR headset starts at $299 and ships October 13th
12 votes -
The future of Risk of Rain 2 - Hopoo Games dev thoughts #18
10 votes -
Vampire: The Masquerade - Bloodlines 2 fires lead narrative designer Brian Mitsoda and creative director Ka’ai Cluney
12 votes -
Risk of Rain 2 version 1.0 has been released
16 votes -
The Last of Us Part 2 review
4 votes